Max Horn
27b73e4960
Turned some more static vars into static const
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svn-id: r24329
2006-10-15 02:00:48 +00:00
Max Horn
a9b0a055c8
Moved get_resource_id_quoted around a bit and added another FIXME comment
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svn-id: r24328
2006-10-15 02:00:37 +00:00
Max Horn
548cb2fbad
Added FIXME comment about 'static' abuse in imuse_part.cpp
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svn-id: r24327
2006-10-15 01:51:02 +00:00
Max Horn
65e923480e
oops
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svn-id: r24326
2006-10-15 01:44:58 +00:00
Max Horn
ad3723ac43
Replaced Chunk::ChunkString by tag2str
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svn-id: r24325
2006-10-15 01:27:38 +00:00
Max Horn
1ee9304012
Replaced function level static variable (YUCK) called 'sentence' by ScummEngine_v2:_sentenceBuf
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svn-id: r24324
2006-10-15 01:26:23 +00:00
Max Horn
2888110b3c
Turning various static tables into static const
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svn-id: r24323
2006-10-15 01:24:17 +00:00
Eugene Sandulenko
018d5e350c
Since proper detection is added to CinE, build it by default and
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announce as supported. Future Wars is completable.
svn-id: r24321
2006-10-15 01:13:43 +00:00
Eugene Sandulenko
95749148cf
Add proper game detection to CinE engine.
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svn-id: r24320
2006-10-15 01:06:44 +00:00
Max Horn
84874caf06
Got rid of ScummEngine::_confirmExit, and some other minor cleanup
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svn-id: r24319
2006-10-15 00:50:22 +00:00
Max Horn
9def30e302
Patch #1574436 : Cosmetic changes to configure
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svn-id: r24318
2006-10-15 00:49:36 +00:00
Travis Howell
8bc0b11cda
Add game details for menu file used by early games
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svn-id: r24317
2006-10-14 14:51:15 +00:00
Travis Howell
ac482cb217
Remove excess stopVoice code for PP, which isn't required under ScummVM
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svn-id: r24316
2006-10-14 14:38:25 +00:00
Travis Howell
c028323a29
Add extra video opcodes for Elvira 1 demo
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svn-id: r24315
2006-10-14 14:29:14 +00:00
Torbjörn Andersson
b4fcc3b17a
Update the screen immediately after restoring the cursor on running a dialog.
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This is a bit of a hack, but makes it less likely that the player will see a
brief cursor palette glitch when the GUI is disabled.
svn-id: r24314
2006-10-14 14:16:16 +00:00
Travis Howell
2534fbe04c
Add more filename differences in Amiga demo of Elvira 1
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svn-id: r24313
2006-10-14 13:51:01 +00:00
Eugene Sandulenko
12a8077c0d
Remove unneeded #includes.
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svn-id: r24312
2006-10-14 13:23:54 +00:00
Eugene Sandulenko
1e0f2f6d1b
Remove unneeded #includes.
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svn-id: r24311
2006-10-14 13:22:47 +00:00
Torbjörn Andersson
2c011da3c1
Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show").
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svn-id: r24310
2006-10-14 13:11:22 +00:00
Eugene Sandulenko
93600ae194
Reenable INSANE warning. No check is required.
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svn-id: r24309
2006-10-14 12:31:08 +00:00
Travis Howell
34b493daf8
Fix stub for Amiga demo of Elvira 1
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svn-id: r24308
2006-10-14 12:10:12 +00:00
Travis Howell
26cbbb2ad3
Correct cut and paste error in gameid
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svn-id: r24307
2006-10-14 11:38:00 +00:00
Travis Howell
d9dfca2fe9
Fix charset palette in Elvira 2/WW
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svn-id: r24306
2006-10-14 06:23:19 +00:00
Travis Howell
9fb68c989f
Fix glitch in introduction of WW
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svn-id: r24305
2006-10-14 06:12:12 +00:00
Travis Howell
996a1adf80
Fix stopping of music in PP
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svn-id: r24304
2006-10-14 05:47:18 +00:00
Travis Howell
3559fcba43
Revert
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svn-id: r24303
2006-10-14 03:15:35 +00:00
Travis Howell
05baf18ad6
Fix introduction of WW
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svn-id: r24302
2006-10-14 03:14:47 +00:00
Travis Howell
49de64b3cc
Ooops, correct dst pointer
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svn-id: r24301
2006-10-14 01:18:49 +00:00
Travis Howell
ca620f02f3
Add sound effects support for early games
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svn-id: r24300
2006-10-14 01:15:28 +00:00
Travis Howell
e87ff48e05
Fix palette issues in Elvira 2/WW
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svn-id: r24299
2006-10-13 23:19:07 +00:00
Johannes Schickel
d65e7826fd
Fixes compiling for me with g++ (GCC) 4.1.2 20061007 (prerelease) (Debian 4.1.1-16) on amd64.
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svn-id: r24298
2006-10-13 20:18:27 +00:00
Travis Howell
429cdfb131
Ooops, add back lost code
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svn-id: r24297
2006-10-13 13:32:15 +00:00
Travis Howell
802a7cfacc
Cleanup
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svn-id: r24296
2006-10-13 13:16:15 +00:00
Travis Howell
1f7ecda3d0
Cleanup
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svn-id: r24295
2006-10-13 12:55:53 +00:00
Travis Howell
f46fb07f27
Add differences in opcode table for Elvira 2 and cleanup
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svn-id: r24294
2006-10-13 11:38:41 +00:00
Eugene Sandulenko
0385a4d2bb
Fix potentioal bug when all subsequent SMUSH scenes were considered INSANE
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svn-id: r24292
2006-10-13 09:16:09 +00:00
Eugene Sandulenko
a77a955169
Oops. rv last commit.
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svn-id: r24291
2006-10-13 09:14:43 +00:00
Eugene Sandulenko
053bbaf9bb
Reenable incorrectly compressed files warning
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svn-id: r24290
2006-10-13 08:51:26 +00:00
Travis Howell
1564b76e1e
Fix position of descriptions in WW
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svn-id: r24289
2006-10-13 07:23:34 +00:00
Torbjörn Andersson
02fb079d0b
Added support for playing looped compressed sounds, so that Puzzle Pack can
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play music properly, even if the music file has been compressed. I've only
actually tested this with Ogg Vorbis sounds, but I've deliberately written it
so that it should work identically for all the compression types. (Famous last
words.)
svn-id: r24288
2006-10-13 05:06:53 +00:00
Travis Howell
9d96bdfe9a
Fix regressions when drawing icons in FF
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svn-id: r24287
2006-10-13 05:00:19 +00:00
Travis Howell
71c3384793
Limit clearWindow to early games only, to avoid regressions
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svn-id: r24286
2006-10-13 04:57:07 +00:00
Travis Howell
bddfa4fb7d
Fix room item loading in WW
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svn-id: r24285
2006-10-13 04:49:27 +00:00
Travis Howell
1ab09fd79b
Fix display of icons in Elvira 1
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svn-id: r24284
2006-10-13 02:22:33 +00:00
Travis Howell
929375ae21
Fix mistake in debug opcode table for Elvira 1
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svn-id: r24283
2006-10-12 05:54:18 +00:00
Travis Howell
71b0add601
Cleanup
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svn-id: r24282
2006-10-11 15:10:59 +00:00
Travis Howell
6c66570726
Minor cleanup
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svn-id: r24281
2006-10-11 15:01:35 +00:00
Travis Howell
4311c3a04c
Add AtariST version of Elvira 1 and cleanup
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svn-id: r24280
2006-10-11 14:59:16 +00:00
Travis Howell
39613c7eec
Avoid possible regressions
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svn-id: r24278
2006-10-11 14:12:51 +00:00
Travis Howell
2fbafbf749
Add opcode for Elvira 1
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svn-id: r24277
2006-10-11 14:03:40 +00:00