Johannes Schickel
7212dfaa22
Whitespaces.
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svn-id: r24179
2006-10-07 21:22:32 +00:00
Torbjörn Andersson
f11c3d1f26
Removed some left-over (I think!) code from unloadPluginsExcept() that was
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causing ScummVM to crash for me.
svn-id: r24155
2006-10-07 01:56:31 +00:00
Max Horn
df5be19409
Instantiate and hook up the plugin providers in the main() function of the corresponding backends (porters may have to update their ports if they were using the POSIX or Win32 module loading code implicitly); some cleanup
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svn-id: r24153
2006-10-07 01:05:12 +00:00
Max Horn
26e4e16800
Started to refactor the plugin code (moving backend specific stuff into backends/plugins/)
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svn-id: r24148
2006-10-07 00:22:48 +00:00
Eugene Sandulenko
8e2c703bab
First pahse of renaming simon engine to agos. Internal renames. Compilation
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is broken
svn-id: r24008
2006-09-29 08:14:27 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00
Max Horn
16ace099aa
Work around conflict between ISO C++ and POSIX, to allow ISO C++ compliant compilers like GCC 4.x to compile the plugin code again
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svn-id: r23945
2006-09-20 11:54:15 +00:00
Max Horn
651d22b873
* Added virtual Engine::getDebugger() method
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* Removed code from errorString() methods that hooked the debugger(s)
into error(), in favor of using getDebugger() from within error()
* As a consequence, removed most custom errorString() methods
svn-id: r23894
2006-09-16 19:31:23 +00:00
Max Horn
4ee581adb5
Fixed some broken #include's (the PS2 and Symbian may need more fixed, though)
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svn-id: r23666
2006-08-04 17:47:57 +00:00
Max Horn
4a80db4c7b
* Added copyright string to all engine plugins
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* Modified about dialog to list all available plugins with their resp. copyright
* Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too)
svn-id: r23645
2006-07-31 13:41:21 +00:00
Max Horn
29b64b4aab
Small fix for the symbian port
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svn-id: r23618
2006-07-29 20:20:01 +00:00
Torbjörn Andersson
5cb8802699
The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be
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necessary to set up a "dummy" palette for the cursor any more. If an engine
wants to display an error message without using the GUI, it can set up its own
palette.
With this change, ScummVM no longer sets a palette before _screen is created in
the SDL backend.
svn-id: r23575
2006-07-23 07:18:37 +00:00
Torbjörn Andersson
e3ab20ee90
Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (The
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value is, as the name implies, optional.) This fixes bug #1526483 .
svn-id: r23561
2006-07-22 15:16:28 +00:00
Max Horn
5e1bf44046
Testing the new ciabot.py hook ... dang, I wanted to modify scummsys.h, where is abort butto... CARRIER LOST
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svn-id: r23440
2006-07-08 20:56:02 +00:00
Marcus Comstedt
d71d5774ad
Include DCLauncherDialog.h from the new backend dir.
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svn-id: r23360
2006-06-30 21:58:40 +00:00
Max Horn
8c5ead1f70
No need to calls clearSoundCallback here (engine destructor already does that)
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svn-id: r23356
2006-06-30 19:54:12 +00:00
Max Horn
c9fd9c4878
Added 'timer' backend module, based on the existing TimerManager code (work in progress)
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svn-id: r23279
2006-06-24 09:53:45 +00:00
Max Horn
75628fe9d7
Renamed class Timer to TimerManager (the old name was somewhat incorrect/confusing)
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svn-id: r23278
2006-06-24 09:34:49 +00:00
Max Horn
9a955180a4
* Renamed config.mak to config.mk
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* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)
svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
d210b19aec
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
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Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
2006-06-24 08:07:48 +00:00
Eugene Sandulenko
6f844ae420
- Make tabs narrower so they all fit on screen. Now navigation buttons
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appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.
svn-id: r23130
2006-06-15 13:18:28 +00:00
Johannes Schickel
70fc192f30
Should fix --debugflags for all engines which set up the debug flags in Engine::init.
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svn-id: r23110
2006-06-14 19:43:25 +00:00
Torbjörn Andersson
42d093cd16
Added --themepath option, and documented (very briefly) the --gui-theme option.
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svn-id: r23108
2006-06-14 19:32:26 +00:00
Eugene Sandulenko
1c285c7094
Bump version
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svn-id: r23041
2006-06-11 22:29:41 +00:00
Lars Persson
4549a61060
Removed actions.h include for symbian build. Not needed anymore.
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svn-id: r23027
2006-06-11 14:21:46 +00:00
Kostas Nakos
44fc26a907
removed GUI::Actions::init() now that noone uses it.
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svn-id: r23017
2006-06-10 21:17:26 +00:00
Lars Persson
5755b5a97e
Fixed problem when building and debugging using Symbian Emulator.
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svn-id: r22820
2006-06-01 22:43:19 +00:00
Lars Persson
72904c3354
Moved Symbian call to GUI::Actions::init(); to the Symbian backend
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svn-id: r22811
2006-05-31 21:13:37 +00:00
Lars Persson
acb3ff742b
Only do warning for path create failure and not error as it can be set within scummvm.
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svn-id: r22797
2006-05-31 11:36:20 +00:00
Travis Howell
d9d3b604f2
Fix compile
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svn-id: r22592
2006-05-24 00:27:56 +00:00
Paweł Kołodziejski
107073537e
imported AGI engine
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svn-id: r22588
2006-05-23 23:43:52 +00:00
Won Star
7eede3c510
Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI code changed...
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svn-id: r22583
2006-05-23 14:19:38 +00:00
Eugene Sandulenko
9e3b78e1e9
--force-1x-overlay is no more. Remove leftovers.
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svn-id: r22519
2006-05-18 13:59:20 +00:00
Eugene Sandulenko
14ec3f45fa
- Heavily modified patch #1214784 : "Disable overlay scaling"
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- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
#1483272 : "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
work.
- I probavly broke some backend or two
svn-id: r22505
2006-05-17 23:52:45 +00:00
Andrew Kurushin
45b249ee60
fix VS2005 compilation warnings
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svn-id: r22431
2006-05-13 08:39:12 +00:00
Max Horn
3623a94927
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941 .
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svn-id: r22424
2006-05-12 21:41:54 +00:00
Eugene Sandulenko
d2546e3979
- Updated MSVC8 project files
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- Renamed base/options.cpp to base/commandLine.cpp because of conflict
with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
int <-> bool conversions.
svn-id: r22397
2006-05-09 14:16:43 +00:00
Max Horn
0bb35a7856
Corrected a warning message (findGame failures are due to unsupported gameids, and have nothing to do with targets)
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svn-id: r22357
2006-05-05 00:28:26 +00:00
Max Horn
dad44b45d3
Removed Base::setTarget, and some minor cleanup & tweaks
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svn-id: r22356
2006-05-05 00:26:03 +00:00
Max Horn
b56139b3aa
Updated outdated TODO
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svn-id: r22354
2006-05-05 00:12:42 +00:00
Max Horn
dc2581fa09
Fingolfin just remembered *why* GUI::Actions::init() is called in scummvm_main, but luckily those reasons are gone now, so let's fix this :-)
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svn-id: r22353
2006-05-05 00:05:38 +00:00
Max Horn
f42baa6dab
Some further cleanup in scummvm_main
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svn-id: r22352
2006-05-05 00:03:21 +00:00
Max Horn
5e2d023aa8
Moved PalmOS specific call to ArgsFree up to the last point where argv is used (hopefully that's correct :-)
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svn-id: r22351
2006-05-05 00:00:39 +00:00
Max Horn
e20d896a72
Fix s_appName computation
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svn-id: r22350
2006-05-04 23:59:12 +00:00
Max Horn
be09fc77dc
Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved some code that was formerly in scummvm_main() to Base::processSettings()
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svn-id: r22349
2006-05-04 23:57:49 +00:00
Max Horn
2dcf2c36ad
Removed last traces of class GameDetector
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svn-id: r22348
2006-05-04 23:37:50 +00:00
Max Horn
64d9224b54
Renamed base/gameDetector.h/.cpp to base/options.h/.cpp
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svn-id: r22347
2006-05-04 23:29:56 +00:00
Max Horn
5d5c02d66c
Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function
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svn-id: r22346
2006-05-04 23:24:09 +00:00
Max Horn
c46301bcc2
Make sure our config default values get properly registered
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svn-id: r22345
2006-05-04 22:55:15 +00:00
Max Horn
6321cfc874
Turned the last remaining few GameDetector methods into static methods
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svn-id: r22344
2006-05-04 22:52:18 +00:00