Johannes Schickel
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ae4ffe01f0
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
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Johannes Schickel
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daa8d57a86
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ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
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2014-05-27 02:04:07 +02:00 |
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Strangerke
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2e02e1c938
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AVALANCHE: Initialize two variables in GhostRoom()
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2014-05-24 01:15:47 +02:00 |
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uruk
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9a9bc35a93
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AVALANCHE: Fix Timer::afterTheShootemup().
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2014-04-21 23:09:29 +02:00 |
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uruk
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33920b734a
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AVALANCHE: Fix out-of-bounds indexing issue.
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2014-04-21 22:43:20 +02:00 |
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uruk
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56e9d41ae8
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AVALANCHE: Add HighScore.
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2014-04-13 10:19:17 +02:00 |
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uruk
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f2d5f65d33
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AVALANCHE: Fix Ghostroom's destructor.
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2014-04-13 10:13:48 +02:00 |
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uruk
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85d8dc7245
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AVALANCHE: Remove useless warnings.
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2014-04-12 23:59:41 +02:00 |
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uruk
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fc13180465
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AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
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2014-04-12 21:03:17 +02:00 |
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uruk
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759e499626
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AVALANCHE: Remove unnecessary TODOs.
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2014-04-12 19:51:49 +02:00 |
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uruk
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40269800de
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AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.
Also rename connected function geidaProcs() to follow() and update it's comments.
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2014-04-12 19:27:56 +02:00 |
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uruk
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c04c59a03d
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AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
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2014-04-12 19:19:10 +02:00 |
|
uruk
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647679b925
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AVALANCHE: Remove some leftovers of the mini-games.
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2014-04-06 19:42:46 +02:00 |
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uruk
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aa55e41b75
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AVALANCHE: Fix drawing of the toolbar regardless of loading.
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2014-04-06 18:59:45 +02:00 |
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Max Horn
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4d02f67bd1
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ALL: Resolve multiple clang warnings
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2014-03-30 14:38:02 +02:00 |
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Strangerke
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531923241d
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AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound) line
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2014-03-15 10:52:32 +01:00 |
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uruk
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5b9cb372cd
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AVALANCHE: Implement Parser::bossKey().
Revise some other parts of the engine during the process.
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2014-03-07 18:24:58 +01:00 |
|
uruk
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da157fbccc
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AVALANCHE: Rework use of ShootEmUp.
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2014-03-07 09:04:27 +01:00 |
|
uruk
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ea5bd95492
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AVALANACHE: Rework use of MainMenu.
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2014-03-07 09:01:28 +01:00 |
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uruk
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d09b482bcb
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AVALANCHE: Implement MainMenu::wait().
Rework other pieces of the engine to fit to it's mechanism.
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2014-03-06 23:02:07 +01:00 |
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uruk
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ce72606616
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AVALANCHE: Implement MainMenu::centre().
Also rework connected functions.
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2014-03-05 18:28:15 +01:00 |
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uruk
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ed392518f5
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AVALANCHE: Fix parentheses in Help::handleMouse().
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2014-03-04 20:50:25 +01:00 |
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uruk
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80e01378d3
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AVALANCHE: Implement MainMenu::option().
Rework and implement a lot of connected functions.
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2014-03-04 20:27:00 +01:00 |
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uruk
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8b16fdcede
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AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().
Also rename menuLoadIcons to menuLoadPictures after the unifying.
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2014-03-04 15:25:26 +01:00 |
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uruk
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d69975af14
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AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().
Add and implement necessary graphical functions for the main menu during the process.
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2014-03-04 12:01:56 +01:00 |
|
uruk
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437703962a
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AVALANCHE: Add MainMenu's skeleton.
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2014-03-03 23:12:51 +01:00 |
|
uruk
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b19dbace42
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AVALANCHE: Rename Menu to DropDownMenu.
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2014-03-03 22:38:39 +01:00 |
|
uruk
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7a7bf4f529
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AVALANCHE: Replace majorRedraw() with refreshScreen().
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2014-03-03 22:00:16 +01:00 |
|
uruk
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0dff818594
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AVALANCHE: Implement the status leds on the toolbar.
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2014-03-03 21:11:07 +01:00 |
|
uruk
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007d68006a
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AVALANCHE: Repair ShootEmUp::run().
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2014-03-01 23:29:01 +01:00 |
|
uruk
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f8b61872ef
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AVALANCHE: Implement moving in ShootEmUp::readKbd().
Rework the existing parts of the function during the process.
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2014-03-01 23:25:15 +01:00 |
|
uruk
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f2c03e5751
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AVALANCHE: Implement shooting in ShootEmUp::readKbd().
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2014-03-01 22:38:25 +01:00 |
|
uruk
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c47d8a4597
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AVALANCHE: Rework define() and the constants in ShootEmUp.
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2014-02-25 23:14:27 +01:00 |
|
uruk
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0e17b464ca
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AVALANCHE: Repair ShootEmUp::escapeCheck().
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2014-02-25 22:49:44 +01:00 |
|
uruk
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bb6b3e87b6
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AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor.
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2014-02-25 22:27:50 +01:00 |
|
uruk
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e15dafb9e4
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AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
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2014-02-25 21:56:32 +01:00 |
|
Strangerke
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c03ed78a24
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AVALANCHE: Fix destination check in initRunner()
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2014-02-25 07:34:17 +01:00 |
|
uruk
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59f440c36a
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AVALANCHE: Repair ShootEmUp::updateTime().
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2014-02-22 15:35:43 +01:00 |
|
uruk
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d23ced0aed
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AVALANCHE: Repair ShootEmUp::plotThem().
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2014-02-21 16:22:37 +01:00 |
|
uruk
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5580c0b95e
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AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
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2014-02-21 15:50:37 +01:00 |
|
uruk
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5571945283
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AVALANCHE: Repair ShootEmUp::setup().
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2014-02-21 15:34:47 +01:00 |
|
uruk
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46b7c1fde4
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AVALANCHE: Repair ShootEmUp::setup().
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2014-02-21 00:03:18 +01:00 |
|
uruk
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7a17db17a5
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AVALANCHE: Repair ShootEmUp::updateTime().
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2014-02-20 23:47:49 +01:00 |
|
uruk
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db34e0ce0d
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AVALANCHE: Repair ShootEmUp::gain().
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2014-02-20 23:34:22 +01:00 |
|
uruk
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73223fd191
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AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().
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2014-02-20 23:30:12 +01:00 |
|
uruk
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acdfcb5272
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AVALANCHE: Repair ShootEmUp::plotThem().
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2014-02-20 23:28:34 +01:00 |
|
uruk
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a3d4908e53
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AVALANCHE: Put a necessary delay into ShootEmUp's main loop.
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2014-02-20 23:06:49 +01:00 |
|
uruk
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614006c1e5
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AVALANCHE: Implement ShootEmUp::defineCameo().
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2014-02-20 22:43:29 +01:00 |
|
uruk
|
401b85eb21
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AVALANCHE: Implement ShootEmUp::check321().
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2014-02-20 22:31:03 +01:00 |
|
uruk
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0b4a2ba0a8
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AVALANCHE: Implement ShootEmUp::updateTime().
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2014-02-20 22:25:34 +01:00 |
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