Commit Graph

65 Commits

Author SHA1 Message Date
Pawel Kolodziejski
78bacb47bb ALL: synced with scummvm 2012-04-07 17:58:15 +02:00
Paweł Kołodziejski
d3915db204 updated urls for wiki and small cleanup 2012-02-14 08:50:54 +01:00
Paweł Kołodziejski
4c4157644b updated paths to wiki 2012-01-24 19:39:40 +01:00
Pawel Kolodziejski
110116774c correct link 2009-05-07 21:05:51 +00:00
Pawel Kolodziejski
da60e4621a corrected links 2009-04-20 08:26:30 +00:00
Pawel Kolodziejski
8d8266be0b updated from scummvm to residual 2009-04-20 06:51:00 +00:00
Pawel Kolodziejski
c78cc2c936 adopted copyright stuff 2008-06-13 12:29:57 +00:00
Travis Howell
7633957e82 Moved TODO to wiki. 2005-08-12 03:30:38 +00:00
James Brown
586d0204d5 Comment on moving Residual TODO to wiki 2005-08-12 01:38:13 +00:00
Pawel Kolodziejski
64befbe7b0 update 2005-08-11 14:03:50 +00:00
Pawel Kolodziejski
8570899d9c experimental texture light shading mode in tinygl 2005-08-10 21:41:59 +00:00
Erich Edgar Hoover
f16975f426 fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL 2005-08-01 03:49:02 +00:00
Erich Edgar Hoover
60e774d0e0 Fixed TurnActorTo/PointActorAt issue with pigeons - slight change when failing to load sounds to prevent crashing 2005-07-27 05:33:40 +00:00
Erich Edgar Hoover
049a248353 Initial support for TurnActorTo, PointActorAt, RotateVector, GetPointSector, and SetActorPitch - little bit smarter SMUSH looping 2005-07-26 01:46:53 +00:00
James Brown
a8520b123c Note regarding adding texturemapped lighting to TinyGL 2005-07-23 07:10:46 +00:00
Erich Edgar Hoover
2f89d06d03 Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest. 2005-07-21 15:16:35 +00:00
Erich Edgar Hoover
b537213d94 Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking 2005-07-17 23:40:22 +00:00
Pawel Kolodziejski
c0ce067e56 patch fixes from Erich Hoover:
subtitles fixes

Thanks
2005-04-03 11:33:28 +00:00
Pawel Kolodziejski
2c9ea9ea99 added experimental light support,
texture mapping with light shading is not implemented in TynyGL (yet), to enable shading without texture mapping look into beginning of TinyGL driver
2005-01-18 17:25:04 +00:00
Pawel Kolodziejski
1eab76b3d5 updated, it's fixed now 2005-01-14 21:00:55 +00:00
Pawel Kolodziejski
3dbe8cf44a update 2005-01-12 18:43:14 +00:00
Pawel Kolodziejski
e3b71377d3 added TinyGL driver as Residual software renderer 2005-01-12 18:06:43 +00:00
Pawel Kolodziejski
fe592f8e43 updated 2005-01-12 15:06:26 +00:00
Pawel Kolodziejski
aefd8da093 droped screenblocks, it's a bit too slow(on windows 7500 ati i can't even wrote to zbuffer), it doesn't detect many areas, if even would it will increase rects a lot and speed slow down much. ... and adopting half screen overlays kill solution completly 2005-01-10 09:07:46 +00:00
Pawel Kolodziejski
697527f5ac update 2004-12-30 08:22:01 +00:00
James Brown
e2dcfbfd44 todo update 2004-09-11 14:12:24 +00:00
Joost Peters
5dffeedc24 SMUSH has been tested succesfully on WooShell's BE Sun box, so I guess the issue is only with linux/ppc 2004-05-09 22:23:52 +00:00
Joost Peters
9f460a32c0 Make SMUSH (more) alignment-safe 2004-05-07 21:36:14 +00:00
Jonathan Gray
7e6b58a091 add some issues 2004-04-16 10:19:22 +00:00
James Brown
706bf28d25 Add configure script to Residual TODO 2004-03-28 03:54:14 +00:00
James Brown
ed40935b26 Update residual docs 2004-03-25 17:19:19 +00:00
Daniel Schepler
e6caa304e4 Add a new TODO item. 2004-03-24 12:32:42 +00:00
Daniel Schepler
5ec54ab780 Implemented playing chores for walking, turning, mumbling.
TODO: processing *.lip files and using that data to play the specific
talkChore_[i] chores instead of the generic mumble chore.
2004-03-24 01:36:05 +00:00
Daniel Schepler
e1a465cd44 Implement animated bitmaps.
Reorganize ZBuffer rendering code a bit.
2004-03-23 10:38:02 +00:00
Daniel Schepler
3d67f2bbbf Implement drawing bitmapped objects. 2004-03-22 11:23:37 +00:00
Pawel Kolodziejski
e1209a8a6b update 2004-03-20 07:55:05 +00:00
James Brown
9e85d300a8 Update residual docs 2004-03-20 06:22:41 +00:00
Pawel Kolodziejski
83f0f2cb47 update 2004-02-22 18:42:30 +00:00
Pawel Kolodziejski
9285a7c171 it's fixed now 2004-02-21 18:00:36 +00:00
Pawel Kolodziejski
dc061781de update 2004-02-21 17:49:49 +00:00
James Brown
d5e8e50895 Why actually work on these items, when I can just waste time updating the TODO file? :) 2004-02-21 15:45:08 +00:00
James Brown
3519da4d72 Add note about timer assert. 2004-02-21 15:40:56 +00:00
James Brown
ec768faf80 Residual TODO upgrades 2004-02-21 15:37:14 +00:00
Pawel Kolodziejski
26485edee4 update 2004-02-21 15:22:42 +00:00
Pawel Kolodziejski
e38f709a79 updated todo 2003-12-16 08:45:05 +00:00
James Brown
135bea3ba8 Update re: smush 2003-12-13 10:39:10 +00:00
James Brown
1627b484cb Fix residual crosscompile, add (untested) temp font support under Win32 2003-10-11 09:18:05 +00:00
James Brown
804e522c1b Add quick'n'dirty actor constrain-to-walkbox code 2003-10-11 08:28:32 +00:00
James Brown
32604f6e4b Rewrite LUA TextObject change parser gizmo. 2003-10-10 14:20:02 +00:00
James Brown
214e9a933b 'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these. 2003-09-21 09:51:59 +00:00