Commit Graph

560 Commits

Author SHA1 Message Date
Johannes Schickel
0a35842954 Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
10a8cdee39 Merging more of the GSoC 2008 RTL branch: LURE
svn-id: r34251
2008-09-01 20:18:17 +00:00
Christopher Page
ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
e30d16ddc2 Fixed more warnings
svn-id: r33649
2008-08-05 21:56:45 +00:00
Christopher Page
dac805c281 Added -x and --list-saves support for LURE
svn-id: r33291
2008-07-25 19:41:17 +00:00
Christopher Page
09f4fd946e Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33183
2008-07-21 22:46:39 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
7ecd54a9da Reverted some incorrect changes and fixed sound settings issues for LURE. Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM.
svn-id: r33081
2008-07-15 22:54:39 +00:00
Paul Gilbert
eaeb1587f4 Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame
svn-id: r33057
2008-07-14 10:33:57 +00:00
Christopher Page
17ce8db211 Lure works with the new GMM implementation
svn-id: r32996
2008-07-10 22:34:48 +00:00
Christopher Page
113aa1e77f LURE: Made sure to lock _soundMutex in syncSounds()
svn-id: r32934
2008-07-07 03:30:34 +00:00
Christopher Page
563e28b668 Fixed some warnings
svn-id: r32857
2008-06-30 23:06:38 +00:00
Christopher Page
c1ae3f7dd0 Sound settings for Lure can be modified through the GMM
svn-id: r32855
2008-06-30 22:41:55 +00:00
Christopher Page
6e3474896c Kyra and Lure are now using the new _quit flag
svn-id: r32772
2008-06-25 00:55:18 +00:00
Christopher Page
8cb11a808a Cleaned up some unnecessary comments
svn-id: r32721
2008-06-16 19:55:59 +00:00
Christopher Page
a596879c8e LURE: Fixed memory leaks in the LURE engine
svn-id: r32675
2008-06-12 18:11:09 +00:00
Christopher Page
203f62ad7c LURE: Fixed some memory leaks when returning to the launcher from the LURE engine
svn-id: r32357
2008-05-28 23:28:11 +00:00
Paul Gilbert
93de8c71b8 Fixed compiler warning of unused variable
svn-id: r32239
2008-05-24 01:05:32 +00:00
Paul Gilbert
e2437d33f8 Implemented LureEngine::pauseEngineIntern
svn-id: r32238
2008-05-24 01:03:27 +00:00
Paul Gilbert
76c43c94d1 Changed the delayed sequence list from using a system milliseconds expiry point to a milliseconds countdown - this should fix potential problems that could arise if a modal dialog was kept on-screen too long
svn-id: r32237
2008-05-24 00:54:04 +00:00
Johannes Schickel
600ab40bca Changed all delete [] usages to delete[].
svn-id: r31927
2008-05-07 14:31:45 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Paul Gilbert
76b1f4bcea Added a debugger command 'script' to allow execution of script engine methods
svn-id: r31568
2008-04-19 00:34:02 +00:00
Torbjörn Andersson
0dcfa7b3df Fixed warning. (The 'anim' variable shadowed the anim() function.)
svn-id: r31421
2008-04-06 12:17:41 +00:00
Filippos Karapetis
6a9acd7a5e Replaced ManagedList with Common::SharedPtr in the rest of the lure engine
svn-id: r31420
2008-04-06 12:00:37 +00:00
Filippos Karapetis
bd1224e36c Replaced ManagedList with Common::SharedPtr in lure's sound system
svn-id: r31419
2008-04-06 11:12:42 +00:00
Max Horn
29f1e6de38 Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
svn-id: r31413
2008-04-05 22:29:08 +00:00
Torbjörn Andersson
ff688574c4 Changed spaces to tabs.
svn-id: r31362
2008-04-02 04:23:00 +00:00
Paul Gilbert
74e5ef5c56 Commit of Hans de Goede's patches to the sound handling code
svn-id: r31194
2008-03-19 10:37:33 +00:00
Max Horn
63c09d5a40 Removed some unportable and unused code ;-)
svn-id: r31193
2008-03-19 10:18:05 +00:00
Max Horn
6547ef6e12 Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
svn-id: r31119
2008-03-14 13:59:31 +00:00
Paul Gilbert
9ac46607fc Bugfix for loading older savegame versions
svn-id: r30879
2008-02-16 05:12:32 +00:00
Max Horn
88bb567e18 Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
svn-id: r30871
2008-02-15 17:01:35 +00:00
Paul Gilbert
fe1078f08f Changed error dialog display to exit ScummVM through the standard execution path rather than using the exit() method
svn-id: r30866
2008-02-14 22:52:57 +00:00
Jordi Vilalta Prat
c103290e2b Initial support for plugin types
svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218 Changed "COMPATIBLITY" to "COMPATIBILITY".
svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be Moved AdvancedMetaEngine to namespace Common
svn-id: r30736
2008-02-02 11:52:04 +00:00
Jordi Vilalta Prat
5165ff448d Converted the remaining engines to use MetaEngine
svn-id: r30728
2008-02-02 02:35:13 +00:00
Lars Persson
fe52777943 clibable menus for symbian
svn-id: r30706
2008-01-29 22:39:09 +00:00
Paul Gilbert
e32e1b732c Changed array of method pointers to case statement to fix compiler error in earlier versions of gcc
svn-id: r30672
2008-01-28 11:28:49 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Paul Gilbert
2195528ca0 Got rid of the experimental NPC Schedule store in favour of moving the NPC schedules from the active hotspot class back into the hotspot data class, similiar to how the original game implements them
svn-id: r30629
2008-01-24 08:14:48 +00:00
Paul Gilbert
00796bb598 Bugfix for transformation sparkle to finish if the player changes room partway through animation
svn-id: r30609
2008-01-22 09:46:11 +00:00
Paul Gilbert
c9b6822438 Fixed shadowing warning that I missed
svn-id: r30584
2008-01-20 03:42:42 +00:00
Paul Gilbert
99e2c7c1d6 Fixed bug with saving of cached actor schedules and added saving of talk data flags
svn-id: r30582
2008-01-20 03:38:16 +00:00