TheLastRar
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9dc37af3ce
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Deps: Update DirectX Shader Compiler to 1.9.2609.5
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2026-10-07 22:11:17 +02:00 |
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TheLastRar
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6e298a0162
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CMake: Fix WoA check for building renderers
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2026-09-19 14:45:06 -04:00 |
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TheLastRar
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00879fe78b
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Qt: Various other translation fixes
|
2026-09-19 13:08:47 -04:00 |
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TheLastRar
|
01927fac7a
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Qt: Move MemoryCardListItem into MemoryCardListWidget
|
2026-09-19 13:08:47 -04:00 |
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TheLastRar
|
a861607ae1
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Qt: Translate release date to system locale
|
2026-09-19 13:08:47 -04:00 |
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TheLastRar
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4a5fcb9b3e
|
Build: Ensure GIT_DATE is in UTC
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2026-09-19 13:08:47 -04:00 |
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TheLastRar
|
f4241277d2
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CMake: Use correct deps path when building for WoA
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
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bc03b94ff0
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CMake: Disable Vulkan, OpenGL and RAIntegration for WoA
Matching MSBuild
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2026-09-19 13:07:54 -04:00 |
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TheLastRar
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e69c6bd0f5
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CMake: Always link WinPixEventRuntime on Windows
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
|
bdcde13f98
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GS/DX12: Workaround Adreno moving barriers to render passes start
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2026-09-19 13:07:54 -04:00 |
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TheLastRar
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38b479eae3
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GS/HW: Include GSDeviceVK based on ENABLE_VULKAN
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2026-09-19 13:07:54 -04:00 |
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TheLastRar
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b08d734c75
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Common: Use an asm file for WoA
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
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e73e868a57
|
Deps: Correct preparing to build Qt Tools for WoA
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
|
df7b0b2369
|
Deps: Build ffmpeg for WoA
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
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9d7eb92d34
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Deps: Add Missing DirectX Dependencies for WoA
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
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6bb7361fa1
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3rdparty/vixl: Re-add compile fixes
These got removed during an update
|
2026-09-19 13:07:54 -04:00 |
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TheLastRar
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7d40829ba4
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GS/HW: Fix DirectX Shader Compiler type warning in CAS
|
2026-09-18 08:24:58 +02:00 |
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TheLastRar
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72a29eeabd
|
GS/DX12: Support SM6.5
|
2026-09-18 08:24:58 +02:00 |
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TheLastRar
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7840e1bb4d
|
GS/DX: Prefix log message
|
2026-09-18 08:24:58 +02:00 |
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TheLastRar
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341cec5c8b
|
Deps: Add DirectX Shader Compiler
|
2026-09-18 08:24:58 +02:00 |
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TheLastRar
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7392b3b965
|
FSUI: Handle non-ascii date and time strings on Windows
|
2026-09-14 09:22:10 +02:00 |
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TheLastRar
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c22fccbbc9
|
GameList: Handle non-ascii date strings on Windows
|
2026-09-14 09:22:10 +02:00 |
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TheLastRar
|
e55fd8a512
|
CI: Use separate job for building Windows deps
|
2026-08-31 17:11:57 +02:00 |
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TheLastRar
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779d5c4339
|
GS/VK: Workaround Nvidia issue when swapping ROV targets
|
2026-07-31 23:20:42 +02:00 |
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TheLastRar
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cb9841ac3f
|
3rdparty: Configure D3D12MemAlloc to use DirectX-Headers under CMake
|
2026-07-27 16:55:22 +02:00 |
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TheLastRar
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14164e6592
|
GS/OGL: Increase padding to fill ProgramSelector size
|
2026-07-15 00:27:42 +02:00 |
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TheLastRar
|
8f8968cbb1
|
Deps: Revert workaround for MSVC ICE with PlutoVG
This reverts commit 7ade24fc77.
|
2026-07-09 18:40:47 -04:00 |
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TheLastRar
|
9650c4b79a
|
GS/HW: Tweak AF shader
|
2026-06-28 21:46:04 +02:00 |
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TheLastRar
|
d187c61599
|
GS/DX12: Enable tight alignment
|
2026-06-12 18:08:03 -04:00 |
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TheLastRar
|
fa745a58b2
|
3rdparty: Update D3D12MA to v3.2.0
|
2026-06-12 18:08:03 -04:00 |
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TheLastRar
|
7ade24fc77
|
Deps: Workaround MSVC ICE with PlutoVG
|
2026-05-28 19:49:11 +02:00 |
|
TheLastRar
|
1bc08722fd
|
GS/DX: Disable IEEE strict maths
|
2026-05-27 23:49:43 +02:00 |
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TheLastRar
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f86cd4c3d2
|
GS/DX12: Init RWTexture as direct queue shader resource
|
2026-05-21 23:55:22 +02:00 |
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TheLastRar
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38ee1e1e22
|
GS/DX: Specify shader model directly instead of via feature level
|
2026-05-11 22:29:45 +02:00 |
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TheLastRar
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26563dbae2
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GS/HW: Clamp large UVs in shader anisotropic filtering
|
2026-05-06 11:59:32 +02:00 |
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TheLastRar
|
6891511a1d
|
GS/HW: Reject malformed UVs in shader anisotropic filtering
|
2026-04-29 00:14:51 +02:00 |
|
 TheLastRarandTellowKrinkle
|
ce2a859ad1
|
GS/HW: Use shader anisotropic filtering
Metal port by @TellowKrinkle
Co-Authored-By: TellowKrinkle <[email protected]>
|
2026-04-23 18:19:57 +02:00 |
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TheLastRar
|
bda58fb0c1
|
GHActions: Check msbuild compile succeeds
|
2026-04-18 02:08:04 -05:00 |
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TheLastRar
|
f85b20eb00
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GS/GL: Initialise stencil ref/mask during device creation
|
2026-04-17 11:46:24 +02:00 |
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TheLastRar
|
2fda2d512d
|
GS/HW: Reduce number of cached palettes
|
2026-03-29 11:28:00 -04:00 |
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TheLastRar
|
1edc304453
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OSD: Add option to show descriptor usage in D3D12
|
2026-03-29 11:28:00 -04:00 |
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TheLastRar
|
cdc8201222
|
CI: Use latest VS installed on runner
|
2026-03-27 16:49:58 -04:00 |
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TheLastRar
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94c10ca9f9
|
Deps: Try locating VS2026 if VS2022 is not installed
|
2026-03-27 16:49:58 -04:00 |
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TheLastRar
|
2d2bfd64ff
|
GHActions: Bump microsoft/setup-msbuild
|
2026-03-24 12:40:49 -04:00 |
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TheLastRar
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7e8e0d4744
|
Deps: Bundle ffmpeg on windows
|
2026-03-20 18:47:11 +01:00 |
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TheLastRar
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0e667a9b0f
|
GS/DX12: Copy constant buffers to default heap
|
2026-03-20 14:26:12 +01:00 |
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TheLastRar
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12940f2e1b
|
GS/DX12: Log if device is UMA
|
2026-03-20 14:26:12 +01:00 |
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TheLastRar
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faf6c04dee
|
GS/VK: Restart present pass when uploading large textures
|
2026-03-20 13:03:57 +01:00 |
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TheLastRar
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1b479d2a5e
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Deps: Update AgilitySDK to 1.619.0
|
2026-03-05 01:39:40 +01:00 |
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TheLastRar
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ce44032f1a
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Qt: Adjust positioning of window for fullscreen
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2026-03-03 17:16:27 -05:00 |
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TheLastRar
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b37d5754eb
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Common: Inline emitter header functions
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2026-02-28 07:55:42 -05:00 |
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TheLastRar
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fcb1d4ff4e
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GS/VK: Provide VkSwapchainPresentModesCreateInfo as per best practices
|
2026-02-09 17:49:32 +01:00 |
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TheLastRar
|
815a59b6ed
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GS/VK: Make use of aliased swapchain maintenance types
|
2026-02-09 17:49:32 +01:00 |
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TheLastRar
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a1514e2c6c
|
Deps: Use vswhere to find Visual Studio
|
2026-02-08 09:04:28 -05:00 |
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TheLastRar
|
a14d99e93c
|
GS/DX12: Check for typed casting support
|
2026-01-31 19:16:35 +01:00 |
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TheLastRar
|
af3877ac7a
|
GS/DX12: Init enhanced barriers to false
|
2026-01-31 19:16:35 +01:00 |
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TheLastRar
|
66cd51bcd5
|
GS/DX: Fix per game fullscreen mode setting
|
2026-01-29 14:11:58 +01:00 |
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TheLastRar
|
c3a20d421e
|
GS/DX12: Fix recreating swapchain failing on vsync mode changes
|
2026-01-28 01:30:12 +01:00 |
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TheLastRar
|
f03ab6f728
|
Deps: Bump ffnvcodec to 13.0.19.0
|
2026-01-28 01:14:08 +01:00 |
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TheLastRar
|
32e073002a
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[ci skip] CI/Linux: Fix contribute link
|
2026-01-25 19:55:48 +01:00 |
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TheLastRar
|
251b2960f8
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Revert "GS/VK: Use the compute queues for present"
|
2026-01-24 20:27:30 +01:00 |
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TheLastRar
|
5ff1eed28c
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Deps: Add DX12 Agility SDK
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2026-01-21 09:06:44 +01:00 |
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TheLastRar
|
4506ff1c46
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GS/DX12: Use Enhanced Barriers API
|
2026-01-21 09:06:44 +01:00 |
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TheLastRar
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4daa455524
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GS/VK: Fix the Nvidia present fix
|
2026-01-20 21:54:14 +01:00 |
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TheLastRar
|
433e99baec
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GS/VK: Hackfix impatient present on Nvidia
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2026-01-20 08:03:00 +01:00 |
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TheLastRar
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82e5f80f11
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GS/DX: Fix exclusive fullscreen potentially using wrong resolution
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2026-01-15 00:20:58 +01:00 |
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TheLastRar
|
44ba9e283e
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Qt: Fix exclusive fullscreen sometimes appearing on wrong screen
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2026-01-15 00:20:58 +01:00 |
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TheLastRar
|
d75612e4c9
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GS/VK: Fixes to queue creation
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2026-01-15 00:19:11 +01:00 |
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TheLastRar
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6a760e05a8
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GS/VK: Use the compute queues for present
|
2026-01-13 19:41:36 -05:00 |
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TheLastRar
|
ee15846dd4
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USB: Fix missing Train Mascon case warning
|
2026-01-11 16:45:05 -05:00 |
|
 TheLastRarandlightningterror
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50a9568d65
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GS/DX12: Backport DATE stencil one single pass from DX11/VK
Co-Authored-By: lightningterror <[email protected]>
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2026-01-09 03:36:58 +01:00 |
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TheLastRar
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38883e8df4
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GS/DX12: Use cmdlist parameter for read depth transitions
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2026-01-06 20:08:02 +01:00 |
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TheLastRar
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43e073a18d
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GS/DX12: Fix validation errors when depth testing and sampling
|
2026-01-01 01:20:13 +01:00 |
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TheLastRar
|
1fdc000815
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GS/DX12: Don't move to next command list until after wait
|
2025-12-29 17:04:28 +01:00 |
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TheLastRar
|
3a57bb46ab
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GS/DX12: Correct descriptor allocation error messages
|
2025-12-26 16:20:43 +01:00 |
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TheLastRar
|
2cb75e60b3
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GS/DX12: Free from correct descriptor heap in error handling
|
2025-12-26 16:20:43 +01:00 |
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TheLastRar
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600ac6ec4f
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GS/DX12: Always require barrier of feedback read
|
2025-12-24 21:13:31 +01:00 |
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TheLastRar
|
bfe2d5abb2
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GS/HW: Split draws before modifying the index buffer
|
2025-12-21 17:44:21 +01:00 |
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TheLastRar
|
aab889535f
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GS/VK: Enable surface maintenance extension if supported
|
2025-12-20 14:01:21 +01:00 |
|
 TheLastRarandlightningterror
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cb026a6946
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GS/DX12: Fix handling of stencil DATE one
Co-Authored-By: lightningterror <[email protected]>
|
2025-12-16 16:57:16 +01:00 |
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TheLastRar
|
cb5124da4b
|
GS/DX12: Enable GBV with the debug device
|
2025-12-16 16:57:16 +01:00 |
|
TheLastRar
|
7c88af9c73
|
GS/DX12: Use aliasing resources for feedback
|
2025-12-16 16:57:16 +01:00 |
|
 TheLastRarandrefractionpcsx2
|
6deb43bde2
|
GS/VK: Support VK_KHR_swapchain_maintenance1
Co-Authored-By: refractionpcsx2 <[email protected]>
|
2025-12-16 12:14:11 +01:00 |
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TheLastRar
|
8e7dcb83a8
|
GS/VK: Don't reference old swapchain when recreating on AMD
|
2025-12-16 12:14:11 +01:00 |
|
TheLastRar
|
51ead1e00f
|
GS/VK: Reduce spam when swapchain needs to be recreated
|
2025-12-16 12:13:12 +01:00 |
|
TheLastRar
|
27bcb7c29a
|
GS/VK: Don't recreate swapchain during EndPresent
|
2025-12-16 12:13:12 +01:00 |
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TheLastRar
|
aaed4a4983
|
Qt: Don't contain display surface when entering fullscreen/separate on Windows
|
2025-12-16 12:09:06 +01:00 |
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TheLastRar
|
ca9d88f47b
|
Ci: Specify toolchain file when building QtApng for Arm64 on Windows
|
2025-11-29 17:59:20 -05:00 |
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TheLastRar
|
bf92ffffa3
|
GS: Remove Vulkan specific include from common GSDevice header
|
2025-11-29 17:59:20 -05:00 |
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TheLastRar
|
03aaf7db6a
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SDLInputSource: Support full axis binds of gamepad axes
|
2025-11-29 17:48:58 -05:00 |
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TheLastRar
|
34f2328a79
|
DEV9: Add missing RedtapeWindows include
|
2025-11-29 22:54:16 +01:00 |
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TheLastRar
|
2569193b05
|
DEV9: Make socket auto adapter name translatable
|
2025-11-29 22:54:16 +01:00 |
|
TheLastRar
|
366cdd8df0
|
Qt: Remove incorrect check in shouldMouseLock()
|
2025-11-24 18:34:43 -05:00 |
|
TheLastRar
|
bc3cfb1373
|
Qt: Improve mouse lock DPI handling
|
2025-11-24 18:34:43 -05:00 |
|
TheLastRar
|
5476c5a17f
|
Qt: Don't detach surface from container when deleting the surface
|
2025-11-19 01:46:30 +01:00 |
|
TheLastRar
|
4d1afb9fdd
|
Qt: Handle display surface Drag & Drop events
|
2025-11-18 15:03:57 +01:00 |
|
TheLastRar
|
908d35bf77
|
Qt: Round window sizes after applying DPI scaling
|
2025-11-16 22:29:57 +01:00 |
|
TheLastRar
|
cfea84b934
|
Qt: Use QWindow as display surface
|
2025-11-16 22:29:57 +01:00 |
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TheLastRar
|
d883076573
|
GSRunner: Move more of VM setup to CPU thread
|
2025-11-16 22:08:13 +01:00 |
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TheLastRar
|
4a94cb6cbd
|
DEV9: Remove using namespace in TAPAdapter header
|
2025-11-05 16:44:10 -05:00 |
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