Commit Graph

43 Commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
sluicebox
8e1d90f8e4 ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
ysj1173886760
554fb982ab SLUDGE: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko
7d61637afd
SLUDGE: Renamed debug channels and disabled the pre-enabled ones 2021-05-12 23:19:19 +02:00
Eugene Sandulenko
8880eceaa7
SLUDGE: Reduce header dependency 2021-05-08 13:43:29 +02:00
Eugene Sandulenko
28e4e46707
SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
Eugene Sandulenko
5c15a99fb8
SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
Eugene Sandulenko
e3da6f47b5
SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
Eugene Sandulenko
73c9875529
SLUDGE: Wrap status bar into a class
This lets us get rid of the global constructors
2021-05-07 01:29:52 +02:00
Paul Gilbert
b6630049cd SLUDGE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Simei Yin
0548765479 SLUDGE: Objectify FatalMsgManager 2018-05-29 22:37:10 +02:00
Simei Yin
535034d6b9 SLUDGE: Objectify FloorManager 2018-05-01 18:41:51 +02:00
Simei Yin
7c74e81e0a SLUDGE: Objectify PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin
af9d07a241 SLUDGE: Objectify Region Manager 2018-04-15 00:21:17 +02:00
Simei Yin
d98016b222 SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
Simei Yin
d9a6791500 SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
Simei Yin
5eda2befbb SLUDGE: Add debug channel 2017-08-15 07:47:56 +02:00
Simei Yin
c9e3747114 SLUDGE: Change debug channels 2017-08-08 14:08:29 +02:00
Simei Yin
44c5f5e474 SLUDGE: Refine debug channels 2017-08-02 17:46:42 +02:00
Simei Yin
fd2cf90bb3 SLUDGE: Objectify cursor manager 2017-07-21 11:21:45 +02:00
Simei Yin
4a54a02760 SLUDGE: Objectify text manager 2017-07-21 11:21:45 +02:00
Simei Yin
73a81a5089 SLUDGE: Objectify sound manager 2017-07-21 11:21:45 +02:00
Simei Yin
0fb4a1ddd2 SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
Simei Yin
e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin
0e7d9b4eb2 SLUDGE: Objectify parallex and create graphics manager 2017-07-20 00:43:16 +02:00
Simei Yin
53542073b9 SLUDGE: Objectify object manager 2017-07-20 00:43:16 +02:00
Simei Yin
4fc6cef968 SLUDGE: Objectify resource manager 2017-07-18 19:05:04 +02:00
Simei Yin
798ec60f54 SLUDGE: Objectify language manager 2017-07-18 19:05:04 +02:00
Simei Yin
22201ba764 SLUDGE: Move PixelFormat init to constructor 2017-07-15 17:51:57 +02:00
yinsimei
91fcdda2d1 SLUDGE: change global Common::String to public var of SludgeEngine 2017-07-13 18:27:45 +02:00
yinsimei
5469aaf8ec SLUDGE: move initGraphics after sludge init 2017-07-13 18:27:45 +02:00
yinsimei
78cba75570 SLUDGE: change pixel formats to pointers and fix seg fault 2017-07-13 18:27:45 +02:00
yinsimei
77d5c7235d SLUDGE: replace sludge colours by pixelformat 2017-07-13 18:27:45 +02:00
yinsimei
d5379c212c SLUDGE: add game file name getter in detection 2017-07-13 18:27:45 +02:00
yinsimei
a8ccd05315 SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
yinsimei
10ff6994ae SLUDGE: format code and remove oneliners 2017-07-13 18:27:45 +02:00
yinsimei
00b64e01d4 SLUDGE: Add debug channel for fatal msg 2017-07-13 18:27:45 +02:00
yinsimei
b920f61a11 SLUDGE: Add the slusge specific image decoder 2017-07-13 18:27:45 +02:00
yinsimei
2dddb900c9 SLUDGE: Use PNGDecoder to read backdrop 2017-07-13 18:27:45 +02:00
yinsimei
f2d81f6f5d SLUDGE: Add new debug channels 2017-07-13 18:27:45 +02:00
yinsimei
c4a5af22ea SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
yinsimei
219044abf9 SLUDGE: Add sludge files and make it compile 2017-07-13 18:27:45 +02:00
yinsimei
94439e2ce3 SLUDGE: Add first classes in scummvm to detect .slg game file 2017-07-13 18:27:45 +02:00