.. |
animation.cpp
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Changed calculations based on frame delay to be based on the scale of 1ms, not 1/100. This fixes the FLIC player and also makes the overall code a bit clearer and easier to understand
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2009-05-19 19:56:53 +00:00 |
animation.h
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Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as some other tweaks
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2009-03-09 03:45:23 +00:00 |
collision.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
control.cpp
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COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
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2009-05-19 11:42:14 +00:00 |
control.h
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sword1: removed custom checks for thumbnails, using graphics/thumbnail.h functions instead
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2009-03-04 12:44:55 +00:00 |
debug.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
debug.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
detection.cpp
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Silenced some warnings about potentially uninitialized variables
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2009-03-19 20:38:29 +00:00 |
eventman.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
eventman.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
logic.cpp
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Patch #2638336: Broken Sword PSX Support
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2009-02-28 10:46:33 +00:00 |
logic.h
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Allow quitting or returning to the launcher while cutscenes are playing.
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2008-09-27 17:47:22 +00:00 |
memman.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
memman.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
menu.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
menu.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
module.mk
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Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX
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2009-03-15 10:25:22 +00:00 |
mouse.cpp
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Silenced some warnings about potentially uninitialized variables
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2009-03-19 20:38:29 +00:00 |
mouse.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
music.cpp
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Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX
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2009-03-15 10:25:22 +00:00 |
music.h
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Patch #2638336: Broken Sword PSX Support
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2009-02-28 10:46:33 +00:00 |
object.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
objectman.cpp
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Committed patch #2606844 ("Fix crash when using BS1 without portuguese data").
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2009-02-27 05:52:22 +00:00 |
objectman.h
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Committed a slightly updated patch #2602772 ("Patches for BS1 bug ID #1977094")
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2009-02-27 05:20:37 +00:00 |
resman.cpp
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Committed patch #2606844 ("Fix crash when using BS1 without portuguese data").
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2009-02-27 05:52:22 +00:00 |
resman.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
router.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
router.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
screen.cpp
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SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile").
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2009-03-30 12:11:22 +00:00 |
screen.h
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sword1: cache decompressed psx version backgrounds, to avoid uncompressing them at every screen update.
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2009-03-16 23:10:50 +00:00 |
sound.cpp
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Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX
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2009-03-15 10:25:22 +00:00 |
sound.h
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Patch #2638336: Broken Sword PSX Support
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2009-02-28 10:46:33 +00:00 |
staticres.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
sword1.cpp
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Added missing checkCd() execution when loading through GMM
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2009-03-03 21:33:45 +00:00 |
sword1.h
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Enabled and hopefully fixed GMM saving/loading for sword1
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2009-03-03 20:05:00 +00:00 |
sworddefs.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
swordres.h
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
text.cpp
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Patch #2638336: Broken Sword PSX Support
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2009-02-28 10:46:33 +00:00 |
text.h
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Patch #2638336: Broken Sword PSX Support
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2009-02-28 10:46:33 +00:00 |