91483 Commits

Author SHA1 Message Date
D G Turner
b940fb7588 HDB: Fix Major Memory Leak in File Manager Class 2019-09-13 21:50:55 +01:00
D G Turner
df940b17af HDB: Close Memory Leaks in Sound Class 2019-09-13 21:20:19 +01:00
Thierry Crozat
ced80c6da4 SUPERNOVA: Add testing flag and build engine by default 2019-09-13 21:16:52 +01:00
D G Turner
6f265805ec HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List 2019-09-13 20:33:55 +01:00
D G Turner
ec677b3fe9 HDB: Fix Crash on Invalid Sound String Pointers
This was causing a crash with buffer overflow on Windows builds, but
diagnosing with Valgrind showed invalid strings being accessed in the
sound code. Some analysis showed that these were mainly the reference
to c_str() buffers from a local heap Common::String which was out of
scope and thus destructed, giving an invalid pointer.

The fix here also simplifies the code as well as avoiding this issue.
2019-09-13 20:14:22 +01:00
Eugene Sandulenko
ac3586eb9a CREDITS: Add credits for all of the engines 2019-09-13 17:04:11 +02:00
Dmitry Blau
cf179868c8 VIDEO: Fix embedded subtitles in VMD videos
This fixes the subtitles in Woodruff - bug 10960
2019-09-13 11:27:24 +03:00
sluicebox
db3e3285d4 SCI32: Disable QFG4 Change Directory import button 2019-09-12 21:07:37 -07:00
Thierry Crozat
a7a312ec2f SUPERNOVA: Enable improved mode by default
Masochists who want to experience the original frustrating
experience can disable it in the game settings.
2019-09-13 01:32:15 +01:00
Thierry Crozat
a8fc073c7d CREDITS: Add special thanks for HDB and Supernova 2019-09-13 01:08:30 +01:00
Thierry Crozat
50496b35a7 SUPERNOVA: Update engine data file with latest English translation 2019-09-13 01:08:30 +01:00
Thierry Crozat
d776e14b5a SUPERNOVA: Improve English translation for part 2 2019-09-13 01:08:30 +01:00
Thierry Crozat
71e0f58775 SUPERNOVA: Stop any playing sound before loading a savegame
This fixes for exemple loading a savegame from the Museum in part 2
after triggering the alarm but before being caught. Before this
commit the alarm would continue to play after loading the savegame.
2019-09-13 01:08:30 +01:00
Thierry Crozat
2999d77dd8 PRINCE: Build engine by default 2019-09-13 01:08:30 +01:00
Thierry Crozat
8e71a121f6 SUPERNOVA: Improve English translation for part 2 2019-09-13 01:08:30 +01:00
Thierry Crozat
3a54256a78 SUPERNOVA: Improve English translation for part 2 2019-09-13 01:08:30 +01:00
Thierry Crozat
9974bba528 I18N: Update translation (French)
Currently translated at 100.0% (1122 of 1122 strings)
2019-09-12 23:01:53 +02:00
Ben Castricum
8faf0b91f3 I18N: Update translation (Dutch)
Currently translated at 94.0% (1055 of 1122 strings)
2019-09-12 22:59:49 +02:00
Thierry Crozat
21f5dc7c1b I18N: Update translation (French)
Currently translated at 99.8% (1120 of 1122 strings)
2019-09-12 22:59:49 +02:00
Cameron Cawley
c786b139db BLADERUNNER: Remove use of unaligned memory access (#1839) 2019-09-12 22:02:52 +02:00
sluicebox
debe259074 SCI32: Fix loading system font for Mac games
Fixes GK1 Mac crash on load due to reading hard-coded
little endian font data as big endian
2019-09-12 12:02:56 -07:00
sluicebox
698ca464d7 SCI32: Fix loading autosaves (slot 0)
Fixes bugs in trac #11029:

- Slot 1 loading when user selects slot 0 in ScummVM UI
- Slot 1 loading when slot 0 specified on command line
- QFG4 slot 0 not appearing in game's original Restore UI
2019-09-12 11:58:20 -07:00
Eugene Sandulenko
5c5130814b PRINCE: I18N: Remove credits from the translations.
They are confusing and it makes little sense to translate them.
2019-09-12 16:14:16 +02:00
Thierry Crozat
a6e3f07967 I18N: Update translations templates 2019-09-12 03:54:04 +02:00
George Kormendi
24d25a89ef I18N: Update translation (Hungarian)
Currently translated at 100.0% (1122 of 1122 strings)
2019-09-12 03:53:59 +02:00
Eugene Sandulenko
f2ceccda62 PRINCE: Added few English translations 2019-09-11 19:21:29 +02:00
Cameron Cawley
5413e89a6b BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838) 2019-09-11 18:47:44 +02:00
David Fioramonti
1ed2cd40f3 CRYO: EDEN: Move graphics into a separate class
Eden game object now contains a graphics object with which to
delegate graphics operations and store states of the graphics.

Much of the video playing is done in the graphics class
so I have moved a lot of the video state into there.

Some graphics related variables were moved out of eden and into
graphics, but many are still in eden.

Since they are still coupled there are lots of getters and setters.
For example both eden_graphics and eden share a handle to the same
video object.

I have made a few more things public than desirable.

I changed graphics to eden_graphics since it is specialized to eden
and not just cryo.
2019-09-11 12:28:28 +03:00
sluicebox
b8bdc6ccc3 SCI32: Fix QFG4 Gate options after dungeon
Fixes bug #11044
2019-09-10 18:49:22 -07:00
sluicebox
76ddbe7bd9 HDB: Fix empty string test 2019-09-10 16:20:19 -07:00
Cameron Cawley
d8820de8b0
BLADERUNNER: Fix -Wsign-compare warning 2019-09-10 22:36:22 +01:00
Eugene Sandulenko
44b022aec4 PRINCE: Removed Russian untranslated strings from English translation
This will show proper stats on untranslated strings.
2019-09-10 22:08:11 +02:00
Eugene Sandulenko
59e6afaac1 PRINCE: Added current text dumps
Text in Russian were manually cleared from typos.
Texts in all languages were adjusted to the Polish original text
structure.
2019-09-10 22:01:04 +02:00
Thanasis Antoniou
2003c12bc3 BLADERUNNER: Move shutdown() in Engine destructor 2019-09-10 19:18:45 +03:00
Thanasis Antoniou
bef3f902e6 BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown 2019-09-10 19:18:45 +03:00
sluicebox
e8f009e04f IOS: Call exit(0) when exiting to prevent hanging
Prevents the process from hanging on exit when using the
Quit button in launcher or a game's quit function
2019-09-10 13:02:28 +03:00
Strangerke
299c28e93e HDB: Remove useless check on array vs null 2019-09-09 23:22:22 +02:00
Strangerke
5e0fa2a71c HDB: Fix more uninitialized variables in Gfx and Window 2019-09-09 23:16:26 +02:00
Strangerke
0e04da2cc8 HDB: Fix more uninitialized variables in ai-init 2019-09-09 22:47:27 +02:00
Strangerke
9de42a143a HDB: Fix a pointer to local variable outside of scope 2019-09-09 22:30:17 +02:00
Thanasis Antoniou
cd6ebdc88b BLADERUNNER: Allow McCoy to perform both turns when feeding Maggie
First animated turn is to the counter, second is towards Maggie
2019-09-09 22:01:36 +03:00
Thanasis Antoniou
f5b79a4cdf BLADERUNNER: Play full exit KIA sound before quit via KIA 2019-09-09 21:09:36 +03:00
Thierry Crozat
79fcee786a I18N: Update translations templates 2019-09-09 19:41:12 +02:00
Thierry Crozat
eeb685533d I18N: Regenerate translations data file 2019-09-09 19:40:52 +02:00
Thanasis Antoniou
e3ebca78dc BLADERUNNER: Improve interaction with Gordo in the city 2019-09-09 20:37:02 +03:00
Thanasis Antoniou
8f4d3654f2 BLADERUNNER: Fix Leon Clerk encounter bug
When McCoy leaves CT09 they should be both gone. They were not

This was our bug, a bad translation of an if clause.
Also added in this commit is a bit different behavior for the restored content case.
In restored content, the player is not allowed to leave until the situation is resolved.
2019-09-09 18:07:21 +03:00
Le Philousophe
5cc574a695 BUILD: Fix GCC bogus warning by removing const
GCC emits "warning: type qualifiers ignored on cast result type" when
some types are used for HashMap because of the const modifier.
This applies especially to pointer-to-member-functions.
The const there is not really useful as it only prevents unfortunate
object editions.
2019-09-09 17:39:06 +03:00
Thanasis Antoniou
3827000fe1 BLADERUNNER: Replace animation mode values with their proper enums 2019-09-09 16:10:31 +03:00
Thanasis Antoniou
a4f9842065 BLADERUNNER: Fix CT02 map obstacles glitches 2019-09-09 16:10:31 +03:00
Thierry Crozat
ded24d9b8c SUPERNOVA: Update English translation for part 2 2019-09-08 22:28:40 +01:00