23406 Commits

Author SHA1 Message Date
Filippos Karapetis
e9c0276072 Minimized screen updates for Mickey's Space Adventure, and correctly set the hint for Uranus
svn-id: r29619
2007-11-23 18:28:40 +00:00
Gregory Montoir
c38ccb18c7 don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE flag set (untested but probably fixes #1754525)
svn-id: r29618
2007-11-23 18:19:32 +00:00
Max Horn
402a3dbbe3 cleanup
svn-id: r29617
2007-11-23 10:51:16 +00:00
Eugene Sandulenko
2f6343c9cd Implement soccer logic opcode 1003
svn-id: r29616
2007-11-22 22:32:58 +00:00
Nicola Mettifogo
919c0a2833 * added adapter from Graphics::Surface to Frames
* changed all Disk routines to return Frames* instead of Graphics::Surface*
* changed displayItemComment to use new gfx routines
* merged code for Examine zones into displayComment

svn-id: r29615
2007-11-22 21:51:33 +00:00
Eugene Sandulenko
f4946e6400 Fix bug with rotating shapes in funshop games
svn-id: r29614
2007-11-22 21:24:50 +00:00
Nicola Mettifogo
d8e8050015 * added (incomplete) explicit state machine handling in engine class (see _inputMode)
* added service routines to Gfx
* changed displayCharacterComment to work with the new state machine and gfx routines

svn-id: r29613
2007-11-22 21:19:44 +00:00
Filippos Karapetis
cd3f548407 Objects in Mickey's Space Adventure are shown correctly now
svn-id: r29612
2007-11-22 20:54:46 +00:00
Max Horn
78d347e008 updated backends/platform/ds/arm9/makefile.in to match changes made to backends/platform/ds/arm9/makefile (next time, please modify makefile.in then run tools/update-version.pl)
svn-id: r29611
2007-11-22 14:04:46 +00:00
Max Horn
c277ac699f Made iPhone Info.plist be generated from Info.plist.in, like all other source files which contain the version string; also fixed the CFBundleIdentifier (we have .org domain, not .com). TODO: Somebody check which keys are supported by the iPhone's Info.plist
svn-id: r29610
2007-11-22 14:01:00 +00:00
Paul Gilbert
c7b3130b66 Bugfix for the Escape key to close the Save/Restore dialog
svn-id: r29609
2007-11-22 11:21:04 +00:00
Max Horn
207ecdb332 Change the AGI image stack to use Common::Stack
svn-id: r29608
2007-11-22 10:32:36 +00:00
Paul Gilbert
ddaa391110 Bugfix to talk data reading invalid data, and added French and German versions
svn-id: r29606
2007-11-22 10:15:20 +00:00
Paul Gilbert
40abab62af Removed deprecated language variable
svn-id: r29605
2007-11-22 10:13:43 +00:00
Paul Gilbert
78c1f8504a Talk data bugfix - create_lure was reading past the end of the talk data list
svn-id: r29604
2007-11-22 10:10:35 +00:00
Paul Gilbert
b6fbe6ec4e Changed animation constants to clarify standard indexes versus custom voice bubble Ids
svn-id: r29603
2007-11-22 10:09:26 +00:00
Paul Gilbert
a03f51893c Fixed menu data for German version
svn-id: r29602
2007-11-22 10:07:47 +00:00
Paul Gilbert
d9863ff237 Re-enabled detection of French and German versions
svn-id: r29601
2007-11-22 10:06:47 +00:00
Max Horn
982a2fce75 Refactore the AGI floodfill code
svn-id: r29600
2007-11-22 08:20:28 +00:00
Gregory Montoir
7dc07028d2 remove _ADVANCED_DETECTOR_DEFINE_PLUGIN_HEAD
svn-id: r29599
2007-11-21 21:51:21 +00:00
Gregory Montoir
a9f42051dd sync with latest IGOR.TBL
svn-id: r29598
2007-11-21 21:50:11 +00:00
Gregory Montoir
e28fd1edb7 update IGOR.TBL with more static data (sounds offsets/strings)
svn-id: r29596
2007-11-21 21:48:06 +00:00
Gregory Montoir
7167e0274e code conventions
svn-id: r29595
2007-11-21 21:47:01 +00:00
Gregory Montoir
247a6fb8aa use mutex to prevent race between MidiParser & MidiDriver
svn-id: r29594
2007-11-21 21:46:30 +00:00
Nicola Mettifogo
6af9577e84 * moved label drawing into Gfx, to be drawn directly in the framebuffer
* changed low level blitting function to accept Graphics::Surface to ease development
* temporarily disabled labels/subtitles in BRA

svn-id: r29593
2007-11-21 20:04:14 +00:00
Filippos Karapetis
634595e073 Cleanup
svn-id: r29592
2007-11-21 16:55:24 +00:00
Johannes Schickel
b39ee7ec3c Fixed usage of Common::Stack.
svn-id: r29591
2007-11-21 00:41:51 +00:00
Filippos Karapetis
f05712548e Oops, Common::Stack should be used instead of Common::FixedStack
svn-id: r29590
2007-11-21 00:39:12 +00:00
Filippos Karapetis
e069ce6129 Common::FixedStack is used now for AGI flood fill routines
svn-id: r29589
2007-11-21 00:34:32 +00:00
Filippos Karapetis
e17acaa1c6 Fix regression with the menus
svn-id: r29588
2007-11-20 23:42:45 +00:00
Oystein Eftevaag
0bc6fbd435 Optimized dirty rects handling a bit, makes AGOS engine games run better
svn-id: r29587
2007-11-20 22:20:52 +00:00
Gregory Montoir
cbd9963af7 fix bug #1834852
svn-id: r29586
2007-11-20 21:00:41 +00:00
Filippos Karapetis
3cb597a046 Cleanup and simplification
svn-id: r29585
2007-11-20 20:25:37 +00:00
Johannes Schickel
c9a7cbf6ee Cleanup.
svn-id: r29584
2007-11-20 19:59:29 +00:00
Johannes Schickel
94a584c687 Cleanup.
svn-id: r29583
2007-11-20 19:54:06 +00:00
Oystein Eftevaag
f2f5a09040 Cleaned up some formatting
svn-id: r29582
2007-11-20 19:42:41 +00:00
Sven Hesse
045d5f5c08 Muting the compiler :P
svn-id: r29581
2007-11-20 19:15:11 +00:00
Torbjörn Andersson
f7fd695e79 Fixed unterminated string in countSaveGames(), which may be the cause of the
problem with Feeble Files savegames not being shown that was described on the
forum recently.

svn-id: r29580
2007-11-20 18:46:01 +00:00
Filippos Karapetis
338f8aa99e Slight fix for the sound in Mickey's Space Adventure
svn-id: r29579
2007-11-20 16:44:16 +00:00
Paul Gilbert
2393e87a7a Added a check to keep the cursor active when entering a savegame name on backends that provide a virtual keyboard
svn-id: r29578
2007-11-20 12:48:59 +00:00
Paul Gilbert
724d99b74f Changed the copy protection dialog event loop so the fourth digit pressed will be briefly displayed
svn-id: r29577
2007-11-20 12:39:24 +00:00
Paul Gilbert
5eb9b10bbd Changed calls to pollEvent to be in while loops to ensure all pending events get processed
svn-id: r29576
2007-11-20 12:26:06 +00:00
Filippos Karapetis
ea569b48d0 Implemented music in Mickey's Space Adventure, thanks to the now common softsynth square wave generator
svn-id: r29575
2007-11-20 00:26:36 +00:00
Filippos Karapetis
e010c59277 Oops, made _speakerStream private again
svn-id: r29574
2007-11-19 22:47:58 +00:00
Filippos Karapetis
2d3316a570 _speakerStream should be public. Also, when preAGI engine closes, the speaker handle is freed
svn-id: r29573
2007-11-19 22:37:52 +00:00
Oystein Eftevaag
3996e3daac Fixed a silly palette issue, and added a toggle for a click-and-hold-mouse-button mode
svn-id: r29572
2007-11-19 22:29:02 +00:00
Nicola Mettifogo
f8e1da5b60 * made engine use Inventory and InventoryRenderer
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer
* specialized jobs to handle inventory drawing have been deleted as they had become obsolete

svn-id: r29571
2007-11-19 20:46:28 +00:00
Eugene Sandulenko
7270c8113e oops. that's what last minute moves may result in.
svn-id: r29570
2007-11-19 20:41:13 +00:00
Eugene Sandulenko
8a145bbb53 Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
svn-id: r29569
2007-11-19 20:34:26 +00:00
Nicola Mettifogo
d86246308d Walk and script handling are now directly handled by the main loop, instead of relying on the job list.
svn-id: r29568
2007-11-19 20:23:01 +00:00