twinaphex
|
28c39a5beb
|
(XDK) Fixed viewport settings
|
2012-11-20 06:08:58 +01:00 |
|
twinaphex
|
47cd168a35
|
(360) No slash at the end of default system_dir path - fixes
system directory issues
|
2012-11-20 05:21:17 +01:00 |
|
twinaphex
|
212ae28cf6
|
(RARCH_CONSOLE) Add note again about serious functionality-breaking
'bug' for consoles
|
2012-11-20 05:12:08 +01:00 |
|
twinaphex
|
9efe3411b5
|
(RARCH_CONSOLE) Save system_directory setting to config file
|
2012-11-20 04:53:56 +01:00 |
|
twinaphex
|
c12cb44936
|
Small nit in rarch_console_video.c
|
2012-11-20 04:18:39 +01:00 |
|
twinaphex
|
05d04e443d
|
(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
|
2012-11-20 04:15:12 +01:00 |
|
twinaphex
|
68ca851156
|
(Xbox 1) Define WANT_RZLIB
|
2012-11-20 03:40:39 +01:00 |
|
twinaphex
|
aae3b10169
|
Move baked-in dependencies to 'deps' directory
|
2012-11-20 03:34:45 +01:00 |
|
twinaphex
|
ff1920c2f0
|
(360) Define WANT_RZLIB
|
2012-11-20 03:29:08 +01:00 |
|
twinaphex
|
1f74056286
|
(Xbox 1) Build fixes
|
2012-11-20 03:19:00 +01:00 |
|
twinaphex
|
e9dc0faace
|
(360) Add 'force 16bit color' option
|
2012-11-20 03:09:11 +01:00 |
|
twinaphex
|
a8b3d23184
|
(XDK D3D) Reinits textures now
|
2012-11-20 02:51:00 +01:00 |
|
twinaphex
|
9570e39744
|
(XDK D3D) Cleanups
|
2012-11-20 02:03:26 +01:00 |
|
twinaphex
|
cfc2fac31a
|
(XDK D3D) Split up device creation code to context file
|
2012-11-20 01:55:16 +01:00 |
|
twinaphex
|
851befae00
|
(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
|
2012-11-20 01:40:52 +01:00 |
|
twinaphex
|
7a1954c260
|
(XDK D3D) Split off vertex initing code from init_textures
function
|
2012-11-20 00:33:57 +01:00 |
|
twinaphex
|
5976f4c7b1
|
(XDK D3D) Split off texture init into separate function
|
2012-11-19 23:30:32 +01:00 |
|
Themaister
|
18551b58e7
|
Report failed HRESULT in D3D init.
|
2012-11-20 00:06:51 +01:00 |
|
twinaphex
|
5627f3f8bd
|
(XDK) Move font init code to d3d_start function
|
2012-11-19 21:34:34 +01:00 |
|
twinaphex
|
1f66496c67
|
(GL) small reactor of RMenu init function
|
2012-11-19 21:07:08 +01:00 |
|
twinaphex
|
ba2de00c8d
|
(XDK) Replace hardcoded 512 values with tex_w/tex_h
|
2012-11-19 19:57:25 +01:00 |
|
twinaphex
|
01a7fb0f3b
|
(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
|
2012-11-19 05:43:57 +01:00 |
|
twinaphex
|
05b552e5a4
|
(Xbox 1) Build fixes
|
2012-11-19 05:00:38 +01:00 |
|
twinaphex
|
52f52bc253
|
(360) Build fixes
|
2012-11-19 04:46:48 +01:00 |
|
twinaphex
|
f0ebecfc32
|
(RMenu) Remove RMenu context files and use Gfx context files
instead
|
2012-11-19 04:09:16 +01:00 |
|
twinaphex
|
3bdfb3a011
|
(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
|
2012-11-19 00:01:55 +01:00 |
|
Themaister
|
b1ea2dcc1e
|
Log vertex/frag profiles used in Cg.
|
2012-11-18 23:51:38 +01:00 |
|
Themaister
|
51f6cabc5f
|
Drop redundant functions in ps3 ctx.
|
2012-11-18 23:33:14 +01:00 |
|
twinaphex
|
d0be74d2e7
|
(PS3) Changing orientation and aspect ratio now no longer affects
the menu image
|
2012-11-18 23:29:27 +01:00 |
|
Themaister
|
dffbaff0b0
|
Use global vertexes_flipped.
|
2012-11-18 22:42:06 +01:00 |
|
Themaister
|
d7e5e77daa
|
Remove redundant call to gl_set_viewport.
|
2012-11-18 22:20:00 +01:00 |
|
twinaphex
|
8f821dd1d7
|
(PS3) Going to get rid of redundant apply fbo changes function -
non-FBO mode still broken
|
2012-11-18 22:02:29 +01:00 |
|
twinaphex
|
7445d15f53
|
(PS3) Remove FBO init hack even when FBO mode is disabled -
non-FBO mode is still broken though
|
2012-11-18 21:56:16 +01:00 |
|
twinaphex
|
ce1de27b5a
|
(GL/PS3) Refactor FBO setting
|
2012-11-18 21:50:27 +01:00 |
|
Themaister
|
f898709b1c
|
Remove useless variable.
|
2012-11-18 21:34:34 +01:00 |
|
twinaphex
|
6e5cfa433d
|
(GL) Get rid of unnecessary conditional for gl_start_frame_fbo
|
2012-11-18 21:31:25 +01:00 |
|
Themaister
|
e5acc803e9
|
Fix Python state tracker.
|
2012-11-18 21:23:34 +01:00 |
|
Themaister
|
fd58a38ff2
|
Greatly refactor XML code juggling in shader_glsl.
|
2012-11-18 19:40:18 +01:00 |
|
twinaphex
|
85140492aa
|
(PS3) Fixup gfx_ctx_apply_fbo_state_changes + indenting fixes
|
2012-11-18 19:19:07 +01:00 |
|
Themaister
|
99326a332d
|
Use correct internal format on PS3.
|
2012-11-18 18:23:20 +01:00 |
|
Themaister
|
04b09161e3
|
Add file_path.o to joyconfig on Win32.
|
2012-11-18 17:42:03 +01:00 |
|
Themaister
|
2961c26e08
|
Check more special cases for absolute path on Win32.
|
2012-11-18 17:41:09 +01:00 |
|
Themaister
|
c9c1404d70
|
Add support for loading GLSL sources externally.
|
2012-11-18 17:39:39 +01:00 |
|
Themaister
|
86e21686f7
|
Refactor out buggy 'in-line' path handling.
|
2012-11-18 17:16:20 +01:00 |
|
twinaphex
|
6e6dbe2ab4
|
(PS3) Don't define HAVE_RGL if we make a PSGL build
|
2012-11-18 16:35:28 +01:00 |
|
Themaister
|
325ba8f3d2
|
Also reinit texref buffer on reinit.
|
2012-11-18 15:39:29 +01:00 |
|
Themaister
|
3065b6740b
|
Only reinit FBO if strictly necessary.
|
2012-11-18 15:22:32 +01:00 |
|
Themaister
|
77d2c04e26
|
Check if GL error is set after texture reinit.
|
2012-11-18 15:06:33 +01:00 |
|
Themaister
|
be05eb67d2
|
Log if FBO targets fail to initialize.
|
2012-11-18 15:04:42 +01:00 |
|
Themaister
|
f195e1f153
|
Refactor texture init slightly.
|
2012-11-18 14:21:47 +01:00 |
|