Paweł Kołodziejski
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105f966c6a
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moved to Sound class
svn-id: r4744
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2002-08-14 20:43:56 +00:00 |
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Nicolas Bacca
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ef5a5e0fa6
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Reduce the g0re level of the quit button for WinCE
svn-id: r4705
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2002-08-04 23:24:02 +00:00 |
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Nicolas Bacca
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0a49d13e00
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Better WinCE virtual keyboard management
svn-id: r4704
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2002-08-04 21:52:40 +00:00 |
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Nicolas Bacca
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c0c306c39e
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Only displays the Keys option for WinCE
svn-id: r4696
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2002-08-04 11:01:16 +00:00 |
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Max Horn
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72efbd36b6
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NewGUI fixes: save game numbering starts at 0; allow to load autosave
svn-id: r4693
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2002-08-04 00:44:49 +00:00 |
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Max Horn
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a17dcb3ed6
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fixed volume ranges
svn-id: r4668
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2002-07-28 14:56:43 +00:00 |
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Max Horn
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84c8d4b689
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added painelf's (still unfinished) sound dialog in NewGUI. Beware, this is work in progress, don't report problems with it just yet, we already know they are there :-)
svn-id: r4635
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2002-07-26 00:41:07 +00:00 |
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Max Horn
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72cfdcf415
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added FIXME
svn-id: r4614
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2002-07-22 01:07:31 +00:00 |
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James Brown
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8de1ace6c7
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Apply patch from Torbj�rn Andersson to make MP3_CDMUSIC mixer use
music_volume instead of sfx_volume.
svn-id: r4611
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2002-07-21 06:55:33 +00:00 |
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Max Horn
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101613f6fd
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cleanup
svn-id: r4539
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2002-07-13 17:54:20 +00:00 |
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Max Horn
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bbc90cace6
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fixed about dialog crash
svn-id: r4537
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2002-07-13 14:32:11 +00:00 |
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Max Horn
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e34571dca9
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Countless changes to the New GUI; some hightligths: new ScrollBarWidget class; ListWidget is usable (demo shows it off); added custom String/StringList classes
svn-id: r4521
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2002-07-12 16:24:11 +00:00 |
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Max Horn
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1eac3c9896
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fixed space bar bug in Save dialog. Dudes, why not use standard functions/macros instead of reinventing the broken wheel? 8-)
svn-id: r4519
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2002-07-12 10:31:45 +00:00 |
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Max Horn
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99bd8afcd4
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indent run
svn-id: r4481
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2002-07-07 20:32:26 +00:00 |
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Max Horn
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7bfaa15f15
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gee, I wonder why folks keep prefering raw ASCII codes over char constants?
svn-id: r4462
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2002-07-04 21:50:41 +00:00 |
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James Brown
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e346e6c28c
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Theres nothing to see here...
- Start of CMI support
svn-id: r4459
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2002-07-04 15:48:17 +00:00 |
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James Brown
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e8d21d7b57
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Add chuzwuzzas many gui improvements.
- Hotkeys
- Checkboxes
- length fixes
- New 'Misc' page
svn-id: r4458
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2002-07-04 12:58:36 +00:00 |
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Max Horn
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f28b1937a6
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added comment that explains why return key seems to not work in save dialog; some code cleanup
svn-id: r4446
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2002-07-02 19:52:16 +00:00 |
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James Brown
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89381b6657
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Add esc as an alias for 'play' in the GUI. Thanks to NotHere
svn-id: r4442
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2002-06-30 13:33:49 +00:00 |
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Vincent Hamm
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a88b78fc37
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Fixed the gost animation background reset. Made a little tweak to draw the gui in vertical rooms (not 100% working)
svn-id: r4435
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2002-06-27 14:10:56 +00:00 |
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Max Horn
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885f043a7f
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remove config-file.h from scumm.h (for me this means only 5 instead of 31 files have to be recompiled whenever config-file.h changes
svn-id: r4335
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2002-05-14 23:50:09 +00:00 |
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Max Horn
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b5a8bb6b2a
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fixed #555567 (savegame menu head line) by moving & enlarging the headline item in the save dialog, and using string 28 for the title
svn-id: r4317
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2002-05-14 18:06:15 +00:00 |
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Nicolas Bacca
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f8411e8b3a
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Keep sound paused if it was paused when entering the gui
svn-id: r4313
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2002-05-14 07:58:58 +00:00 |
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Nicolas Noble
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16e004832f
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Closing bug #555104
svn-id: r4299
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2002-05-12 21:39:19 +00:00 |
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Max Horn
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a494becc37
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fixed #554979 (Dirt between game graphics and verbs); rearranged items in save/load dialog slightly
svn-id: r4298
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2002-05-12 20:25:56 +00:00 |
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Max Horn
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cf5518ad6a
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restore old cursor after leaving save dialog (#548614)
svn-id: r4297
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2002-05-12 19:25:44 +00:00 |
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Max Horn
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38af71139f
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implemented FR #549552 (save vs. load game slot numbering); commented out some weird code, somebody should look at that new FIXME
svn-id: r4290
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2002-05-12 13:36:55 +00:00 |
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Max Horn
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02a75c0521
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made most stuff in gui class protected, as it should be; moved internal definitions from gui.h to gui.cpp; added up/down arrows to save dialog (ugly, but better than nothing IMO
svn-id: r4234
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2002-05-08 00:27:09 +00:00 |
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Max Horn
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2f2d4527ef
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cleaning up the mess drigo left... <sigh>
svn-id: r4215
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2002-05-05 20:04:26 +00:00 |
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Enrico Rolfi
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38d048b86b
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Fixed some things for Macintosh ports
svn-id: r4212
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2002-05-05 19:06:51 +00:00 |
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Nicolas Bacca
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1eafbe4d72
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Fixed second key page for WinCE, start of volume support
svn-id: r4163
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2002-05-01 22:16:17 +00:00 |
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James Brown
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d0b9677f5d
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Add autosave support, fix sm and max midi.
svn-id: r4099
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2002-04-27 04:31:25 +00:00 |
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Nicolas Bacca
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0e102853cb
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New key page in GUI
svn-id: r4042
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2002-04-21 21:54:08 +00:00 |
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James Brown
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89d957090e
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Use relative include paths to easy some ports.
svn-id: r4005
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2002-04-19 11:12:27 +00:00 |
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James Brown
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636d975dde
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Don't shake when GUI is displayed.
svn-id: r3995
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2002-04-18 15:02:57 +00:00 |
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James Brown
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1df77c2002
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Add fix for Zak256/Indy3 actor masks. Thanks jah! Excellent work.
Let's hope someone will fix Loom actor masks soon... :)
svn-id: r3976
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2002-04-17 16:02:29 +00:00 |
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James Brown
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72663cdcf4
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Fix cursor in GUI for bomp-cursor games (eg, sam and max)
svn-id: r3975
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2002-04-17 15:24:48 +00:00 |
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James Brown
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18ee3f37e6
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Remove old debug message.
svn-id: r3946
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2002-04-15 17:58:25 +00:00 |
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Ludvig Strigeus
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4c95478ccb
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fixed colors in gui
svn-id: r3944
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2002-04-15 17:16:10 +00:00 |
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Ludvig Strigeus
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ac62a7cb2e
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wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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2002-04-14 18:13:08 +00:00 |
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James Brown
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94670b2eef
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Fix various warnings, and things preventing non-win32 platforms from compiling.
svn-id: r3916
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2002-04-13 04:39:04 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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Ludvig Strigeus
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3a4fa636ee
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code cleanup - prepares for simon inclusion
svn-id: r3910
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2002-04-12 10:34:46 +00:00 |
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James Brown
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7696081c54
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Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
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2002-04-11 17:19:16 +00:00 |
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Vincent Hamm
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5425849f43
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Wrote the string map for V7. Gui colors are still bad
svn-id: r3847
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2002-04-02 17:15:27 +00:00 |
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Vincent Hamm
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13bf453232
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Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted every time it's opened
svn-id: r3832
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2002-03-25 18:17:40 +00:00 |
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Vincent Hamm
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92a19c45ae
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Fixed pal init
svn-id: r3815
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2002-03-24 17:49:47 +00:00 |
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James Brown
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f49bbb0fd8
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Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h
svn-id: r3797
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2002-03-21 16:12:02 +00:00 |
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Vincent Hamm
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fbf9c5b318
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Preliminary redesigned of the virtual screen system. Now all the screen buffers are in a single 320*200 buffer, making video subprocess far more easy to do. On glitch remain in inventory's black area
svn-id: r3793
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2002-03-20 22:58:41 +00:00 |
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James Brown
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718392239c
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I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
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2002-03-20 17:51:07 +00:00 |
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