2011-07-25 22:04:14 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "dreamweb/dreamweb.h"
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namespace DreamGen {
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2011-12-16 15:38:21 +00:00
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void DreamBase::printSprites() {
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2011-07-25 22:04:14 +00:00
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for (size_t priority = 0; priority < 7; ++priority) {
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2011-12-23 21:58:54 +00:00
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Common::List<Sprite>::const_iterator i;
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for (i = _spriteTable.begin(); i != _spriteTable.end(); ++i) {
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const Sprite &sprite = *i;
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assert(sprite._updateCallback != 0x0ffff);
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2011-07-25 22:04:14 +00:00
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if (priority != sprite.priority)
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continue;
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if (sprite.hidden == 1)
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continue;
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2011-12-01 19:43:43 +00:00
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printASprite(&sprite);
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2011-07-25 22:04:14 +00:00
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}
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}
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::printASprite(const Sprite *sprite) {
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2011-07-25 22:56:24 +00:00
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uint16 x, y;
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if (sprite->y >= 220) {
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y = data.word(kMapady) - (256 - sprite->y);
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2011-07-25 22:04:14 +00:00
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} else {
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2011-07-25 22:56:24 +00:00
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y = sprite->y + data.word(kMapady);
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2011-07-25 22:04:14 +00:00
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}
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2011-07-25 22:56:24 +00:00
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if (sprite->x >= 220) {
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x = data.word(kMapadx) - (256 - sprite->x);
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2011-07-25 22:04:14 +00:00
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} else {
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2011-07-25 22:56:24 +00:00
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x = sprite->x + data.word(kMapadx);
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2011-07-25 22:04:14 +00:00
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}
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uint8 c;
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2011-11-18 21:34:46 +00:00
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if (sprite->walkFrame != 0)
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2011-07-25 22:04:14 +00:00
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c = 8;
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else
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c = 0;
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2011-12-27 18:37:22 +00:00
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showFrame(*sprite->_frameData, x, y, sprite->frameNumber, c);
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::clearSprites() {
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2011-12-23 21:58:54 +00:00
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_spriteTable.clear();
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2011-07-25 22:04:14 +00:00
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}
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2011-12-27 18:37:22 +00:00
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Sprite *DreamBase::makeSprite(uint8 x, uint8 y, uint16 updateCallback, const GraphicsFile *frameData, uint16 somethingInDi) {
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2011-12-23 21:58:54 +00:00
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// Note: the original didn't append sprites here, but filled up the
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// first unused entry. This can change the order of entries, but since they
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// are drawn based on the priority field, this shouldn't matter.
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_spriteTable.push_back(Sprite());
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Sprite *sprite = &_spriteTable.back();
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memset(sprite, 0xff, sizeof(Sprite));
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2011-07-25 22:04:14 +00:00
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2011-12-23 21:58:54 +00:00
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sprite->_updateCallback = updateCallback;
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2011-07-25 22:04:14 +00:00
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sprite->x = x;
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sprite->y = y;
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2011-12-23 21:58:54 +00:00
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sprite->_frameData = frameData;
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sprite->w8 = somethingInDi;
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2011-07-25 22:04:14 +00:00
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sprite->w2 = 0xffff;
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2011-11-18 21:34:46 +00:00
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sprite->frameNumber = 0;
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2011-07-25 22:04:14 +00:00
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sprite->delay = 0;
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return sprite;
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}
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2011-12-18 15:20:17 +00:00
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void DreamBase::spriteUpdate() {
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2011-12-23 21:58:54 +00:00
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// During the intro the sprite table can be empty
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if (!_spriteTable.empty())
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_spriteTable.front().hidden = data.byte(kRyanon);
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Common::List<Sprite>::iterator i;
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for (i = _spriteTable.begin(); i != _spriteTable.end(); ++i) {
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Sprite &sprite = *i;
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assert(sprite._updateCallback != 0xffff);
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sprite.w24 = sprite.w2;
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if (sprite._updateCallback == addr_mainman) // NB : Let's consider the callback as an enum while more code is not ported to C++
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mainMan(&sprite);
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else {
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assert(sprite._updateCallback == addr_backobject);
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backObject(&sprite);
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2011-07-25 22:04:14 +00:00
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}
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if (data.byte(kNowinnewroom) == 1)
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break;
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}
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::initMan() {
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2011-12-27 18:37:22 +00:00
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Sprite *sprite = makeSprite(data.byte(kRyanx), data.byte(kRyany), addr_mainman, &_mainSprites, 0);
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2011-07-25 22:04:14 +00:00
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sprite->priority = 4;
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2011-11-18 21:34:46 +00:00
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sprite->speed = 0;
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sprite->walkFrame = 0;
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2011-07-25 22:04:14 +00:00
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}
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2011-12-18 15:20:17 +00:00
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void DreamBase::mainMan(Sprite *sprite) {
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2011-07-25 22:04:14 +00:00
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if (data.byte(kResetmanxy) == 1) {
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data.byte(kResetmanxy) = 0;
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sprite->x = data.byte(kRyanx);
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sprite->y = data.byte(kRyany);
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2011-11-18 21:34:46 +00:00
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sprite->walkFrame = 0;
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2011-07-25 22:04:14 +00:00
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}
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2011-12-18 15:20:17 +00:00
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2011-11-18 21:34:46 +00:00
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--sprite->speed;
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2011-12-18 15:20:17 +00:00
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if (sprite->speed != 0xff)
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2011-07-25 22:04:14 +00:00
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return;
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2011-11-18 21:34:46 +00:00
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sprite->speed = 0;
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2011-12-18 15:20:17 +00:00
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2011-07-25 22:04:14 +00:00
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if (data.byte(kTurntoface) != data.byte(kFacing)) {
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2011-12-01 19:43:43 +00:00
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aboutTurn(sprite);
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2011-07-25 22:04:14 +00:00
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} else {
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if ((data.byte(kTurndirection) != 0) && (data.byte(kLinepointer) == 254)) {
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data.byte(kReasseschanges) = 1;
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if (data.byte(kFacing) == data.byte(kLeavedirection))
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2011-12-14 16:19:14 +00:00
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checkForExit(sprite);
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2011-07-25 22:04:14 +00:00
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}
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data.byte(kTurndirection) = 0;
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if (data.byte(kLinepointer) == 254) {
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2011-11-18 21:34:46 +00:00
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sprite->walkFrame = 0;
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2011-07-25 22:04:14 +00:00
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} else {
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2011-11-18 21:34:46 +00:00
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++sprite->walkFrame;
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if (sprite->walkFrame == 11)
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sprite->walkFrame = 1;
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2011-07-25 22:04:14 +00:00
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walking(sprite);
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if (data.byte(kLinepointer) != 254) {
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if ((data.byte(kFacing) & 1) == 0)
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walking(sprite);
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2011-11-18 21:48:34 +00:00
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else if ((sprite->walkFrame != 2) && (sprite->walkFrame != 7))
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2011-07-25 22:04:14 +00:00
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walking(sprite);
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}
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if (data.byte(kLinepointer) == 254) {
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if (data.byte(kTurntoface) == data.byte(kFacing)) {
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data.byte(kReasseschanges) = 1;
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if (data.byte(kFacing) == data.byte(kLeavedirection))
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2011-12-14 16:19:14 +00:00
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checkForExit(sprite);
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2011-07-25 22:04:14 +00:00
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}
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}
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}
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}
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static const uint8 facelist[] = { 0,60,33,71,11,82,22,93 };
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2011-11-18 21:34:46 +00:00
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sprite->frameNumber = sprite->walkFrame + facelist[data.byte(kFacing)];
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2011-07-25 22:04:14 +00:00
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data.byte(kRyanx) = sprite->x;
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data.byte(kRyany) = sprite->y;
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::walking(Sprite *sprite) {
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2011-07-25 22:04:14 +00:00
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uint8 comp;
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if (data.byte(kLinedirection) != 0) {
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--data.byte(kLinepointer);
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comp = 200;
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} else {
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++data.byte(kLinepointer);
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comp = data.byte(kLinelength);
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}
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if (data.byte(kLinepointer) < comp) {
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2011-12-07 14:41:31 +00:00
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sprite->x = (uint8)_lineData[data.byte(kLinepointer)].x;
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sprite->y = (uint8)_lineData[data.byte(kLinepointer)].y;
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2011-07-25 22:04:14 +00:00
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return;
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}
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data.byte(kLinepointer) = 254;
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data.byte(kManspath) = data.byte(kDestination);
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if (data.byte(kDestination) == data.byte(kFinaldest)) {
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2011-12-01 19:43:43 +00:00
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faceRightWay();
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2011-07-25 22:04:14 +00:00
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return;
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}
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data.byte(kDestination) = data.byte(kFinaldest);
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2011-12-01 19:43:43 +00:00
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autoSetWalk();
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::aboutTurn(Sprite *sprite) {
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2011-07-25 22:04:14 +00:00
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bool incdir = true;
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if (data.byte(kTurndirection) == 1)
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incdir = true;
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else if ((int8)data.byte(kTurndirection) == -1)
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incdir = false;
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else {
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if (data.byte(kFacing) < data.byte(kTurntoface)) {
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uint8 delta = data.byte(kTurntoface) - data.byte(kFacing);
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if (delta >= 4)
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incdir = false;
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else
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incdir = true;
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} else {
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uint8 delta = data.byte(kFacing) - data.byte(kTurntoface);
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if (delta >= 4)
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incdir = true;
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else
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incdir = false;
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}
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}
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if (incdir) {
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data.byte(kTurndirection) = 1;
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data.byte(kFacing) = (data.byte(kFacing) + 1) & 7;
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2011-11-18 21:34:46 +00:00
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sprite->walkFrame = 0;
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2011-07-25 22:04:14 +00:00
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} else {
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2011-10-15 09:21:02 +00:00
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data.byte(kTurndirection) = (uint8)-1;
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2011-07-25 22:04:14 +00:00
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data.byte(kFacing) = (data.byte(kFacing) - 1) & 7;
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2011-11-18 21:34:46 +00:00
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sprite->walkFrame = 0;
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2011-07-25 22:04:14 +00:00
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}
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::backObject(Sprite *sprite) {
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2011-12-23 21:58:54 +00:00
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SetObject *objData = (SetObject *)getSegment(data.word(kSetdat)).ptr(sprite->_objData, 0);
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2011-07-25 22:04:14 +00:00
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if (sprite->delay != 0) {
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--sprite->delay;
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return;
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}
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sprite->delay = objData->delay;
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if (objData->type == 6)
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2011-12-01 19:43:43 +00:00
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wideDoor(sprite, objData);
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2011-07-25 22:04:14 +00:00
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else if (objData->type == 5)
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2011-12-04 14:08:17 +00:00
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randomSprite(sprite, objData);
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2011-07-25 22:04:14 +00:00
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else if (objData->type == 4)
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2011-12-01 19:43:43 +00:00
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lockedDoorway(sprite, objData);
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2011-07-25 22:04:14 +00:00
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else if (objData->type == 3)
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2011-12-01 19:43:43 +00:00
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liftSprite(sprite, objData);
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2011-07-25 22:04:14 +00:00
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else if (objData->type == 2)
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doorway(sprite, objData);
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else if (objData->type == 1)
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constant(sprite, objData);
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else
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steady(sprite, objData);
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::constant(Sprite *sprite, SetObject *objData) {
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2011-11-18 21:34:46 +00:00
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++sprite->animFrame;
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if (objData->frames[sprite->animFrame] == 255) {
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sprite->animFrame = 0;
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2011-07-25 22:04:14 +00:00
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}
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2011-11-18 21:34:46 +00:00
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uint8 frame = objData->frames[sprite->animFrame];
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objData->index = frame;
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sprite->frameNumber = frame;
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::randomSprite(Sprite *sprite, SetObject *objData) {
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2011-12-03 19:02:10 +00:00
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uint8 r = engine->randomNumber();
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2011-11-18 21:34:46 +00:00
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sprite->frameNumber = objData->frames[r&7];
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::doorway(Sprite *sprite, SetObject *objData) {
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2011-11-16 22:27:14 +00:00
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Common::Rect check(-24, -30, 10, 10);
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2011-12-01 19:43:43 +00:00
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doDoor(sprite, objData, check);
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::wideDoor(Sprite *sprite, SetObject *objData) {
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2011-11-16 22:27:14 +00:00
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Common::Rect check(-24, -30, 24, 24);
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2011-12-01 19:43:43 +00:00
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doDoor(sprite, objData, check);
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2011-07-25 22:04:14 +00:00
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}
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2011-12-16 15:38:21 +00:00
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void DreamBase::doDoor(Sprite *sprite, SetObject *objData, Common::Rect check) {
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2011-11-16 22:27:14 +00:00
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int ryanx = data.byte(kRyanx);
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int ryany = data.byte(kRyany);
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// Automatically opening doors: check if Ryan is in range
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check.translate(sprite->x, sprite->y);
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bool openDoor = check.contains(ryanx, ryany);
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if (openDoor) {
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2011-11-18 21:34:46 +00:00
|
|
|
if ((data.byte(kThroughdoor) == 1) && (sprite->animFrame == 0))
|
|
|
|
sprite->animFrame = 6;
|
2011-11-16 22:27:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
++sprite->animFrame;
|
|
|
|
if (sprite->animFrame == 1) { // doorsound2
|
2011-11-21 13:33:36 +00:00
|
|
|
uint8 soundIndex;
|
2011-11-16 22:27:14 +00:00
|
|
|
if (data.byte(kReallocation) == 5) // hoteldoor2
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 13;
|
2011-11-16 22:27:14 +00:00
|
|
|
else
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 0;
|
2011-12-01 19:43:43 +00:00
|
|
|
playChannel1(soundIndex);
|
2011-11-16 22:27:14 +00:00
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
if (objData->frames[sprite->animFrame] == 255)
|
|
|
|
--sprite->animFrame;
|
2011-11-16 22:27:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-11-16 22:27:14 +00:00
|
|
|
data.byte(kThroughdoor) = 1;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
} else {
|
2011-11-16 22:27:14 +00:00
|
|
|
// shut door
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 5) { // doorsound1;
|
2011-11-21 13:33:36 +00:00
|
|
|
uint8 soundIndex;
|
2011-11-16 22:27:14 +00:00
|
|
|
if (data.byte(kReallocation) == 5) // hoteldoor1
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 13;
|
2011-11-16 22:27:14 +00:00
|
|
|
else
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 1;
|
2011-12-01 19:43:43 +00:00
|
|
|
playChannel1(soundIndex);
|
2011-11-16 22:27:14 +00:00
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame != 0)
|
|
|
|
--sprite->animFrame;
|
2011-11-16 22:27:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
|
|
|
if (sprite->animFrame == 5) // nearly
|
2011-11-16 22:27:14 +00:00
|
|
|
data.byte(kThroughdoor) = 0;
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::steady(Sprite *sprite, SetObject *objData) {
|
2011-11-18 21:34:46 +00:00
|
|
|
uint8 frame = objData->frames[0];
|
|
|
|
objData->index = frame;
|
|
|
|
sprite->frameNumber = frame;
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::lockedDoorway(Sprite *sprite, SetObject *objData) {
|
2011-11-16 22:56:52 +00:00
|
|
|
int ryanx = data.byte(kRyanx);
|
|
|
|
int ryany = data.byte(kRyany);
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-16 22:56:52 +00:00
|
|
|
Common::Rect check(-24, -30, 10, 12);
|
|
|
|
check.translate(sprite->x, sprite->y);
|
|
|
|
bool openDoor = check.contains(ryanx, ryany);
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-16 22:56:52 +00:00
|
|
|
if (data.byte(kThroughdoor) != 1 && data.byte(kLockstatus) == 1)
|
|
|
|
openDoor = false;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-16 22:56:52 +00:00
|
|
|
if (openDoor) {
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 1) {
|
2011-12-01 19:43:43 +00:00
|
|
|
playChannel1(0);
|
2011-11-16 22:56:52 +00:00
|
|
|
}
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 6)
|
2011-12-01 19:43:43 +00:00
|
|
|
turnPathOn(data.byte(kDoorpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (data.byte(kThroughdoor) == 1 && sprite->animFrame == 0)
|
|
|
|
sprite->animFrame = 6;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
++sprite->animFrame;
|
|
|
|
if (objData->frames[sprite->animFrame] == 255)
|
|
|
|
--sprite->animFrame;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
|
|
|
if (sprite->animFrame == 5)
|
2011-11-16 22:56:52 +00:00
|
|
|
data.byte(kThroughdoor) = 1;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-16 22:56:52 +00:00
|
|
|
} else {
|
|
|
|
// shut door
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 5) {
|
2011-12-01 19:43:43 +00:00
|
|
|
playChannel1(1);
|
2011-11-16 22:56:52 +00:00
|
|
|
}
|
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame != 0)
|
|
|
|
--sprite->animFrame;
|
2011-11-16 22:56:52 +00:00
|
|
|
|
|
|
|
data.byte(kThroughdoor) = 0;
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-11-16 22:56:52 +00:00
|
|
|
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 0) {
|
2011-12-01 19:43:43 +00:00
|
|
|
turnPathOff(data.byte(kDoorpath));
|
2011-11-16 22:56:52 +00:00
|
|
|
data.byte(kLockstatus) = 1;
|
|
|
|
}
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::liftSprite(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
uint8 liftFlag = data.byte(kLiftflag);
|
|
|
|
if (liftFlag == 0) { //liftclosed
|
2011-12-01 19:43:43 +00:00
|
|
|
turnPathOff(data.byte(kLiftpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (data.byte(kCounttoopen) != 0) {
|
2011-12-16 15:38:21 +00:00
|
|
|
data.byte(kCounttoopen)--;
|
2011-07-25 22:04:14 +00:00
|
|
|
if (data.byte(kCounttoopen) == 0)
|
|
|
|
data.byte(kLiftflag) = 3;
|
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->animFrame = 0;
|
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
else if (liftFlag == 1) { //liftopen
|
2011-12-01 19:43:43 +00:00
|
|
|
turnPathOn(data.byte(kLiftpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (data.byte(kCounttoclose) != 0) {
|
2011-12-16 15:38:21 +00:00
|
|
|
data.byte(kCounttoclose)--;
|
2011-07-25 22:04:14 +00:00
|
|
|
if (data.byte(kCounttoclose) == 0)
|
|
|
|
data.byte(kLiftflag) = 2;
|
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->animFrame = 12;
|
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
else if (liftFlag == 3) { //openlift
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 12) {
|
2011-07-25 22:04:14 +00:00
|
|
|
data.byte(kLiftflag) = 1;
|
|
|
|
return;
|
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
++sprite->animFrame;
|
|
|
|
if (sprite->animFrame == 1) {
|
2011-12-06 00:34:01 +00:00
|
|
|
liftNoise(2);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-07-25 22:04:14 +00:00
|
|
|
} else { //closeLift
|
|
|
|
assert(liftFlag == 2);
|
2011-11-18 21:34:46 +00:00
|
|
|
if (sprite->animFrame == 0) {
|
2011-07-25 22:04:14 +00:00
|
|
|
data.byte(kLiftflag) = 0;
|
|
|
|
return;
|
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
--sprite->animFrame;
|
|
|
|
if (sprite->animFrame == 11) {
|
2011-12-06 00:34:01 +00:00
|
|
|
liftNoise(3);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
2011-11-18 21:34:46 +00:00
|
|
|
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-12-08 09:22:45 +00:00
|
|
|
Reel *DreamBase::getReelStart(uint16 reelPointer) {
|
2011-12-27 21:42:57 +00:00
|
|
|
Reel *reel = &_reelList[reelPointer * 8];
|
2011-08-11 11:29:33 +00:00
|
|
|
return reel;
|
|
|
|
}
|
|
|
|
|
2011-12-08 13:50:33 +00:00
|
|
|
// Locate the reel segment (reel1, reel2, reel3) this frame is stored in,
|
|
|
|
// and adjust the frame number relative to this segment.
|
2011-12-27 21:00:27 +00:00
|
|
|
const GraphicsFile *DreamBase::findSource(uint16 &frame) {
|
2011-12-08 13:50:33 +00:00
|
|
|
if (frame < 160) {
|
2011-12-27 21:00:27 +00:00
|
|
|
return &_reel1;
|
2011-12-08 13:50:33 +00:00
|
|
|
} else if (frame < 320) {
|
|
|
|
frame -= 160;
|
2011-12-27 21:00:27 +00:00
|
|
|
return &_reel2;
|
2011-12-08 13:50:33 +00:00
|
|
|
} else {
|
|
|
|
frame -= 320;
|
2011-12-27 21:00:27 +00:00
|
|
|
return &_reel3;
|
2011-12-08 13:50:33 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamBase::showReelFrame(Reel *reel) {
|
2011-07-30 14:01:52 +00:00
|
|
|
uint16 x = reel->x + data.word(kMapadx);
|
|
|
|
uint16 y = reel->y + data.word(kMapady);
|
2011-12-08 13:50:33 +00:00
|
|
|
uint16 frame = reel->frame();
|
2011-12-27 21:00:27 +00:00
|
|
|
const GraphicsFile *base = findSource(frame);
|
|
|
|
showFrame(*base, x, y, frame, 8);
|
2011-07-30 13:25:28 +00:00
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::showGameReel(ReelRoutine *routine) {
|
2011-12-01 19:43:43 +00:00
|
|
|
uint16 reelPointer = routine->reelPointer();
|
|
|
|
if (reelPointer >= 512)
|
2011-08-11 20:58:06 +00:00
|
|
|
return;
|
2011-12-08 09:22:45 +00:00
|
|
|
plotReel(reelPointer);
|
|
|
|
routine->setReelPointer(reelPointer);
|
2011-08-11 20:58:06 +00:00
|
|
|
}
|
|
|
|
|
2011-12-08 13:50:33 +00:00
|
|
|
const Frame *DreamBase::getReelFrameAX(uint16 frame) {
|
2011-12-27 21:00:27 +00:00
|
|
|
const GraphicsFile *base = findSource(frame);
|
|
|
|
return &base->_frames[frame];
|
2011-08-11 21:10:30 +00:00
|
|
|
}
|
|
|
|
|
2011-12-18 15:20:17 +00:00
|
|
|
void DreamBase::showRain() {
|
2011-12-23 21:53:29 +00:00
|
|
|
Common::List<Rain>::iterator i;
|
2011-11-18 18:00:10 +00:00
|
|
|
|
|
|
|
// Do nothing if there's no rain at all
|
2011-12-23 21:53:29 +00:00
|
|
|
if (_rainList.empty())
|
2011-11-18 18:00:10 +00:00
|
|
|
return;
|
|
|
|
|
2011-12-27 18:37:22 +00:00
|
|
|
const uint8 *frameData = _mainSprites.getFrameData(58);
|
2011-11-18 18:00:10 +00:00
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
for (i = _rainList.begin(); i != _rainList.end(); ++i) {
|
|
|
|
Rain &rain = *i;
|
|
|
|
uint16 y = rain.y + data.word(kMapady) + data.word(kMapystart);
|
|
|
|
uint16 x = rain.x + data.word(kMapadx) + data.word(kMapxstart);
|
|
|
|
uint16 size = rain.size;
|
|
|
|
uint16 offset = (rain.w3 - rain.b5) & 511;
|
|
|
|
rain.w3 = offset;
|
2011-12-18 15:20:17 +00:00
|
|
|
const uint8 *src = frameData + offset;
|
2011-08-03 12:16:09 +00:00
|
|
|
uint8 *dst = workspace() + y * 320 + x;
|
2011-12-23 21:53:29 +00:00
|
|
|
for (uint16 j = 0; j < size; ++j) {
|
|
|
|
uint8 v = src[j];
|
2011-08-03 12:16:09 +00:00
|
|
|
if (v != 0)
|
|
|
|
*dst = v;
|
2011-11-18 21:34:46 +00:00
|
|
|
dst += 320-1; // advance diagonally
|
2011-08-03 12:16:09 +00:00
|
|
|
}
|
|
|
|
}
|
2011-11-18 18:00:10 +00:00
|
|
|
|
2011-12-27 08:43:10 +00:00
|
|
|
if (data.byte(kCh1playing) != 255)
|
2011-11-18 18:00:10 +00:00
|
|
|
return;
|
|
|
|
if (data.byte(kReallocation) == 2 && data.byte(kBeenmugged) != 1)
|
|
|
|
return;
|
|
|
|
if (data.byte(kReallocation) == 55)
|
|
|
|
return;
|
2011-11-18 21:34:46 +00:00
|
|
|
|
|
|
|
if (engine->randomNumber() >= 1) // play thunder with 1 in 256 chance
|
2011-11-18 18:00:10 +00:00
|
|
|
return;
|
2011-11-18 21:34:46 +00:00
|
|
|
|
2011-11-21 13:33:36 +00:00
|
|
|
uint8 soundIndex;
|
2011-11-18 18:00:10 +00:00
|
|
|
if (data.byte(kCh0playing) != 6)
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 4;
|
2011-11-18 18:00:10 +00:00
|
|
|
else
|
2011-11-21 13:33:36 +00:00
|
|
|
soundIndex = 7;
|
2011-12-01 19:43:43 +00:00
|
|
|
playChannel1(soundIndex);
|
2011-08-03 12:16:09 +00:00
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::moveMap(uint8 param) {
|
2011-08-16 23:16:05 +00:00
|
|
|
switch (param) {
|
|
|
|
case 32:
|
|
|
|
data.byte(kMapy) -= 20;
|
|
|
|
break;
|
|
|
|
case 16:
|
|
|
|
data.byte(kMapy) -= 10;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
data.byte(kMapy) += 10;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
data.byte(kMapx) += 11;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
data.byte(kMapx) -= 11;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
}
|
|
|
|
|
2011-12-15 12:41:30 +00:00
|
|
|
void DreamBase::checkOne(uint8 x, uint8 y, uint8 *flag, uint8 *flagEx, uint8 *type, uint8 *flagX, uint8 *flagY) {
|
2011-08-22 15:30:53 +00:00
|
|
|
*flagX = x / 16;
|
|
|
|
*flagY = y / 16;
|
2011-12-27 16:56:37 +00:00
|
|
|
const MapFlag &tileData = _mapFlags[*flagY * 11 + *flagX];
|
|
|
|
*flag = tileData._flag;
|
|
|
|
*flagEx = tileData._flagEx;
|
|
|
|
*type = tileData._type;
|
2011-08-22 15:30:53 +00:00
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
uint8 DreamBase::getBlockOfPixel(uint8 x, uint8 y) {
|
2011-09-02 22:00:44 +00:00
|
|
|
uint8 flag, flagEx, type, flagX, flagY;
|
2011-12-01 19:43:43 +00:00
|
|
|
checkOne(x + data.word(kMapxstart), y + data.word(kMapystart), &flag, &flagEx, &type, &flagX, &flagY);
|
2011-09-02 22:00:44 +00:00
|
|
|
if (flag & 1)
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
void DreamBase::splitIntoLines(uint8 x, uint8 y) {
|
2011-11-15 13:12:44 +00:00
|
|
|
do {
|
2011-12-23 21:53:29 +00:00
|
|
|
Rain rain;
|
|
|
|
|
2011-11-15 13:12:44 +00:00
|
|
|
// Look for line start
|
2011-12-01 19:43:43 +00:00
|
|
|
while (!getBlockOfPixel(x, y)) {
|
2011-11-15 13:12:44 +00:00
|
|
|
--x;
|
|
|
|
++y;
|
2011-11-15 15:05:25 +00:00
|
|
|
if (x == 0 || y >= data.byte(kMapysize))
|
2011-12-23 21:53:29 +00:00
|
|
|
return;
|
2011-11-15 15:05:25 +00:00
|
|
|
}
|
2011-11-15 13:12:44 +00:00
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
rain.x = x;
|
|
|
|
rain.y = y;
|
2011-11-15 13:12:44 +00:00
|
|
|
|
|
|
|
uint8 length = 1;
|
|
|
|
|
|
|
|
// Look for line end
|
2011-12-01 19:43:43 +00:00
|
|
|
while (getBlockOfPixel(x, y)) {
|
2011-11-15 13:12:44 +00:00
|
|
|
--x;
|
|
|
|
++y;
|
2011-11-15 15:05:25 +00:00
|
|
|
if (x == 0 || y >= data.byte(kMapysize))
|
2011-11-15 13:12:44 +00:00
|
|
|
break;
|
|
|
|
++length;
|
2011-11-15 15:05:25 +00:00
|
|
|
}
|
2011-11-15 13:12:44 +00:00
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
rain.size = length;
|
|
|
|
rain.w3 = (engine->randomNumber() << 8) | engine->randomNumber();
|
|
|
|
rain.b5 = (engine->randomNumber() & 3) + 4;
|
|
|
|
_rainList.push_back(rain);
|
2011-11-15 15:05:25 +00:00
|
|
|
} while (x > 0 && y < data.byte(kMapysize));
|
2011-11-15 13:12:44 +00:00
|
|
|
}
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
struct RainLocation {
|
|
|
|
uint8 location;
|
|
|
|
uint8 x, y;
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 rainSpacing;
|
|
|
|
};
|
|
|
|
|
2011-11-15 18:42:00 +00:00
|
|
|
static const RainLocation rainLocationList[] = {
|
2011-11-15 18:27:36 +00:00
|
|
|
{ 1,44,10,16 },
|
|
|
|
{ 4,11,30,14 },
|
|
|
|
{ 4,22,30,14 },
|
|
|
|
{ 3,33,10,14 },
|
|
|
|
{ 10,33,30,14 },
|
|
|
|
{ 10,22,30,24 },
|
|
|
|
{ 9,22,10,14 },
|
|
|
|
{ 2,33,0,14 },
|
|
|
|
{ 2,22,0,14 },
|
|
|
|
{ 6,11,30,14 },
|
|
|
|
{ 7,11,20,18 },
|
|
|
|
{ 7,0,20,18 },
|
|
|
|
{ 7,0,30,18 },
|
|
|
|
{ 55,44,0,14 },
|
|
|
|
{ 5,22,30,14 },
|
|
|
|
|
|
|
|
{ 8,0,10,18 },
|
|
|
|
{ 8,11,10,18 },
|
|
|
|
{ 8,22,10,18 },
|
|
|
|
{ 8,33,10,18 },
|
|
|
|
{ 8,33,20,18 },
|
|
|
|
{ 8,33,30,18 },
|
|
|
|
{ 8,33,40,18 },
|
|
|
|
{ 8,22,40,18 },
|
|
|
|
{ 8,11,40,18 },
|
|
|
|
|
|
|
|
{ 21,44,20,18 },
|
|
|
|
{ 255,0,0,0 }
|
2011-11-15 16:31:19 +00:00
|
|
|
};
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::initRain() {
|
2011-11-15 18:27:36 +00:00
|
|
|
const RainLocation *r = rainLocationList;
|
2011-12-23 21:53:29 +00:00
|
|
|
_rainList.clear();
|
2011-11-15 16:31:19 +00:00
|
|
|
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 rainSpacing = 0;
|
|
|
|
|
|
|
|
// look up location in rainLocationList to determine rainSpacing
|
|
|
|
for (r = rainLocationList; r->location != 0xff; ++r) {
|
|
|
|
if (r->location == data.byte(kReallocation) &&
|
|
|
|
r->x == data.byte(kMapx) && r->y == data.byte(kMapy)) {
|
|
|
|
rainSpacing = r->rainSpacing;
|
2011-11-15 16:31:19 +00:00
|
|
|
break;
|
|
|
|
}
|
2011-11-15 18:27:36 +00:00
|
|
|
}
|
2011-11-15 16:31:19 +00:00
|
|
|
|
2011-11-15 18:27:36 +00:00
|
|
|
if (rainSpacing == 0) {
|
|
|
|
// location not found in rainLocationList: no rain
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// start lines of rain from top of screen
|
2011-11-15 16:31:19 +00:00
|
|
|
uint8 x = 4;
|
|
|
|
do {
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 delta;
|
|
|
|
do {
|
|
|
|
delta = (engine->randomNumber() & 31) + 3;
|
|
|
|
} while (delta >= rainSpacing);
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
x += delta;
|
|
|
|
if (x >= data.byte(kMapxsize))
|
|
|
|
break;
|
2011-11-15 18:27:36 +00:00
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
splitIntoLines(x, 0);
|
2011-11-15 16:31:19 +00:00
|
|
|
} while (true);
|
2011-11-15 18:27:36 +00:00
|
|
|
|
|
|
|
// start lines of rain from side of screen
|
2011-11-15 16:31:19 +00:00
|
|
|
uint8 y = 0;
|
|
|
|
do {
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 delta;
|
|
|
|
do {
|
|
|
|
delta = (engine->randomNumber() & 31) + 3;
|
|
|
|
} while (delta >= rainSpacing);
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
y += delta;
|
|
|
|
if (y >= data.byte(kMapysize))
|
|
|
|
break;
|
2011-11-15 18:27:36 +00:00
|
|
|
|
2011-12-23 21:53:29 +00:00
|
|
|
splitIntoLines(data.byte(kMapxsize) - 1, y);
|
2011-11-15 16:31:19 +00:00
|
|
|
} while (true);
|
|
|
|
}
|
|
|
|
|
2011-12-16 16:05:15 +00:00
|
|
|
void DreamBase::intro1Text() {
|
2011-12-06 13:21:30 +00:00
|
|
|
if (data.byte(kIntrocount) != 2 && data.byte(kIntrocount) != 4 && data.byte(kIntrocount) != 6)
|
|
|
|
return;
|
|
|
|
|
2011-12-06 18:02:23 +00:00
|
|
|
if (isCD() && data.byte(kCh1playing) != 255) {
|
2011-12-06 13:21:30 +00:00
|
|
|
data.byte(kIntrocount)--;
|
2011-12-06 10:35:47 +00:00
|
|
|
} else {
|
|
|
|
if (data.byte(kIntrocount) == 2)
|
|
|
|
setupTimedTemp(40, 82, 34, 130, 90, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 4)
|
|
|
|
setupTimedTemp(41, 82, 34, 130, 90, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 6)
|
|
|
|
setupTimedTemp(42, 82, 34, 130, 90, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-12-16 16:05:15 +00:00
|
|
|
void DreamBase::intro2Text(uint16 nextReelPointer) {
|
|
|
|
if (nextReelPointer == 5)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(43, 82, 34, 40, 90, 1);
|
2011-12-16 16:05:15 +00:00
|
|
|
else if (nextReelPointer == 15)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(44, 82, 34, 40, 90, 1);
|
|
|
|
}
|
|
|
|
|
2011-12-16 16:05:15 +00:00
|
|
|
void DreamBase::intro3Text(uint16 nextReelPointer) {
|
|
|
|
if (nextReelPointer == 107)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(45, 82, 36, 56, 100, 1);
|
2011-12-16 16:05:15 +00:00
|
|
|
else if (nextReelPointer == (isCD() ? 108 : 109))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(46, 82, 36, 56, 100, 1);
|
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::monks2text() {
|
2011-12-06 13:21:30 +00:00
|
|
|
bool isGermanCD = isCD() && engine->getLanguage() == Common::DE_DEU;
|
|
|
|
|
2011-12-06 10:35:47 +00:00
|
|
|
if (data.byte(kIntrocount) == 1)
|
|
|
|
setupTimedTemp(8, 82, 36, 160, 120, 1);
|
2011-12-06 13:21:30 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isGermanCD ? 5 : 4))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(9, 82, 36, 160, 120, 1);
|
2011-12-06 13:21:30 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isGermanCD ? 9 : 7))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(10, 82, 36, 160, 120, 1);
|
2011-12-06 18:23:38 +00:00
|
|
|
else if (data.byte(kIntrocount) == 10 && !isGermanCD) {
|
|
|
|
if (isCD())
|
|
|
|
data.byte(kIntrocount) = 12;
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(11, 82, 0, 105, 120, 1);
|
2011-12-06 18:23:38 +00:00
|
|
|
} else if (data.byte(kIntrocount) == 13 && isGermanCD) {
|
|
|
|
data.byte(kIntrocount) = 14;
|
|
|
|
setupTimedTemp(11, 82, 0, 105, 120, 1);
|
|
|
|
} else if (data.byte(kIntrocount) == 13 && !isGermanCD) {
|
2011-12-06 13:21:30 +00:00
|
|
|
if (isCD())
|
|
|
|
data.byte(kIntrocount) = 17;
|
2011-12-06 18:23:38 +00:00
|
|
|
else
|
|
|
|
setupTimedTemp(12, 82, 0, 120, 120, 1);
|
|
|
|
} else if (data.byte(kIntrocount) == 16 && !isGermanCD)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(13, 82, 0, 135, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 19)
|
2011-12-06 18:23:38 +00:00
|
|
|
setupTimedTemp(14, 82, 36, 160, 100, 1);
|
|
|
|
else if (data.byte(kIntrocount) == (isGermanCD ? 23 : 22))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(15, 82, 36, 160, 120, 1);
|
2011-12-06 18:23:38 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isGermanCD ? 27 : 25))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(16, 82, 36, 160, 120, 1);
|
2011-12-06 18:23:38 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 27 : 28) && !isGermanCD)
|
|
|
|
setupTimedTemp(17, 82, 36, 160, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 30 && isGermanCD)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(17, 82, 36, 160, 120, 1);
|
2011-12-06 18:23:38 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isGermanCD ? 35 : 31))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(18, 82, 36, 160, 120, 1);
|
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::textForEnd() {
|
2011-11-16 19:48:16 +00:00
|
|
|
if (data.byte(kIntrocount) == 20)
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(0, 83, 34, 20, 60, 1);
|
2011-11-16 19:48:16 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 50 : 65))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(1, 83, 34, 20, 60, 1);
|
2011-11-16 19:48:16 +00:00
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 85 : 110))
|
2011-12-06 10:35:47 +00:00
|
|
|
setupTimedTemp(2, 83, 34, 20, 60, 1);
|
|
|
|
}
|
2011-11-16 19:48:16 +00:00
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) {
|
2011-12-06 10:35:47 +00:00
|
|
|
if (isCD() && data.byte(kCh1playing) != 255)
|
|
|
|
data.byte(kIntrocount)--;
|
|
|
|
else
|
|
|
|
setupTimedTemp(textIndex, voiceIndex, x, y, countToTimed, timeCount);
|
2011-11-16 17:48:03 +00:00
|
|
|
}
|
|
|
|
|
2011-12-16 15:38:21 +00:00
|
|
|
void DreamBase::textForMonk() {
|
2011-12-06 10:35:47 +00:00
|
|
|
if (data.byte(kIntrocount) == 1)
|
|
|
|
textForMonkHelper(19, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 5)
|
|
|
|
textForMonkHelper(20, 82, 68, 38, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 9)
|
|
|
|
textForMonkHelper(21, 82, 48, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 13)
|
|
|
|
textForMonkHelper(22, 82, 68, 38, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 15 : 17))
|
|
|
|
textForMonkHelper(23, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 21)
|
|
|
|
textForMonkHelper(24, 82, 68, 38, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 25)
|
|
|
|
textForMonkHelper(25, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 29)
|
|
|
|
textForMonkHelper(26, 82, 68, 38, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 33)
|
|
|
|
textForMonkHelper(27, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 37)
|
|
|
|
textForMonkHelper(28, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 41)
|
|
|
|
textForMonkHelper(29, 82, 68, 38, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 45)
|
|
|
|
textForMonkHelper(30, 82, 68, 154, 120, 1);
|
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 52 : 49))
|
|
|
|
textForMonkHelper(31, 82, 68, 154, 220, 1);
|
|
|
|
else if (data.byte(kIntrocount) == 53) {
|
2011-12-01 19:43:43 +00:00
|
|
|
fadeScreenDowns();
|
2011-11-16 19:48:16 +00:00
|
|
|
if (isCD()) {
|
|
|
|
data.byte(kVolumeto) = 7;
|
|
|
|
data.byte(kVolumedirection) = 1;
|
|
|
|
}
|
2011-11-16 19:26:52 +00:00
|
|
|
}
|
2011-11-16 17:48:03 +00:00
|
|
|
}
|
|
|
|
|
2011-12-18 15:20:17 +00:00
|
|
|
void DreamBase::reelsOnScreen() {
|
2011-11-23 10:13:41 +00:00
|
|
|
reconstruct();
|
2011-12-01 19:43:43 +00:00
|
|
|
updatePeople();
|
|
|
|
watchReel();
|
|
|
|
showRain();
|
|
|
|
useTimedText();
|
2011-11-23 10:13:41 +00:00
|
|
|
}
|
|
|
|
|
2011-12-18 15:20:17 +00:00
|
|
|
void DreamBase::reconstruct() {
|
2011-11-23 09:23:18 +00:00
|
|
|
if (data.byte(kHavedoneobs) == 0)
|
|
|
|
return;
|
|
|
|
data.byte(kNewobs) = 1;
|
2011-12-01 19:43:43 +00:00
|
|
|
drawFloor();
|
|
|
|
spriteUpdate();
|
|
|
|
printSprites();
|
2011-12-27 04:12:16 +00:00
|
|
|
if (_foreignRelease && (data.byte(kReallocation) == 20))
|
2011-12-01 19:43:43 +00:00
|
|
|
underTextLine();
|
2011-11-23 09:23:18 +00:00
|
|
|
data.byte(kHavedoneobs) = 0;
|
|
|
|
}
|
|
|
|
|
2011-12-03 21:09:21 +00:00
|
|
|
|
|
|
|
|
|
|
|
struct ReelSound {
|
|
|
|
uint8 _sample;
|
|
|
|
uint16 _reelPointer;
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound0[] = {
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound1[] = {
|
|
|
|
{ 15, 257 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound2[] = {
|
|
|
|
{ 12, 5 },
|
|
|
|
{ 13, 21 },
|
|
|
|
{ 15, 35 }, // hitting floor?
|
|
|
|
{ 17, 50 },
|
|
|
|
{ 18, 103 },
|
|
|
|
{ 19, 108 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound6[] = {
|
|
|
|
{ 18, 19 },
|
|
|
|
{ 19, 23 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
static const ReelSound g_roomSound8[] = {
|
|
|
|
|
|
|
|
{ 12, 51 },
|
|
|
|
{ 13, 53 },
|
|
|
|
{ 14, 14 },
|
|
|
|
{ 15, 20 },
|
|
|
|
{ 0, 78 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
static const ReelSound g_roomSound9[] = {
|
|
|
|
|
|
|
|
{ 12, 119 },
|
|
|
|
{ 12, 145 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound10[] = {
|
|
|
|
{ 13, 16 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound11[] = {
|
|
|
|
{ 13, 20 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound12[] = {
|
|
|
|
{ 14, 16 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound13[] = {
|
|
|
|
{ 15, 4 },
|
|
|
|
{ 16, 8 },
|
|
|
|
{ 17, 134 },
|
|
|
|
{ 18, 153 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound14[] = {
|
|
|
|
{ 13, 108 },
|
|
|
|
{ 15, 326 },
|
|
|
|
{ 15, 331 },
|
|
|
|
{ 15, 336 },
|
|
|
|
{ 15, 342 },
|
|
|
|
{ 15, 348 },
|
|
|
|
{ 15, 354 },
|
|
|
|
{ 18, 159 },
|
|
|
|
{ 18, 178 },
|
|
|
|
{ 19+128, 217 },
|
|
|
|
{ 20+64, 228 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound20[] = {
|
|
|
|
{ 13, 20 },
|
|
|
|
{ 13, 21 },
|
|
|
|
{ 15, 34 },
|
|
|
|
{ 13, 52 },
|
|
|
|
{ 13, 55 },
|
|
|
|
{ 25, 57 },
|
|
|
|
{ 21, 73 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound22[] = {
|
|
|
|
{ 13, 196 },
|
|
|
|
{ 13, 234 },
|
|
|
|
{ 13, 156 },
|
|
|
|
{ 14, 129 },
|
|
|
|
{ 13, 124 },
|
|
|
|
{ 15, 162 },
|
|
|
|
{ 15, 200 },
|
|
|
|
{ 15, 239 },
|
|
|
|
{ 17, 99 },
|
|
|
|
{ 12, 52 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound23[] = {
|
|
|
|
{ 15, 56 },
|
|
|
|
{ 16, 64 },
|
|
|
|
{ 19, 22 },
|
|
|
|
{ 20, 33 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound25[] = {
|
|
|
|
{ 20, 11 },
|
|
|
|
{ 20, 15 },
|
|
|
|
{ 15, 28 },
|
|
|
|
{ 13, 80 },
|
|
|
|
{ 21, 82 },
|
|
|
|
{ 19+128, 87 },
|
|
|
|
{ 23+64, 128 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound26[] = {
|
|
|
|
{ 12, 13 },
|
|
|
|
{ 14, 39 },
|
|
|
|
{ 12, 67 },
|
|
|
|
{ 12, 75 },
|
|
|
|
{ 12, 83 },
|
|
|
|
{ 12, 91 },
|
|
|
|
{ 15, 102 }, // was 90, should be mine cart
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound27[] = {
|
|
|
|
{ 22, 36 },
|
|
|
|
{ 13, 125 },
|
|
|
|
{ 18, 88 },
|
|
|
|
{ 15, 107 },
|
|
|
|
{ 14, 127 },
|
|
|
|
{ 14, 154 },
|
|
|
|
{ 19+128, 170 },
|
|
|
|
{ 23+64, 232 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound28[] = {
|
|
|
|
{ 21, 16 },
|
|
|
|
{ 21, 72 },
|
|
|
|
{ 21, 205 },
|
|
|
|
{ 22, 63 }, // 65
|
|
|
|
{ 23+128, 99 },
|
|
|
|
{ 24+64, 158 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound29[] = {
|
|
|
|
{ 13, 21 },
|
|
|
|
{ 14, 24 },
|
|
|
|
{ 19+128, 50 },
|
|
|
|
{ 23+64, 75 },
|
|
|
|
{ 24, 128 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound29_German[] = {
|
|
|
|
{ 13, 21 },
|
|
|
|
{ 14, 24 },
|
|
|
|
{ 19+128, 50 },
|
|
|
|
{ 23+64, 75 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound45[] = {
|
|
|
|
{ 19+64, 46 },
|
|
|
|
{ 16, 167 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound46[] = {
|
|
|
|
{ 16, 19 },
|
|
|
|
{ 14, 36 },
|
|
|
|
{ 16, 50 },
|
|
|
|
{ 14, 65 },
|
|
|
|
{ 16, 81 },
|
|
|
|
{ 14, 96 },
|
|
|
|
{ 16, 114 },
|
|
|
|
{ 14, 129 },
|
|
|
|
{ 16, 147 },
|
|
|
|
{ 14, 162 },
|
|
|
|
{ 16, 177 },
|
|
|
|
{ 14, 191 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound47[] = {
|
|
|
|
{ 13, 48 },
|
|
|
|
{ 14, 41 },
|
|
|
|
{ 15, 78 },
|
|
|
|
{ 16, 92 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound52[] = {
|
|
|
|
{ 16, 115 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound53[] = {
|
|
|
|
{ 21, 103 },
|
|
|
|
{ 20, 199 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound g_roomSound55[] = {
|
|
|
|
{ 17, 53 },
|
|
|
|
{ 17, 54 },
|
|
|
|
{ 17, 55 },
|
|
|
|
{ 17, 56 },
|
|
|
|
{ 17, 57 },
|
|
|
|
{ 17, 58 },
|
|
|
|
{ 17, 59 },
|
|
|
|
{ 17, 61 },
|
|
|
|
{ 17, 63 },
|
|
|
|
{ 17, 64 },
|
|
|
|
{ 17, 65 },
|
|
|
|
{ 255,0 }
|
|
|
|
};
|
|
|
|
|
|
|
|
static const ReelSound *g_roomByRoom[] = {
|
|
|
|
g_roomSound0,g_roomSound1,g_roomSound2,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound0,g_roomSound6,g_roomSound0,g_roomSound8,g_roomSound9,
|
|
|
|
g_roomSound10,g_roomSound11,g_roomSound12,g_roomSound13,g_roomSound14,
|
|
|
|
g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound20,g_roomSound0,g_roomSound22,g_roomSound23,g_roomSound0,
|
|
|
|
g_roomSound25,g_roomSound26,g_roomSound27,g_roomSound28,g_roomSound29,
|
|
|
|
g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound45,g_roomSound46,g_roomSound47,g_roomSound0,g_roomSound0,
|
|
|
|
g_roomSound0,g_roomSound0,g_roomSound52,g_roomSound53,g_roomSound0,
|
|
|
|
g_roomSound55
|
|
|
|
};
|
|
|
|
|
|
|
|
|
2011-12-08 09:22:45 +00:00
|
|
|
void DreamBase::soundOnReels(uint16 reelPointer) {
|
2011-12-03 21:09:21 +00:00
|
|
|
const ReelSound *r = g_roomByRoom[data.byte(kReallocation)];
|
|
|
|
|
2011-12-06 12:44:43 +00:00
|
|
|
if (engine->getLanguage() == Common::DE_DEU && r == g_roomSound29)
|
2011-12-03 21:09:21 +00:00
|
|
|
r = g_roomSound29_German;
|
|
|
|
|
|
|
|
for (; r->_sample != 255; ++r) {
|
2011-12-08 09:22:45 +00:00
|
|
|
if (r->_reelPointer != reelPointer)
|
2011-12-03 21:09:21 +00:00
|
|
|
continue;
|
|
|
|
if (r->_reelPointer == data.word(kLastsoundreel))
|
|
|
|
continue;
|
|
|
|
data.word(kLastsoundreel) = r->_reelPointer;
|
|
|
|
if (r->_sample < 64) {
|
|
|
|
playChannel1(r->_sample);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (r->_sample < 128) {
|
|
|
|
playChannel0(r->_sample & 63, 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
playChannel0(r->_sample & 63, 255);
|
|
|
|
}
|
|
|
|
|
2011-12-08 09:22:45 +00:00
|
|
|
if (data.word(kLastsoundreel) != reelPointer)
|
2011-12-06 20:48:58 +00:00
|
|
|
data.word(kLastsoundreel) = (uint16)-1;
|
2011-12-03 20:43:32 +00:00
|
|
|
}
|
|
|
|
|
2011-12-15 13:09:53 +00:00
|
|
|
void DreamBase::clearBeforeLoad() {
|
2011-12-05 22:46:06 +00:00
|
|
|
if (data.byte(kRoomloaded) != 1)
|
|
|
|
return /* (noclear) */;
|
|
|
|
|
|
|
|
clearReels();
|
2011-12-07 18:00:05 +00:00
|
|
|
|
|
|
|
//clearRest
|
2011-12-27 13:09:29 +00:00
|
|
|
memset(_mapData, 0, kMaplen);
|
2011-12-27 16:56:37 +00:00
|
|
|
delete[] _backdropBlocks;
|
2011-12-27 18:37:22 +00:00
|
|
|
_backdropBlocks = 0;
|
|
|
|
_setFrames.clear();
|
2011-12-27 21:42:57 +00:00
|
|
|
delete[] _reelList;
|
|
|
|
_reelList = 0;
|
2011-12-27 21:21:43 +00:00
|
|
|
_personText.clear();
|
|
|
|
_setDesc.clear();
|
|
|
|
_blockDesc.clear();
|
|
|
|
_roomDesc.clear();
|
2011-12-27 18:37:22 +00:00
|
|
|
_freeFrames.clear();
|
2011-12-27 21:21:43 +00:00
|
|
|
_freeDesc.clear();
|
2011-12-07 18:00:05 +00:00
|
|
|
|
2011-12-05 22:46:06 +00:00
|
|
|
data.byte(kRoomloaded) = 0;
|
|
|
|
}
|
|
|
|
|
2011-12-15 13:09:53 +00:00
|
|
|
void DreamBase::clearReels() {
|
2011-12-27 21:00:27 +00:00
|
|
|
_reel1.clear();
|
|
|
|
_reel2.clear();
|
|
|
|
_reel3.clear();
|
2011-12-05 22:46:06 +00:00
|
|
|
}
|
|
|
|
|
2011-12-15 13:09:53 +00:00
|
|
|
void DreamBase::getRidOfReels() {
|
2011-12-27 21:00:27 +00:00
|
|
|
if (data.byte(kRoomloaded))
|
|
|
|
clearReels();
|
2011-12-05 22:46:06 +00:00
|
|
|
}
|
|
|
|
|
2011-12-15 13:09:53 +00:00
|
|
|
void DreamBase::liftNoise(uint8 index) {
|
2011-12-06 00:34:01 +00:00
|
|
|
if (data.byte(kReallocation) == 5 || data.byte(kReallocation) == 21)
|
|
|
|
playChannel1(13); // hiss noise
|
|
|
|
else
|
|
|
|
playChannel1(index);
|
|
|
|
}
|
|
|
|
|
2011-12-14 16:19:14 +00:00
|
|
|
void DreamBase::checkForExit(Sprite *sprite) {
|
|
|
|
uint8 flag, flagEx, type, flagX, flagY;
|
|
|
|
checkOne(data.byte(kRyanx) + 12, data.byte(kRyany) + 12, &flag, &flagEx, &type, &flagX, &flagY);
|
|
|
|
data.byte(kLastflag) = flag;
|
|
|
|
|
|
|
|
if (flag & 64) {
|
|
|
|
data.byte(kAutolocation) = flagEx;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(flag & 32)) {
|
|
|
|
if (flag & 4) {
|
|
|
|
// adjust left
|
|
|
|
data.byte(kLastflag) = 0;
|
|
|
|
data.byte(kMapx) -= 11;
|
|
|
|
sprite->x = 16 * flagEx;
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
} else if (flag & 2) {
|
|
|
|
// adjust right
|
|
|
|
data.byte(kMapx) += 11;
|
|
|
|
sprite->x = 16 * flagEx - 2;
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
} else if (flag & 8) {
|
|
|
|
// adjust down
|
|
|
|
data.byte(kMapy) += 10;
|
|
|
|
sprite->y = 16 * flagEx;
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
} else if (flag & 16) {
|
|
|
|
// adjust up
|
|
|
|
data.byte(kMapy) -= 10;
|
|
|
|
sprite->y = 16 * flagEx;
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (data.byte(kReallocation) == 2) {
|
|
|
|
// Can't leave Louis' until you found shoes
|
|
|
|
|
|
|
|
int shoeCount = 0;
|
|
|
|
if (isRyanHolding("WETA")) shoeCount++;
|
|
|
|
if (isRyanHolding("WETB")) shoeCount++;
|
|
|
|
|
|
|
|
if (shoeCount < 2) {
|
|
|
|
uint8 text = shoeCount ? 43 : 42;
|
|
|
|
setupTimedUse(text, 80, 10, 68, 64);
|
|
|
|
|
|
|
|
data.byte(kTurntoface) = (data.byte(kFacing) + 4) & 7;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
data.byte(kNeedtotravel) = 1;
|
|
|
|
}
|
|
|
|
|
2011-12-06 16:43:23 +00:00
|
|
|
} // End of namespace DreamGen
|