scummvm/engines/sludge
2017-11-10 09:57:03 -06:00
..
allfiles.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
backdrop.cpp SLUDGE: Debug output lightmap image 2017-08-11 06:35:14 +02:00
backdrop.h SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
bg_effects.cpp SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
bg_effects.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
builtin.cpp SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
builtin.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
configure.engine SLUDGE: not to build sludge by default 2017-07-13 18:27:45 +02:00
console.cpp SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
console.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
csludge.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
cursors.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
cursors.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
detection_tables.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
detection.cpp SLUDGE: Skip SearchMan detour in fallback detection 2017-09-20 20:53:14 +02:00
errors.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
event.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
event.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
fileset.cpp SLUDGE: Convert CP1250 to UTF8 for some windows games 2017-08-24 04:02:42 +02:00
fileset.h SLUDGE: Convert CP1250 to UTF8 for some windows games 2017-08-24 04:02:42 +02:00
floor.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
floor.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
fonttext.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
fonttext.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
freeze.cpp SLUDGE: Objectify cursor manager 2017-07-21 11:21:45 +02:00
freeze.h SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
functionlist.h SLUDGE: remove CommonCode directory to have a flat structure 2017-07-13 18:27:45 +02:00
graphics.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
graphics.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
hsi.cpp SLUDGE: Refine debug channels 2017-08-02 17:46:42 +02:00
hsi.h SLUDGE: refactor HSIDecoder out of Imgloader 2017-07-13 18:27:45 +02:00
imgloader.cpp SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
imgloader.h SLUDGE: read headless png sprites 2017-07-13 18:27:45 +02:00
language.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
language.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
loadsave.cpp SLUDGE: Add thumbnail for save&load interface 2017-08-08 14:08:29 +02:00
loadsave.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
main_loop.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
main_loop.h SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
module.mk SLUDGE: Remove unused files 2017-07-21 11:21:45 +02:00
moreio.cpp SLUDGE: Some code cleaning 2017-08-21 10:19:19 +02:00
moreio.h SLUDGE: replace char *by Common::String 2017-07-13 18:27:45 +02:00
movie.cpp SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
movie.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
newfatal.cpp SLUDGE: Some code cleaning 2017-08-21 10:19:19 +02:00
newfatal.h SLUDGE: Some code cleaning 2017-08-21 10:19:19 +02:00
objtypes.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
objtypes.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
people.cpp SLUDGE: Fix uninitialised value 2017-08-12 11:28:21 +02:00
people.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
region.cpp SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
region.h SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
savedata.cpp SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
savedata.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
sludge.cpp SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
sludge.h SLUDGE: Add support for some windows-only games 2017-08-21 10:19:19 +02:00
sludger.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
sludger.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
sound.cpp SLUDGE: Use Mod/Xm/S3m decoder in Sludge 2017-09-12 11:27:21 +02:00
sound.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
sprbanks.cpp SLUDGE: Add debug channel 2017-08-15 07:47:56 +02:00
sprbanks.h SLUDGE: Move sprite bank to graphics manager 2017-07-21 14:00:24 +02:00
sprites.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
sprites.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
statusba.cpp SLUDGE: Objectify text manager 2017-07-21 11:21:45 +02:00
statusba.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
talk.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
talk.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
thumbnail.cpp SLUDGE: Add thumbnail for save&load interface 2017-08-08 14:08:29 +02:00
timing.cpp SLUDGE: Objectify Timing 2017-07-18 19:05:04 +02:00
timing.h SLUDGE: Objectify Timing 2017-07-18 19:05:04 +02:00
transition.cpp ALL: Fix misuse of comma operator 2017-11-10 09:57:03 -06:00
transition.h SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
utf8.cpp SLUDGE: Fix Common::String operator[] out of range 2017-08-12 11:42:04 +02:00
utf8.h SLUDGE: fix u32string saving error 2017-07-13 18:27:45 +02:00
variable.cpp SLUDGE: Some code cleaning 2017-08-21 10:19:19 +02:00
variable.h SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
version.h SLUDGE: remove CommonCode directory to have a flat structure 2017-07-13 18:27:45 +02:00
zbuffer.cpp SLUDGE: Fix ZBuffer order bug 2017-08-02 17:46:42 +02:00
zbuffer.h SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00