Commit Graph

12477 Commits

Author SHA1 Message Date
Torbjörn Andersson
055231181e Removed unused variable.
svn-id: r16515
2005-01-10 07:42:43 +00:00
Travis Howell
358ce9100d Add back missing items
svn-id: r16514
2005-01-10 06:31:53 +00:00
Andrew Kurushin
7f1b1b4058 saga update
svn-id: r16512
2005-01-09 23:45:18 +00:00
Andrew Kurushin
31ceb0bb71 - GameModule is gone
- structures renamed
- SagaEngine class gives all current game descriptions
regression : "verb" is broken cause work in  progress

svn-id: r16511
2005-01-09 23:41:22 +00:00
Andrew Kurushin
7a8e1c1efd small fixes:
- actor barrier rects
- unreachable code

svn-id: r16510
2005-01-09 21:36:20 +00:00
Eugene Sandulenko
ce9f5bd29a Added proper IHNM scripts lut and run scripts, though not much to see.
svn-id: r16509
2005-01-09 21:07:19 +00:00
Andrew Kurushin
0e4711cb81 some disabled warning moved from .vcproj to #pragma with comments
(can anyone update .vcproj for vs2002&vs2005?)

svn-id: r16508
2005-01-09 17:22:55 +00:00
Eugene Sandulenko
47a38a9da8 o Fixed some indentation
o Now we correctly show Wyrmkeep logo in Mac demos
o Applied patch #1098971 ITE credits

svn-id: r16507
2005-01-09 16:43:57 +00:00
Max Horn
51112e49b5 Fix legal header
svn-id: r16506
2005-01-09 16:14:56 +00:00
Max Horn
0423866e0a Ensure these headers match the rest of ScummVM
svn-id: r16505
2005-01-09 16:07:53 +00:00
Max Horn
9c0f422d0b Ensure the kyra legal headers match the rest of ScummVM
svn-id: r16504
2005-01-09 16:06:29 +00:00
Max Horn
7df70de2b1 Mark some places which probably should use loadWAVFromStream(); maybe some of the engine maintainers can look into using it
svn-id: r16503
2005-01-09 15:57:38 +00:00
Max Horn
9cea3d393f Added shared code to load WAV(E) data from arbitrary seekable streams (files or memory)
svn-id: r16502
2005-01-09 15:49:43 +00:00
Max Horn
eeea238ef7 This function is currently not used...
svn-id: r16501
2005-01-09 15:48:47 +00:00
Max Horn
0fb2bd30f4 cleanup
svn-id: r16500
2005-01-09 15:48:27 +00:00
Max Horn
6563990ad2 Fix changing the scaler while GUI scaling and the console are active
svn-id: r16499
2005-01-09 15:40:34 +00:00
Max Horn
dd9335b232 fix warning
svn-id: r16498
2005-01-09 15:36:54 +00:00
Andrew Kurushin
f3b8221dd6 rewritten sprite class
- sprites decoded on first load
- some speed optimization
- actors uses kExtended flag to append spriteList

svn-id: r16497
2005-01-09 15:07:49 +00:00
Torbjörn Andersson
9d1f4ff1e6 Since _pos is unsigned it's always >= 0, so testing for negativity will
generate a warning in GCC.

svn-id: r16496
2005-01-09 14:57:41 +00:00
Eugene Sandulenko
048ceb0c1f Update SAGA items
svn-id: r16495
2005-01-09 11:35:01 +00:00
Max Horn
32f0dbdcb2 Moving AppendableAudioStream into SCUMM engine, as it is only used there
svn-id: r16494
2005-01-09 03:15:59 +00:00
Max Horn
bc44b5ec15 Added new interface SeekableReadStream
svn-id: r16493
2005-01-09 01:41:43 +00:00
Andrew Kurushin
9c7a604c8b rename StringsList to StringsTable
svn-id: r16492
2005-01-08 21:06:06 +00:00
Andrew Kurushin
bdb1b1eb1c begining of verb implementation
introduced getObjectName

svn-id: r16491
2005-01-08 20:30:07 +00:00
Max Horn
65a4044203 Fix bug #1097467 (COMI: cursor is invisible at "insert CD" message)
svn-id: r16490
2005-01-08 18:37:28 +00:00
Max Horn
c257460bc5 Fix bug #1098115 (GUI: Broken console font)
svn-id: r16488
2005-01-08 18:11:29 +00:00
Max Horn
123b4772ef sync NEWS files on HEAD and branch-0-7-0
svn-id: r16486
2005-01-08 17:58:00 +00:00
Eugene Sandulenko
2f17c61905 Fix wron Vulture male 1 animation. Thanks to salty-horse for reporting
and help with fixing.

svn-id: r16484
2005-01-08 03:35:53 +00:00
Eugene Sandulenko
7a30bbfd2a Update SAGA items
svn-id: r16483
2005-01-07 22:22:08 +00:00
Eugene Sandulenko
c316ab62cf Eliminate _scene->getMode() and use scene flags instead
svn-id: r16482
2005-01-07 22:18:53 +00:00
Marcus Comstedt
f74fce354f Access timer.
svn-id: r16481
2005-01-07 21:56:10 +00:00
Andrew Kurushin
12b5c5f855 fixing scene transition
svn-id: r16480
2005-01-07 21:24:26 +00:00
Eugene Sandulenko
eb76ac619f o Last fixes for panels. Now they work like in original.
o Code formatting in scene.h

svn-id: r16479
2005-01-07 21:13:26 +00:00
Eugene Sandulenko
0a89a28e45 o Add reported German IHNM and ITE
o Fix IHNM. It does not have actors now (all actors in IHNM are in resources,
  not hardcoded)

svn-id: r16478
2005-01-07 15:49:47 +00:00
Max Horn
071b09cab4 Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code
svn-id: r16477
2005-01-07 14:42:51 +00:00
Max Horn
b4d547c736 cleanup
svn-id: r16476
2005-01-07 14:42:05 +00:00
Max Horn
50d64c1329 Add GCC 4.x to the list of accepted GCC versions
svn-id: r16474
2005-01-07 14:14:04 +00:00
Eugene Sandulenko
060cf62839 Update SAGA items
svn-id: r16473
2005-01-07 01:03:16 +00:00
Eugene Sandulenko
1fe593995d o Fix for popped up actors at initial scene fade out
o Stub for new Wyrmkeep demos with substituted scenes
o Converted some script func parameters to apropriate types
o More panel fixes

svn-id: r16472
2005-01-07 00:57:43 +00:00
Travis Howell
d5d801b01c Remove extra ;
svn-id: r16471
2005-01-07 00:08:54 +00:00
Max Horn
310576996c work around yet another MSVC problem
svn-id: r16470
2005-01-06 23:31:34 +00:00
Andrew Kurushin
37a858d6f5 - compiles debug path displaying only if ACTOR_DEBUG defined
- removed some temporary variable

svn-id: r16469
2005-01-06 23:02:53 +00:00
Max Horn
fa3d618fae Distinguish left and right mouse button
svn-id: r16468
2005-01-06 22:51:25 +00:00
Max Horn
858c6c4d5b Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
a9d0472758 New normal/big fonts
svn-id: r16466
2005-01-06 22:38:58 +00:00
Andrew Kurushin
198d85eecd small fixes to previous
svn-id: r16465
2005-01-06 22:22:20 +00:00
Andrew Kurushin
59a93737db non tile mode full actor path finding - preview
svn-id: r16464
2005-01-06 21:57:10 +00:00
Eugene Sandulenko
5b19a79b46 Add reported 4 disks french monkeyega
svn-id: r16463
2005-01-06 21:55:52 +00:00
Max Horn
87afdf9a64 oops again
svn-id: r16462
2005-01-06 21:46:21 +00:00
Max Horn
8f0afd1816 oops
svn-id: r16461
2005-01-06 21:18:46 +00:00