Commit Graph

75 Commits

Author SHA1 Message Date
Rico Schüller
ba9d311f0d d3dcompiler: Implement ID3D11ReflectionInterface::GetDesc(). 2010-12-28 16:35:40 +01:00
Rico Schüller
127d07a3cc d3dcompiler: Add initial SHDR and SHEX parsing. 2010-12-28 16:35:40 +01:00
Rico Schüller
a2a7000eeb d3dcompiler: Add initial RDEF parsing. 2010-12-28 16:35:40 +01:00
Rico Schüller
97988d63d8 d3dcompiler: Implement ID3D11ShaderReflection::GetPatchConstantParameterDesc(). 2010-12-22 13:00:13 +01:00
Rico Schüller
bf1065ea6d d3dcompiler: Implement ID3D11ShaderReflection::GetOutputParameterDesc(). 2010-12-22 13:00:13 +01:00
Rico Schüller
767e5705a2 d3dcompiler: Implement ID3D11ShaderReflection::GetInputParameterDesc(). 2010-12-22 13:00:12 +01:00
Rico Schüller
bfcd413553 d3dcompiler: Parse PCSG in the reflection interface. 2010-12-22 13:00:12 +01:00
Rico Schüller
ae98cb4659 d3dcompiler: Parse OSGN in the reflection interface. 2010-12-22 13:00:12 +01:00
Rico Schüller
e8ba248920 d3dcompiler: Properly initialize Stream member of D3D11_SIGNATURE_PARAMETER_DESC. 2010-12-22 13:00:11 +01:00
Rico Schüller
f8e4771be4 d3dcompiler: Parse ISGN in the reflection interface. 2010-12-21 15:49:19 +01:00
Rico Schüller
5ad0c856b6 d3dcompiler: Implement ID3D11ShaderReflection::GetConversionInstructionCount(). 2010-12-21 15:49:07 +01:00
Rico Schüller
ff038cbcbe d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount(). 2010-12-21 15:49:04 +01:00
Rico Schüller
984ed6e9ac d3dcompiler: Parse reflection STAT tag. 2010-12-21 15:49:00 +01:00
Rico Schüller
8f08d38520 d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_shader_reflection. 2010-12-21 15:48:40 +01:00
Rico Schüller
806961ec28 d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_blob. 2010-12-21 15:48:33 +01:00
Rico Schüller
cc6699f09d d3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart(). 2010-12-13 12:43:31 +01:00
Rico Schüller
5b2286a5bd d3dcompiler: Add initial reflection parsing. 2010-12-09 19:27:11 +01:00
Travis Athougies
dbb2d28795 d3dcompiler_43/tests: Added trigonometric function tests to HLSL test suite. 2010-11-18 12:52:38 +01:00
Rico Schüller
a7cf4d16fa d3dcompiler: Add stub ID3D11ShaderReflection interface. 2010-11-02 13:49:30 +01:00
Rico Schüller
02264a7628 d3dcompiler: Add D3DReflect() stub. 2010-11-02 13:41:11 +01:00
Henri Verbeet
362da026b0 d3dcompiler_43/tests: Calculate the probe count. 2010-11-01 13:34:44 +01:00
Henri Verbeet
04632c060d d3dcompiler_43/tests: Make some variables unsigned. 2010-11-01 13:34:43 +01:00
Henri Verbeet
d3dd18646d d3dcompiler_43/tests: Make probe info const. 2010-11-01 13:34:43 +01:00
Travis Athougies
356420b340 d3dcompiler_43/tests: Added float vector tests to HLSL test suite. 2010-10-29 15:23:34 +02:00
Travis Athougies
79f715c3ec d3dcompiler_43/tests: Added tests for conditional expressions to HLSL test suite. 2010-10-29 15:23:31 +02:00
Travis Athougies
9f7ceec91f d3dcompiler_43/tests: Added order of operations test to HLSL test suite. 2010-10-29 15:23:28 +02:00
Travis Athougies
7c56eb8872 d3dcompiler_43/tests: Added HLSL test suite. 2010-10-28 18:18:11 +02:00
Henri Verbeet
1f437a9349 d3dcompiler: Mark some internal symbols hidden. 2010-10-18 19:08:38 +02:00
Henri Verbeet
a141ea4933 d3dcompiler: Merge asmutils.c into utils.c. 2010-10-18 19:08:38 +02:00
Henri Verbeet
72d5b9ddab d3dcompiler: Move some bytecode output functions to bytecodewriter.c. 2010-10-18 19:08:37 +02:00
Henri Verbeet
3db5163fd0 d3dcompiler: Make some variables static. 2010-10-18 19:08:37 +02:00
Henri Verbeet
ac8f8c02a6 d3dcompiler: Remove some stray tabs. 2010-10-15 16:20:06 +02:00
Rico Schüller
83cff120b9 d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test. 2010-10-15 16:17:50 +02:00
Rico Schüller
f4a9a0bb59 d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller
060028c8e3 d3dcompiler/tests: Add D3DStripShader() test. 2010-10-15 16:17:50 +02:00
Rico Schüller
beb2cad0fb d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller
b09da75fb5 d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller
c5d601c199 d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller
3c12dd345d d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller
ed6c221942 d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller
291a3b98a5 d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller
7d87a4d42b d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller
87344c6726 d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller
1c26d22dc3 d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller
6628944b7f d3dcompiler/tests: Add D3DGetBlobPart() test. 2010-10-15 16:17:49 +02:00
Matteo Bruni
7c47a9d192 d3dcompiler: Accept dot terminated float immediate values. 2010-10-14 17:54:52 +02:00
Matteo Bruni
422d57e2fc d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x. 2010-10-14 17:54:52 +02:00
Rico Schüller
2c9b24b054 d3dcompiler: Implement D3DStripShader(). 2010-10-13 16:29:46 +02:00
Rico Schüller
a36f51b1b2 d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart(). 2010-10-13 16:29:23 +02:00
Rico Schüller
cdfdfe59ee d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart(). 2010-10-13 16:29:19 +02:00