Vincent Hamm
ed65e89a89
Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break something else. Fixed intro by slowing down music rate by 3.
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svn-id: r4018
2002-04-19 21:06:50 +00:00
Vincent Hamm
f442157a14
Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasium
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svn-id: r4017
2002-04-19 19:32:43 +00:00
Vincent Hamm
ed6b863e7c
Fixed a roomOps that was creating a lots of bugs in indy and Zak
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svn-id: r4016
2002-04-19 18:05:26 +00:00
Lionel Ulmer
f5a8c89eb3
Fixed other warnings and removed ^M in costume.cpp.
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svn-id: r4015
2002-04-19 17:06:08 +00:00
Lionel Ulmer
3cf038930f
Small warning fix.
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svn-id: r4014
2002-04-19 16:56:58 +00:00
James Brown
7f4f0fcb69
Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.
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svn-id: r4013
2002-04-19 16:26:44 +00:00
Vincent Hamm
780aecab87
Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.
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svn-id: r4012
2002-04-19 15:34:35 +00:00
James Brown
32d213bc12
Remove left over debug line. BBrox is anally retentive.
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svn-id: r4011
2002-04-19 15:15:47 +00:00
James Brown
eb1ce63f08
Fix PocketScumm palette. A few stubbed functions, but otherwise it's ready to go!
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svn-id: r4010
2002-04-19 15:09:27 +00:00
James Brown
82192a3172
Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.
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svn-id: r4009
2002-04-19 15:02:16 +00:00
Vincent Hamm
a7becf8ae1
Added _proc_special_palette used in flashlight to savegame data. Yeah, it does break old saves...
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svn-id: r4008
2002-04-19 14:01:07 +00:00
Vincent Hamm
86b9713cdd
More or less finished flashlight code. The effect isn't 100% accurate
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svn-id: r4007
2002-04-19 13:57:18 +00:00
Vincent Hamm
708799f8db
Early flashlight implementation
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svn-id: r4006
2002-04-19 12:38:03 +00:00
James Brown
89d957090e
Use relative include paths to easy some ports.
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svn-id: r4005
2002-04-19 11:12:27 +00:00
James Brown
d8d136b92b
Rename debugger to g_debugger to fix a conflict with BeOS.
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svn-id: r4004
2002-04-19 11:05:46 +00:00
Ruediger Hanke
8db88b342e
Fix freeze on exit bug when using MIDI music, removed no longer required headers
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svn-id: r4003
2002-04-19 10:18:12 +00:00
Ludvig Strigeus
2f5c7c135d
fixed actor walk bug in monte carlo
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svn-id: r4002
2002-04-19 08:21:56 +00:00
Nicolas Bacca
c8cb0e6bf6
Update minimalist (and broken) WinCE port
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svn-id: r4001
2002-04-19 06:33:10 +00:00
Nicolas Bacca
44cc8c24a3
Update minimalist (and broken) WinCE port
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svn-id: r4000
2002-04-19 06:23:49 +00:00
Marcus Comstedt
6215c253d4
Oops. Didn't mean to mess with the paths.
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svn-id: r3999
2002-04-18 23:24:22 +00:00
Marcus Comstedt
aa8f15a828
Megapatch: Updated to new OSystem interface and added CD audio.
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svn-id: r3998
2002-04-18 23:21:40 +00:00
Ruediger Hanke
8a7ca8133c
Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
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svn-id: r3997
2002-04-18 21:40:24 +00:00
James Brown
df31144cc7
Move putClass forceclip into costume renderer. Fixes Loom bugs.
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svn-id: r3996
2002-04-18 15:34:45 +00:00
James Brown
636d975dde
Don't shake when GUI is displayed.
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svn-id: r3995
2002-04-18 15:02:57 +00:00
Vincent Hamm
7a9a6f0363
Fixed a few clipping issues in Loom the NICE way this time
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svn-id: r3994
2002-04-18 09:19:58 +00:00
Ludvig Strigeus
6dfe2fc05f
Now uses proper directory for savegames.
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svn-id: r3993
2002-04-18 08:35:17 +00:00
Ludvig Strigeus
e5009674bf
Fixed endian problems with 2xsai
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svn-id: r3992
2002-04-18 08:34:47 +00:00
Travis Howell
22bb733af7
Remove mention of Windows GDI port
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svn-id: r3991
2002-04-18 08:24:44 +00:00
James Brown
cd00f248e4
Semi-fix shaking distortion. Mouse pointer corrupts background tho.
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svn-id: r3990
2002-04-18 06:56:16 +00:00
James Brown
a16a816dbf
Recommit BeOS project file as binary.
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svn-id: r3989
2002-04-18 06:34:09 +00:00
Nicolas Bacca
26781c7b3e
Update MP3 CD encoding informations
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svn-id: r3988
2002-04-18 06:33:31 +00:00
James Brown
4773db075e
Recommit BeOS project file as binary.
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svn-id: r3987
2002-04-18 06:29:49 +00:00
James Brown
4d1da75746
Update midi MT-32 patch table.
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svn-id: r3986
2002-04-18 06:22:18 +00:00
James Brown
e9c726f583
Remove box==0 mask forcing. Yaz - this isn't right.. it breaks all the other games, and I don't think something like this would be a game specific hack.
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svn-id: r3985
2002-04-18 00:56:30 +00:00
Vincent Hamm
1a8c30e225
Forced masking for box 0. Correct a few things. Bobbin is buggy when starting a new game in Loom, but that's the consequence of another bug.
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svn-id: r3984
2002-04-17 21:44:19 +00:00
Nicolas Bacca
9adea875fc
Removed mp3_cd reference
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svn-id: r3983
2002-04-17 20:49:57 +00:00
Nicolas Bacca
900e3bd586
Restored update mess ...
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svn-id: r3982
2002-04-17 20:34:10 +00:00
Nicolas Bacca
bb06400d00
Return of the MP3 CD patch ... use CBR 22 kHz
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svn-id: r3981
2002-04-17 20:23:45 +00:00
Nicolas Bacca
fd6a44e7c5
Minor WinCE changes
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svn-id: r3980
2002-04-17 20:21:40 +00:00
James Brown
000036124a
Add 'credits' section.
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svn-id: r3979
2002-04-17 17:31:05 +00:00
James Brown
50d2f1a1ca
Update known bugs.
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svn-id: r3978
2002-04-17 17:03:55 +00:00
James Brown
610f45a750
LoomCD masks working. jah is a genius. That is all.
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svn-id: r3977
2002-04-17 17:01:08 +00:00
James Brown
1df77c2002
Add fix for Zak256/Indy3 actor masks. Thanks jah! Excellent work.
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Let's hope someone will fix Loom actor masks soon... :)
svn-id: r3976
2002-04-17 16:02:29 +00:00
James Brown
72663cdcf4
Fix cursor in GUI for bomp-cursor games (eg, sam and max)
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svn-id: r3975
2002-04-17 15:24:48 +00:00
James Brown
b7bc0edfba
Remove ADLIB default for Sam and Max - it should default to MIDI
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svn-id: r3974
2002-04-17 14:50:47 +00:00
James Brown
2be1b45bdf
Add BeIDE project file (update readme accordingly).
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Readd shaking support. It doesn't work properly - probably due to the
removal of redrawLines(). Ludde? You vanished before I could confirm this
with you.. is there a new function to call?
svn-id: r3973
2002-04-17 11:20:55 +00:00
James Brown
8df45c662c
Add Amiga GF.
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svn-id: r3972
2002-04-17 04:35:04 +00:00
James Brown
b4844d701a
Add Amiga palette option (-a)
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svn-id: r3971
2002-04-17 03:11:37 +00:00
Travis Howell
23feb3083c
Mirror Makefile
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svn-id: r3970
2002-04-17 00:56:18 +00:00
Marcus Comstedt
ecfdffc47f
Ignore objdirs v3, v4, and simon.
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svn-id: r3969
2002-04-16 23:27:06 +00:00