Max Horn
d4660cce55
Removing more semicola
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svn-id: r26597
2007-04-26 19:08:53 +00:00
Johannes Schickel
8b7d458668
Oops.
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svn-id: r26596
2007-04-26 13:00:52 +00:00
Sven Hesse
70bae60c44
Removed some more superfluous semicolons in the gob engine
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svn-id: r26595
2007-04-25 19:52:26 +00:00
Max Horn
00b9bc7b36
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
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svn-id: r26594
2007-04-25 19:31:23 +00:00
Sven Hesse
f5ab44cb54
Added the french Atari ST version of Gob2, as supplied by bgk in bug report #1706861
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svn-id: r26591
2007-04-24 19:24:56 +00:00
Sven Hesse
bc0dcbfb58
Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvm
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svn-id: r26590
2007-04-24 16:12:43 +00:00
Filippos Karapetis
aa8fa78f62
Patch #1705791 : Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line
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Modify a workaround made for SQ1 to work on SQ1 only, not all AGI games. This fixes bug #1648396 with SQ2, a bug with LSL1 (Sarien bug #925074 ) and possibly others
svn-id: r26589
2007-04-24 15:43:16 +00:00
Sven Hesse
5c3cd34963
The amiga version has english and german text
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svn-id: r26588
2007-04-24 14:02:25 +00:00
Nicola Mettifogo
c1d8a1a01c
Fixed paths. (Short comment for big achievement).
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svn-id: r26586
2007-04-23 21:31:03 +00:00
Nicola Mettifogo
0782fc5448
Fonts have been taking care of them being proportional for some time now, so it's time to remove old flags.
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svn-id: r26585
2007-04-23 21:19:09 +00:00
Nicola Mettifogo
fd08c7278d
Improvements on background masking in Amiga versions (not yet perfect, though),
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svn-id: r26584
2007-04-23 21:16:13 +00:00
Nicola Mettifogo
b60c35e6f1
Fixed VS2005 warning
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svn-id: r26582
2007-04-23 18:28:14 +00:00
Nicola Mettifogo
7609a54520
Some fixes for font management:
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- new Amiga topaz font
- labels can be seen on the Amiga demo
- colors are now working
svn-id: r26580
2007-04-23 17:22:47 +00:00
Nicola Mettifogo
0f8c1d4200
Tiny fix for missing text in slides.
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svn-id: r26579
2007-04-23 17:08:19 +00:00
Nicola Mettifogo
ea7157c5b8
Simplified loading of background resources for Amiga.
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svn-id: r26578
2007-04-23 17:07:47 +00:00
Nicola Mettifogo
77afb85fcd
Fixed walking bug: random nodes aren't inserted in the walk path anymore.
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svn-id: r26577
2007-04-23 17:07:09 +00:00
Eugene Sandulenko
8d1a5da680
Patch #1705392 : "Fix regression with patch #1704914 "
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svn-id: r26573
2007-04-23 08:12:43 +00:00
Paul Gilbert
307506df9c
General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code
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svn-id: r26572
2007-04-22 22:42:01 +00:00
Eugene Sandulenko
f01fbb8467
Patch from bugreport #1678230 : "AGI: Entering text while screen is shaking"
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svn-id: r26568
2007-04-22 16:17:14 +00:00
Eugene Sandulenko
55152e4055
Fix for loading savegames from the command line.
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svn-id: r26567
2007-04-22 16:06:00 +00:00
Nicola Mettifogo
8c8066b7ab
Added stubs for Amiga specific callables.
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svn-id: r26565
2007-04-22 09:46:22 +00:00
Eugene Sandulenko
b0ae4bf1a3
Patch #1704914 : "Fix for #1671426 : MH2 : Doesn't recognize Enter for actions"
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svn-id: r26562
2007-04-21 21:47:14 +00:00
Eugene Sandulenko
08f5b5f31d
Patch #1704575 : 'Fix for #1692346 : "KQ2: Cannot leave menu"'
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svn-id: r26561
2007-04-21 21:39:27 +00:00
Eugene Sandulenko
3be109b646
More safe version of patch #1689533 : "AGI: Load from command line"
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svn-id: r26560
2007-04-21 21:35:30 +00:00
Eugene Sandulenko
873efee47f
Slighty modified patch #1661777 : "SCUMM: allow non-english DIG and COMI
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to be set to English"
svn-id: r26559
2007-04-21 21:31:53 +00:00
Eugene Sandulenko
28e721836a
Slighty modified patch #1704979 : "Fix for #1690045 : ITE: Item description missing"
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svn-id: r26558
2007-04-21 21:29:52 +00:00
Eugene Sandulenko
b1e79b9253
More meaningful error message
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svn-id: r26557
2007-04-21 21:23:26 +00:00
Sven Hesse
8d7d61f1f6
Some more small fixes. Gob3 is completable now :)
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svn-id: r26556
2007-04-21 20:13:15 +00:00
Nicola Mettifogo
c9970a8005
- Implemented Amiga halfbrite mode in palette code, though usage is limited to displayItemComment() for the moment.
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- Some changes to palette routines to make them fit with the new scheme.
svn-id: r26553
2007-04-21 12:51:40 +00:00
Sven Hesse
28df3debfd
- Fixed handling of the case split screen + vertical scrolling area
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- Added manual vertical scrolling
- Restricting the mouse cursor to the upper part of the split screen now
svn-id: r26547
2007-04-19 13:51:57 +00:00
Paul Gilbert
fdea5abb34
Added code to prevent NPCs from moving when being talked to
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svn-id: r26546
2007-04-19 06:46:56 +00:00
Nicola Mettifogo
9d50a5a64f
Fixes bug 1702679.
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svn-id: r26544
2007-04-18 11:53:07 +00:00
Travis Howell
913a00ef93
Update details for Russian translation of Simon the Sorcerer 1.
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svn-id: r26543
2007-04-18 09:42:13 +00:00
Sven Hesse
7d7cee6649
Fix scroll handler
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svn-id: r26541
2007-04-17 09:40:10 +00:00
Sven Hesse
245d8fa63d
Changed processInput() to use the ascii value instead of the keycode, so that upper-case characters work
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svn-id: r26540
2007-04-17 07:19:23 +00:00
Sven Hesse
0d3a2894f8
Fixed a bug that crept in during clean-up
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svn-id: r26539
2007-04-17 05:57:17 +00:00
Paul Gilbert
f9a32ff7d2
Bugfix for Grub's animation handler
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svn-id: r26538
2007-04-17 03:48:51 +00:00
Paul Gilbert
23a86ea571
Bugfix to have multiple savegame names list vertically
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svn-id: r26537
2007-04-17 03:47:47 +00:00
Sven Hesse
2d9cf85a73
Fix compilation
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svn-id: r26533
2007-04-16 20:26:43 +00:00
Nicola Mettifogo
987638a713
Now handling fonts with brand-new Font hierarchy. Amiga font have been implemented for dialogues/descriptions, but not for labels yet.
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svn-id: r26530
2007-04-16 20:16:18 +00:00
Travis Howell
894959444d
Fix the level selection screen in the KIXX XL release of Monkey Island 2 (Amiga disk).
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svn-id: r26525
2007-04-16 09:13:43 +00:00
Sven Hesse
bdadeb1313
Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part in Gob3 Amiga
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svn-id: r26523
2007-04-16 05:05:35 +00:00
Sven Hesse
bd69261cf5
Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardless
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svn-id: r26522
2007-04-16 05:04:41 +00:00
Sven Hesse
2653b70b0c
Fixed regression that was added when making it compile with MSVC8
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svn-id: r26521
2007-04-16 05:03:52 +00:00
Paweł Kołodziejski
46462e8f5e
fixed warning
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svn-id: r26520
2007-04-15 22:14:06 +00:00
Gregory Montoir
b048a557ab
removed unnecessary casts
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svn-id: r26519
2007-04-15 21:03:06 +00:00
Nicola Mettifogo
c43960b958
- Fonts are now preloaded at start.
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- Replaced font string names with enums.
- Some slight simplification to Disk.
svn-id: r26518
2007-04-15 20:57:56 +00:00
Gregory Montoir
2c9116de3b
simplification (_useTalkAnims is not used in >= V7)
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svn-id: r26517
2007-04-15 20:45:55 +00:00
Gregory Montoir
642fa67da9
Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues).
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svn-id: r26516
2007-04-15 20:36:44 +00:00
Johannes Schickel
21b2c7bceb
Formatting/Cleanup.
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svn-id: r26511
2007-04-15 16:41:20 +00:00