Commit Graph

109614 Commits

Author SHA1 Message Date
Vincent Hamm
3eb368b761 fixed a typo that broke all games after LoomCd
svn-id: r3588
2002-02-15 01:16:27 +00:00
Vincent Hamm
d87e8bba23 Fixed a typo...
svn-id: r3587
2002-02-15 00:52:25 +00:00
Vincent Hamm
7d1acd724f Partialy fixed Indy3 intro
svn-id: r3586
2002-02-15 00:46:51 +00:00
Vincent Hamm
3bf6462a24 Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can crash sdl
svn-id: r3585
2002-02-14 22:51:01 +00:00
Vincent Hamm
0ad2121e74 Fixed RoomOps for Zak256 and indy3
svn-id: r3584
2002-02-14 22:09:47 +00:00
Vincent Hamm
cca0057a88 Fixed a Zak256 resource bug...
svn-id: r3583
2002-02-14 20:47:47 +00:00
James Brown
176f476c47 Zak graphical fixes.
svn-id: r3582
2002-02-14 20:09:05 +00:00
James Brown
6cb652c26c More zak goodness!
svn-id: r3581
2002-02-14 18:20:22 +00:00
Vincent Hamm
5876581001 Fixed the distaff in Loom
svn-id: r3580
2002-02-14 17:02:07 +00:00
James Brown
2ae44b5d3c Another quick Zak hack.. until charsets work, anyway.
svn-id: r3579
2002-02-14 15:48:54 +00:00
Vincent Hamm
72d4b02cb0 Little fix for the Loom room
svn-id: r3578
2002-02-14 15:09:40 +00:00
James Brown
c88e7351b4 Some small Zak256 fixes.
svn-id: r3577
2002-02-14 12:57:29 +00:00
Vincent Hamm
d59b949833 fixed lots of object problems in loomcd
svn-id: r3576
2002-02-13 20:16:01 +00:00
Vincent Hamm
d9ddef19aa a few fix for Zak256
svn-id: r3575
2002-02-13 17:33:52 +00:00
James Brown
bb52e5c73e Quick fix to make zak256s intro run a bit further
svn-id: r3574
2002-02-13 13:27:48 +00:00
Vincent Hamm
14461c718b Walkaround for the late indy4 bug. But still impossible to finish
svn-id: r3573
2002-02-13 09:17:26 +00:00
Vincent Hamm
60fd1db9c5 fixed the overlapping text
svn-id: r3572
2002-02-13 07:02:49 +00:00
Vincent Hamm
4c97357df5 fixed text and timer in LoomCD
svn-id: r3571
2002-02-12 22:46:30 +00:00
Vincent Hamm
2fe9e07bc7 *** empty log message ***
svn-id: r3570
2002-02-12 22:25:41 +00:00
James Brown
7f9aef79fa Oops, fixing a typo.
svn-id: r3569
2002-02-12 21:45:33 +00:00
James Brown
7ee034af88 Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
to hit escape a few times, after selecting your difficulty).

Still very incomplete and in progress.

svn-id: r3568
2002-02-12 21:28:07 +00:00
James Brown
f620d138f6 First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.

svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
18dce61c93 __TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead.
svn-id: r3566
2002-02-03 21:46:26 +00:00
Ludvig Strigeus
87631ebe7e added -v command line flag that prints the scummvm version
svn-id: r3565
2002-02-03 20:41:23 +00:00
Ludvig Strigeus
a4aae7dc27 added SCUMMVM_SAVEPATH environment variable that specifies where savegames are stored.
svn-id: r3564
2002-02-03 16:38:29 +00:00
Marcus Comstedt
d5e0c5021c Neato demo-effect when game selected. ;)
svn-id: r3563
2002-02-03 14:56:11 +00:00
Marcus Comstedt
277a86b8ca Confine mouse movements.
svn-id: r3562
2002-02-03 14:54:11 +00:00
Marcus Comstedt
c0c9b69851 Centered screen.
svn-id: r3561
2002-02-03 14:53:39 +00:00
Marcus Comstedt
ca3cadfee6 More fine-grained rendering control.
svn-id: r3560
2002-02-03 14:50:04 +00:00
Marcus Comstedt
8b9dc1accf Fixed mouseclick bug.
svn-id: r3559
2002-02-03 13:52:46 +00:00
Marcus Comstedt
99a5e6138c Visual Memory savegames.
svn-id: r3558
2002-02-02 23:36:35 +00:00
Marcus Comstedt
66f31a58c4 Visual memory icon creation.
svn-id: r3557
2002-02-02 23:34:21 +00:00
Marcus Comstedt
0299ea07c7 Keep a copy of the game icon, for savegame purposes.
svn-id: r3556
2002-02-02 23:33:24 +00:00
Marcus Comstedt
971eb209b0 Three finger salute now brings up boot menu.
svn-id: r3555
2002-02-02 23:30:20 +00:00
Marcus Comstedt
01c4ef997c Added support for non-FILE* based savegames.
svn-id: r3554
2002-02-02 23:27:06 +00:00
Marcus Comstedt
141b489db9 Added license blurb.
svn-id: r3553
2002-02-02 19:20:27 +00:00
Marcus Comstedt
9243299447 Added newline at end of file to fix gcc warnings.
svn-id: r3552
2002-02-02 19:07:32 +00:00
Marcus Comstedt
5f4304625d Handle disc swapping.
svn-id: r3551
2002-02-02 17:33:19 +00:00
Marcus Comstedt
352a7e17e1 Port for SEGA Dreamcast
svn-id: r3550
2002-02-02 15:44:27 +00:00
Ludvig Strigeus
de621c06e2 sega dreamcast support in scummsys.h
svn-id: r3549
2002-02-02 14:00:43 +00:00
Ludvig Strigeus
ae8e8df267 Fixed invalid debian control file
svn-id: r3548
2002-01-25 18:01:27 +00:00
Ludvig Strigeus
9ffa30a3c2 fixed bug in Gui::queryString where -1 was used to index an array. (Thanks drigo)
svn-id: r3547
2002-01-23 17:27:26 +00:00
Ludvig Strigeus
ed0212bdb1 define NEED_STRDUP on systems that don't have strdup
svn-id: r3546
2002-01-23 17:26:01 +00:00
Ludvig Strigeus
cc6c3a164b Fixed two missing files from make dist.
The scummvm-0.1.0 release was fixed also.

svn-id: r3545
2002-01-15 13:23:06 +00:00
Ludvig Strigeus
521a8e17fd updated for version 0.1.0
svn-id: r3543
2002-01-13 19:49:26 +00:00
Ludvig Strigeus
30ed07c91b added missing fmopl.h for make dist
svn-id: r3542
2002-01-13 19:48:30 +00:00
Ludvig Strigeus
46dd55cf2a full throttle speech,
fixed two bugs appearing in DOTT

svn-id: r3541
2002-01-02 11:50:28 +00:00
Ludvig Strigeus
03abddf888 workaround to prevent crashes in the indy4 world map (seems to be a bug in indy4's scripts)
svn-id: r3540
2001-12-29 13:19:53 +00:00
Ludvig Strigeus
24bb87b24e copy protection in monkey 2 bypassed by default
svn-id: r3539
2001-12-29 12:46:15 +00:00
Ludvig Strigeus
0e66f42581 fixed two bugs in indy4.
actors were facing in the wrong direction on the stairs,
actors moved strangely in monte carlo

svn-id: r3538
2001-12-29 12:45:54 +00:00