Rico Schüller
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ba9d311f0d
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d3dcompiler: Implement ID3D11ReflectionInterface::GetDesc().
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2010-12-28 16:35:40 +01:00 |
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Rico Schüller
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127d07a3cc
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d3dcompiler: Add initial SHDR and SHEX parsing.
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2010-12-28 16:35:40 +01:00 |
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Rico Schüller
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a2a7000eeb
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d3dcompiler: Add initial RDEF parsing.
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2010-12-28 16:35:40 +01:00 |
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Rico Schüller
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97988d63d8
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d3dcompiler: Implement ID3D11ShaderReflection::GetPatchConstantParameterDesc().
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2010-12-22 13:00:13 +01:00 |
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Rico Schüller
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bf1065ea6d
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d3dcompiler: Implement ID3D11ShaderReflection::GetOutputParameterDesc().
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2010-12-22 13:00:13 +01:00 |
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Rico Schüller
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767e5705a2
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d3dcompiler: Implement ID3D11ShaderReflection::GetInputParameterDesc().
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2010-12-22 13:00:12 +01:00 |
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Rico Schüller
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bfcd413553
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d3dcompiler: Parse PCSG in the reflection interface.
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2010-12-22 13:00:12 +01:00 |
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Rico Schüller
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ae98cb4659
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d3dcompiler: Parse OSGN in the reflection interface.
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2010-12-22 13:00:12 +01:00 |
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Rico Schüller
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e8ba248920
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d3dcompiler: Properly initialize Stream member of D3D11_SIGNATURE_PARAMETER_DESC.
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2010-12-22 13:00:11 +01:00 |
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Rico Schüller
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f8e4771be4
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d3dcompiler: Parse ISGN in the reflection interface.
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2010-12-21 15:49:19 +01:00 |
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Rico Schüller
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5ad0c856b6
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d3dcompiler: Implement ID3D11ShaderReflection::GetConversionInstructionCount().
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2010-12-21 15:49:07 +01:00 |
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Rico Schüller
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ff038cbcbe
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d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount().
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2010-12-21 15:49:04 +01:00 |
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Rico Schüller
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984ed6e9ac
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d3dcompiler: Parse reflection STAT tag.
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2010-12-21 15:49:00 +01:00 |
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Rico Schüller
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8f08d38520
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d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection.
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2010-12-21 15:48:40 +01:00 |
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Rico Schüller
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806961ec28
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d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_blob.
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2010-12-21 15:48:33 +01:00 |
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Rico Schüller
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cc6699f09d
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d3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart().
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2010-12-13 12:43:31 +01:00 |
|
Rico Schüller
|
5b2286a5bd
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d3dcompiler: Add initial reflection parsing.
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2010-12-09 19:27:11 +01:00 |
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Travis Athougies
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dbb2d28795
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d3dcompiler_43/tests: Added trigonometric function tests to HLSL test suite.
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2010-11-18 12:52:38 +01:00 |
|
Rico Schüller
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a7cf4d16fa
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d3dcompiler: Add stub ID3D11ShaderReflection interface.
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2010-11-02 13:49:30 +01:00 |
|
Rico Schüller
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02264a7628
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d3dcompiler: Add D3DReflect() stub.
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2010-11-02 13:41:11 +01:00 |
|
Henri Verbeet
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362da026b0
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d3dcompiler_43/tests: Calculate the probe count.
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2010-11-01 13:34:44 +01:00 |
|
Henri Verbeet
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04632c060d
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d3dcompiler_43/tests: Make some variables unsigned.
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2010-11-01 13:34:43 +01:00 |
|
Henri Verbeet
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d3dd18646d
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d3dcompiler_43/tests: Make probe info const.
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2010-11-01 13:34:43 +01:00 |
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Travis Athougies
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356420b340
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d3dcompiler_43/tests: Added float vector tests to HLSL test suite.
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2010-10-29 15:23:34 +02:00 |
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Travis Athougies
|
79f715c3ec
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d3dcompiler_43/tests: Added tests for conditional expressions to HLSL test suite.
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2010-10-29 15:23:31 +02:00 |
|
Travis Athougies
|
9f7ceec91f
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d3dcompiler_43/tests: Added order of operations test to HLSL test suite.
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2010-10-29 15:23:28 +02:00 |
|
Travis Athougies
|
7c56eb8872
|
d3dcompiler_43/tests: Added HLSL test suite.
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2010-10-28 18:18:11 +02:00 |
|
Henri Verbeet
|
1f437a9349
|
d3dcompiler: Mark some internal symbols hidden.
|
2010-10-18 19:08:38 +02:00 |
|
Henri Verbeet
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a141ea4933
|
d3dcompiler: Merge asmutils.c into utils.c.
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2010-10-18 19:08:38 +02:00 |
|
Henri Verbeet
|
72d5b9ddab
|
d3dcompiler: Move some bytecode output functions to bytecodewriter.c.
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2010-10-18 19:08:37 +02:00 |
|
Henri Verbeet
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3db5163fd0
|
d3dcompiler: Make some variables static.
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2010-10-18 19:08:37 +02:00 |
|
Henri Verbeet
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ac8f8c02a6
|
d3dcompiler: Remove some stray tabs.
|
2010-10-15 16:20:06 +02:00 |
|
Rico Schüller
|
83cff120b9
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
f4a9a0bb59
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
060028c8e3
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d3dcompiler/tests: Add D3DStripShader() test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
beb2cad0fb
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d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
b09da75fb5
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d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
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c5d601c199
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d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
3c12dd345d
|
d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
ed6c221942
|
d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test.
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2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
291a3b98a5
|
d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
7d87a4d42b
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
87344c6726
|
d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
1c26d22dc3
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
|
Rico Schüller
|
6628944b7f
|
d3dcompiler/tests: Add D3DGetBlobPart() test.
|
2010-10-15 16:17:49 +02:00 |
|
Matteo Bruni
|
7c47a9d192
|
d3dcompiler: Accept dot terminated float immediate values.
|
2010-10-14 17:54:52 +02:00 |
|
Matteo Bruni
|
422d57e2fc
|
d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
|
2010-10-14 17:54:52 +02:00 |
|
Rico Schüller
|
2c9b24b054
|
d3dcompiler: Implement D3DStripShader().
|
2010-10-13 16:29:46 +02:00 |
|
Rico Schüller
|
a36f51b1b2
|
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:23 +02:00 |
|
Rico Schüller
|
cdfdfe59ee
|
d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:19 +02:00 |
|