Commit Graph

408 Commits

Author SHA1 Message Date
Filippos Karapetis
84393ab95e The early ITE demos were not interactive
svn-id: r28897
2007-09-13 11:21:23 +00:00
Filippos Karapetis
541b68e0e4 Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
svn-id: r28891
2007-09-11 11:10:23 +00:00
Max Horn
4a4fc235f2 Change SAGA engine to properly use KeyState structs for handling keyboard input
svn-id: r28889
2007-09-11 09:19:23 +00:00
Max Horn
4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Filippos Karapetis
f8a9c41a8c Simplified the check for the uncompressed sound data in patch files p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used
svn-id: r28864
2007-09-06 08:35:08 +00:00
Filippos Karapetis
7b1d069ae4 If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28854
2007-09-05 18:08:20 +00:00
Torbjörn Andersson
243a48138d I believe this fixes part of the music fading glitch in IHNM, but there's still
a slight problem when the intro fades the music down. Just before starting the
new music, the old music is briefly set back to normal volume again. This could
be a script bug, but I haven't investigated it any further.

svn-id: r28833
2007-09-02 21:40:09 +00:00
Filippos Karapetis
db8b8a0c5f Fix the crash in the IHNM intro
svn-id: r28789
2007-09-01 16:32:00 +00:00
Eugene Sandulenko
2d729927c5 Do not decode frames beyond maxFrames to avoid any potential issues
svn-id: r28788
2007-09-01 15:03:44 +00:00
Filippos Karapetis
e7e9f17ced The music of chapter 6 in IHNM is loaded correctly now
svn-id: r28786
2007-09-01 13:55:13 +00:00
Filippos Karapetis
9329f9a8c6 Modified the workaround for the IHNM end credits animation
svn-id: r28785
2007-09-01 12:43:22 +00:00
Torbjörn Andersson
c51430f1d1 Remove the timer callback when the Music object is deleted.
svn-id: r28783
2007-09-01 11:13:57 +00:00
Torbjörn Andersson
ee2b33376f Don't go out of bounds when filling anim->frameOffsets[].
svn-id: r28782
2007-09-01 11:04:34 +00:00
Eugene Sandulenko
e3b6d81e82 This is a pseudo-commit. Previous commit log message for this file should read
as follows:
Fix recent regression crash in IHNM intro.

svn-id: r28781
2007-09-01 10:51:11 +00:00
Eugene Sandulenko
557558974a Fix intro in German and Spanish IHNM.
svn-id: r28780
2007-09-01 10:49:28 +00:00
Eugene Sandulenko
809f022be4 Proper height for Chinese characters, also remove obsolete hack for computing
character base.

svn-id: r28779
2007-09-01 10:48:05 +00:00
Torbjörn Andersson
c7e6db919e Slight simplification.
svn-id: r28776
2007-08-31 20:18:07 +00:00
Torbjörn Andersson
490586a0ae Initialise _chapterNumber to fix Valgrind warning.
svn-id: r28774
2007-08-31 18:13:16 +00:00
Eugene Sandulenko
89e10f450f Simplify fading code a bit.
svn-id: r28772
2007-08-31 11:14:32 +00:00
Eugene Sandulenko
dc0088f8fd Fix end credits in IHNM. Now video length is determined properly.
svn-id: r28771
2007-08-31 10:59:33 +00:00
Eugene Sandulenko
091ef596d1 Fix warning
svn-id: r28770
2007-08-31 10:10:11 +00:00
Filippos Karapetis
f398f99b75 Some slight updates to palette fadeout/fadein before a cutaway starts (still not working, though)
svn-id: r28769
2007-08-31 08:20:41 +00:00
Filippos Karapetis
2fa39d8ce7 The IHNM credits sequence is shown now. However, only half of the sequence is played at the moment
svn-id: r28768
2007-08-31 07:24:41 +00:00
Filippos Karapetis
50cbf7b154 Fix regression: the volume after the start credits was set to 0, so the IHNM demo music couldn't be heard
svn-id: r28767
2007-08-31 07:22:45 +00:00
Filippos Karapetis
dd3157614f Some cleanup for the IHNM demo
svn-id: r28766
2007-08-31 07:20:57 +00:00
Torbjörn Andersson
4be77cb45e Make checkKey() test for EVENT_QUIT as well, so that we can quit the IHNM intro
even without using the keyboard shortcut.

svn-id: r28765
2007-08-30 18:59:05 +00:00
Eugene Sandulenko
fedb69dd6b Remove debug leftover
svn-id: r28764
2007-08-30 18:49:02 +00:00
Eugene Sandulenko
66ccbb97d1 Proper implementation of intro and credits in IHNM
svn-id: r28763
2007-08-30 17:55:19 +00:00
Filippos Karapetis
a8149227bf The actors in Nimdok's part of the IHNM demo are shown correctly now
svn-id: r28758
2007-08-27 14:22:24 +00:00
Filippos Karapetis
b39c4cbdba Added some skeleton code for the IHNM credits movie. Also, changed the location of the RF_DISABLE_ACTORS is set from loadScene to endScene
svn-id: r28757
2007-08-27 13:04:35 +00:00
Filippos Karapetis
b9be60c0cd Updated some comments
svn-id: r28756
2007-08-27 10:14:13 +00:00
Filippos Karapetis
ef53c924a2 typo
svn-id: r28755
2007-08-27 10:04:49 +00:00
Filippos Karapetis
1e40450074 Some more test code for dynamically loading the introduction cutaway list
svn-id: r28754
2007-08-27 10:03:23 +00:00
Filippos Karapetis
4e5d819732 IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
svn-id: r28753
2007-08-27 09:30:23 +00:00
Filippos Karapetis
30148e505d Compressed digital music in the ITE demo versions is played correctly now
svn-id: r28752
2007-08-26 19:14:18 +00:00
Filippos Karapetis
3ce737eb2a Cleanup
svn-id: r28748
2007-08-26 15:57:30 +00:00
Filippos Karapetis
d282f32604 Cleanup
svn-id: r28747
2007-08-26 15:08:44 +00:00
Filippos Karapetis
6358d6bb07 One more place where music for chapter 6 shouldn't be played for now
svn-id: r28745
2007-08-26 05:03:59 +00:00
Filippos Karapetis
a6048447fc Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
svn-id: r28744
2007-08-26 03:32:18 +00:00
Filippos Karapetis
c51fb71f05 The music table loaded for chapter 6 (final chapter) in IHNM is problematic, so don't load any music for that chapter until the cause is found
svn-id: r28743
2007-08-26 03:24:39 +00:00
Filippos Karapetis
5e8a4a1425 The character selection screen shown when all the 5 protagonist chapters are completed is now functional
svn-id: r28742
2007-08-26 03:22:52 +00:00
Filippos Karapetis
f7439d884e Implemented some differences of IHNM in sfScriptDoAction. Now, some actions on objects (like using the sarcophagus in Ellen's chapter) are done correctly
svn-id: r28740
2007-08-26 01:29:35 +00:00
Filippos Karapetis
b7f7c8683f Games saved in the character selection screen should work correctly now
svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
40ec12f64e Added a temporary workaround for an issue with animations
svn-id: r28738
2007-08-25 23:46:04 +00:00
Filippos Karapetis
8493c06d1d Always reset an animation when it's done playing
svn-id: r28737
2007-08-25 23:29:53 +00:00
Filippos Karapetis
7534944c83 Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
svn-id: r28736
2007-08-25 23:19:55 +00:00
Filippos Karapetis
9f8b0884fa Fixed a regression
svn-id: r28733
2007-08-25 19:59:07 +00:00
Filippos Karapetis
71ce45faa0 Reset the protagonist's portrait when a chapter ends
svn-id: r28732
2007-08-25 19:33:25 +00:00
Filippos Karapetis
30a82f1879 When sfMainMode is set, overwrite the stored panel mode
svn-id: r28731
2007-08-25 19:21:43 +00:00
Filippos Karapetis
79eb157fef The palette is set correctly now when chapter points change and a cutaway is up
svn-id: r28730
2007-08-25 18:24:32 +00:00