5874 Commits

Author SHA1 Message Date
Travis Howell
214a5da948 Correct flag value.
svn-id: r17697
2005-04-20 00:46:37 +00:00
Gregory Montoir
167d43d924 safer and consistent with remapPaletteColor
svn-id: r17693
2005-04-19 20:18:28 +00:00
Gregory Montoir
7c110ef819 minor cleanup
svn-id: r17692
2005-04-19 17:55:09 +00:00
Travis Howell
c3bc118dc8 Add RIFF sound type.
svn-id: r17688
2005-04-19 10:35:25 +00:00
Travis Howell
0e24739de1 HE games set camera at this point.
svn-id: r17687
2005-04-19 10:19:31 +00:00
Travis Howell
6783d3e301 HACK no longer required.
svn-id: r17686
2005-04-19 10:16:12 +00:00
Travis Howell
414def8566 pajama2/chase should be HE95.
svn-id: r17685
2005-04-19 09:53:06 +00:00
Travis Howell
e5f66f38b8 Remove FIXME comment, the current code is correct.
The 6/6/6 style palettes are just SCUMM 5/6 specific.

svn-id: r17681
2005-04-19 07:42:51 +00:00
Travis Howell
9a758a9479 Simpler check.
svn-id: r17680
2005-04-19 07:28:43 +00:00
Travis Howell
ad96d7fdb1 Actually applies to all SCUMM 5/6 games.
svn-id: r17679
2005-04-19 07:06:05 +00:00
Travis Howell
fd6c9ad9d3 Add different in monkey2 FM-TOWNS
svn-id: r17678
2005-04-19 06:44:54 +00:00
Travis Howell
ee3b511276 Add patch #1185667 - GS Fix
svn-id: r17676
2005-04-19 06:16:53 +00:00
Travis Howell
f3129c261a Ooops
svn-id: r17675
2005-04-19 04:16:03 +00:00
Travis Howell
b916eb1975 Add some palette different in HE80+ games.
svn-id: r17674
2005-04-19 04:12:49 +00:00
Travis Howell
50af78f93d These VARS are HE95+ specific.
svn-id: r17673
2005-04-19 03:32:08 +00:00
Travis Howell
1143bdf96e Small correction, fixes red rose in spyfox2.
svn-id: r17669
2005-04-18 15:15:27 +00:00
Travis Howell
d391c2f837 Adjust again, for sound header differences.
svn-id: r17668
2005-04-18 11:44:01 +00:00
Travis Howell
8d01148b79 Sound size should only include sound data.
svn-id: r17667
2005-04-18 11:19:54 +00:00
Travis Howell
0ca8095e95 Ooops
svn-id: r17665
2005-04-18 07:41:08 +00:00
Travis Howell
38df53db9f Ooops
svn-id: r17664
2005-04-18 07:39:56 +00:00
Travis Howell
6f550d419a Add work around for inveotry background/items in putttime/puttzoo not always been drawn.
svn-id: r17663
2005-04-18 07:30:26 +00:00
Travis Howell
d4ba67a497 Use correct music offsets for HE games, only a few demos use wrong tunes now.
Get all music details for HE games from one function only.

svn-id: r17662
2005-04-18 07:18:33 +00:00
Max Horn
58966d6b90 Move stuff around
svn-id: r17661
2005-04-17 23:24:31 +00:00
Max Horn
96e40213ef New virtual method getObjectIdFromOBIM
svn-id: r17660
2005-04-17 23:19:16 +00:00
Max Horn
c4e7f403f8 Split out some index reading code into a new method readIndexBlock()
svn-id: r17659
2005-04-17 22:59:43 +00:00
Max Horn
adc21c1ac3 Move _numActors to a more sensible place, and make it protected; fix confirmFOODialog() method names to comply with our guidelines
svn-id: r17658
2005-04-17 22:40:45 +00:00
Max Horn
fe93d2d7cf cleanup
svn-id: r17657
2005-04-17 22:37:16 +00:00
Travis Howell
e53cefd4b9 Doesn't exist in HE72
svn-id: r17656
2005-04-17 14:33:21 +00:00
Travis Howell
7d7e2a11a2 Debug no longer needed.
svn-id: r17655
2005-04-17 14:27:17 +00:00
Travis Howell
c673f5250e Fix buffer overflow regression.
Use same buffer sizes as original.

svn-id: r17654
2005-04-17 14:20:44 +00:00
Travis Howell
caae2f00de Add separate function for loading palette from choosen room.
Avoid pointer problems.

svn-id: r17653
2005-04-17 12:55:42 +00:00
Max Horn
e0adf9db17 oops, again
svn-id: r17648
2005-04-17 11:24:42 +00:00
Max Horn
a19ab36dff oops
svn-id: r17647
2005-04-17 11:23:55 +00:00
Travis Howell
9daddf5955 wizImage compression type 2 uses different decode method, so disable for now.
svn-id: r17645
2005-04-17 09:45:38 +00:00
Travis Howell
6feb1a75f6 Revert + 1 to width/height, caused invalid write.
svn-id: r17644
2005-04-17 07:40:40 +00:00
Travis Howell
95c23c4cc8 Missing brackets.
svn-id: r17643
2005-04-17 03:09:03 +00:00
Travis Howell
036a985f94 Ooops
svn-id: r17633
2005-04-16 15:26:19 +00:00
Travis Howell
1507203d93 VAR78 needs to be set in HE80+ games
Active sound channels VAR exists in HE80 too.

svn-id: r17632
2005-04-16 15:21:19 +00:00
Travis Howell
ee62127ace Add mouse state VAR for HE 72+ games.
svn-id: r17631
2005-04-16 14:59:15 +00:00
Travis Howell
471a58680d Filter out extra path setting and useless setting when writing INIs details in HE games.
svn-id: r17629
2005-04-16 14:45:21 +00:00
Gregory Montoir
ca5bb36c11 'unstubbed' o90_getLinesIntersectionPoint
svn-id: r17626
2005-04-16 14:22:14 +00:00
Travis Howell
f958556ba6 Small correction.
svn-id: r17625
2005-04-16 14:07:43 +00:00
Max Horn
a804152443 cleanup
svn-id: r17623
2005-04-16 12:42:09 +00:00
Max Horn
90217a59af Improved auto-detection if MD5 is not known / MD5 support is disabled
svn-id: r17622
2005-04-16 12:41:56 +00:00
Travis Howell
e9be61a465 Disable again, some sounds loop forever.
svn-id: r17619
2005-04-16 11:31:00 +00:00
Travis Howell
58298999f3 Error on all unknown compression types.
Remove some unused cases.

svn-id: r17617
2005-04-16 11:01:31 +00:00
Travis Howell
6e903f684a Cleanup
svn-id: r17616
2005-04-16 10:42:19 +00:00
Travis Howell
43aab9eabb Cleanup
svn-id: r17615
2005-04-16 10:26:49 +00:00
Travis Howell
57711d54fe puttmoon GID no longer used.
svn-id: r17614
2005-04-16 10:16:31 +00:00
Travis Howell
537b8ae7e8 Add missing check for palette remap in drawWizImage.
Can get further in freddi4.

svn-id: r17613
2005-04-16 06:16:22 +00:00