62814 Commits

Author SHA1 Message Date
Keith Kaisershot
975877b8ed PEGASUS: Fix Ares flag not getting reset upon jumping to Mars 2014-04-13 23:21:42 -04:00
Matthew Hoops
421aaa1a30 PEGASUS: Fix entering the Mars shuttle with the shield biochip active 2014-04-13 09:54:52 -04:00
Matthew Hoops
a0e3b97bc0 PEGASUS: Disable non-existent hint movie 2014-04-13 09:27:13 -04:00
Matthew Hoops
fb658c3969 PEGASUS: Fix showing save failed dialog when not using the GMM 2014-04-13 09:27:13 -04:00
Kirben
ac9182181d AGOS: Fix music looping when using Roland MT-32 music in Simon the Sorcerer 2. 2014-04-13 19:51:33 +10:00
Eugene Sandulenko
42f4bb6b1e FULLPIPE: Implement StepArray::insertPoints() 2014-04-13 11:33:05 +03:00
Eugene Sandulenko
b2c6483d1a FULLPIPE: Implement StaticANIObject::startAnimSteps() 2014-04-13 11:33:05 +03:00
uruk
56e9d41ae8 AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
uruk
f2d5f65d33 AVALANCHE: Fix Ghostroom's destructor. 2014-04-13 10:13:48 +02:00
Eugene Sandulenko
ff93bd18a1 FULLPIPE: Implement StaticANIObject::show2() 2014-04-13 09:46:51 +03:00
uruk
85d8dc7245 AVALANCHE: Remove useless warnings. 2014-04-12 23:59:41 +02:00
uruk
fc13180465 AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
uruk
759e499626 AVALANCHE: Remove unnecessary TODOs. 2014-04-12 19:51:49 +02:00
uruk
40269800de AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.
Also rename connected function geidaProcs() to follow() and update it's comments.
2014-04-12 19:27:56 +02:00
uruk
c04c59a03d AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning. 2014-04-12 19:19:10 +02:00
Eugene Sandulenko
2e7ef9d789 FULLPIPE: Implement BallChain::removeBall() 2014-04-12 14:44:35 +03:00
Eugene Sandulenko
af06053d6b FULLPIPE: Implement StaticANIObject::startMQIfIdle() 2014-04-11 23:18:31 +03:00
Eugene Sandulenko
b4d06ccfe0 FULLPIPE: Implement ModalMainMenu::handleMessage() 2014-04-10 06:49:15 +03:00
Eugene Sandulenko
d991a139f0 FULLPIPE: Implement ModalMainMenu::enableDebugMenu() 2014-04-10 06:21:46 +03:00
Eugene Sandulenko
a30c646cae FULLPIPE: Implement ModalMainMenu::enableDebugMenuButton() 2014-04-10 06:13:24 +03:00
Eugene Sandulenko
15c6293128 FULLPIPE: Implement ModalMainMenu constructor 2014-04-09 23:43:50 +03:00
Eugene Sandulenko
a73bb7b3f6 FULLPIPE: Renames in scene29. This completes the scene 2014-04-08 19:01:28 +03:00
Eugene Sandulenko
ede2b70f1d FULLPIPE: More renames in scene29 2014-04-08 18:55:42 +03:00
Eugene Sandulenko
b5cd8e69a0 FULLPIPE: Renames in scene29 2014-04-07 23:43:47 +03:00
Eugene Sandulenko
8f5b068474 FULLPIPE: More work on renaming in scene29 2014-04-07 23:43:47 +03:00
Einar Johan Trøan Sømåen
5064ae15e5 WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-version
It is actually the version from Bundle in a Box
2014-04-07 16:33:29 +02:00
Eugene Sandulenko
3c82fa407a FULLPIPE: Further renames in scene29 2014-04-06 23:51:11 +03:00
uruk
647679b925 AVALANCHE: Remove some leftovers of the mini-games. 2014-04-06 19:42:46 +02:00
uruk
aa55e41b75 AVALANCHE: Fix drawing of the toolbar regardless of loading. 2014-04-06 18:59:45 +02:00
Einar Johan Trøan Sømåen
3fc63d37b6 WINTERMUTE: Add detection for 1/2 Ritter 2014-04-06 14:28:25 +02:00
Einar Johan Trøan Sømåen
64f30861b5 WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux) 2014-04-05 16:02:25 +02:00
Einar Johan Trøan Sømåen
c402074385 WINTERMUTE: Add detection entry for Rhiannon: Curse of the four Branches 2014-04-05 15:33:04 +02:00
Einar Johan Trøan Sømåen
f565e20a01 WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting 2014-04-05 15:30:16 +02:00
Einar Johan Trøan Sømåen
adacad71db WINTERMUTE: Add detection entry for Ghost in the Sheet 2014-04-05 15:26:44 +02:00
Einar Johan Trøan Sømåen
b9286099f8 WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A. 2014-04-05 15:21:08 +02:00
Einar Johan Trøan Sømåen
09e069368f WINTERMUTE: Add another detection-entry for Bickadoodle 2014-04-05 14:27:26 +02:00
Einar Johan Trøan Sømåen
6afe5547c0 WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk- 2014-04-05 14:02:06 +02:00
Eugene Sandulenko
5bc19d0e0a FULLPIPE: More renames in scene29 2014-04-05 12:12:52 +03:00
Eugene Sandulenko
ec506f9b84 FULLPIPE: Renames in scene29 2014-04-04 19:08:56 +03:00
Eugene Sandulenko
2657322f87 FULLPIPE: Implement sceneHandler29_winArcade() 2014-04-03 23:23:29 +03:00
Eugene Sandulenko
70923015f0 FULLPIPE: Implement sceneHandler29_sub05() 2014-04-02 15:42:41 +03:00
Eugene Sandulenko
9aa17f4cde FULLPIPE: Implement sceneHandler29_sub03() 2014-04-02 15:10:28 +03:00
Eugene Sandulenko
c08a4fdba1 FULLPIPE: Implement sceneHandler29_shootRed() 2014-04-02 15:10:28 +03:00
D G Turner
6a984425e8 CONFIGURE: Remove noisy format warnings from AmigaOS4 builds.
This is due to the 4 byte long as int32 which leads to format mismatch
warnings. These are supressed to allow any real issues to be seen.
2014-04-02 13:13:22 +01:00
Eugene Sandulenko
2a2f033551 FULLPIPE: Implement sceneHandler29_shootGreen() 2014-04-01 22:22:55 +03:00
Johannes Schickel
67791fa916 Merge pull request #453 from lordhoto/android-16bit-cursor
ANDROID: Fix color key handling for 16bit mouse cursors.
2014-04-01 18:13:29 +02:00
Eugene Sandulenko
ee9ad6cfb5 FULLPIPE: Implement sceneHandler29_animBearded() 2014-03-31 23:10:55 +03:00
Johannes Schickel
98867825ba ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode.
Since the Android backend uses glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA)
we need to make the transparent cursor pixels all 0 otherwise we might get
artifacts from blending.
2014-03-31 19:04:53 +02:00
Johannes Schickel
2eed6daf72 Merge pull request #457 from fingolfin/clang-fixes
SCUMM: Avoid potential issues casting invalid values to enum
2014-03-30 21:41:53 +02:00
Max Horn
8638b29b89 SCUMM: Avoid potential issues casting invalid values to enum
A compiler could in principle decide that a ResType enum can
never equal 0xFF or 0xFFFF, and thus incorrectly optimize
the ScummEngine::saveOrLoad code. So check the value
*before* casting it.
2014-03-30 19:48:08 +02:00