Commit Graph

1118 Commits

Author SHA1 Message Date
Torbjörn Andersson
d7e9510265 Updated the conditions for the "override" checkboxes. Most of it is probably
only noticeable if you edit the config file manually, but the volume settings
should definitely affect the Audio override if there is no separate Volume tab.

svn-id: r26066
2007-03-10 18:25:37 +00:00
Eugene Sandulenko
6ee9e52f4b Move mass add dialog settings to theme config. Bump theme ini version.
svn-id: r26058
2007-03-10 14:15:47 +00:00
Eugene Sandulenko
5577379ac3 Implement FR #1559561: "GUI: output sample rate widgets"
svn-id: r26056
2007-03-10 13:39:38 +00:00
Max Horn
728d01cb17 Removing some unnecessary #includes
svn-id: r26044
2007-03-09 23:46:45 +00:00
Max Horn
68df0a697a Get rid of getcwd abuse here, and unify the way savepath, extrapath and themepath are handled
svn-id: r26021
2007-03-08 17:05:58 +00:00
Torbjörn Andersson
75d79f639b Changed "each X mins" to "every X mins".
svn-id: r25901
2007-02-27 21:26:21 +00:00
Johannes Schickel
75af373278 ops missed one spot last commit.
svn-id: r25899
2007-02-27 17:12:16 +00:00
Johannes Schickel
56f65a5002 fix for gradient calculation
svn-id: r25898
2007-02-27 17:10:40 +00:00
Torbjörn Andersson
437bc950b6 Measure the "open time" from when the pop-up dialog was first drawn, not from
when it was created. This should fix bug #1667992.

svn-id: r25887
2007-02-26 22:38:24 +00:00
Max Horn
0219b46e9d Simplified addGameToConf and at the same time made it more powerful: Copy all key/value pairs returned by the detector to the new config file domain
svn-id: r25701
2007-02-18 18:39:46 +00:00
Max Horn
da67fb9de4 Redraw the launcher after doing a mass add
svn-id: r25699
2007-02-18 18:36:21 +00:00
Max Horn
3611cc6b4c Fixed warning
svn-id: r25698
2007-02-18 18:35:11 +00:00
Max Horn
94507bb44d Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
svn-id: r25697
2007-02-18 18:23:52 +00:00
Max Horn
b8bd502c57 Added Stuart George to the credits
svn-id: r25626
2007-02-16 11:14:32 +00:00
Johannes Schickel
8bd1bd53b9 Adding Florian Kagerer for his Kyra FM-Towns code contributions.
svn-id: r25589
2007-02-14 21:16:14 +00:00
Eugene Sandulenko
bded4288f9 Bump theme version.
svn-id: r25569
2007-02-13 21:47:09 +00:00
Eugene Sandulenko
dae00f1a4a Disable clear soundfont path button when path is not selected.
svn-id: r25568
2007-02-13 21:41:49 +00:00
Eugene Sandulenko
846a3498b8 Fix clear soundfont path button position in game options dialog.
svn-id: r25566
2007-02-13 21:08:11 +00:00
Eugene Sandulenko
474d49dc14 Implement FR#1611172: GUI: Add autosave period widgets
svn-id: r25563
2007-02-13 21:06:45 +00:00
Eugene Sandulenko
d90fc8914c Implement FR#1600020: GUI: Select "No SoundFont"
svn-id: r25556
2007-02-13 19:55:20 +00:00
Nicola Mettifogo
852803d6e0 removed warnings
svn-id: r25534
2007-02-12 19:47:42 +00:00
Johannes Schickel
7d1e5b15ce Should silence some warnings.
svn-id: r25533
2007-02-12 19:42:28 +00:00
Torbjörn Andersson
3bc0661065 Merged the "palette manager" into the cursor manager. It was only used to
manage *cursor* palettes, so the name was misleading.

svn-id: r25500
2007-02-12 00:04:56 +00:00
Max Horn
986ff06af9 Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm)
svn-id: r25491
2007-02-11 14:25:46 +00:00
Max Horn
063e09be02 Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 (BASS: Control panel inconsistency for FX/Music button texts)
svn-id: r25473
2007-02-10 18:10:55 +00:00
Max Horn
a14e90478c Added small note to ThemeModern::calcLuminance
svn-id: r25472
2007-02-10 18:09:13 +00:00
Max Horn
9dbf7d271b Stronger dimming for disabled GUI widgets
svn-id: r25471
2007-02-10 17:45:25 +00:00
Johannes Schickel
dda1431e7c cleanup
svn-id: r25435
2007-02-09 00:06:54 +00:00
Johannes Schickel
810056dcf6 Fix for bug #1650993 ("GUI: About dialog scroller").
svn-id: r25434
2007-02-09 00:02:49 +00:00
Johannes Schickel
956affd3d2 Moved definition of ThemeClassic and ThemeModern to their own files.
svn-id: r25432
2007-02-08 23:25:07 +00:00
Eugene Sandulenko
0d01bdd799 Make Add Button caption react to Shift key.
svn-id: r25373
2007-02-04 02:36:23 +00:00
Johannes Schickel
b274881086 - changed the way how gradients are calculated
- bumped theme version

svn-id: r25369
2007-02-04 00:42:10 +00:00
Johannes Schickel
37ac456077 Added a TODO to processExtraValues.
svn-id: r25364
2007-02-03 22:01:31 +00:00
Johannes Schickel
d66d2ab71b Changed _imageHandels into an array.
svn-id: r25363
2007-02-03 21:50:51 +00:00
Max Horn
a2b1ff0de8 shalt not declare static vars inside member functions' spoke Fingolfin, and see, there was static all over the place (somebody please fix this, pretty please with sugar atop)
svn-id: r25361
2007-02-03 21:35:35 +00:00
Max Horn
56b00f05cc Replaced 'typedef Common::String String' with explicit usages of Common::String (mainly to make doxygen happy)
svn-id: r25360
2007-02-03 21:32:18 +00:00
Eugene Sandulenko
adcfd2cc5f Now AdvancedDetector could use single ID per engine. Also it can suggest
more complex game IDs with platform and language specified.

AGI engine benefits most from that.
Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID.

svn-id: r25269
2007-01-29 23:25:51 +00:00
Max Horn
aae330b4c1 Pass objects by (const) ref instead of value; only set game description in the config file if one has been specified
svn-id: r25243
2007-01-28 10:38:23 +00:00
Torbjörn Andersson
d707bfb615 When a user clicks on an editable string, use the correct font for calculating
the width. Should fix bug #1640622.

svn-id: r25139
2007-01-21 08:43:28 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Oystein Eftevaag
9686d2cf40 ShowCursor() and HideCursor() are deprecated in Mac OS X, replacing the calls.
svn-id: r25041
2007-01-06 19:22:05 +00:00
David Symonds
c8b46e026f Add myself to the necessary credit sections.
svn-id: r25030
2007-01-06 16:33:19 +00:00
Eugene Sandulenko
291859eccd Credit clone2727 for his significant contributions to our Wiki.
svn-id: r24944
2006-12-28 21:54:48 +00:00
Max Horn
f01f4eea98 Added NewGui::getTopDialog method
svn-id: r24938
2006-12-27 22:51:14 +00:00
Eugene Sandulenko
4e52f4438f Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partially
reverts commit r24656 for fixing bug #1590596 and effectively fixes both.

svn-id: r24933
2006-12-27 00:47:57 +00:00
Eugene Sandulenko
a0f5e6f0b1 Patch #1622564: "Enhanced PopUp behaviour"
svn-id: r24931
2006-12-26 20:57:29 +00:00
Max Horn
56d63740e8 Updated credits: Benjamin Haisch = John Doe
svn-id: r24827
2006-12-09 19:22:56 +00:00
Torbjörn Andersson
d6e67af247 Fixed excessive indentation and removed leftover printf.
svn-id: r24749
2006-11-19 22:32:35 +00:00
Eugene Sandulenko
7bf52b07bf Oops, proper spelling.
svn-id: r24734
2006-11-18 19:28:38 +00:00
Eugene Sandulenko
a098de81c2 Add touche engine to credits since it is supported.
svn-id: r24733
2006-11-18 19:20:35 +00:00
Eugene Sandulenko
4f32bdba6c Patch #1595705: "Select last game when removing the last game of the list"
svn-id: r24707
2006-11-13 16:29:14 +00:00
Eugene Sandulenko
ae39374c83 Credit criezy for BS1 Mac and mention it in NEWS.
svn-id: r24698
2006-11-12 19:46:40 +00:00
Eugene Sandulenko
90aa1d1852 Fix valgrind warning on unitialized variable.
svn-id: r24675
2006-11-11 07:49:05 +00:00
Oystein Eftevaag
ff14e19552 The theme browser will now search through the bundle resource directory on OS X, fixing bug [ 1592294 ] MACOSX: Cannot Switch Back to Modern Theme
svn-id: r24658
2006-11-08 21:31:47 +00:00
Eugene Sandulenko
3be9c44dc4 Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"
svn-id: r24656
2006-11-08 10:06:42 +00:00
Torbjörn Andersson
4c7eaf5c55 Only set up / tear down the custom cursor if _useCursor is true.
svn-id: r24648
2006-11-07 19:58:48 +00:00
Torbjörn Andersson
c38ee89a15 The modern theme sets its own cursor, which makes it responsible for restoring
the old one afterwards.

svn-id: r24647
2006-11-07 19:08:06 +00:00
Max Horn
3d38ec1dde Changed some single quotes to double quotes; fixed 'Solaris Spark' -> 'Solaris SPARC'; added vinterstum as Mac OS X packager -- he did the last couple release binaries, not me, so he should get all the fame and blame ;-)
svn-id: r24567
2006-10-29 15:18:34 +00:00
Johannes Schickel
77e40457a8 - Fix crash if theme_logo.visible is set to true in a classic theme config file
svn-id: r24513
2006-10-25 21:49:33 +00:00
Johannes Schickel
6e16df7891 - renamed GUI::ThemeNew to GUI::ThemeModern
- renamed ThemeNew.cpp to ThemeModern.cpp

svn-id: r24512
2006-10-25 21:20:31 +00:00
Johannes Schickel
055d80c4dc Formatting.
svn-id: r24511
2006-10-25 21:06:49 +00:00
Bertrand Augereau
312f4747d5 Compile fix when DISABLE_FANCY_THEMES is #defined
svn-id: r24510
2006-10-25 20:18:16 +00:00
Eugene Sandulenko
38d6a4d8d4 Credit madmoose for his MOD player.
svn-id: r24375
2006-10-18 18:57:22 +00:00
Eugene Sandulenko
6ee478369a Reflect Simon engine rename in credits too.
svn-id: r24340
2006-10-15 21:21:17 +00:00
Johannes Schickel
88bb217801 Using the correct factor for the slider background now.
svn-id: r24269
2006-10-10 20:35:58 +00:00
Johannes Schickel
7e731d7b4c Cleanup.
svn-id: r24240
2006-10-08 21:25:06 +00:00
Johannes Schickel
6474c8cabf Oops...
svn-id: r24238
2006-10-08 21:23:48 +00:00
Johannes Schickel
cb0e8b577d Fixed disabled blending for classic theme.
svn-id: r24237
2006-10-08 21:15:38 +00:00
Johannes Schickel
7721c0d039 Make modern and classic theme config files use the same version number.
svn-id: r24236
2006-10-08 21:03:19 +00:00
Johannes Schickel
16276155b6 Adding option to enable/disable blending for the classic theme.
svn-id: r24234
2006-10-08 20:46:09 +00:00
Johannes Schickel
ab7bced4fd Final fix for wrong cursor palettes in SCUMM games after using the GUI.
svn-id: r24233
2006-10-08 20:37:39 +00:00
Johannes Schickel
cfe6d9725c Making engines working again.
svn-id: r24232
2006-10-08 20:19:23 +00:00
Johannes Schickel
3e59682e34 Displaying the theme name instead of the theme config file name in the 'Misc' section of the Options dialog.
svn-id: r24231
2006-10-08 20:08:00 +00:00
Johannes Schickel
d24f0a7fbd Now the 'gui_theme' setting saving works...
svn-id: r24230
2006-10-08 19:54:52 +00:00
Johannes Schickel
97d9293476 Adding a 'name' field to the theme config which is used for nice theme names in the theme browser.
svn-id: r24229
2006-10-08 19:51:20 +00:00
Johannes Schickel
51edc30e71 Renaming classic.ini to classic080.ini.
svn-id: r24228
2006-10-08 19:47:55 +00:00
Johannes Schickel
7f1ddf9cce Fixed compile.
svn-id: r24227
2006-10-08 19:45:27 +00:00
Johannes Schickel
fa668d275f Display the correct theme name if it's specified with --gui-theme
svn-id: r24223
2006-10-08 19:28:15 +00:00
Johannes Schickel
e11bfe5f49 - reworked my commit for r24216, not 'Classic (Builtin)' uses the builtin classic theme and classic uses the classic.ini file
- save the chosen theme now

svn-id: r24222
2006-10-08 19:24:31 +00:00
Johannes Schickel
a972fc57cd Added a comment about how the theme browser finds the themes.
svn-id: r24218
2006-10-08 18:53:10 +00:00
Johannes Schickel
1ced1777f8 - Forcing 'classic' as the builtin classic theme (which means it ignores the classic.ini atm)
svn-id: r24216
2006-10-08 18:49:25 +00:00
Johannes Schickel
3a81941981 - Added dialog for selecting the theme to use
- Added runtime theme switching

svn-id: r24213
2006-10-08 18:22:28 +00:00
Johannes Schickel
25486c789e - added auto detection of the Theme style to use
- fixed a bug which would lead to a crash when loading the modern theme config with the classic theme

svn-id: r24201
2006-10-08 12:00:19 +00:00
Johannes Schickel
9c88c9d9ed Ooops. making the classic theme working without a config again.
svn-id: r24200
2006-10-08 11:03:46 +00:00
Johannes Schickel
5e5a221b0e - added config file support for the classic theme
- added a sample config file (called 'classic.ini', which is based on Theme::_defaultConfigINI)
- added check for the type of the theme config file ('modern' and 'classic' for the respective Theme classes)
- bumped theme config version for the modern theme

svn-id: r24199
2006-10-08 10:57:48 +00:00
Johannes Schickel
c9245a0ffe Uses the slider background settings instead of the edit text widget settings for the slider background.
svn-id: r24187
2006-10-08 01:05:10 +00:00
Eugene Sandulenko
1373686c34 Added DJWillis as official GP2X porter.
svn-id: r24145
2006-10-06 19:08:55 +00:00
Max Horn
03e70bf32b Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of the name)
svn-id: r24113
2006-10-04 17:13:48 +00:00
Max Horn
d01420c344 Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn
5b22991f34 Get rid of CharStar_BaseNode and consorts -- using a simple String is more efficient, now that it has optimizations for small strings. Also made various related changes, turning char pointers into String objects in several spots
svn-id: r24044
2006-09-30 18:57:36 +00:00
Travis Howell
fa5c1db170 Update credits
svn-id: r24018
2006-09-29 11:22:18 +00:00
Travis Howell
36551b4809 Update credits
svn-id: r24015
2006-09-29 11:19:12 +00:00
Max Horn
4c14cf6d1a Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
2006-09-23 00:42:35 +00:00
Eugene Sandulenko
965cfe4008 Fix bug #1562795: "Bug with auto-generated game IDs"
svn-id: r23960
2006-09-21 11:42:44 +00:00
Max Horn
6c26712960 Added GUI::ConsoleDialoggetCharsPerLine() method, and added a big FIXME comment to gui/console.h
svn-id: r23892
2006-09-16 17:29:43 +00:00
Max Horn
919092e5fc Overhaul of the debugger code
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
  restrictions)
* Change the base Debugger class to *not* be a template class anymore;
  instead, a thin (template based) wrapper class is used to hook up
  debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
  version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
  the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore

svn-id: r23890
2006-09-16 16:58:27 +00:00
Max Horn
1add07beca Renamed kLineWidth to kCharsPerLine, and moved some enum constants into class ConsoleDialog (to avoid name clashes with other code)
svn-id: r23889
2006-09-16 15:19:23 +00:00
Eugene Sandulenko
0616d4931a Updated credits with all current port builders.
svn-id: r23732
2006-08-20 11:01:17 +00:00
Willem Jan Palenstijn
d253442c42 slightly changed patch #1521412: Hardcoded path for theme files
svn-id: r23723
2006-08-18 21:55:11 +00:00
Torbjörn Andersson
b4311d15ca The ListWidget constructor already did most of what reflowLayout() does, except
calling Widget::reflowLayout(). I've simplified that by calling reflowLayout()
directly instead. This may be a bit of a hack, but it was the best way I could
think of to ensure that _entriesPerPage was properly initialised. It wasn't
before, because _h had not been initialised, causing Valgrind to complain.

svn-id: r23705
2006-08-12 17:24:49 +00:00
Torbjörn Andersson
e9b9aa65a6 Whitespace.
svn-id: r23704
2006-08-12 16:42:19 +00:00
Max Horn
aab45bac44 Only refresh the theme & reflow all dialogs if the screen settings actually changed
svn-id: r23669
2006-08-04 18:11:00 +00:00
Max Horn
40835e42b9 There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI code
svn-id: r23668
2006-08-04 18:01:43 +00:00
Max Horn
4ee581adb5 Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)
svn-id: r23666
2006-08-04 17:47:57 +00:00
Max Horn
0485f76c8d Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me)
svn-id: r23663
2006-08-04 15:48:37 +00:00
Max Horn
1a10cacfb9 Renamed handleScreenChanged() -> reflowLayout() in the GUI code
svn-id: r23662
2006-08-04 13:55:53 +00:00
Max Horn
4a80db4c7b * Added copyright string to all engine plugins
* Modified about dialog to list all available plugins with their resp. copyright
* Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too)

svn-id: r23645
2006-07-31 13:41:21 +00:00
Max Horn
53f73eac85 Added explicit string equals/hash functors to a new header common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case
svn-id: r23634
2006-07-30 12:21:54 +00:00
Max Horn
4fcdbb9349 String class usage cleanup
svn-id: r23582
2006-07-23 15:08:48 +00:00
Torbjörn Andersson
9ab0c1d915 Clear the active domain when (re)opening the launcher dialog. This fixes bug
#1523050.

svn-id: r23571
2006-07-22 21:23:49 +00:00
Johannes Schickel
aa4787bdfb Adds eriktorbjorn to the kyra credits for his VQA player for kyra3.
svn-id: r23506
2006-07-15 13:56:18 +00:00
Johannes Schickel
96c97671f5 Makes usage of themepath over extrapath then loading the gui files.
svn-id: r23504
2006-07-15 13:25:54 +00:00
Torbjörn Andersson
6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Torbjörn Andersson
6eecad5722 Call handleScreenChanged() when opening the console. Otherwise, we may get
garbage and/or crashes if the scaler has changed since the console was created.

svn-id: r23480
2006-07-10 15:45:09 +00:00
Travis Howell
175c951e8e Add cyx's patch for #1497725 - GUI: trying to enter empty CD drive
svn-id: r23475
2006-07-10 11:12:11 +00:00
Max Horn
859a557b8a Added Neil Millstone to the credits
svn-id: r23454
2006-07-09 12:16:35 +00:00
Max Horn
bea72e9514 Patch #1519399: DS Backend
svn-id: r23452
2006-07-09 11:47:17 +00:00
Max Horn
03ef03887a Updated credits
svn-id: r23430
2006-07-08 17:37:51 +00:00
Eugene Sandulenko
39b08f70a6 - Fix bug #1513671 "GUI: PSP classic mode problems"
- Fix little inconsistency in modern theme for PSP resolution.

svn-id: r23394
2006-07-07 21:58:52 +00:00
Joost Peters
4e1d751ba2 override inactive_dialog_shading on PSP
svn-id: r23390
2006-07-07 10:54:37 +00:00
Torbjörn Andersson
c367dbfc36 Since the slider's handleMouseMoved() clips the new value, there's no need to
test if X >= 0. Dragging the slider quickly, we may never get an event where X
is exactly 0, so all it does is to make it more difficult to drag the slider to
its minimum value.

svn-id: r23330
2006-06-28 04:52:48 +00:00
Eugene Sandulenko
163f49240b Add Keith Scroggins to credits as Atari/FreeMiNT builder.
svn-id: r23297
2006-06-24 22:44:51 +00:00
Willem Jan Palenstijn
e53c1af362 listwidget: handle clicking outside of the list more gracefully
svn-id: r23295
2006-06-24 13:21:46 +00:00
Max Horn
9a955180a4 * Renamed config.mak to config.mk
* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)

svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Johannes Schickel
d2bd1de292 Reverting here too.
svn-id: r23253
2006-06-21 22:30:33 +00:00
Johannes Schickel
3116a69adf Ok after a few checks this is how it should be (fixing problems with my last commits).
svn-id: r23251
2006-06-21 21:52:16 +00:00
Johannes Schickel
9cb6196508 Oops fixes problem introduced with last commit.
svn-id: r23250
2006-06-21 21:44:13 +00:00
Johannes Schickel
034676f33a Commits fix for crashing about dialog mentioned my Marucs on -devel.
svn-id: r23248
2006-06-21 21:35:40 +00:00
Torbjörn Andersson
7d334b75a6 Fixed warning.
svn-id: r23210
2006-06-21 00:18:56 +00:00
Torbjörn Andersson
49af7d44c2 Applied patches from bug report #1276480, "GUI: Accented characters". This
changes quite a lot of things in the font renderer and the convbdf tools, so
there may be regressions, but we want this feature for 0.9.0.

svn-id: r23208
2006-06-20 22:50:27 +00:00
Torbjörn Andersson
ecfedb1e81 Cleanup. It seems unnecessary to have a "break" right after an unconditional
return in a switch case.

svn-id: r23198
2006-06-20 18:55:25 +00:00
Torbjörn Andersson
50673f9f1f The top dialog can change during the event loop. In that case, flush all the
dialog-related events since they were probably generated while the old dialog
was still visible, and therefore note intended for the new one.

This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy
to trigger in 3x mode or when running ScummVM under Valgrind.)

svn-id: r23141
2006-06-16 06:26:26 +00:00
Johannes Schickel
84b54c3173 - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want restored background (example: the tab scrolling buttons).
- Call _theme->drawAll() at the end of the redraw method of NewGui

svn-id: r23134
2006-06-15 14:25:59 +00:00
Torbjörn Andersson
4a1b8ccb86 Made the body of the tab widgets taller. This makes no visual difference, but
allows us to use the bottommost widgets on some tabs, even in 640x400 mode.

svn-id: r23132
2006-06-15 13:56:02 +00:00
Eugene Sandulenko
6f844ae420 - Make tabs narrower so they all fit on screen. Now navigation buttons
appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.

svn-id: r23130
2006-06-15 13:18:28 +00:00
Eugene Sandulenko
65041ae239 Fix bug with tab navigation buttons jumping on resolution change.
svn-id: r23128
2006-06-15 12:09:53 +00:00
Torbjörn Andersson
e939153b6a Fixed regression with the override checkboxes in the "Edit game" dialog. The
checkbox's command message was being intercepted by the tab widget.

svn-id: r23126
2006-06-15 12:04:22 +00:00
Torbjörn Andersson
2265872a83 Delete the old cursor buffer before allocating a new one. If the theme is
enabled by the time it's refreshed, replace the cursor.

svn-id: r23122
2006-06-15 08:07:20 +00:00
Eugene Sandulenko
e76a4cbc0d Smaller versions of checkbox and cursor for 320xY resolutions.
svn-id: r23120
2006-06-15 02:54:02 +00:00
Eugene Sandulenko
bc74af60a6 - Consistent order of tabs between global and game options
- Consistent order of paths on paths tab in global and game options

svn-id: r23118
2006-06-15 02:30:05 +00:00
Eugene Sandulenko
021159724d Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.
svn-id: r23116
2006-06-15 02:14:40 +00:00
Johannes Schickel
793151a0aa Implements new Tab drawing for modern theme (nearlly matches mockups now)
svn-id: r23106
2006-06-14 16:29:56 +00:00
Eugene Sandulenko
9458fd5cff No idea how PlayStation turned to Playstation. Fixing.
svn-id: r23093
2006-06-13 18:33:58 +00:00
Eugene Sandulenko
410e149705 More proper version of credits
svn-id: r23092
2006-06-13 18:32:05 +00:00
Eugene Sandulenko
f66f86fbd7 Fix credits
svn-id: r23090
2006-06-13 18:22:18 +00:00
Torbjörn Andersson
61c5281454 Removed printf() debug message.
svn-id: r23085
2006-06-13 10:20:59 +00:00
Torbjörn Andersson
3728e96b17 Disable the theme before restoring the cursor, not afterwards. Otherwise there
may be a noticeable amount of time (disabling the theme can be comparatively
slow) where the cursor is wrong.

svn-id: r23082
2006-06-13 09:57:16 +00:00
Torbjörn Andersson
df4f95f805 Let the [cursor] palette manager handle disableCursorPalette() too, to avoid
cursor glitch in at least some HE games which first set a cursor palette, and
then disable it. (The disabled palette would be re-enabled after dismissing the
GUI.)

svn-id: r23081
2006-06-13 09:48:46 +00:00
Torbjörn Andersson
f22be03872 Increased the spacing between the widgets on the "Game" tab of the "Edit Game"
dialog in 320xX mode. They were so close to each other that it bordered on
being pornographic.

svn-id: r23058
2006-06-12 08:40:50 +00:00