Commit Graph

4966 Commits

Author SHA1 Message Date
Nicola Mettifogo
93ebcffcac Added new debug command.
svn-id: r29362
2007-11-01 17:40:25 +00:00
Nicola Mettifogo
555336cebe Fix for bug #1822819. Donna now changes her look into Suzy after makeup.
svn-id: r29361
2007-11-01 17:39:58 +00:00
Filippos Karapetis
60c6720441 Some changes to FOTAQ for the work in progress Greek translation in FR #1723255 - "FOTAQ code modifications (mostly for greek translation)":
- Added Greek font to FOTAQ
- When the verb is "Go to" in the Greek version, there won't be a space after the verb and the item (as per the translator's request)
- The strings in the journal are not cut off in the Greek version

svn-id: r29360
2007-11-01 17:06:03 +00:00
Nicola Mettifogo
06f38474a5 Consolidated game data cleanup in a single routine to location switches more reliable, especially on savegames and on game start.
svn-id: r29357
2007-11-01 15:58:33 +00:00
Nicola Mettifogo
c7f315b32c Fix regression introduced in revision 29355. First loadgame performed was destroying the game flags.
svn-id: r29356
2007-11-01 15:15:43 +00:00
Nicola Mettifogo
7c8bf86a45 More refactoring for gui code.
svn-id: r29355
2007-11-01 14:47:33 +00:00
Nicola Mettifogo
288f47e034 * Merged object Menu into Parallaction_ns.
* Some preliminary refactoring of ex-menu code.

svn-id: r29354
2007-11-01 14:08:55 +00:00
Nicola Mettifogo
512e57c690 Added new LocationName class to simplify handling of location switches.
svn-id: r29353
2007-11-01 13:47:18 +00:00
Vincent Hamm
4521634286 Small cleanups
svn-id: r29352
2007-11-01 11:22:11 +00:00
Travis Howell
9aa0a47846 Revert patch #1709219 - DXA Player: double size scaling option.
svn-id: r29351
2007-11-01 06:00:16 +00:00
Travis Howell
5b134184c5 Fix play back of OmniTV videos in The Feeble Files for now.
svn-id: r29350
2007-11-01 02:10:55 +00:00
Filippos Karapetis
87e2f43273 It's now possible to exit the screens with Gorrister's heart in IHNM normally (i.e by walking to the exit, not using it) - like the original
svn-id: r29349
2007-11-01 00:33:12 +00:00
Eugene Sandulenko
3318c4b474 Slighly modified patch #1709219: "DXA Player: double size scaling option"
svn-id: r29347
2007-10-31 21:37:40 +00:00
Filippos Karapetis
39da7deefb Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
svn-id: r29346
2007-10-31 21:28:33 +00:00
Filippos Karapetis
5add473048 Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"
svn-id: r29345
2007-10-31 20:26:57 +00:00
Gregory Montoir
47a2c28b6e - minor changes to detection code
- reverted gameState.counter type to int16
- cleanup/removed deadcode

svn-id: r29344
2007-10-31 20:02:38 +00:00
Kari Salminen
b4f23c84f5 Added a FIXME-comment and a warning to the unknown test command 19.
svn-id: r29336
2007-10-31 08:56:32 +00:00
Kari Salminen
ff55553c72 Fix for bug #1745950 (GR: Birds stuck in opening screen (Amiga version)).
svn-id: r29335
2007-10-31 03:14:12 +00:00
Gregory Montoir
2a1c68b8a6 - added detection of second demo version
- moved the resource entries tables to an external file (IGOR.TBL)
- added tool to build IGOR.TBL

svn-id: r29332
2007-10-30 22:35:10 +00:00
Filippos Karapetis
bb0bbdef57 The cause for bug #1804403 - "IHNM/ITE: Error loading Game resources (fs-node regression)" was fixed with commits #29327, #29328, #29329. Removed unneeded Amiga-specific code, which should finally fix this bug
svn-id: r29331
2007-10-30 22:20:02 +00:00
Nicola Mettifogo
ecbd31160e Fix for bug #1822680.
svn-id: r29326
2007-10-30 19:41:55 +00:00
Filippos Karapetis
ea644a036b Renamed a variable which is declared twice
svn-id: r29325
2007-10-30 17:21:38 +00:00
Sven Hesse
1f80f1f47e Fixing the scenery/overlay redrawing in Woodruff
svn-id: r29324
2007-10-30 10:47:24 +00:00
Travis Howell
dfa0d4ca64 Fix compile warning.
svn-id: r29321
2007-10-30 00:09:16 +00:00
Travis Howell
7c227055a4 Fix compile warning, looks like this memcpy should be a memset.
svn-id: r29319
2007-10-29 23:55:13 +00:00
Gregory Montoir
6c6e8657b6 added 'igor' engine for the game 'Igor: Objective Uikokahonia'
svn-id: r29318
2007-10-29 23:35:50 +00:00
Vincent Hamm
caa451f5d2 Implement more object input
svn-id: r29317
2007-10-29 22:03:55 +00:00
Sven Hesse
6e4cf615a3 Commenting out the unused variables x and y to mute GCC :P
svn-id: r29314
2007-10-29 21:06:58 +00:00
Vincent Hamm
2e1ffb91f5 Add missing vars
svn-id: r29313
2007-10-29 21:04:41 +00:00
Vincent Hamm
234024f19e Add more object menu controls
svn-id: r29312
2007-10-29 20:56:19 +00:00
Vincent Hamm
0d2d2339fb Early implementation of object menu
svn-id: r29296
2007-10-28 17:40:04 +00:00
Vincent Hamm
fc961908c5 Find object fix
Walk fix

svn-id: r29291
2007-10-28 14:41:37 +00:00
Max Horn
30b11df046 Fix warning & code formatting
svn-id: r29290
2007-10-28 13:57:43 +00:00
Vincent Hamm
4556690cc0 Implement cursor by object
Fix walk cursor

svn-id: r29288
2007-10-28 13:37:06 +00:00
Vincent Hamm
7860b90051 Implement cursors
svn-id: r29286
2007-10-28 13:21:01 +00:00
Max Horn
3f958711a2 Refactored ScummEngine*::checkExecVerbs method
svn-id: r29284
2007-10-28 12:57:25 +00:00
Filippos Karapetis
00e9ed51d9 The palette of the boss screen (F9 key) in IHNM is set correctly now
svn-id: r29279
2007-10-28 04:42:22 +00:00
Paul Gilbert
e4125a0368 Current room is now correctly refreshed after showing credits
svn-id: r29278
2007-10-28 04:28:27 +00:00
Paul Gilbert
cb302b244b Room fades now correctly fade out any active talk dialog
svn-id: r29277
2007-10-28 04:27:18 +00:00
Filippos Karapetis
3dd40b390c Fixed typo
svn-id: r29276
2007-10-28 04:23:51 +00:00
Filippos Karapetis
7e4ebb9d8e Cleanup
svn-id: r29275
2007-10-28 04:16:48 +00:00
Filippos Karapetis
fc85685099 Cleanup
svn-id: r29274
2007-10-28 04:14:52 +00:00
Filippos Karapetis
59f2a90a6f Cleanup of the engine detection code. Possibly fixes bug #1804403 - "IHNM/ITE: Error loading Game resources (fs-node regression)"
svn-id: r29273
2007-10-28 04:12:01 +00:00
Paul Gilbert
641ff5e9b7 Sound is now paused when displaying menu dialogs
svn-id: r29272
2007-10-28 03:34:10 +00:00
Paul Gilbert
5f1ef91820 Added storing of playing sounds to savegame (note: only sounds flagged as restorable are restarted after loading a savegame)
svn-id: r29271
2007-10-28 03:32:13 +00:00
Nicola Mettifogo
9d14d74e8d Temporarily force quits when user presses exit key combination. A TODO comment has been added to places where behavior should be changed to allow the engine to exit gracefully.
svn-id: r29270
2007-10-27 21:29:38 +00:00
Sven Hesse
e76bf9c293 Muting GCC warnings
svn-id: r29268
2007-10-27 18:23:13 +00:00
Vincent Hamm
cc9b0844b9 Hooked inputs
Cleanup & fix in input management code

svn-id: r29267
2007-10-27 18:15:38 +00:00
Filippos Karapetis
01e88f1fbf The options panel in IHNM is now shown and functioning correctly when it's opened during a character's speech
svn-id: r29266
2007-10-27 17:55:50 +00:00
Vincent Hamm
102764da6e Add fast forward mode
svn-id: r29265
2007-10-27 16:10:50 +00:00