scummvm/engines/scumm
Adrian Frühwirth f99977255c SCUMM: Add another German Mac version of DOTT
Fixes Trac#10616.
2018-07-19 20:50:08 +02:00
..
he JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
imuse SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger() 2018-05-07 22:21:42 +02:00
imuse_digi SCUMM: Fix wrong comment about iMUSE digital variable 2018-05-21 11:24:40 +02:00
insane SCUMM: Add missing break to INSANE code. Thanks to eriktorbjorn and GCC7 2017-08-11 20:13:24 +02:00
players SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNS 2018-07-02 14:45:54 +02:00
smush SCUMM: Fix some class initializations 2016-11-19 17:30:16 +01:00
actor_he.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
actor.cpp SCUMM: MM V0: Fix regression from 038b3b1789 and comment/cleanup 2018-03-12 11:36:04 +01:00
actor.h SCUMM: MM V0: Fix regression from 038b3b1789 and comment/cleanup 2018-03-12 11:36:04 +01:00
akos.cpp SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3 2018-06-23 13:50:57 +02:00
akos.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
base-costume.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
base-costume.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
bomp.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
bomp.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
boxes.cpp SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not 2016-07-19 20:39:58 +10:00
boxes.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
camera.cpp SCUMM: Simplify clampCameraPos() using CLIP 2018-05-07 19:54:45 +02:00
cdda.cpp SCUMM: Remove trailing whitespace 2014-10-28 16:15:43 +02:00
cdda.h JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
charset-fontdata.cpp SCUMM: Fix bugs #7070, #7071. 2016-03-09 01:22:12 +01:00
charset.cpp SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
charset.h COMMON: Move VER macro for serializer into common code 2018-01-31 17:58:01 +01:00
configure.engine SCUMM: HE: Mark Bink as engine dependency 2018-05-30 09:26:17 +02:00
costume.cpp SCUMM: Fix bug #6817 (V1 Actors drawn 1 line too high) 2016-12-27 10:21:23 +11:00
costume.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
cursor.cpp COMMON: Move VER macro for serializer into common code 2018-01-31 17:58:01 +01:00
debugger.cpp SCUMM: Improve 'imuse play' debugger command error handling 2018-06-03 19:38:52 +01:00
debugger.h SCUMM: Remove "level" command from debugger. Replaced by "debuglevel". 2014-05-13 15:14:54 +01:00
detection_tables.h SCUMM HE: Use Miles AdLib driver 2018-02-04 12:56:06 +01:00
detection.cpp ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
detection.h SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig 2014-07-03 00:13:33 +03:00
dialogs.cpp GUI: Remove the ThemeItem draw queues 2018-03-12 11:46:04 +01:00
dialogs.h SCUMM: Mark methods as override 2018-03-28 12:01:38 +02:00
file_nes.cpp
file_nes.h
file.cpp SCUMM: Set initial EOS state in Scumm::File class 2016-11-27 14:02:52 +01:00
file.h SCUMM: Simplify index file handling for Steam versions. 2014-07-05 14:16:20 +02:00
gfx_towns.cpp SCUMM: Properly inint FM-TOWNS gfx code 2016-11-27 14:02:52 +01:00
gfx.cpp SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not 2016-07-19 20:39:58 +10:00
gfx.h SCUMM: Maniac V0: Clear the text area of the screen on fade out 2016-07-17 16:40:49 +10:00
gfxARM.s SCUMM: Manually specify function alignment in ARM assembly. 2014-03-06 20:21:47 +01:00
help.cpp ALL: game state => saved game 2016-11-29 20:15:20 +01:00
help.h
input.cpp SCUMM: Fix interrupting speech not working with AZERTY keyboard 2018-03-24 18:17:24 +00:00
midiparser_ro.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
module.mk SCUMM HE: Use Miles AdLib driver 2018-02-04 12:56:06 +01:00
music.h SCUMM HE: Use Miles AdLib driver 2018-02-04 12:56:06 +01:00
nut_renderer.cpp Fix non-MSVC build 2014-08-03 17:45:51 +09:00
nut_renderer.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
object.cpp SCUMM: Ensure pointer returned by getResourceAddress() is usable 2018-06-01 17:08:39 +00:00
object.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
palette.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
POTFILES SCUMM: Expose COMI's object_labels setting as an extra GUI option 2016-04-01 21:38:50 +03:00
proc3ARM.s SCUMM: Define symbols before actually using them in proc3ARM.s. 2014-03-09 16:08:50 +01:00
resource_v2.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
resource_v3.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
resource_v4.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
resource.cpp SCUMM: Improve 'imuse play' debugger command error handling 2018-06-03 19:38:52 +01:00
resource.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
room.cpp SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch 2014-11-30 13:30:00 -02:00
saveload.cpp ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
script_v0.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
script_v2.cpp JANITORIAL: Remove trailing whitespace 2018-05-20 23:40:20 +02:00
script_v3.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script_v4.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script_v5.cpp SCUMM: Add missing return statement 2017-08-11 20:20:25 +02:00
script_v6.cpp SCUMM: Prevent darkenPallete() in Room 0 in FT, fixes bug #9871 2017-08-17 09:47:03 +01:00
script_v8.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script.cpp SCUMM: Fix array overflow writing var when no current script is set 2017-12-01 19:39:30 -06:00
script.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v0.h SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
scumm_v2.h SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
scumm_v3.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v4.h JANITORIAL: Typos detected with lintian & grep 2016-02-15 18:27:02 +01:00
scumm_v5.h SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
scumm_v6.h SCUMM HE: Moved Moonbase stuff to v90he 2016-05-22 00:45:04 +02:00
scumm_v7.h SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
scumm_v8.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm-md5.h SCUMM: Add another German Mac version of DOTT 2018-07-19 20:50:08 +02:00
scumm.cpp SCUMM: Improve autosave handling 2018-05-10 17:51:30 +00:00
scumm.h SCUMM: Replace UB-triggering serialization code with Common::Serializer 2018-01-31 17:58:01 +01:00
sound.cpp SCUMM: Fix recent commit to compile under all circumstances 2018-06-06 20:53:14 +02:00
sound.h COMMON: Move VER macro for serializer into common code 2018-01-31 17:58:01 +01:00
string.cpp SCUMM: Remove unnecessary space. 2018-06-04 06:41:51 +02:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp SCUMM HE: Moved remnants of Moonabse to HE100 2016-05-26 21:53:23 +02:00
verbs.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
verbs.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00