Michael Hayman
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18a6ad4c99
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IMMORTAL: Clarify Tile enum value duplicate as intentional
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2023-02-15 17:02:41 -05:00 |
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Michael Hayman
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a845f0bb61
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COMMON: Move ProDos disk parser from Immortal engine to Common
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2023-02-15 17:02:41 -05:00 |
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Eugene Sandulenko
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507dcaeb0a
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IMMORTAL: Rename variables in accordance with our naming conventions
Besides being misnamed, e.g. '_X' instead of '_x', it seems that some
platforms have _X defined as a constant which breaks compilation.
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2023-02-06 18:50:02 +01:00 |
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D G Turner
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dba9d52d40
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IMMORTAL: Fix Various GCC Compiler Warnings
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2023-02-06 04:27:49 +00:00 |
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Eugene Sandulenko
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db0495af5a
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IMMORTAL: Remove redundant includes
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2023-02-05 22:08:09 +01:00 |
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Eugene Sandulenko
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1e9ee2777b
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IMMORTAL: Sort files alphabetically in module.mk
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2023-02-05 22:06:40 +01:00 |
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Eugene Sandulenko
|
cae5e1cadd
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JANITORIAL: Fix namespace comments
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2023-02-05 22:04:44 +01:00 |
|
Quote58
|
878fbe404c
|
IMMORTAL: Clean up some of the header dependancies
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2023-02-05 21:59:12 +01:00 |
|
Quote58
|
4116c881e6
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IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
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2023-02-05 21:59:12 +01:00 |
|
Quote58
|
ffb7ffc6eb
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IMMORTAL: Pass flameSet list by reference instead of copy
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2023-02-05 21:59:12 +01:00 |
|
Quote58
|
deb3794626
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IMMORTAL: Use AStyle to fix indentation and format issues across all files
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2023-02-05 21:59:12 +01:00 |
|
Quote58
|
9c2e1a55a8
|
IMMORTAL: Remove unused debug console channel method
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2023-02-05 21:59:12 +01:00 |
|
Quote58
|
8a1c1764af
|
IMMORTAL: Add TODO comments for unimplemented methods
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
7e0c5b39ab
|
IMMORTAL: Fix formatting for casting
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
4103ebe600
|
IMMORTAL: Fix formatting for switch statements
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
9cbe97d557
|
IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
98247630c2
|
IMMORTAL: Remove unnecessary commented line
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
55590df288
|
IMMORTAL: Fix whitespace at end of most files
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
e16f087c54
|
IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
8232bfd367
|
IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
3feb762d90
|
IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
a188dced15
|
IMMORTAL: Formatting and comment adjustments across all several files
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
d47efc743b
|
IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
9e911f29d6
|
IMMORTAL: Text rendering through textSub() and associated functions preliminary implementation
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
13ab4219ae
|
IMMORTAL Remove kStrNoDesc because kStrNull exists
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
4ca64366dc
|
IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
7284826303
|
IMMORTAL: g_engine -> g_immortal + minor adjustments
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
bf95330f2c
|
IMMORTAL: level.cpp no longer passes pointers to room object
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
5c2163db8e
|
IMMORTAL: Room object utilizes g_immortal instead of passing pointers from engine members
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
c996c64b8c
|
IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic moved to story.cpp
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
a3697c3bd5
|
IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead of Utilities
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
cdf322b93a
|
IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for drawing
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
a2bd437c5e
|
IMMORTAL: addSprite() moved out of utilities
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
0467dbdb78
|
IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
d8944244a1
|
IMMORTAL: Implement sprite drawing through superSprites()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
8d9994ba56
|
IMMORTAL: Sprite drawing preliminarily implemented
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
b27988471c
|
IMMORTAL: Implement utilities::inside() and insideRect()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
89cbe5974d
|
IMMORTAL: Initial implementation of superSprites() + adjustment to sprite structs
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
ff06e73d6f
|
IMMORTAL: Room includes reference to sprite data from ImmortalEngine
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
4b28cc268d
|
IMMORTAL: Remove redundant namespaces in Utilities
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
259e993f68
|
IMMORTAL: Spaces -> Tabs
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
d13fbf16a5
|
IMMORTAL: Implement flameSet.cpp
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
821a539b6a
|
IMMORTAL: Implement Cycles more accurately, under Room instead of Immortal, except for cycleFreeAll()
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
5940f2312c
|
IMMORTAL: Add univAddSprite to univ.cpp
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
ef711df128
|
IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
1336c89bdf
|
IMMORTAL: Add non-level static Cycle defintions + enum
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
c0c1d2e781
|
IMMORTAL: All engine members initialized to values now
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
6ba6e0fa2c
|
IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
55be069f92
|
IMMORTAL: Implement Cycles from Cyc.GS
|
2023-02-05 21:59:12 +01:00 |
|
Quote58
|
8b5b74fc84
|
IMMORTAL: Move CycID to definitions.h
|
2023-02-05 21:59:12 +01:00 |
|