Unknown W. Brackets
01edd695c8
UI: Fix refocus on no control change.
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There's no reason to refresh, and since the views are different without
PersistData being called, it breaks the focus.
Refreshing now handled via the generation value.
2021-08-29 17:14:08 -07:00
Unknown W. Brackets
6e4708733c
UI: Restore focus on PSP view as well.
2021-08-29 17:08:27 -07:00
Unknown W. Brackets
7bb58ce5a0
UI: Refocus better on control mapping change.
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This is less awkward, since it keeps you closer to where you were before.
2021-08-29 16:59:55 -07:00
Unknown W. Brackets
6378cb1693
UI: Fix focus persistence in control mapping.
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Trying to reset focus from the parent was just complicating things.
We persist the focus state when recreating views.
2021-08-29 16:43:15 -07:00
Unknown W. Brackets
5e3ffe94b3
UI: Allow scoll views to have specific height.
2021-08-29 14:11:32 -07:00
Henrik Rydgård
1d29060c3b
Merge pull request #13107 from iota97/touch-gesture
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Basic mappable motion gesture
2021-08-29 21:39:42 +02:00
Henrik Rydgård
06ccadd5d2
Merge pull request #14769 from unknownbrackets/ui-ctrl-mapping
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Add a visual means of control mapping
2021-08-29 18:53:49 +02:00
Unknown W. Brackets
e7666e472f
KeyMap: Simplify UI updates.
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Better to avoid tightly coupled notifications of updates.
2021-08-29 08:02:52 -07:00
Henrik Rydgård
6e8e375eea
Increase the range of cardboard setting sliders to 150%. See #14768
2021-08-29 15:27:51 +02:00
Unknown W. Brackets
f7b92ebb29
UI: Try to keep button visible while mapping.
2021-08-28 16:29:27 -07:00
Unknown W. Brackets
efeca78c1a
UI: Allow binding all typically buttons in a row.
2021-08-28 15:04:16 -07:00
Unknown W. Brackets
4e33a1ef07
UI: Allow rebinding the analog from PSP view.
2021-08-28 14:37:53 -07:00
Unknown W. Brackets
d8a7fdf580
UI: Allow mapping buttons from visual PSP display.
2021-08-28 14:24:27 -07:00
Unknown W. Brackets
202a9db885
UI: Add a screen to visualize PSP controls.
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Currently, doesn't do anything. But looks about right.
2021-08-28 14:09:06 -07:00
Henrik Rydgård
58e7b6bec2
Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup.
2021-08-28 20:06:05 +02:00
Unknown W. Brackets
82087ccbb7
Common: Reduce some log levels.
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Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Unknown W. Brackets
afcf6d8e65
http: Specify expected mime types in downloads.
2021-08-22 10:03:59 -07:00
Unknown W. Brackets
4c51f4761d
http: Add Accept header as a parameter in requests.
2021-08-22 10:03:59 -07:00
Henrik Rydgård
821a6a60aa
Store: Display the error code in case of error downloading the json.
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See #14572
2021-08-22 12:21:44 +02:00
Henrik Rydgård
c8081f7f44
Fix navigating the analog stick calibration screen with just a gamepad
2021-08-22 00:13:01 +02:00
iota97
d0af5275ba
Fix opacity
2021-08-21 21:30:37 +02:00
iota97
de68436084
Configurable analog head size
2021-08-21 21:24:14 +02:00
Henrik Rydgård
a74e1a422d
GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
2021-08-21 20:58:25 +02:00
Henrik Rydgård
467a63813a
Merge branch 'crc32_patch3' of https://github.com/sum2012/ppsspp into sum2012-crc32_patch3
2021-08-21 20:19:43 +02:00
Henrik Rydgård
7733d8a500
Merge pull request #12530 from iota97/tilt
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Allow tilt input on Z instead of X
2021-08-21 13:55:18 +02:00
iota97
c17c045849
Make touch layout accurate
2021-08-20 12:46:46 +02:00
iota97
c302ebdd83
Allow no chat button and make quickchat settings disabled when chat is not enabled
2021-08-20 00:03:42 +02:00
iota97
36df47d9a1
Fix action button size
2021-08-19 21:47:46 +02:00
iota97
3e894b0e9c
Improve touch control layout screen
2021-08-19 20:02:14 +02:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Henrik Rydgård
3c62fbc973
Fix string comparison for hiding "Unknown" CPU name
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See #10620
2021-08-17 09:19:58 +02:00
iota97
ad29e5237e
Basic mappable gesture
2021-08-17 09:17:37 +02:00
Unknown W. Brackets
43be9fab43
Merge pull request #14729 from hrydgard/cheat-fixes
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Fix cheat import on scoped storage
2021-08-14 08:22:49 -07:00
Henrik Rydgård
e93dc8f231
Fix append mode through OpenCFile, fixing cheat import on scoped storage.
2021-08-14 16:57:33 +02:00
Unknown W. Brackets
69ef21a65c
Store: Make description focusable.
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Descriptions aren't that long currently, but this allows for longer
descriptions with controller/keyboard scrolling.
2021-08-13 20:45:31 -07:00
Fadhil Mandaga
32f0c19e7c
UI: Fix typo in using My Documents for data.
2021-08-13 17:07:38 -07:00
Henrik Rydgård
b4361fe2ac
Merge pull request #14718 from hrydgard/control-fixes
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Miscellaneous control/gamepad fixes
2021-08-12 23:59:38 +02:00
iota97
aab63e82ae
Fix layout opacity
2021-08-12 11:36:14 +02:00
Henrik Rydgård
22c180ef6f
Bump maxrecent default to 60. Don't show CPU name if we don't have one.
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See #14707 and #10620
2021-08-12 00:02:24 +02:00
Henrik Rydgård
aa3daca293
If it's a TV and VIRTKEY_PAUSE is not mapped to a pad control, pause on app switch.
2021-08-12 00:02:19 +02:00
Henrik Rydgård
81b4c3b376
Auto-pause on app switch. Will be made conditional in the next commit.
2021-08-11 23:31:51 +02:00
Henrik Rydgård
e76d994ed5
Improve default pad mapping for Android. Hide irrelevant options on Android TV.
2021-08-11 23:31:51 +02:00
Henrik Rydgård
f9c381dfae
Narrow the mapping UI, making it a bit less uncomfortable to use.
2021-08-11 23:14:26 +02:00
Unknown W. Brackets
a3a6dcabda
UI: Fix reset of alt speed options in settings.
2021-08-10 21:42:44 -07:00
Henrik Rydgård
d62899efcd
Merge pull request #14711 from unknownbrackets/reverb-volume
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Sas: Add option to control reverb volume
2021-08-10 13:02:30 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
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This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
iota97
641ceff683
Scoped storage japanese translation fix
2021-08-09 12:11:06 +02:00
Unknown W. Brackets
75eeb55617
UI: Use a UIState for exceptions.
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This makes it so we can enable Stop/Reset/etc. during them in the menus.
2021-08-08 23:40:41 -07:00
Unknown W. Brackets
eb8a239616
UI: Show a reset button on the crash screen.
2021-08-08 23:03:19 -07:00
Henrik Rydgård
d055cf367f
Merge pull request #14697 from iota97/undo-latest-save
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Add undo last save as well
2021-08-07 14:34:16 +02:00
Henrik Rydgård
ff340b8183
Merge pull request #14561 from archanox/master
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RISC-V Port
2021-08-07 13:36:13 +02:00
Henrik Rydgård
f6ef219493
Merge pull request #14696 from iota97/right-analog-diagonal
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Allow to disable right analog diagonal
2021-08-07 13:34:22 +02:00
iota97
b643d60f72
Undo last save
2021-08-07 13:28:43 +02:00
iota97
bac96bd47c
Allow to disable right analog diagonal
2021-08-07 12:47:50 +02:00
Henrik Rydgård
43ba908225
Propagate errors from file identification upwards better.
2021-08-07 11:54:45 +02:00
Henrik Rydgård
96d04e582b
Only pop up the config save error after main and settings screens.
2021-08-07 10:47:11 +02:00
Henrik Rydgård
86c5a17d1e
Merge pull request #14679 from iota97/undo-load
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Savestate load undo
2021-08-07 00:57:27 +02:00
Henrik Rydgård
fee06fc21a
Tweaks
2021-08-06 22:54:43 +02:00
Henrik Rydgård
707795e2e4
Improve translatability of memstick screen
2021-08-06 22:34:22 +02:00
Henrik Rydgård
83b6139c57
Wording fixes for PPSSPP Gold.
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Followup to #14619
2021-08-06 21:48:20 +02:00
Henrik Rydgård
7a2b4fa5fa
Merge pull request #14619 from hrydgard/turn-on-scoped-storage
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Enable scoped storage enforcement on Android 11+.
2021-08-06 18:51:28 +02:00
Henrik Rydgård
6119816407
Buildfix, bugfix
2021-08-05 23:37:35 +02:00
Henrik Rydgård
ff5b6ca3da
A bunch of small scoped storage UX improvements.
2021-08-05 21:53:18 +02:00
Henrik Rydgård
a0a5f7a67a
Minor improvements on Android 9/10. Let the user reset to root of storage.
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This includes handling weird "raw:/" content URIs. These I haven't seen
on newer versions.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
dbd3d8ca2a
Handle an empty path in the game browser.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
4aef413c13
When changing the PSP folder, move the files in a nice background process, showing progress.
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Not everything is properly refreshed after the move though - for example
the main screen needs a refresh.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
1b7c2a36d8
UI message cleanup
2021-08-04 23:22:43 +02:00
Henrik Rydgård
64dbd97731
Address feedback
2021-08-04 23:22:43 +02:00
Henrik Rydgård
f51b8116a0
Basic flow of setting up and moving the PSP directory works now.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
3be1ff6ce4
Get the new setup flow going, with a confirmation dialog etc.
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Moving the folder while already installed still crashes.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
87bcdb7b88
Work on the new experience
2021-08-04 23:22:43 +02:00
Henrik Rydgård
793e79945f
Enable scoped storage enforcement on Android 11+.
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This has a number of UX issues and bugs we need to work through, but at least
games are playable, things mostly work. Upgrades are handled smoothly by
keeping existing storage access until you uninstall. After a reinstall, you'll
need to re-select your old PSP directory manually in settings :(
2021-08-04 23:22:43 +02:00
iota97
0ae0d30751
Allow to invert context dimension for combo button
2021-08-04 09:18:23 +02:00
iota97
9be2bef617
Use horizontal layout
2021-08-03 21:20:01 +02:00
iota97
626dfb5bd7
Savestate load undo
2021-08-03 11:10:54 +02:00
iota97
2b8d05cfa9
Add savestate undo UI
2021-08-03 07:49:28 +02:00
iota97
4a0a1864b0
Make tap to customize translatable
2021-08-01 21:34:37 +02:00
Pierce Andjelkovic
bd8759853b
Fix ABI
2021-07-31 01:50:48 +10:00
Pierce Andjelkovic
8541c446d6
Merge branch 'master' of github.com:archanox/ppsspp-riscv
2021-07-28 21:59:11 +10:00
Pierce Andjelkovic
d9a3741fcb
RISC-V CPU detect
2021-07-28 21:58:56 +10:00
iota97
a80dabc087
Clean up unused event
2021-07-28 12:55:39 +02:00
Henrik Rydgård
5d047a394b
Scoped storage: Make the home button simply go to the root of the current directory tree.
2021-07-25 19:23:10 +02:00
Henrik Rydgård
bea9f67c02
Fix assorted path issues
2021-07-19 17:34:51 +02:00
Henrik Rydgård
b0558b2174
Assorted directory fixes
2021-07-19 17:34:50 +02:00
Henrik Rydgård
c6ad871865
Warning fix
2021-07-19 10:31:28 +02:00
Henrik Rydgård
254c25692b
Audio settings: Move microphone list to the bottom.
2021-07-18 00:09:01 +02:00
Henrik Rydgård
15f3269338
Implement the option for auto audio devices switching for Windows too
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(previously SDL-only)
2021-07-18 00:07:05 +02:00
Henrik Rydgård
bd15ae4f75
Fix bug in homebrew store with files with "." in their names.
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Also, move the homebrew store button to the top bar instead of the
bottom of the list.
2021-07-12 11:55:15 +02:00
iota97
498878267a
Customizable touch control (rebased with label)
2021-07-11 09:55:25 +02:00
Henrik Rydgård
e4c39703a6
Merge pull request #14597 from hrydgard/wasapi-fixes
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WASAPI: Survive switching to a mono device.
2021-07-10 10:59:40 +02:00
Chris Simoni
3071f3d9be
Reorder servers in GameSettingsScreen.cpp
2021-07-09 21:15:30 -05:00
Henrik Rydgård
828036f87b
WASAPI: Survive switching to a mono device. Fixes #14591
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It's a little flaky whether it tries to switch or not, but you can at
least use Windows' device selector to switch back and forth.
Should maybe also add an option to not follow the default device... Not
sure.
2021-07-10 01:22:34 +02:00
Henrik Rydgård
d4c5ba990b
Minor tweaks
2021-07-09 19:17:41 +02:00
Henrik Rydgård
ca408ba369
Change some names, add scroll view for analog settings
2021-07-09 17:25:00 +02:00
Henrik Rydgård
7707b03b6d
Analog calibration: Tweak defaults, add reset buttton
2021-07-09 17:18:15 +02:00
Henrik Rydgård
a8ffe15843
Move the raw input data display to the touchscreen tester. Put the output to the left next to the controls.
2021-07-09 17:05:20 +02:00
Henrik Rydgård
ef51097f06
Move auto-rotation code to ControlMapper so it can be checked using the new screen
2021-07-09 16:14:51 +02:00
Henrik Rydgård
038a579f8d
Move the setting up a bit
2021-07-09 13:16:38 +02:00
Henrik Rydgård
2303926e88
Replace the "Test Analogs" screen with a new screen that lets you directly try the settings.
2021-07-09 13:10:16 +02:00
Henrik Rydgård
42f7ab7341
Hide the calls to ConvertAnalogStick inside ControlMapper.
2021-07-09 11:01:56 +02:00
Henrik Rydgård
fac4c2a90b
Move the internal screen rotation compensation to after value mapping.
2021-07-09 10:52:48 +02:00
Henrik Rydgård
cd8cfcfcd7
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00
Henrik Rydgård
7eaa687140
Move the joystick deadzone processing until after all the mapping.
2021-07-09 00:07:55 +02:00
Henrik Rydgård
c3c7eef6af
Avoid a name collision from previous commit, to be safe.
2021-07-09 00:05:47 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Yifan Gu
dea13f7197
Disable analog stick deduplication ( #14590 )
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* Refactor and unify analog input settings
* Disable analog stick deduplication
2021-07-08 17:47:38 +02:00
Henrik Rydgård
6e76a22461
Avoid crash on early input events.
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Not elegant, really should use a mutex or something...
2021-07-05 12:38:46 +02:00
Yifan Gu
633a6f612b
Refactor and unify analog input settings
2021-07-05 12:38:46 +02:00
AdamN
6867613ef6
Merge pull request #14107 from MojoJojoDojo/master
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[Adhoc] Replace the link to the Ad-hoc forums in Networking options to a PPSSPP Github Wiki page link
2021-07-01 15:08:32 +07:00
Henrik Rydgård
90cb284837
Remove asserts from OpenSL init. Expose error inside audio settings
2021-06-15 23:13:07 +02:00
Henrik Rydgård
e7b3afbc7a
Minor cleanups
2021-06-13 10:28:27 +02:00
Henrik Rydgård
81f0c3a8e4
Address feedback (except the mailbox refcount)
2021-06-13 10:16:53 +02:00
Henrik Rydgård
b42e49d49d
Kill the pesky goto
2021-06-12 22:16:03 +02:00
Henrik Rydgård
5b64a41a97
ParallelLoop: A bit smarter straggler handling.
2021-06-12 22:04:55 +02:00
Henrik Rydgård
0fa27ff9d7
Autodetect number of threads (remove setting). Fix some bugs.
2021-06-12 21:06:59 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e
Implement new thread manager, port stuff to it.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
8ac06eed12
iOS: don't add a slash to the save path.
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Might help #14524 , but kinda doube it.
It works here.
2021-06-12 12:21:39 +02:00
Henrik Rydgård
86948a4df7
Default to something for now.
2021-06-07 22:49:53 +02:00
Henrik Rydgård
308c7d693c
Address more feedback
2021-06-07 00:49:31 +02:00
Henrik Rydgård
37d651a89d
Address a bunch of the feedback
2021-06-07 00:26:26 +02:00
Henrik Rydgård
bf18408418
Cleanup, layout fix on memory stick screen, reorder some settings
2021-06-07 00:26:26 +02:00
Henrik Rydgård
f8b595521d
Simple attempt at libretro buildfix, comment fix
2021-06-07 00:24:52 +02:00
Henrik Rydgård
11ce6a50fc
Add missing files that .gitignore ignored...
2021-06-07 00:24:52 +02:00
Henrik Rydgård
468f3d8b3f
wip
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More work towards moving PSP directory
2021-06-07 00:24:52 +02:00
Henrik Rydgård
5df471577f
Cleanup. Add a way to get very early log output on Android.
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Cleanup in FileUtil
2021-06-07 00:24:52 +02:00
Henrik Rydgård
1f018d33c5
Start work on supporting Android Content URIs in the FileUtil API.
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Add tentative Android Content URI support to much of FileUtil.h.
Buildfix
Fix some issues with the file browser in storage URIs.
2021-06-07 00:24:51 +02:00
Henrik Rydgård
b397e5c455
Assorted plumbing.
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wip
Buildfix
2021-06-07 00:24:51 +02:00
Henrik Rydgård
87a25fd230
Start experimenting with DocumentsContract (the thing DocumentFile wraps)
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wip
Some progress towards making the file browser work with DOCUMENT_TREE
More directory browsing progress
More Scoped Storage hackery. Can now browse to a folder and use PPSSPP's game browser to load ISOs from it.
Remove the defunct fdopendir approach. Buildfixes.
2021-06-07 00:24:51 +02:00
Henrik Rydgård
5030f1f719
Android: Get things playable on scoped storage. Things work except the built-in file browser.
2021-06-07 00:24:51 +02:00
Unknown W. Brackets
59322d3063
UI: Correct screenshot paths.
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This was preventing screenshots from saving properly.
2021-05-30 10:29:16 -07:00
Henrik Rydgård
239838b6c3
Remove the ability to have multiple search paths for config.
2021-05-30 12:45:12 +02:00
Unknown W. Brackets
ec35e3c116
iOS: Correct Path assignment on init.
2021-05-29 17:32:22 -07:00
Henrik Rydgård
0328816870
Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
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Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
2021-05-30 00:49:47 +02:00
LunaMoo
8e66239404
Fix UI import cheat crash.
2021-05-24 22:54:04 +02:00
Unknown W. Brackets
b0de7ee0e1
UI: Move to ScreenManager for mapping.
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Otherwise we'll detect repeated axis for some devices and you won't be
able to map what you want.
2021-05-23 15:18:21 -07:00
Unknown W. Brackets
e1e5a8b49b
UI: Ignore duplicate axis events.
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We already ignore these on Windows, so this makes other platforms follow
the same logic.
2021-05-23 13:21:45 -07:00
Unknown W. Brackets
f712fecefe
http: Show a more standard browser for remote.
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This way if we add search or otherwise, it should work.
2021-05-16 18:34:02 -07:00
Unknown W. Brackets
f2b2f26e8e
Common: Use Path for GetExeDirectory().
2021-05-15 11:12:54 -07:00
Unknown W. Brackets
7b175627b3
VFS: Use Path for DirectoryAssetReader.
2021-05-15 11:12:04 -07:00
Unknown W. Brackets
2558022afe
Config: Move data path settings to Paths.
2021-05-15 11:11:37 -07:00
Unknown W. Brackets
a097403298
Common: Remove File::GetFilename().
2021-05-14 23:08:31 -07:00
Unknown W. Brackets
b74ecd5fa0
SaveState: Use Path instead of strings.
2021-05-14 23:00:22 -07:00
Unknown W. Brackets
8db4277e6c
UI: Correct fallback to screenshots for icons.
2021-05-14 22:48:48 -07:00
Unknown W. Brackets
d376e67f87
Common: Cleanup some Path constructions.
2021-05-14 22:48:04 -07:00
Unknown W. Brackets
2a9170a2ea
http: Use Path for the download file.
2021-05-14 22:46:03 -07:00
Henrik Rydgård
274be61339
Fix crash in homebrew store after installing game
2021-05-13 11:08:38 +02:00
Henrik Rydgård
4d344f556a
Additional feedback.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
47039b4bcd
Address all the easy feedback. Some is left.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
8727679353
Clean up PathBrowser a bit
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Fix UWP build
Fix booting homebrew.
Qt buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
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Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
0d80362c30
Change parameter of DeleteDir and friends to Path
2021-05-13 10:39:16 +02:00
Henrik Rydgård
b7fe72bfc9
Load IniFile from Path
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Buildfixing
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
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Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Henrik Rydgård
a40bb2eaa1
headless: Avoid empty string compares for mountIso.
2021-05-09 17:24:04 -07:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
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Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Unknown W. Brackets
2f1cfd993c
Cheats: Avoid OpenCPPFile for cheat import.
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This code is a mess, just trying to keep it the same for now.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8544bd0c3e
Windows: Avoid C++ files for consistency.
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There's already the mingw thing, and we're avoiding these for Android
paths too. Let's be consistent.
2021-05-09 17:00:48 -07:00
Henrik Rydgård
2999e1cb86
Core: Remove some uses of OpenCPPFile.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
63edd037d7
Ctrl: Apply analog limiter to real sticks too.
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Previously only applied to virtual analog by button, but there's no
particular good reason for that.
2021-05-08 13:34:07 -07:00
MojoJojoDojo
ba08e08252
Update for translation.
2021-05-02 20:28:50 +03:00
Unknown W. Brackets
20443571bd
Store: Retain cancel/speed on resize or switch.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
2f08fb6583
Store: Show a rough speed indicator.
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Some of the homebrew are a bit larger, it's nice to see a speed and not
just the progress bar.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
3379f33882
http: Always use/require progress in requests.
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This fixes several cases where we weren't passing cancel flags
consistently.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
a35b21a5d7
http: Set a more useful user agent.
2021-04-30 23:12:42 -07:00
Henrik Rydgård
e2e1c677cb
GameInfoCache: Don't expose the workqueue.
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Was unused anyway.
2021-04-30 23:04:24 -07:00
Unknown W. Brackets
58d46274ef
Common: FileUtil rename buildfix.
2021-04-25 14:51:39 -07:00
Henrik Rydgård
a2a0551a83
Buildfix, and more renaming while we're at it.
2021-04-25 22:25:29 +02:00
Henrik Rydgård
d8583cd0d6
Buildfixes
2021-04-25 21:13:25 +02:00
Henrik Rydgård
770f7f60e4
Delete unused function, rename two more.
2021-04-25 20:57:37 +02:00
Henrik Rydgård
77b8a14770
Merge GetFileInfo/GetFileDetails into GetFileInfo
2021-04-25 20:52:29 +02:00
Henrik Rydgård
08843673d9
Rename a couple of functions.
2021-04-25 20:39:32 +02:00
Henrik Rydgård
1b13badeb4
Move remaining FileUtil functions into the File namespace.
2021-04-25 20:38:22 +02:00
Unknown W. Brackets
5102d3e621
UI: Change background when dangerous settings on.
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This way it's more obvious when a setting is likely involved.
2021-04-24 19:09:08 -07:00
Unknown W. Brackets
08461ef0bc
UI: Show cheats and plugins on exceptions.
2021-04-24 19:08:39 -07:00
Henrik Rydgård
bfee168175
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
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Fixes issue with touch on Windows mentioned in #14387
Also includes a warning fix.
2021-04-17 22:34:35 +02:00
Henrik Rydgård
ddc362e211
Remove now-redundant back button
2021-04-17 14:47:49 +02:00
Unknown W. Brackets
5f59495756
UI: Load BG image properly on init.
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Also fix the update on Vulkan.
2021-04-16 20:49:46 -07:00
Unknown W. Brackets
b5d21b4f9b
UI: Remove extern global for UI message.
2021-04-10 18:42:40 -07:00
Unknown W. Brackets
ca1a936d56
GPU: Stop using Off as terminator for postshaders.
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There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Unknown W. Brackets
0081924fc4
UI: Oops, prioritize PIC1, not PIC0.
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Thought I'd pasted these in the right order... fixes #14350 .
2021-04-04 21:39:16 -07:00
Henrik Rydgård
19e079a08d
Merge pull request #14347 from unknownbrackets/ui-anim
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UI: Add BG animation for recent games
2021-04-04 22:57:26 +02:00
Unknown W. Brackets
0aa8a4886c
UI: Don't include symbols in recent games anim.
2021-04-04 13:28:52 -07:00
Unknown W. Brackets
f98bafb73d
UI: Centralize BG pic choosing a bit.
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It's in several places.
2021-04-04 10:57:40 -07:00
Unknown W. Brackets
e2a8c83b9f
UI: Add BG animation for recent games.
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Just a subdued slideshow in the background.
2021-04-04 10:48:42 -07:00
Henrik Rydgård
6f795fc120
Merge pull request #14346 from unknownbrackets/analog
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UI: Flip Y analog direction based on config, normalize dinput right analog
2021-04-04 18:32:42 +02:00
Unknown W. Brackets
540a5e3a3b
UI: Log analog movement at a lower treshold.
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This should be high enough still to be outside the deadzone, and clearer.
See #12062 .
2021-04-04 07:29:12 -07:00
Unknown W. Brackets
14537e05a9
UI: Fix savedata screen sorting.
2021-04-01 21:29:16 -07:00
Henrik Rydgård
4ef36a7981
Add a setting for choosing background animation.
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Off and Floating Symbols are the only choices so far.
2021-03-23 23:41:16 +01:00
Henrik Rydgård
5dc36abbf7
Couple warning fixes.
2021-03-09 00:09:36 +01:00
Henrik Rydgård
977b48ff34
Merge pull request #14237 from unknownbrackets/ui-search
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Add initial search to savedata manager
2021-03-08 23:06:55 +01:00
Henrik Rydgård
af5637ecc5
Merge pull request #14229 from unknownbrackets/windows-keys
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Windows: Setting for standard/debugger shortcuts
2021-03-03 22:15:55 +01:00
Unknown W. Brackets
b050a07c89
UI: Add search to savedata manager.
2021-03-03 00:08:03 -08:00
Unknown W. Brackets
7f036f8431
UI: Fix L/R tab navigation.
2021-03-03 00:07:11 -08:00
Unknown W. Brackets
4178f09e57
Build: More consistently avoid _M_ defines.
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We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
TotalCaesar659
e9a6707aae
Fix typo
2021-03-02 18:08:16 +03:00
Henrik Rydgård
725f054e17
iOS: Try a different JIT detection method, thanks Halo-Michael.
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Also add an escape route from games list settings without a back button.
See #14240
2021-03-01 22:41:51 +01:00
Henrik Rydgård
0fb655acf6
Merge pull request #14202 from unknownbrackets/ui-labels
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Add labels to all UI views
2021-02-28 20:10:38 +01:00
ANR2ME
620e003c10
Removing TCPNoDelay option from Networking Settings and always enable it to improve response time.
2021-03-01 01:45:28 +07:00
Unknown W. Brackets
595dfd144b
Windows: Setting for standard/debugger shortcuts.
2021-02-27 14:40:02 -08:00
Henrik Rydgård
54c9e28444
Android: Implement opening ISOs through a file picker and Storage Access Framework
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Has issues with the recent list - fails to open during shutdown due to
no activity, there's a little race to fix.
2021-02-27 13:49:20 +01:00
Henrik Rydgård
26eab06886
Add a Storage tab to System Information.
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Add a system property that we can later query to see if we should use
scoped storage adaptations or not.
2021-02-27 11:49:38 +01:00
Henrik Rydgård
21511ac7b2
Don't even try the hack on iOS 14.4
2021-02-22 09:31:18 +01:00
Henrik Rydgård
bd7b283399
Add iOS version detection, turn off JIT on bootup if >= 14.3.
2021-02-22 09:16:51 +01:00
Unknown W. Brackets
9a10325513
UI: Require buttons always have text.
2021-02-21 18:48:01 -08:00
Unknown W. Brackets
3360121b5c
UI: Expose lists better in descriptions.
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Explicitly marks several lists, which should make exposing text better.
2021-02-21 18:41:08 -08:00
Unknown W. Brackets
3c778f567c
UI: Add text description for all views.
2021-02-21 16:38:02 -08:00
Unknown W. Brackets
9e56431dc6
UI: Show CRC on game screen if calculated.
2021-02-16 19:29:37 -08:00
Unknown W. Brackets
4d0dea3506
UI: Add button to show CRC on feedback screen.
2021-02-16 19:29:37 -08:00
Henrik Rydgård
04a077e2f5
Merge pull request #14152 from unknownbrackets/ui-bgaudio
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UI: Avoid audio locks where possible
2021-02-16 08:34:56 +01:00
Henrik Rydgård
2de6b359ce
Merge pull request #14156 from unknownbrackets/framebuf-clear
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GPU: Remove clear framebuf on first use speedhack
2021-02-16 08:33:18 +01:00
Unknown W. Brackets
e08e0cba33
GPU: Remove clear framebuf on first use speedhack.
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Wasn't helping much.
2021-02-15 23:12:24 -08:00
Unknown W. Brackets
237c8dec50
UI: Consider chat for visible UI.
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Otherwise we might fail to bind a framebuf and crash.
2021-02-15 20:38:11 -08:00
Unknown W. Brackets
92d0454133
UI: Make chatButton_ a member of EmuScreen.
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No need for a global here. This should prevent any confusion if the
screen is deleted (i.e. playing a second game.)
2021-02-15 20:37:24 -08:00
Unknown W. Brackets
30bd0e60c7
UI: Avoid audio locks where possible.
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In case of thread contention, avoid locking if not necessary. See #13469 .
2021-02-15 18:21:32 -08:00
Unknown W. Brackets
e85a8b0f5b
Global: Cleanup class init order warnings.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
fb7e4acb06
Android: Ensure shutdown waits for render.
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We apparently have a case where render is busy during shutdown, based on
crash reports.
2021-02-13 12:49:48 -08:00
Henrik Rydgård
c8dfa091fa
Add some checks trying to prevent creation of 0 sized textures.
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Saw a crash log with a driver crash in CreateTexture...
2021-02-13 11:33:15 +01:00
Henrik Rydgård
894cb9f28f
Slight simplification in LogoScreen
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Not that I think those crashes actually are from this...
2021-02-11 22:11:50 +01:00
MojoJojoDojo
4edf12b9bb
Change github link
2021-02-11 00:14:54 +02:00
MojoJojoDojo
a9644413c8
Update GameSettingsScreen.cpp
2021-02-10 23:11:42 +02:00
Henrik Rydgård
c76fe9cec4
Assorted paranoid cleanups, inspired by #14082
2021-02-10 00:20:52 +01:00
Henrik Rydgård
caa58c6907
Remove a completely unnecessary check in BackgroundAudio.cpp that caused glitching at 44.1khz.
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Fixes #14096
2021-02-10 00:20:13 +01:00
Henrik Rydgård
ed8188e821
Do the title screen animation by accumulator instead, to avoid a long first frame breaking it.
2021-02-07 20:09:57 +01:00
Henrik Rydgård
5fe6492b9b
Make a couple of UI animations refresh rate independent
2021-02-04 08:55:21 +01:00
Henrik Rydgård
5e501fa9fc
Fix minor rendering glitch in PPSSPP's menus on iOS
2021-01-31 15:49:52 +01:00
Henrik Rydgård
d7de08c4ff
Add checkbox to enable/disable driver bug workarounds.
2021-01-31 15:20:23 +01:00
Henrik Rydgård
ae50534918
Add a new command in developer tools to list and load framedumps from framedump.ppsspp.org/repro/
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Useful to make it easy to test GPU driver bugs etc, without having to
use real games or copying files around.
2021-01-31 14:42:40 +01:00
Henrik Rydgård
e15064b2fc
Framedump test screen. Downloads a list of framedumps.
2021-01-31 13:13:42 +01:00
Gleb Mazovetskiy
892ab51585
Only force the log level if it set via an argv
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Follow-up to #14019
2021-01-30 19:54:07 +00:00
Gleb Mazovetskiy
f372a2112b
Fix logging flags
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1. The logging flags were being ignored (-v, -d)
2. Adds a `--loglevel` argument. Useful when using the debug build for
ASAN/UBSAN to hide extremely noisy debug messages.
2021-01-30 16:10:27 +00:00
Henrik Rydgård
c251d69eab
Minimize the Adreno shader compiler bug repro test
2021-01-30 10:21:14 +01:00
Gleb Mazovetskiy
0fb42e07a6
CMake: Rename USE_ADDRESS_SANITIZER to USE_ASAN
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For consistency with USE_UBSAN
2021-01-29 23:10:22 +00:00
sum2012
784e803f98
Add CRC32 calc
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Fix #13964
Thanks @unknownbrackets
2021-01-30 07:03:52 +08:00
Henrik Rydgård
78191956f3
Fix duplicate shader version in the flat shader test
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Unbreaks the flat shading test on Adreno (ended up in trying to link a
#version 300 and a #version 320 shader together which it didn't like)
2021-01-24 18:49:05 +01:00
Henrik Rydgård
d0c3a5a721
compat.ini: Add Split/Second to [ReinterpretFramebuffers]. See #13957
2021-01-23 18:35:48 +01:00
Henrik Rydgård
ca50077341
More GPU test improvements
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* Fix the flat test. Unfortunately doesn't repro the bug :(
2021-01-17 18:04:00 +01:00
Henrik Rydgård
02a771c049
Add texture to flat shaded test.
2021-01-17 13:44:57 +01:00
Henrik Rydgård
a30b521257
Adds two new tests to GPU driver test screen: Adreno shader logic test and flat shading
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The adreno test tests for the bug mentioned in #13910 .
Very clear repro on Adreno 630, Pocophone F1.
The flat shading test is an untested attempt at a repro of
(will test that tomomorrow).
2021-01-17 13:29:36 +01:00
Henrik Rydgård
291f9fdd70
Merge pull request #13902 from unknownbrackets/ui-cleanup
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UI: Cleanup Windows header in MainScreen.cpp
2021-01-10 00:24:13 +01:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
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Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
vnctdj
5dd71db818
Improve some i18n things
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- reuse some translations
- move some strings to a more suitable category
I will adapt the lang .ini files accordingly.
2021-01-09 18:50:00 +01:00
Henrik Rydgård
db545ac034
Enable using the folder browser on Android to select SD card through a gross hack.
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Should help #13827
Not yet using storage framework properly, just stealing the URI.
2021-01-09 11:20:20 +01:00