Paweł Kołodziejski
bb2c102cbb
clarify warning
...
svn-id: r30518
2008-01-16 20:01:35 +00:00
Torbjörn Andersson
fe12cf8096
Fixed bad memory access. (Wrong index variable when reading sound->marker[].)
...
svn-id: r30506
2008-01-15 21:56:53 +00:00
Torbjörn Andersson
08f1357451
Use scumm_stricmp() instead of plain stricmp().
...
svn-id: r30505
2008-01-15 21:46:12 +00:00
Paweł Kołodziejski
552353663d
ops
...
svn-id: r30504
2008-01-15 21:38:06 +00:00
Paweł Kołodziejski
6bb2f44472
implement dimuse transition 12, not tested yet
...
svn-id: r30503
2008-01-15 21:35:03 +00:00
Torbjörn Andersson
8935c574d5
Fixed warnings.
...
svn-id: r30502
2008-01-15 20:36:54 +00:00
Torbjörn Andersson
5dc2caa307
Since the mixer uses 'delete' to free memory, we should allocate it with 'new'.
...
I don't know if I got all cases, but I no longer get any Valgrind warnings at
the beginning of CoMI when using the original sound/music files.
svn-id: r30501
2008-01-15 20:30:48 +00:00
Paweł Kołodziejski
d0e5df5bfa
ops
...
svn-id: r30500
2008-01-15 20:11:28 +00:00
Paweł Kołodziejski
c3d4abe4b7
fix last commit to release, and add version 2 fallback for compressed files
...
svn-id: r30499
2008-01-15 20:09:56 +00:00
Paweł Kołodziejski
75099c6c20
forgot release string in the 'marker'
...
svn-id: r30495
2008-01-15 19:34:35 +00:00
Paweł Kołodziejski
4b9d2e9370
implement loading markers "exit". dumped version 3 for compressed bun files, compress tools are not ready
...
svn-id: r30494
2008-01-15 12:51:26 +00:00
Paweł Kołodziejski
86714835f1
back to previous way of copying stream, so it continue old stream
...
svn-id: r30491
2008-01-15 01:35:05 +00:00
Paweł Kołodziejski
9639666629
if track sound data is compressed reset data offset to beginning of region. we need implement seek in stream anyway or drop support
...
svn-id: r30490
2008-01-15 00:37:37 +00:00
Paweł Kołodziejski
f433c62112
implement force flush old fadeTrack. fixed trackId in new fadeTrack, it wasn't set properly, caused switching regions.
...
svn-id: r30489
2008-01-14 23:41:42 +00:00
Paweł Kołodziejski
8ada12d3d8
revert last experimental dimuse change, force flush
...
svn-id: r30488
2008-01-14 21:42:39 +00:00
Paweł Kołodziejski
6992238026
experimental force flush fade track if it's in use
...
svn-id: r30487
2008-01-14 20:35:58 +00:00
Paweł Kołodziejski
c36b44878a
put 'break' here too, only one music in non fade tracks allowed
...
svn-id: r30486
2008-01-14 20:17:19 +00:00
Paweł Kołodziejski
f2f0d084e7
i forgot 'break' in the loop
...
svn-id: r30485
2008-01-14 20:12:35 +00:00
Paweł Kołodziejski
f15b41596b
implement special case for playing music with beginning offset where other one stopped
...
svn-id: r30483
2008-01-14 17:26:49 +00:00
Paweł Kołodziejski
5870bebd6d
fixed setting hookId for music, it doesn't worked before
...
svn-id: r30481
2008-01-14 14:48:35 +00:00
Paweł Kołodziejski
a6f8e5c89a
correction fade out music times in comi demo
...
svn-id: r30480
2008-01-13 23:48:56 +00:00
Torbjörn Andersson
9948b667ba
Indentation.
...
svn-id: r30477
2008-01-13 22:16:46 +00:00
Torbjörn Andersson
7b15433572
Removed unnecessary semi-colons.
...
svn-id: r30476
2008-01-13 22:12:35 +00:00
Paweł Kołodziejski
16717ce5e1
revert updateFadeMusicTrack
...
svn-id: r30475
2008-01-13 22:02:27 +00:00
Paweł Kołodziejski
bf07f977e2
revert experimental hack
...
svn-id: r30466
2008-01-13 01:08:22 +00:00
Paweł Kołodziejski
9483400812
fixed fadeOutMusic in transitions
...
svn-id: r30465
2008-01-13 01:03:15 +00:00
Paweł Kołodziejski
d27c118acc
additional missing stoppingSequence to music transitions.
...
svn-id: r30464
2008-01-13 00:15:43 +00:00
Paweł Kołodziejski
6b34fcc2b4
added missing stoppingSequence to music transitions. still i'm not sure if it trigger properly in our imuse implementation
...
svn-id: r30463
2008-01-13 00:10:30 +00:00
Paweł Kołodziejski
ae9e25b30f
refreshScripts should check for music state not sequence. it will create regressions in comi :) that part need more investigation.
...
svn-id: r30462
2008-01-12 23:54:19 +00:00
Paweł Kołodziejski
68f41bd71b
seqId 4 should pass fadeout music not silence ignore
...
svn-id: r30461
2008-01-12 23:30:07 +00:00
Max Horn
84e5398b1c
store the disk sounds/music were actually *loaded* from, instead of the 'current' disk
...
svn-id: r30310
2008-01-06 16:02:38 +00:00
Max Horn
690d38cfc4
Unify mixer pan/vol setting code
...
svn-id: r30308
2008-01-06 14:59:46 +00:00
Max Horn
79ba9686eb
Fix bug #1864932 : COMI: Game crashes on difficulty selection screen
...
svn-id: r30298
2008-01-06 13:54:19 +00:00
Filippos Karapetis
71980d0fbd
Fixed compilation
...
svn-id: r30285
2008-01-06 00:28:36 +00:00
Max Horn
1194495ad3
cleanup
...
svn-id: r30284
2008-01-06 00:09:05 +00:00
Max Horn
e52591ac0e
clarify comment
...
svn-id: r30283
2008-01-06 00:00:53 +00:00
Max Horn
d340e77f24
Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRemoved = true; cleanup in flushTrack()
...
svn-id: r30282
2008-01-05 23:58:27 +00:00
Max Horn
1d34ce3baa
Let the audio mixer take care of (i.e. dispose) the Track::stream object, too
...
svn-id: r30277
2008-01-05 23:53:28 +00:00
Max Horn
ef9dac103f
stop low priority sounds which we want to override immediatly
...
svn-id: r30275
2008-01-05 23:44:05 +00:00
Max Horn
56ad5f493e
Play SOU data instantly, not slightly delayed -> allows us to get rid of Track::streamSou & Track::mixerStreamRunning (have not yet removed the latter to avoid introducing a new savegame version)
...
svn-id: r30268
2008-01-05 22:57:36 +00:00
Max Horn
7ebdffb0cd
Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all the time
...
svn-id: r30267
2008-01-05 22:45:35 +00:00
Max Horn
f68d84b54f
Moved some code which was being duplicated to methods of class Track
...
svn-id: r30266
2008-01-05 22:44:39 +00:00
Max Horn
923ad313dc
Let the audio mixer delete the streamSou object
...
svn-id: r30265
2008-01-05 22:35:30 +00:00
Max Horn
3f6b2c97b7
When loading and before starting an iMuse Digitial track, reset it completely to zero
...
svn-id: r30262
2008-01-05 20:59:33 +00:00
Max Horn
1f364f54e7
Clarified some iMuse Digital code as I understand it
...
svn-id: r30260
2008-01-05 20:52:42 +00:00
Max Horn
077026e088
As far as I can tell / understand, IMuseDigital::getSoundStatus can safely just use isSoundHandleActive for both stream and streamSou (warning: might cause regressions)
...
svn-id: r30258
2008-01-05 20:50:10 +00:00
Max Horn
8b12998c72
Use souStreamUsed to distinguish between 'stream' and 'streamSou' usage
...
svn-id: r30257
2008-01-05 20:49:18 +00:00
Max Horn
c9a8d02f6e
Do not busy wait in IMuseDigital::allocSlot on *any* platform
...
svn-id: r30255
2008-01-05 20:43:07 +00:00
Max Horn
f4f963800d
Fix a long standing bug in playComiMusic (no idea whether this caused any bugs, though)
...
svn-id: r30128
2008-01-01 18:08:12 +00:00
Paweł Kołodziejski
604bf6fff3
experimental change to fade out to 120 ms instead from table for state music with opcode 3 when few songs have the same attribute value
...
svn-id: r30118
2008-01-01 15:08:20 +00:00