Commit Graph

760 Commits

Author SHA1 Message Date
Strangerke
84e99ae652 AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
urukgit
13449472f2 AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
2013-11-23 07:50:29 +01:00
Strangerke
dc8dc450fb AVALANCHE: Janitorial - Align some comments in Parser 2013-11-22 21:57:02 +01:00
Strangerke
95ee8cb9f5 AVALANCHE: Janitorial - Fix Alignment in Nim 2013-11-22 21:56:13 +01:00
Strangerke
11c15bea00 AVALANCHE: Janitorial - Remove extra blank lines 2013-11-22 21:40:16 +01:00
Strangerke
93e5d415c6 AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
urukgit
be41405969 AVALANCHE: Fix Nim. 2013-11-22 18:39:51 +01:00
urukgit
66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
urukgit
838ec38b5f AVALANCHE: Fix display of speed state. 2013-11-19 19:10:13 +01:00
urukgit
27d302cdb1 AVALANCHE: Fix timer. 2013-11-19 18:25:51 +01:00
urukgit
6244b6afe2 AVALANCHE: Repair the timer. 2013-11-18 15:50:42 +01:00
Strangerke
ed68aea5ba AVALANCHE: Fix bug when Tuck tries to grab Avvy 2013-11-14 17:52:44 +01:00
Strangerke
e4387e754a AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable default values. 2013-11-09 14:47:45 +01:00
Willem Jan Palenstijn
660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit
1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit
b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
urukgit
e9c5265d45 AVALANCHE: Repair initVariables(), restore the call of it.
We don't have to call resetVariables() here. It's called in newGame()
as well as in loadGame(). Calling it here would end up in calling
setDirection(), but we didn't even istaniate _animation here yet.
2013-11-05 20:45:50 +01:00
urukgit
bb018a908c AVALANCHE: Remove unnecessary function call. 2013-11-05 20:28:10 +01:00
Strangerke
c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Strangerke
43fb42e917 AVALANCHE: Fix CID 1109678, 1109674 2013-10-30 22:44:04 +01:00
Strangerke
5653a89e81 AVALANCHE: Fix CID 1109696, 1109697 2013-10-28 07:49:40 +01:00
Strangerke
a6fbfd958d AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695 2013-10-28 07:49:38 +01:00
Strangerke
47953d1327 AVALANCHE: Fix CID1109676 - Uninitialized scalar fields (in Dialogs) 2013-10-26 12:04:01 +02:00
Strangerke
f10130c414 AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp 2013-10-25 23:37:41 +02:00
Strangerke
da2ddbb8f4 AVALANCHE: Fix 3 issues reported by Coverity. 2013-10-25 22:40:09 +02:00
Strangerke
7dc1ea9ada AVALANCHE: Fix out of bounds reads (CID 1109653-1109655) 2013-10-25 08:10:38 +02:00
Strangerke
8677f9aa3c AVALANCHE: Fix one more out of bounds - CID 1109651 2013-10-25 07:58:15 +02:00
Strangerke
334e429c0a AVALANCHE: Fix several other out of bounds access - CID 1109650 2013-10-25 07:49:51 +02:00
Strangerke
0b4baa6873 AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID 1109650) 2013-10-24 07:56:32 +02:00
Strangerke
32c52c3df7 AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence 2013-10-22 11:01:28 +02:00
Strangerke
f7586343b6 AVALANCHE: last modification wasn't in previous commit, fixed. 2013-10-22 10:49:13 +02:00
Strangerke
862a46d5dd Avalanche: Replace some British English by American English
pointed by clone2727
2013-10-22 06:00:00 +02:00
urukgit
38b842ba71 AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup
Unify callDialogDriver() and displayText(). Rework it, unSkrimble() and
doTheBubble() to use Common::String instead of a private buffer. This
fixes the bug regarding examining the money bag.
2013-10-17 22:17:10 +02:00
Strangerke
1c3fcf22a1 AVALANCHE: Some more refactoring 2013-10-17 22:17:10 +02:00
Strangerke
5f0361c03a AVALANCHE: Move Bubble pos to Dialogs, make them private 2013-10-17 22:17:10 +02:00
Strangerke
5f180a06ba AVALANCHE: Rework animation init/remove some more 2013-10-17 22:17:10 +02:00
Strangerke
06f94c1085 AVALANCHE: Remove 3 useless variables in Animation 2013-10-17 22:17:10 +02:00
urukgit
ecb1bf69b9 AVALANCHE: Repair parameters for calling zoomOut(). 2013-10-17 22:17:10 +02:00
urukgit
b82a5e6a8b AVALANCHE: Rework AvalancheEngine::bearing(), repair Background::update(). 2013-10-17 22:17:09 +02:00
Strangerke
96ae25eca9 AVALANCHE: Remove a couple of useless variables from Animation. This breaks savegames. 2013-10-17 22:17:09 +02:00
urukgit
964fd22e4a AVALANCHE: Fix crash on "With" after loading from Launcher.
The faulty uninitialized variable was _lastPerson. Better to call the
whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-17 22:16:24 +02:00
urukgit
f24267874e AVALANCHE: Fix iteration in Dialogs::talkTo(). 2013-10-15 10:05:22 +02:00
Strangerke
1f943c0362 AVALANCHE: Fix crash when entering inn, add safeguards 2013-10-15 08:10:37 +02:00
Strangerke
6437179de3 AVALANCHE: Get rid of SpriteInfo 2013-10-15 01:07:26 +02:00
Strangerke
597690ae9d AVALANCHE: Fix memory corruption in background (drawpicture) blitting 2013-10-15 00:09:08 +02:00
Strangerke
652331a3a9 AVALANCHE: Remove some extra parenthesis in Animation 2013-10-14 23:18:34 +02:00
Strangerke
2c09933641 AVALANCHE: Remove StatType, reduce verbosity some more 2013-10-14 22:43:12 +02:00
urukgit
cb54243763 AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to GraphicManager::init(). 2013-10-14 21:59:06 +02:00
Strangerke
609846ab8a AVALANCHE: Reduce verbosity in Animation and AnimationType 2013-10-14 21:18:56 +02:00
Strangerke
91e70ce2a8 AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer 2013-10-14 19:10:23 +02:00