Commit Graph

35160 Commits

Author SHA1 Message Date
Strangerke
cf3bf73cde BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly 2014-02-28 07:45:16 +01:00
Strangerke
79bad44750 BBVS: Initialize a pointer to nullptr instead of 0 2014-02-28 07:40:46 +01:00
Strangerke
7cd6b8b898 BBVS: Fix uninitialized variables in Minigame 2014-02-28 07:39:24 +01:00
Strangerke
120bd4c10e BBVS: Add a sanity check in playVideo() 2014-02-28 07:32:01 +01:00
Strangerke
42c159d017 BBVS: Fix out of bounds access in air guitar mini game 2014-02-28 07:21:46 +01:00
Matthew Hoops
740b6e8fbd IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
Strangerke
885013febb VOYEUR: Remove initializeManagers() 2014-02-27 08:17:26 +01:00
Strangerke
e44690dae9 VOYEUR: Remove setVm from GraphicsManager 2014-02-27 08:15:29 +01:00
Strangerke
6dd0a81fdf VOYEUR: Remove setVm from FilesManager 2014-02-27 08:09:57 +01:00
Strangerke
9f74d13c57 VOYEUR: Remove setVm from EventManager 2014-02-27 07:29:49 +01:00
Strangerke
9278ec342c VOYEUR: Remove setVm from SoundManager 2014-02-27 07:12:43 +01:00
Matthew Hoops
d04667e58a PEGASUS: Fix being able to use the inventory from the pause screen
Somehow, I completely missed implementing this function!
2014-02-26 21:57:38 -05:00
Strangerke
8215f59861 VOYEUR: Remove setVm from Debugger 2014-02-26 22:54:13 +01:00
Strangerke
ccde2d5b76 VOYEUR: Remove setVm from SVoy 2014-02-26 22:45:16 +01:00
Eugene Sandulenko
55b76f7d16 FULLPIPE: Implement scene19_initScene2() 2014-02-26 22:21:56 +04:00
Strangerke
8661653670 VOYEUR: Remove a boolean increment in checkPhoneCall() 2014-02-26 08:15:31 +01:00
Strangerke
2d12325006 VOYEUR: Fix eternal loop bug in sDrawPic() 2014-02-26 08:10:46 +01:00
Strangerke
63bf41f417 VOYEUR: Add missing break in cardPerform() switch 2014-02-26 08:05:11 +01:00
Strangerke
54095bd323 VOYEUR: Add a sanity check in loadAStack() 2014-02-26 07:59:56 +01:00
Strangerke
eb5b927ed1 VOYEUR: Fix read out of bounds in Debugger 2014-02-26 07:54:44 +01:00
Strangerke
0b57c1771e VOYEUR: Fix pointer in BoltFile::initDefault() 2014-02-26 07:48:32 +01:00
Strangerke
62d846d717 VOYEUR: Remove a useless function 2014-02-26 07:43:11 +01:00
Strangerke
bcca831c68 VOYEUR: Fix some more uninitialized variables 2014-02-26 07:39:46 +01:00
Strangerke
27a098cd65 VOYEUR: Fix a couple of uninitialized variables in RL2VideoTrack and GraphicsManager 2014-02-26 07:22:44 +01:00
uruk
c47d8a4597 AVALANCHE: Rework define() and the constants in ShootEmUp. 2014-02-25 23:14:27 +01:00
Strangerke
227d80e0fd VOYEUR: Add some details about unused variables, initialize some variables 2014-02-25 23:04:42 +01:00
uruk
0e17b464ca AVALANCHE: Repair ShootEmUp::escapeCheck(). 2014-02-25 22:49:44 +01:00
uruk
bb6b3e87b6 AVALANCHE: Move initializations from ShootEmUp::setup() to the constructor. 2014-02-25 22:27:50 +01:00
uruk
e15dafb9e4 AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
Eugene Sandulenko
91146e51f5 FULLPIPE: Rename rest of vars on scene09. This completes the scene 2014-02-25 20:59:41 +02:00
Strangerke
0a6a76c478 VOYEUR: Fix uninitialized variables in DisplayResource and RL2Decoder 2014-02-25 08:14:29 +01:00
Strangerke
eda34075c1 VOYEUR: Fix some uninitialized variables in ThreadResource 2014-02-25 08:09:28 +01:00
Strangerke
64a0e78473 VOYEUR: Add some missing initializations in SVoy, introduce EVTYPE_NONE even type 2014-02-25 07:55:57 +01:00
Strangerke
c03ed78a24 AVALANCHE: Fix destination check in initRunner() 2014-02-25 07:34:17 +01:00
Eugene Sandulenko
e5a9d644ea FULLPIPE: Renames in scene09 2014-02-25 00:09:29 +02:00
Strangerke
68eb280116 R2R: Don't allow character to teleport (bug #6546) 2014-02-24 13:57:44 +01:00
Johannes Schickel
90dbc2e4c3 KYRA: Slight constant name cleanup. 2014-02-24 01:38:24 +01:00
Strangerke
a05ec5ea9e R2R: Fix bug #6547 - Invalid cursor during dialogs 2014-02-24 00:39:51 +01:00
Eugene Sandulenko
6673472a22 FULLPIPE: More renames in scene09 2014-02-23 23:45:12 +02:00
Eugene Sandulenko
5e8559e23f FULLPIPE: Started renaming in scene09 2014-02-23 23:45:12 +02:00
Matthew Hoops
0593f434af PEGASUS: Force the inventory drawers closed when loading a game 2014-02-23 14:50:02 -05:00
Strangerke
4d16b4ef19 R2R: Add a little hack to get the correct sentence order after scanning ARM (bug #6504) 2014-02-23 18:40:35 +01:00
Strangerke
6cd0d012b1 BBVS: remove useless check in updateIndicator() 2014-02-23 07:45:30 +01:00
Eugene Sandulenko
b0f792bc35 FULLPIPE: Implement sceneHandler09_ballExplode() 2014-02-22 23:12:45 +02:00
Filippos Karapetis
b56f8f2212 BBVS: Move some code out of bbvs.cpp 2014-02-22 20:34:52 +02:00
Strangerke
0958ac9b7f BBVS: Silent some CppCheck warnings 2014-02-22 18:26:35 +01:00
uruk
59f440c36a AVALANCHE: Repair ShootEmUp::updateTime(). 2014-02-22 15:35:43 +01:00
Eugene Sandulenko
7c69516c40 FULLPIPE: Implement sceneHandler09_checkHangerCollide() 2014-02-21 21:37:55 +02:00
Eugene Sandulenko
c2e9f38d79 Merge pull request #435 from johndoe123/bbvs
BBVS: New engine: Beavis and Butthead In Virtual Stupidity
2014-02-21 21:14:29 +02:00
Strangerke
8cd0d40cef VOYEUR: reduce the scope of a variable 2014-02-21 19:40:10 +01:00