Max Horn
|
054460a170
|
Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight)
svn-id: r14876
|
2004-09-03 19:54:58 +00:00 |
|
Max Horn
|
ae4cb96f39
|
Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue in the ship-to-ship combat
svn-id: r14867
|
2004-09-02 22:47:10 +00:00 |
|
Max Horn
|
b20187a0e9
|
Cursor code cleanup
svn-id: r14690
|
2004-08-22 23:38:00 +00:00 |
|
Travis Howell
|
a13966d64c
|
Switch to debug channel
svn-id: r14678
|
2004-08-22 09:30:08 +00:00 |
|
Max Horn
|
d35ef7c7f1
|
Removed some obsolete TODO comments
svn-id: r14669
|
2004-08-21 22:33:23 +00:00 |
|
Travis Howell
|
6ebe5ab306
|
Enable function
svn-id: r14642
|
2004-08-19 07:25:34 +00:00 |
|
Travis Howell
|
4f4b5c713d
|
Add missing code
Not sure where they are used though.
svn-id: r14621
|
2004-08-15 07:40:09 +00:00 |
|
Travis Howell
|
e8a10c219e
|
COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
|
2004-08-06 06:19:14 +00:00 |
|
Travis Howell
|
4b4ab244b1
|
Correct default settings used by COMI
Allow object_labels config option in COMI
svn-id: r14408
|
2004-08-01 06:52:56 +00:00 |
|
Max Horn
|
5e3236ac47
|
Add symbolic names for the array types, which makes the code easier to read/understand (note that array types != res types)
svn-id: r14404
|
2004-08-01 01:54:37 +00:00 |
|
Max Horn
|
98ea92322b
|
Fix for bug #953302 (COMI: Crash when you choose Rottingham as your first oponent); this would be suitable for the 0.6.x branch, too...
svn-id: r14401
|
2004-08-01 01:19:54 +00:00 |
|
Travis Howell
|
5ecfa56b5e
|
Rename object fields
svn-id: r14270
|
2004-07-19 01:58:08 +00:00 |
|
Travis Howell
|
078dc6220f
|
Remove old hack and comment
svn-id: r14224
|
2004-07-16 10:17:41 +00:00 |
|
Travis Howell
|
032405d6f7
|
Bump save game version for HE 7.0 changes
Remove mention of talkspeed default, since it no longer applies.
svn-id: r14191
|
2004-07-11 11:59:18 +00:00 |
|
Travis Howell
|
ebafa060c6
|
Always stop actor walkscript when required.
svn-id: r14184
|
2004-07-10 23:32:31 +00:00 |
|
Travis Howell
|
03ddb782d1
|
Code is correct, check against disasm.
svn-id: r14172
|
2004-07-05 06:29:38 +00:00 |
|
Travis Howell
|
a1cd1787e8
|
Unused in original game (According to diasm.)
svn-id: r14171
|
2004-07-05 06:26:57 +00:00 |
|
Travis Howell
|
5b7157e3c9
|
Match disasm., applies to The Dig too.
svn-id: r14167
|
2004-07-04 12:06:17 +00:00 |
|
Max Horn
|
b1de21accb
|
Don't use getGameDataPath()
svn-id: r14094
|
2004-06-28 00:00:33 +00:00 |
|
Max Horn
|
df984b3824
|
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14087
|
2004-06-27 21:52:25 +00:00 |
|
Max Horn
|
6b722ff11b
|
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
|
2004-06-25 22:39:21 +00:00 |
|
Max Horn
|
7a8d469c66
|
Use auto_ptr to avoid leaks
svn-id: r14057
|
2004-06-25 22:12:57 +00:00 |
|
Travis Howell
|
fce2762f29
|
Add some missing code
svn-id: r13990
|
2004-06-21 02:33:23 +00:00 |
|
Max Horn
|
17fe0497f5
|
Renamed StringTab::backup to StringTab::_default, as that describes better what it does
svn-id: r13476
|
2004-04-05 23:54:58 +00:00 |
|
Paweł Kołodziejski
|
f141ad488b
|
added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
|
2004-04-05 18:24:36 +00:00 |
|
Max Horn
|
70237e74c9
|
Implement V8 queryQuit opcode
svn-id: r13461
|
2004-04-04 19:24:03 +00:00 |
|
Max Horn
|
6aa6b49ed5
|
cleanup StringTab stuff
svn-id: r13448
|
2004-04-03 19:41:31 +00:00 |
|
Max Horn
|
4a41973804
|
Got rid of _transText
svn-id: r13442
|
2004-04-02 21:56:27 +00:00 |
|
Max Horn
|
a16a86d90f
|
simplify code by integrating a call to translateText() into addMessageToStack(); improved translateText() further
svn-id: r13438
|
2004-04-02 21:42:42 +00:00 |
|
Max Horn
|
d25da64937
|
Shouldn't be necessary to do a second translation run in this place (at least I couldn't find any place were it is)
svn-id: r13437
|
2004-04-02 20:35:04 +00:00 |
|
Max Horn
|
14378cb56e
|
Renamed more OSystem methods
svn-id: r13410
|
2004-03-28 16:30:50 +00:00 |
|
Max Horn
|
6a1532772a
|
Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goal was to streamline code logic, and get rid of a FIXME
svn-id: r13347
|
2004-03-19 23:19:57 +00:00 |
|
Max Horn
|
ff17962df5
|
cleanup
svn-id: r13312
|
2004-03-15 21:48:54 +00:00 |
|
Max Horn
|
ba5aa37dcc
|
refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
|
2004-03-15 03:09:48 +00:00 |
|
Max Horn
|
782dabbcd3
|
...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
|
2004-03-15 02:21:04 +00:00 |
|
Travis Howell
|
793bc427de
|
Fix VAR_VOICE_MODE in COMI
svn-id: r13051
|
2004-02-25 10:48:35 +00:00 |
|
Travis Howell
|
b52ef6463b
|
COMI uses VAR_CHARINC in reverse, so adjust readvar.
svn-id: r13025
|
2004-02-24 14:29:56 +00:00 |
|
Travis Howell
|
aa8cfba102
|
Original comi doesn't check value at all
svn-id: r12985
|
2004-02-22 14:42:06 +00:00 |
|
Travis Howell
|
0bb0d3a12b
|
Adjust again for comi demo.
svn-id: r12951
|
2004-02-21 03:11:40 +00:00 |
|
Travis Howell
|
abffa78eca
|
COMI needs an adjust for VAR_CHARINC writes.
svn-id: r12950
|
2004-02-21 02:56:47 +00:00 |
|
Travis Howell
|
dfe5828d4f
|
Use correct method for subtitle speed.
svn-id: r12949
|
2004-02-21 02:03:53 +00:00 |
|
Travis Howell
|
5c59d9a66b
|
Correct another bad comi var
svn-id: r12944
|
2004-02-20 17:12:16 +00:00 |
|
Paweł Kołodziejski
|
d474ccf756
|
proper usage actor talkVolume
svn-id: r12841
|
2004-02-13 06:43:10 +00:00 |
|
Travis Howell
|
404db07a3f
|
Missed one
svn-id: r12793
|
2004-02-09 11:24:00 +00:00 |
|
Paweł Kołodziejski
|
d1b74aa7cc
|
added talkVolume, and changed talkPan call method
svn-id: r12790
|
2004-02-09 08:05:23 +00:00 |
|
Max Horn
|
9fe1aaa921
|
renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
svn-id: r12691
|
2004-01-31 22:12:35 +00:00 |
|
Max Horn
|
923adce456
|
fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
|
2004-01-19 20:27:31 +00:00 |
|
James Brown
|
984ce55aa4
|
Just hide a few noisy warnings.
svn-id: r12426
|
2004-01-16 08:34:42 +00:00 |
|
Max Horn
|
ac8243d229
|
use Rect in struct VerbSlot
svn-id: r12413
|
2004-01-15 19:25:17 +00:00 |
|
Max Horn
|
c1f34030f9
|
cleanup
svn-id: r12327
|
2004-01-11 21:48:31 +00:00 |
|