Commit Graph

504 Commits

Author SHA1 Message Date
Jeffrey Pfau
d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau
1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau
47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau
3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau
4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau
19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau
32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau
d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau
3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau
2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau
65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau
d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau
5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau
f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau
ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau
b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau
4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau
d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau
19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau
11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau
5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau
98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00
Jeffrey Pfau
57bdbcd91e GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:24:47 -07:00
Jeffrey Pfau
31d409c8b1 Qt: Add 'Apply' button to settings window (fixes #103) 2015-09-09 01:44:31 -07:00
Jeffrey Pfau
11dc9f5161 Libretro: Use anonymous memory mappers for large blocks of memor 2015-09-07 22:21:25 -07:00
Jeffrey Pfau
31686c374e Libretro: Fix a memory leak with the render buffer 2015-09-07 22:16:50 -07:00
Jeffrey Pfau
90ea4cbe33 GBA: Fix BIOS check on big endian 2015-09-07 19:24:30 -07:00
Jeffrey Pfau
c7d48ab087 ARM7: Force disable LTO on two files to work around a GCC bug 2015-09-01 00:30:02 -07:00
Jeffrey Pfau
c0d7cfbf0b GBA Audio: Allow GBAAVStream to have no video callback 2015-08-30 22:54:53 -07:00
Jeffrey Pfau
a8192f47e2 GBA: Better memory handling with PNG savestates 2015-08-30 19:14:59 -07:00
Jeffrey Pfau
933a6c4f36 GBA: Attempting to save a screenshot-style savestate should be allowed without libpng 2015-08-30 18:22:36 -07:00
Jeffrey Pfau
e9c64a87bc GBA: Deinit savegame when unloading a ROM 2015-08-30 16:22:47 -07:00
Jeffrey Pfau
147852898c SDL: Support fullscreen in SDL 1.2 2015-08-27 19:31:00 -07:00
Jeffrey Pfau
6ba239d3f3 ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size 2015-08-23 07:21:14 -07:00
Jeffrey Pfau
e9d4219d7b GBA Video: Start on the scanline BIOS finishes on if no BIOS is loaded 2015-08-22 13:36:42 -07:00
Jeffrey Pfau
534c9ca8f8 Qt: Reenable double buffering, as disabling it broke some Windows configs 2015-08-19 23:52:59 -07:00
Jeffrey Pfau
c6efb396d4 Qt: Remove useless help icons in dialogs 2015-08-19 23:09:46 -07:00
Jeffrey Pfau
91b53fc0c1 Qt: Fix drag and drop on Windows 2015-08-19 22:17:09 -07:00
Jeffrey Pfau
003a21b13d GBA Memory: Use a dynamically sized mask for ROM memory 2015-08-19 01:29:21 -07:00
Jeffrey Pfau
1f10613d1b Qt: Fix install path of XDG desktop file with DESTDIR 2015-08-19 01:29:21 -07:00
Jeffrey Pfau
1f899737d9 Qt: Windows no longer spawn in the top left on first launch 2015-08-17 23:04:02 -07:00
Jeffrey Pfau
46cf812db3 Merge branch 'feature/shortcut-redo' 2015-08-17 22:08:59 -07:00
Jeffrey Pfau
861928d12a Qt: Window size command line options are now supported 2015-08-17 22:02:34 -07:00
Jeffrey Pfau
55bd608092 All: Update CHANGES for 0.3.0 2015-08-16 20:01:24 -07:00
Jeffrey Pfau
401bc9e9d6 GBA SIO: Fix reseting when there are SIO devices attached 2015-08-16 17:19:05 -07:00
Jeffrey Pfau
3a9ac188d4 Debugger: Fix use-after-free in breakpoint clearing code (again) 2015-08-15 22:12:26 -07:00
Jeffrey Pfau
e528f673b8 Util: Fix formatting of floats 2015-08-15 14:51:03 -07:00
Jeffrey Pfau
4fd479897c GBA: Process multiple timer events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau
ebfcc70b3d GBA Audio: Process multiple audio events at once, if necessary 2015-08-11 22:31:43 -07:00
Jeffrey Pfau
6822b8cabe GBA: Ensure cycles never go negative 2015-08-11 01:17:30 -07:00
Jeffrey Pfau
e36f3c8211 GBA Video: Fix timing on first scanline 2015-08-11 01:17:30 -07:00
Jeffrey Pfau
013948f129 GBA Memory: Run multiple DMAs in a tight loop if they all occur before present 2015-08-11 01:17:30 -07:00
Jeffrey Pfau
9352f75e6f Qt: Fix crashes on Windows by using using QMetaObject to do cross-thread calls 2015-08-09 23:25:03 -07:00
Jeffrey Pfau
9c5852e89e SDL, Qt: Configurable audio sample rate 2015-08-09 21:36:43 -07:00
Jeffrey Pfau
870c8ebb8c Qt: Fix sync, hopefully 2015-08-06 19:04:03 -07:00
Jeffrey Pfau
3dc02dc81c Qt: Set window path to loaded ROM 2015-08-05 18:10:33 -07:00
Jeffrey Pfau
8e735a4668 Qt: Show checkmark for window sizes 2015-08-05 18:09:58 -07:00
Jeffrey Pfau
cf8e84a1f8 Qt: Fix passing command line options 2015-08-05 18:04:31 -07:00
Jeffrey Pfau
071fe7ff2d GBA Thread: Automatically load patches, if detected 2015-08-04 19:35:26 -07:00
Jeffrey Pfau
03f166509f Qt: Make keymapper present more information, and space things out a bit more 2015-08-03 20:07:59 -07:00
Jeffrey Pfau
5c32172076 Qt: Make keymapper present more information, and space things out a bit more 2015-08-02 15:28:53 -07:00
Jeffrey Pfau
4e2d912790 All: Update CHANGES 2015-07-30 23:27:39 -07:00
Jeffrey Pfau
5c1140c34e GBA Video: Fix bg mode 3 - 5 tiles properly this time 2015-07-29 01:18:34 -07:00
Jeffrey Pfau
36047f4c44 Revert "GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled"
This reverts commit cd3b9cdc6b.
2015-07-29 01:18:34 -07:00
Jeffrey Pfau
cd3b9cdc6b GBA Video: Fix sprites in modes 3 - 5 when character mapping is disabled 2015-07-28 10:03:11 -07:00
Jeffrey Pfau
1c6d87f578 All: Update CHANGES 2015-07-25 22:03:31 -07:00
Jeffrey Pfau
8c1194244d Qt: Fix analog buttons not getting unmapped 2015-07-25 22:02:16 -07:00
Jeffrey Pfau
2575097b7c GBA BIOS: Stub out SoundBias 2015-07-19 18:14:09 -07:00
Jeffrey Pfau
d588b8c462 GBA BIOS: Implement Stop 2015-07-19 18:13:29 -07:00
Jeffrey Pfau
85c4162ad1 Libretro: BIOS loading 2015-07-17 20:48:23 -07:00
Jeffrey Pfau
b6889d77f8 GBA Input: Allow axes and buttons to be mapped to the same key 2015-07-17 18:22:27 -07:00
Jeffrey Pfau
963758c348 Qt: Default controller profiles, with a few included already 2015-07-16 23:45:55 -07:00
Jeffrey Pfau
8ef50827fd Qt: Controller profiles now store shortcut settings 2015-07-14 22:51:27 -07:00
Jeffrey Pfau
73518ceda5 Qt: Add savestate save undo 2015-07-14 20:45:29 -07:00
Jeffrey Pfau
f50f98416b Qt: Add savestate load undo 2015-07-13 21:56:05 -07:00
Jeffrey Pfau
4b3df31e49 GBA: Savedata is now synced shortly after data finishes being written 2015-07-07 00:30:10 -07:00
Jeffrey Pfau
250d3b940d VFS: Add sync method to force syncing with backing 2015-07-07 00:27:08 -07:00
Jeffrey Pfau
b4c3440bc4 GBA Cheats: Fix Pro Action Replay and GameShark issues when used together 2015-07-06 23:12:06 -07:00
Jeffrey Pfau
6c87c1c69d GBA Video: Slightly optimize mode 0 mosaic rendering 2015-07-05 02:12:22 -07:00
Jeffrey Pfau
e8b5127dac Qt: Configurable display driver (requires restart) 2015-07-03 00:05:55 -07:00
Lioncash
2141868cf2 Qt: (GameController) Add a missing va_end call to the log handler lambda 2015-07-02 10:21:22 -04:00
Jeffrey Pfau
06f02ef873 GBA Config: Check current directory for portable.ini 2015-07-01 21:55:21 -07:00
Jeffrey Pfau
bddebef90b Qt: Fix window being too tall after exiting fullscreen (fixes #45) 2015-06-29 22:47:07 -07:00
Jeffrey Pfau
5bae2087fe All: Proper handling of Unicode file paths 2015-06-29 22:24:53 -07:00
Jeffrey Pfau
99878b32ca GBA Hardware: Backport generic RTC source into core 2015-06-29 21:09:36 -07:00
Jeffrey Pfau
d92aefc872 All: Update CHANGES 2015-06-29 19:23:23 -07:00
Jeffrey Pfau
5f8548b8dc GBA Audio: Fix 8-bit writes to audio channel 3 frequency 2015-06-29 01:30:59 -07:00
Jeffrey Pfau
8a0c5b9a1f GBA Audio: Fix sample order in audio channel 3 2015-06-29 01:08:14 -07:00
Jeffrey Pfau
841a0909b9 GBA Audio: Implement audio reset for channels A/B 2015-06-29 01:07:28 -07:00
Jeffrey Pfau
0aef1bc6df Util: Allow loading IPS patches that grow the ROM 2015-06-28 02:00:33 -07:00
Jeffrey Pfau
bd2c472cb3 SDL: Clean up GL context 2015-06-26 02:15:05 -07:00
Jeffrey Pfau
a85ae6563c GBA: Fix timing of reading from timer registers 2015-06-22 22:32:46 -07:00
Jeffrey Pfau
688b1933ec All: Update CHANGES 2015-06-22 19:44:49 -07:00
Jeffrey Pfau
bdb7635156 ARM7: Reduce the size of the Thumb instruction table 2015-06-21 16:19:23 -07:00
Jeffrey Pfau
8538e99a08 GBA: Flash erase timing changes 2015-06-19 04:25:29 -07:00
Jeffrey Pfau
2a6d79fee2 GBA Memory: Fix load/store multiple video memory waitstates 2015-06-19 02:44:50 -07:00
Jeffrey Pfau
af4d5d7eb1 GBA: Yank support, needs work 2015-06-19 01:12:46 -07:00
Jeffrey Pfau
d524148469 ARM7: Add emulation for Undefined CPU mode 2015-06-19 00:59:52 -07:00
Jeffrey Pfau
270ce0cba3 GBA Video: Refactor software renderer into separate files 2015-06-19 00:33:26 -07:00
Jeffrey Pfau
6f4871fb72 VFS: Fix line-reading to return proper values 2015-06-18 01:26:46 -07:00
Jeffrey Pfau
e84a01f219 Qt: Make the default fullscreen binding for Windows be Alt-Enter 2015-06-17 22:08:23 -07:00
Jeffrey Pfau
4bd3555045 GBA Video: Fix windows not affecting sprites 2015-06-16 22:02:19 -07:00
Jeffrey Pfau
3cddb33288 GBA: Fix calls to endian-independent loadstores 2015-06-16 05:16:16 -07:00
Jeffrey Pfau
e9d8f1ca46 Qt: Don't save window size when entering fullscreen 2015-06-13 12:39:09 -07:00
Jeffrey Pfau
f1396aa844 Qt: Rename "Fullscreen" to "Toggle fullscreen" 2015-06-13 12:39:09 -07:00
Jeffrey Pfau
4469a9a05f All: Threads are now named 2015-06-13 01:41:07 -07:00
Jeffrey Pfau
910ff621b3 ARM7: Fix timing of multiplies to use N cycles 2015-06-12 03:26:50 -07:00
Jeffrey Pfau
f8fd3ae2cc SDL: Clean up initialization functions 2015-06-12 00:58:03 -07:00
Jeffrey Pfau
d09d0e505f SDL: Properly check for initialization 2015-06-12 00:58:03 -07:00
Jeffrey Pfau
f2e298f78d SDL: Fix SDL build when OpenGL is missing 2015-06-12 00:58:02 -07:00
Jeffrey Pfau
242a9d1703 All: Update CHANGES 2015-06-10 01:08:01 -07:00
Jeffrey Pfau
40ae214a7d GBA Thread: Split GBASync into a separate file 2015-06-10 01:06:09 -07:00
Jeffrey Pfau
a816bd960b GBA: SIO logging layer 2015-06-08 22:53:03 -07:00
Jeffrey Pfau
596c7503b6 GBA: Ability to boot directly into the BIOS 2015-06-08 00:19:13 -07:00
Jeffrey Pfau
a51ae873bd GBA Audio: Fix audio pitch changing when adjusting buffer size 2015-06-07 22:47:13 -07:00
Jeffrey Pfau
855923e4b0 GBA Memory: Fix potential DMA issue when loading a savestate 2015-06-04 23:37:42 -07:00
Jeffrey Pfau
3b29ba1aa2 Util: Allow disabling the threading code entirely 2015-06-03 20:37:45 -07:00
Jeffrey Pfau
31993afd2a GBA Video: Fix out-of-bounds tiles in mosaic 2015-06-02 22:52:13 -07:00
Jeffrey Pfau
cd43d07561 GBA: Check for savestates made from differently sized ROMs 2015-06-02 21:50:42 -07:00
Jeffrey Pfau
a51066820a Qt: Replace pause-after-frame mutex with an atomic 2015-06-01 23:55:44 -07:00
Jeffrey Pfau
502ca7abd7 GBA: Check for improperly sized savestates when loading 2015-06-01 20:53:41 -07:00
Jeffrey Pfau
ee6e53cfc8 GBA: Check for corrupted savestates when loading 2015-06-01 20:52:45 -07:00
Jeffrey Pfau
ab6eac53ee GBA: Cap audio FIFO read size during deserialization 2015-06-01 00:33:16 -07:00
Jeffrey Pfau
1157ab06d2 Perf: Ability to load savestates immediately on launch 2015-05-31 23:49:31 -07:00
Jeffrey Pfau
3dc8d7d4c9 Qt: Only hide cursor in full screen 2015-05-31 19:55:05 -07:00
Jeffrey Pfau
041b58ebce Qt: Fix maximum year in sensor override 2015-05-30 23:36:41 -07:00
Jeffrey Pfau
d135fd6a63 Qt: Fix windows being resizable when they shouldn't have been 2015-05-30 23:33:08 -07:00
Jeffrey Pfau
bbac206364 Qt: Unified file opening and saving with last location 2015-05-30 00:45:53 -07:00
Jeffrey Pfau
0378fa229d Qt: Cap the maximum number of multiplayer windows 2015-05-30 00:35:04 -07:00
Jeffrey Pfau
27b4f35139 Qt: Migrate multiplayer window handling into GBAApp 2015-05-29 22:58:07 -07:00
Jeffrey Pfau
a2cba75819 All: Enable static linking for OS X 2015-05-29 20:45:58 -07:00
Jeffrey Pfau
c79780f832 ARM7: Fix Thumb MUL timing 2015-05-29 01:45:27 -07:00
Jeffrey Pfau
3c65ac986e GBA: Palette RIFF exporter 2015-05-29 00:17:04 -07:00
Jeffrey Pfau
1559438deb All: Enable static linking for Windows 2015-05-28 00:20:44 -07:00
Jeffrey Pfau
7e411fda30 Qt: Holdable shortcut for rewinding one frame at a time 2015-05-26 20:38:33 -07:00
Jeffrey Pfau
4c5cdcaa4e GBA: GBARewind now returns how many states it has rewound 2015-05-26 20:36:04 -07:00
Jeffrey Pfau
e0d0e86b70 GBA SIO: Add a dummy driver for Normal mode 2015-05-24 23:55:13 -07:00
Jeffrey Pfau
3974042259 GBA Memory: Remove incorrect hack 2015-05-24 23:54:43 -07:00
Jeffrey Pfau
c8a58dbc32 All: Fix sanitize-deb script to set file permissions properly if run as (fake)root 2015-05-23 23:48:07 -07:00
Jeffrey Pfau
04c6080f24 Qt: FPS target option is now a double 2015-05-23 23:21:36 -07:00
Jeffrey Pfau
7bc834526a Qt: Ability to cap fast forward speed (fixes B#218) 2015-05-23 23:03:02 -07:00
Jeffrey Pfau
9085bbb8a4 SDL: Add rumble PWM support 2015-05-21 22:53:41 -07:00
Jeffrey Pfau
3ace420e3f Qt: Fix open ROM dialog filtering for archive formats 2015-05-19 00:18:07 -07:00
Jeffrey Pfau
57e84f0c69 Qt: Better cleanup when a game crashes 2015-05-17 15:06:35 -07:00
Jeffrey Pfau
e2b964a8be Qt: Show version info in window title 2015-05-15 09:11:12 -07:00
Jeffrey Pfau
284f4df31b GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override 2015-05-15 01:54:07 -07:00
Jeffrey Pfau
ec529a86c7 GBA Video: Blended sprites should never have other effects applied 2015-05-15 01:33:29 -07:00
Jeffrey Pfau
57ac3e6529 Update CHANGES for 0.2.1 2015-05-13 22:04:43 -07:00
Jeffrey Pfau
adee44f6e9 Qt: Load/save the most recent savestate slot 2015-05-10 23:13:33 -07:00
Jeffrey Pfau
4899e7267d All: Fix dependencies for libavcodec on Debian-derived platforms 2015-05-10 14:35:31 -07:00
Jeffrey Pfau
73d2c8fda8 Perf: Fix race condition if a game crashes immediately on start 2015-05-10 08:22:03 -07:00
Jeffrey Pfau
6f24064f4f All: Add --help flag for command line programs 2015-05-10 03:02:03 -07:00
Jeffrey Pfau
a651a91aa1 GBA Video: Fix second frame mode 5 2015-05-09 17:28:29 -07:00
Jeffrey Pfau
37f5058de0 GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM 2015-05-09 17:14:11 -07:00
Jeffrey Pfau
cb3f029d9e SDL: Fix potential build issues when Qt and SDL2 are in use 2015-05-09 13:53:19 -07:00
Jeffrey Pfau
32d1f5bbfb ARM7: Fix ARM multiply instructions when PC is a destination register 2015-05-09 13:40:58 -07:00
Jeffrey Pfau
179f12bf09 GBA BIOS: Initialize a variable that may be uninitialized in very rare cases 2015-05-09 00:29:52 -07:00
Jeffrey Pfau
ec14557a1e ARM7: Make illegal instruction decoding consistent between ARM and Thumb 2015-05-09 00:23:56 -07:00
Jeffrey Pfau
262e46b8a6 GBA: Fix bounds-checking on EEPROM access 2015-05-09 00:09:37 -07:00
Jeffrey Pfau
78db3e1a74 GBA: Handle out-of-bounds I/O access 2015-05-08 01:48:22 -07:00
Jeffrey Pfau
ebcb344d64 ARM7: Handle writeback for PC in addressing modes 2 and 3 2015-05-08 01:23:44 -07:00
Jeffrey Pfau
3c844a9ae9 GBA Memory: Soft-crash if jumping past the end of a ROM 2015-05-08 00:34:01 -07:00
Jeffrey Pfau
924efefc38 SDL: Allocate properly sized input maps 2015-05-06 01:19:27 -07:00
Jeffrey Pfau
b079c3bd56 SDL: Add ability to suspend screensaver 2015-05-05 22:43:57 -07:00
Jeffrey Pfau
74af12317c Qt: Move fast forward setting to emulation menu 2015-05-03 03:32:56 -07:00
Jeffrey Pfau
07a3d08b26 Util: Fix a null-pointer issue when attempting to delete a key 2015-05-02 01:08:29 -07:00
Jeffrey Pfau
298b7e7a8b Qt: Memory viewer can now edit select regions of memory 2015-05-01 23:06:33 -07:00
Jeffrey Pfau
6ebef8dc16 Qt: Status messages 2015-04-26 15:00:15 -07:00
Jeffrey Pfau
91ee44c458 GBA Thread: Add functionality for running callbacks on the GBA thread 2015-04-26 14:06:57 -07:00
Jeffrey Pfau
9c07698068 GBA: Add status log level 2015-04-26 13:47:24 -07:00
Jeffrey Pfau
f52d91c6c8 Qt: Move GL drawing back into its own thread 2015-04-26 03:29:10 -07:00
Jeffrey Pfau
d091de4057 SDL: Fix boundary conditions for joystick adjustments 2015-04-24 00:07:18 -07:00
Jeffrey Pfau
73dd9ed3f8 Video: Fix an issue with very long filenames 2015-04-23 23:57:06 -07:00
Jeffrey Pfau
3ae3b292ee Debugger: Fix boundary conditions in tab completion 2015-04-23 23:54:35 -07:00
Jeffrey Pfau
a2e1cd615c VFS: Fix resource leaks if some allocations fail 2015-04-22 22:08:09 -07:00
Jeffrey Pfau
9552512329 Util: Fix resource leak in UTF-8 handling code 2015-04-22 22:02:55 -07:00
Jeffrey Pfau
c4aedfa69a Debugger: Free watchpoints in addition to breakpoints 2015-04-22 21:24:56 -07:00
Jeffrey Pfau
2666c77837 Debugger: Fix use-after-free in breakpoint clearing code 2015-04-22 21:24:02 -07:00
Jeffrey Pfau
242dc5067b GBA: Fix hang when loading a savestate if sync to video is enabled 2015-04-22 20:41:54 -07:00
Jeffrey Pfau
e0185740f7 Qt: Handle saving input settings better 2015-04-21 21:18:21 -07:00
Jeffrey Pfau
6248e44e47 Qt: Remappable controls for tilt and gyroscope sensors 2015-04-21 21:04:25 -07:00
Jeffrey Pfau
3eb4c01515 Qt: Fix controllers sometimes not loading the right profile 2015-04-21 20:35:35 -07:00
Jeffrey Pfau
049e3639d1 Qt: Fix multiplayer windows opening as the wrong size 2015-04-19 04:31:50 -07:00
Jeffrey Pfau
3203158b1d Qt: Menu items for specific solar sensor brightness levels 2015-04-18 22:20:53 -07:00
Jeffrey Pfau
0789ebb8cc GBA Memory: Fix 32-bit loads from unaddress cartridge space 2015-04-18 13:54:09 -07:00
Jeffrey Pfau
0c8a0cd0e4 Qt: Analog inputs can be used for shortcuts 2015-04-18 01:12:18 -07:00
Jeffrey Pfau
6750e7775e Qt: Rough deadzone estimation 2015-04-18 01:12:18 -07:00
Jeffrey Pfau
02ecfa6843 GBA Memory: Improve Thumb open bus behavior (fixes issue #10) 2015-04-17 03:20:09 -07:00
Jeffrey Pfau
6b975dcbd3 Qt: Fix controller axis querying 2015-04-17 00:58:27 -07:00
Jeffrey Pfau
05e04ba76a GBA Memory: Allow SRAM to be 64kB 2015-04-15 21:36:07 -07:00
Jeffrey Pfau
af19f5bc45 Qt: Add "Step backwards" item for single increment rewind 2015-04-15 21:12:05 -07:00
Jeffrey Pfau
688be6948b GBA: Create GameShark snapshots 2015-04-15 04:17:28 -07:00
Jeffrey Pfau
27a178fe3c Qt: Fix potential crash if a gamepad causes focus to change 2015-04-14 20:46:41 -07:00
Jeffrey Pfau
e112e86715 GBA: Add initial I/O register settings for background matrix registers 2015-04-14 20:45:44 -07:00
Jeffrey Pfau
293e0a9c9b GBA: Rewind now shows the frame after rewinding 2015-04-12 20:22:04 -07:00
Jeffrey Pfau
2a9a738bfb GBA: Fix rewind boundary conditions 2015-04-12 20:19:02 -07:00
Jeffrey Pfau
470538d4db Qt: Show multiplayer numbers in window title 2015-04-09 23:16:17 -07:00
Jeffrey Pfau
41bbee1efd Qt: Make quick save/load and solar sensor shortcuts adjustable 2015-04-09 23:04:04 -07:00
Jeffrey Pfau
8266f54d76 Volume control 2015-04-08 00:32:29 -07:00
Jeffrey Pfau
eb0b9dca0f Qt: Fix regression where video would not record if the game had already started 2015-04-06 22:18:57 -07:00