scummvm/engines/scumm
2009-12-21 22:29:00 +00:00
..
he Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with minor change. 2009-11-22 11:58:14 +00:00
imuse Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
imuse_digi fix for bug #2820389 2009-09-23 13:22:12 +00:00
insane Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
smush Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
actor.cpp Add patch #2857016 - MM C64: meteor landing as work around, with the explaination. 2009-11-26 00:59:57 +00:00
actor.h Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
akos.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
akos.h
base-costume.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
base-costume.h Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes. 2009-10-25 14:20:47 +00:00
bomp.cpp
bomp.h
boxes.cpp Add patch #2856940 - MM C64: corner walkboxes fixed. 2009-10-27 12:08:19 +00:00
boxes.h
camera.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
charset-fontdata.cpp
charset.cpp Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data. 2009-11-22 23:33:58 +00:00
charset.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
costume.cpp Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
costume.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
cursor.cpp Better make sure that cursorPCE[] has 16 elements, like some of the other 2009-11-22 11:00:14 +00:00
debugger.cpp Made the "drafts" debugger command work with the PC-Engine version. The drafts 2009-10-24 09:51:28 +00:00
debugger.h
detection_tables.h Switch PCE version of Loom to 16bit color, since it used 9bit color. 2009-10-26 09:11:18 +00:00
detection.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
detection.h
dialogs.cpp Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
dialogs.h Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
file_nes.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
file_nes.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
file.h Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
gfx.cpp Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfx.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfxARM.s type fix 2009-08-21 22:56:09 +00:00
help.cpp
help.h
input.cpp Add patch from Tobias, for menu keys in PCE version of Loom, with minor change. 2009-10-31 09:48:19 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
music.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
nut_renderer.cpp
nut_renderer.h
object.cpp Fix object names in PCE version of Loom. 2009-10-23 12:50:51 +00:00
object.h
palette.cpp Add patch for Tobias, for cursor palette in PCE version of Loom. 2009-11-22 08:55:36 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
player_nes.h
player_pce.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_pce.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_sid.cpp Some whitespace and formatting fixes 2009-11-26 16:09:47 +00:00
player_sid.h Some whitespace and formatting fixes 2009-11-26 16:09:47 +00:00
player_v1.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v1.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2cms.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v3a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v3a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v4a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v4a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
proc3ARM.s
resource_v2.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v3.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v4.cpp The layout of global object data is different in the PCE version of Loom. 2009-10-08 09:33:20 +00:00
resource.cpp Add patch from Tobias, for masking support in PCE version of Loom, with minor changes. 2009-10-26 02:45:26 +00:00
resource.h
room.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
saveload.cpp Load/save the 16BitPalette data in PCE version of Loom. 2009-10-27 09:44:13 +00:00
saveload.h Update branch specific save game changes, to prevent conflicts. 2009-08-16 01:46:47 +00:00
script_v0.cpp There is no sentence script in SCUMM0. 2009-08-29 13:54:41 +00:00
script_v2.cpp
script_v3.cpp Add opcode difference in PCE version of Loom. 2009-10-23 07:51:08 +00:00
script_v4.cpp Correct regression in V1 DOS version of Zak McKracken. 2009-08-29 14:20:27 +00:00
script_v5.cpp Fix bug 2908376: FOA: Won't launch in Win32 2009-12-04 14:25:31 +00:00
script_v6.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
script_v8.cpp
script.cpp Fix objects structure and object scripts in PCE version of Loom. 2009-10-22 11:33:05 +00:00
script.h
scumm_v0.h Add patch #2846425 - MM C64: walkbox fixed, with minor changes. 2009-10-27 11:32:33 +00:00
scumm_v2.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v7.h fix for bug #2820389 2009-09-23 13:22:12 +00:00
scumm_v8.h
scumm-md5.h Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German" 2009-12-21 22:29:00 +00:00
scumm.cpp Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
scumm.h Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
sound.cpp Add patch #2898231 - LOOM: Sound player for PC-Engine. 2009-11-23 23:17:15 +00:00
sound.h
string.cpp Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font. 2009-12-02 03:55:06 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Add support for distaff images in PCE version of Loom. 2009-10-27 09:17:09 +00:00
verbs.cpp Reset _distaff after drawing distaff image in PCE version of Loom. 2009-10-27 09:24:00 +00:00
verbs.h