Commit Graph

61023 Commits

Author SHA1 Message Date
Martin Kiewitz
a4f08654b3 SCI: kq6 script patch to fix "drink me" bottle
fixes bug #5252
2013-12-19 22:40:18 +01:00
Eugene Sandulenko
3832f91187 FULLPIPE: Initial code for init_scene08() 2013-12-19 19:09:28 +02:00
Eugene Sandulenko
d8c3d47200 FULLPIPE: Enable scene07 2013-12-19 18:45:11 +02:00
Eugene Sandulenko
8862be264b FULLPIPE: Implement sceneHandler07_openLuke() 2013-12-19 18:42:35 +02:00
Eugene Sandulenko
97cd39bb95 FULLPIPE: Implement sceneHandler07_hideLuke() 2013-12-19 18:38:49 +02:00
Eugene Sandulenko
4193742c7c FULLPIPE: Implement scene07_hide/showBox() 2013-12-19 18:23:14 +02:00
Eugene Sandulenko
5884090696 FULLPIPE: Implement sceneHandler07_closeLuke() 2013-12-19 18:18:05 +02:00
Eugene Sandulenko
db5156793e FULLPIPE: Implement sceneHandler07() 2013-12-19 18:10:07 +02:00
Eugene Sandulenko
10763d0608 FULLPIPE: Implement scene07_initScene() 2013-12-19 17:49:27 +02:00
Strangerke
8305183e87 TSAGE: Ringworld - Some renaming in scene 2230 2013-12-19 08:09:22 +01:00
Strangerke
0bcbf931ed TSAGE: Ringworld - Remove a useless variable 2013-12-19 08:08:54 +01:00
Strangerke
0948d06845 TSAGE: Remove 3 useless variable from Scene, increment savegame version 2013-12-19 08:00:25 +01:00
Strangerke
ca7a5cbfc3 TSAGE: Some renaming in StripManager 2013-12-19 07:48:08 +01:00
Strangerke
6647df482b TSAGE: BF - Renaming in scene 410 2013-12-19 00:06:08 +01:00
Strangerke
33eb71a712 TSAGE: R2R - Renaming in scene 3600 2013-12-18 23:57:24 +01:00
Eugene Sandulenko
761e45bd64 FULLPIPE: Implement MovGraph::method2C() 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
3ebcd3fcf7 FULLPIPE: Last renamings in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
f2f867a131 FULLPIPE: Give meaningful names to vars in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
f85d40b2a3 FULLPIPE: Some renames in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
0b187a7937 FULLPIPE: Implement sceneHandler06_setExits() 2013-12-19 00:43:37 +02:00
Eugene Sandulenko
6055acb63b FULLPIPE: Implement sceneHandler06_sub09() 2013-12-19 00:43:37 +02:00
Strangerke
0be8b8f27d TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase savegame version 2013-12-18 23:38:46 +01:00
Strangerke
d6cc92922b TSAGE: R2R - Some refactoring in handlePlayer2() 2013-12-18 22:28:11 +01:00
Martin Kiewitz
60de25fb69 SCI: debug code to print out kq6 raw lipsync data 2013-12-18 20:51:50 +01:00
Martin Kiewitz
edd00bec67 SCI: another kq6 patch for audio+text support
fixes dialog of man in robe complaining about mints in pawn shop
2013-12-18 19:02:35 +01:00
Eugene Sandulenko
675e6643f7 FULLPIPE: Implement sceneHandler06_winArcade() 2013-12-18 18:38:30 +02:00
Eugene Sandulenko
db7b6b3352 FULLPIPE: Implement sceneHandler06_mumsyBallTake() 2013-12-18 18:38:08 +02:00
Eugene Sandulenko
29773ef1c0 FULLPIPE: Implement FullpipeEngine::drawArcadeOverlay() 2013-12-18 15:54:02 +02:00
Eugene Sandulenko
4fb8e6e66e FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10() 2013-12-18 15:51:24 +02:00
Eugene Sandulenko
4bc2f258a4 FULLPIPE: Implement sceneHandler06_sub03() 2013-12-18 15:41:05 +02:00
Eugene Sandulenko
fa94808e31 FULLPIPE: Implement sceneHandler06_sub05() 2013-12-18 15:27:04 +02:00
Eugene Sandulenko
9f1dee1115 FULLPIPE: Fix compiler warnings 2013-12-18 10:16:37 +02:00
Strangerke
4117af414e AVALANCHE: Fix out of bound access related to Pascal to C conversion 2013-12-18 07:44:40 +01:00
Strangerke
ceaa86c1c4 AVALANCHE: Fix some coding convention issues, fix some warnings 2013-12-17 23:07:48 +01:00
uruk
66160b983d AVALANCHE: Some index fixes in Nim. 2013-12-17 22:53:52 +01:00
uruk
6094a0985f AVALANCHE: Implement Dogfood's "AI" in Nim. 2013-12-17 22:48:19 +01:00
Strangerke
bccc548e15 AVALANCHE: Silent false-positive warning reported in Buildbot 2013-12-17 22:44:42 +01:00
Eugene Sandulenko
b4ce81baf9 FULLPIPE: Implement sceneHandler06_sub04() 2013-12-17 23:32:30 +02:00
Eugene Sandulenko
17cb840bc2 FULLPIPE: More code to scene06 2013-12-17 22:47:56 +02:00
Eugene Sandulenko
35758d05d4 FULLPIPE: Implement sceneHandler06_throwBall() 2013-12-17 21:49:32 +02:00
uruk
47bdabdb31 AVALANCHE: Implement startMove() in Nim. 2013-12-17 14:28:12 +01:00
uruk
30e27e11bb AVALANCHE: Get rid of plotStone(). 2013-12-17 14:11:35 +01:00
uruk
c6acf6c049 AVALANCHE: Implement drawing of stones in Nim. 2013-12-17 13:39:43 +01:00
Eugene Sandulenko
e57745ee95 FULLPIPE: Implement sceneHandler06_takeBall() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko
8bb1666f9f FULLPIPE: Implement sceneHandler06_spinHandle() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko
ba0faf8123 FULLPIPE: Implement sceneHandler06_showNextBall() 2013-12-17 13:59:15 +02:00
uruk
ae16ced5b6 AVALANCHE: Implement text drawing and setup in Nim. 2013-12-17 12:44:15 +01:00
uruk
ad9c247ae3 AVALANCHE: Implement picture loading/drawing in Nim. 2013-12-17 11:07:26 +01:00
Eugene Sandulenko
3fb03efbe3 FULLPIPE: Implement sceneHandler06_buttonPush() 2013-12-17 10:23:24 +02:00
Eugene Sandulenko
ce586cf836 FULLPIPE: More code to scene06 2013-12-17 10:14:00 +02:00