Pawel Kolodziejski
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78bacb47bb
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ALL: synced with scummvm
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2012-04-07 17:58:15 +02:00 |
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Paweł Kołodziejski
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d3915db204
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updated urls for wiki and small cleanup
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2012-02-14 08:50:54 +01:00 |
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Paweł Kołodziejski
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4c4157644b
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updated paths to wiki
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2012-01-24 19:39:40 +01:00 |
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Pawel Kolodziejski
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110116774c
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correct link
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2009-05-07 21:05:51 +00:00 |
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Pawel Kolodziejski
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da60e4621a
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corrected links
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2009-04-20 08:26:30 +00:00 |
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Pawel Kolodziejski
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8d8266be0b
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updated from scummvm to residual
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2009-04-20 06:51:00 +00:00 |
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Pawel Kolodziejski
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c78cc2c936
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adopted copyright stuff
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2008-06-13 12:29:57 +00:00 |
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Travis Howell
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7633957e82
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Moved TODO to wiki.
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2005-08-12 03:30:38 +00:00 |
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James Brown
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586d0204d5
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Comment on moving Residual TODO to wiki
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2005-08-12 01:38:13 +00:00 |
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Pawel Kolodziejski
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64befbe7b0
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update
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2005-08-11 14:03:50 +00:00 |
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Pawel Kolodziejski
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8570899d9c
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experimental texture light shading mode in tinygl
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2005-08-10 21:41:59 +00:00 |
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Erich Edgar Hoover
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f16975f426
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fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL
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2005-08-01 03:49:02 +00:00 |
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Erich Edgar Hoover
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60e774d0e0
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Fixed TurnActorTo/PointActorAt issue with pigeons - slight change when failing to load sounds to prevent crashing
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2005-07-27 05:33:40 +00:00 |
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Erich Edgar Hoover
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049a248353
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Initial support for TurnActorTo, PointActorAt, RotateVector, GetPointSector, and SetActorPitch - little bit smarter SMUSH looping
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2005-07-26 01:46:53 +00:00 |
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James Brown
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a8520b123c
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Note regarding adding texturemapped lighting to TinyGL
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2005-07-23 07:10:46 +00:00 |
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Erich Edgar Hoover
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2f89d06d03
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Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest.
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2005-07-21 15:16:35 +00:00 |
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Erich Edgar Hoover
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b537213d94
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Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking
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2005-07-17 23:40:22 +00:00 |
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Pawel Kolodziejski
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c0ce067e56
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patch fixes from Erich Hoover:
subtitles fixes
Thanks
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2005-04-03 11:33:28 +00:00 |
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Pawel Kolodziejski
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2c9ea9ea99
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added experimental light support,
texture mapping with light shading is not implemented in TynyGL (yet), to enable shading without texture mapping look into beginning of TinyGL driver
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2005-01-18 17:25:04 +00:00 |
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Pawel Kolodziejski
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1eab76b3d5
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updated, it's fixed now
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2005-01-14 21:00:55 +00:00 |
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Pawel Kolodziejski
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3dbe8cf44a
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update
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2005-01-12 18:43:14 +00:00 |
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Pawel Kolodziejski
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e3b71377d3
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added TinyGL driver as Residual software renderer
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2005-01-12 18:06:43 +00:00 |
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Pawel Kolodziejski
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fe592f8e43
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updated
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2005-01-12 15:06:26 +00:00 |
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Pawel Kolodziejski
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aefd8da093
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droped screenblocks, it's a bit too slow(on windows 7500 ati i can't even wrote to zbuffer), it doesn't detect many areas, if even would it will increase rects a lot and speed slow down much. ... and adopting half screen overlays kill solution completly
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2005-01-10 09:07:46 +00:00 |
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Pawel Kolodziejski
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697527f5ac
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update
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2004-12-30 08:22:01 +00:00 |
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James Brown
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e2dcfbfd44
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todo update
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2004-09-11 14:12:24 +00:00 |
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Joost Peters
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5dffeedc24
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SMUSH has been tested succesfully on WooShell's BE Sun box, so I guess the issue is only with linux/ppc
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2004-05-09 22:23:52 +00:00 |
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Joost Peters
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9f460a32c0
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Make SMUSH (more) alignment-safe
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2004-05-07 21:36:14 +00:00 |
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Jonathan Gray
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7e6b58a091
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add some issues
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2004-04-16 10:19:22 +00:00 |
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James Brown
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706bf28d25
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Add configure script to Residual TODO
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2004-03-28 03:54:14 +00:00 |
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James Brown
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ed40935b26
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Update residual docs
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2004-03-25 17:19:19 +00:00 |
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Daniel Schepler
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e6caa304e4
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Add a new TODO item.
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2004-03-24 12:32:42 +00:00 |
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Daniel Schepler
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5ec54ab780
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Implemented playing chores for walking, turning, mumbling.
TODO: processing *.lip files and using that data to play the specific
talkChore_[i] chores instead of the generic mumble chore.
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2004-03-24 01:36:05 +00:00 |
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Daniel Schepler
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e1a465cd44
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Implement animated bitmaps.
Reorganize ZBuffer rendering code a bit.
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2004-03-23 10:38:02 +00:00 |
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Daniel Schepler
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3d67f2bbbf
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Implement drawing bitmapped objects.
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2004-03-22 11:23:37 +00:00 |
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Pawel Kolodziejski
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e1209a8a6b
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update
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2004-03-20 07:55:05 +00:00 |
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James Brown
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9e85d300a8
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Update residual docs
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2004-03-20 06:22:41 +00:00 |
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Pawel Kolodziejski
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83f0f2cb47
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update
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2004-02-22 18:42:30 +00:00 |
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Pawel Kolodziejski
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9285a7c171
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it's fixed now
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2004-02-21 18:00:36 +00:00 |
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Pawel Kolodziejski
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dc061781de
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update
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2004-02-21 17:49:49 +00:00 |
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James Brown
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d5e8e50895
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Why actually work on these items, when I can just waste time updating the TODO file? :)
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2004-02-21 15:45:08 +00:00 |
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James Brown
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3519da4d72
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Add note about timer assert.
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2004-02-21 15:40:56 +00:00 |
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James Brown
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ec768faf80
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Residual TODO upgrades
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2004-02-21 15:37:14 +00:00 |
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Pawel Kolodziejski
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26485edee4
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update
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2004-02-21 15:22:42 +00:00 |
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Pawel Kolodziejski
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e38f709a79
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updated todo
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2003-12-16 08:45:05 +00:00 |
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James Brown
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135bea3ba8
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Update re: smush
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2003-12-13 10:39:10 +00:00 |
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James Brown
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1627b484cb
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Fix residual crosscompile, add (untested) temp font support under Win32
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2003-10-11 09:18:05 +00:00 |
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James Brown
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804e522c1b
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Add quick'n'dirty actor constrain-to-walkbox code
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2003-10-11 08:28:32 +00:00 |
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James Brown
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32604f6e4b
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Rewrite LUA TextObject change parser gizmo.
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2003-10-10 14:20:02 +00:00 |
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James Brown
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214e9a933b
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'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these.
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2003-09-21 09:51:59 +00:00 |
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