scummvm/engines/scumm
Thierry Crozat 04931d0400 SCUMM: Add DOS en demo for Indiana Jones and the Fate of Atlantis
This was reported by Paulo Vicente in bug  #6862.
2015-05-07 21:30:25 +01:00
..
he SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mini games of Pajama Sam: Games to Play on Any Day. 2014-07-22 19:47:05 +10:00
imuse SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
imuse_digi SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
insane SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
players SCUMM: Update list of files that contain translatable strings 2014-10-04 01:07:54 +01:00
smush SCUMM: Adapt wording for the fix in commit f1c64c2afe 2015-02-03 12:35:17 +02:00
actor_he.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
actor.cpp SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since variable can have negative value. 2014-12-08 23:31:59 +11:00
actor.h SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions 2014-12-02 16:25:03 +11:00
akos.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
akos.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
base-costume.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
base-costume.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
bomp.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
bomp.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
boxes.cpp SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remove extra call to 'animateCostume'. Remove now unnecessary V0 walk calc functions 2014-11-29 09:07:10 +11:00
boxes.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
camera.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
cdda.cpp SCUMM: Remove trailing whitespace 2014-10-28 16:15:43 +02:00
cdda.h SCUMM: Use spaces instead of tabs in comments. 2014-07-05 13:38:29 +02:00
charset-fontdata.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
charset.cpp SCUMM: Fix Korean/Taiwanese text line break in The DIG 2014-07-23 17:59:07 +09:00
charset.h SCUMM: Fix text shadow in The DIG Korean. 2014-07-23 16:16:06 +09:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
costume.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
costume.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
cursor.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
debugger.cpp SCUMM: Fix argc check in Cmd_Script() 2015-03-22 12:22:30 +01:00
debugger.h SCUMM: Remove "level" command from debugger. Replaced by "debuglevel". 2014-05-13 15:14:54 +01:00
detection_tables.h SCUMM: Add file prefixes used by Italian versions of several HE games. 2015-04-16 14:36:34 +10:00
detection.cpp SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array 2014-12-08 10:14:37 +11:00
detection.h SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig 2014-07-03 00:13:33 +03:00
dialogs.cpp SCUMM: Fix bug 6739 - Untranslated dialogs 2014-10-27 16:33:09 +01:00
dialogs.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
file_nes.cpp
file_nes.h
file.cpp SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare) 2014-12-08 19:12:27 +11:00
file.h SCUMM: Simplify index file handling for Steam versions. 2014-07-05 14:16:20 +02:00
gfx_towns.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
gfx.cpp ALL: Resolve multiple clang warnings 2014-03-30 14:38:02 +02:00
gfx.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
gfxARM.s SCUMM: Manually specify function alignment in ARM assembly. 2014-03-06 20:21:47 +01:00
help.cpp SCUMM: Improve FOA keyboard help 2015-01-06 08:39:23 -02:00
help.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
input.cpp SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare) 2014-12-08 19:12:27 +11:00
midiparser_ro.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
module.mk SCUMM: Add support for CD audio tracks in the Steam versions of Loom 2014-07-04 23:33:43 +03:00
music.h SCUMM: Only forward declare Serializer in music.h. 2014-06-04 18:51:15 +02:00
nut_renderer.cpp Fix non-MSVC build 2014-08-03 17:45:51 +09:00
nut_renderer.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
object.cpp SCUMM: Fix regression in updated Russian version of Freddi Fish 1. 2014-09-10 23:05:29 +10:00
object.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
palette.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
POTFILES SCUMM: Update list of files that contain translatable strings 2014-10-04 01:07:54 +01:00
proc3ARM.s SCUMM: Define symbols before actually using them in proc3ARM.s. 2014-03-09 16:08:50 +01:00
resource_v2.cpp SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array 2014-12-08 10:14:37 +11:00
resource_v3.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
resource_v4.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
resource.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
resource.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
room.cpp SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch 2014-11-30 13:30:00 -02:00
saveload.cpp SCUMM: Enable Day of the Tentacle easter egg 2014-12-30 03:45:14 +01:00
saveload.h SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions 2014-12-02 16:25:03 +11:00
script_v0.cpp SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare) 2014-12-08 19:12:27 +11:00
script_v2.cpp SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle 2014-11-23 08:24:39 +11:00
script_v3.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script_v4.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script_v5.cpp SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer occurs as walking is handled the same as the original) 2014-12-02 16:40:46 +11:00
script_v6.cpp SCUMM: Enable Day of the Tentacle easter egg 2014-12-30 03:45:14 +01:00
script_v8.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
script.cpp SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions 2014-12-02 16:25:03 +11:00
script.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v0.h SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare) 2014-12-08 19:12:27 +11:00
scumm_v2.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v3.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v4.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v5.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v6.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v7.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm_v8.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
scumm-md5.h SCUMM: Add DOS en demo for Indiana Jones and the Fate of Atlantis 2015-05-07 21:30:25 +01:00
scumm.cpp SCUMM: Fix detection of the DoTT Maniac Mansion easter egg target 2015-02-07 21:55:24 +01:00
scumm.h SCUMM: Enable Day of the Tentacle easter egg 2014-12-30 03:45:14 +01:00
sound.cpp SCUMM: Remove trailing whitespace 2014-10-28 16:15:43 +02:00
sound.h SCUMM: Add support for CD audio tracks in the Steam versions of Loom 2014-07-04 23:33:43 +03:00
string.cpp SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp SCUMM: Remove trailing whitespace 2014-10-28 16:15:43 +02:00
verbs.cpp SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array 2014-12-08 10:14:37 +11:00
verbs.h SCUMM: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00