233 Commits

Author SHA1 Message Date
Paweł Kołodziejski
41b61adac0 fixes to imuse
svn-id: r5161
2002-10-16 07:59:11 +00:00
James Brown
138aa3ce24 Use correct LocalScript range for check
svn-id: r5160
2002-10-16 05:42:31 +00:00
Jonathan Gray
baabfdeba6 add hack to allow scummvm to get up to the credits in the dig
svn-id: r5159
2002-10-16 02:42:43 +00:00
Paweł Kołodziejski
09225027f1 changes to imuse
svn-id: r5157
2002-10-15 21:55:04 +00:00
James Brown
53c60b20d8 Fix missing fourth shape in Dig rods, by changing typecast.
svn-id: r5155
2002-10-15 15:46:32 +00:00
James Brown
0b43ca86a7 Patch 623391: Verb shadow fix (MI2)
svn-id: r5150
2002-10-15 10:59:53 +00:00
Paweł Kołodziejski
45b1a8ea45 cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
2002-10-15 06:53:42 +00:00
Jamieson Christian
3fb3f65a18 Various Sam & Max iMuse upgrades
svn-id: r5147
2002-10-14 16:42:57 +00:00
James Brown
a16276a796 Add a scaling hack for The Dig - we really need to fix the scaling tables for these scrolling rooms =properly=.
svn-id: r5143
2002-10-14 05:57:01 +00:00
Paweł Kołodziejski
9a8b23030a fix nexus scrolling in the dig, but partialy, there is also memory coruption with this
svn-id: r5142
2002-10-13 18:14:48 +00:00
James Brown
43bb5deec9 Patch 622632: FT fuel-tower scale hack improvement
svn-id: r5141
2002-10-13 15:51:06 +00:00
James Brown
60b58b4b87 Patch 32990: Options fix for Amiga Palette checkbox
svn-id: r5140
2002-10-13 15:48:56 +00:00
James Brown
b19694bb04 Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, NOT as a bit of Scumm::_features :)
svn-id: r5139
2002-10-13 14:21:57 +00:00
Paweł Kołodziejski
f5d2dd45f6 fixed crash after load some savegames - proper height initialisation
svn-id: r5137
2002-10-13 11:28:39 +00:00
Jamieson Christian
2255b212ed Fixed GM part allocation conflicts, default Sam & Max pitch bend range
svn-id: r5136
2002-10-13 08:15:15 +00:00
James Brown
be120d3a34 Patch 614005(b) - Pitchblend updates
svn-id: r5135
2002-10-13 06:07:39 +00:00
James Brown
69c7a8b572 Patch 622386: do_command(256) implementation, Sam and Max
svn-id: r5134
2002-10-13 05:39:26 +00:00
Jamieson Christian
f6c731a0a4 Fixed warning on VC++ 6.0
svn-id: r5133
2002-10-12 14:45:13 +00:00
Jamieson Christian
127901828d Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/credits
svn-id: r5132
2002-10-12 14:43:00 +00:00
James Brown
cf805918b4 Patch something: imTrigger implementation
svn-id: r5131
2002-10-12 04:57:49 +00:00
Max Horn
cdb7b13789 revised options dialog
svn-id: r5130
2002-10-12 00:26:24 +00:00
James Brown
2d22cc4567 Patch 621733: drawBomp() masking
svn-id: r5128
2002-10-11 11:50:06 +00:00
Paweł Kołodziejski
4cf42ae9a8 added FT imuse music
svn-id: r5127
2002-10-11 08:35:12 +00:00
Paweł Kołodziejski
fec2879a07 update imuse tables
svn-id: r5126
2002-10-10 21:38:20 +00:00
Paweł Kołodziejski
3513779186 added the dig imuse seq music
svn-id: r5125
2002-10-10 19:14:28 +00:00
James Brown
d44725a3dc Work around crash in The Dig, which occurs when the music reaches the
end

svn-id: r5123
2002-10-10 15:49:33 +00:00
James Brown
443e88d2a4 Fix compilation
svn-id: r5122
2002-10-10 15:20:38 +00:00
James Brown
095b041ccd Update some comments
svn-id: r5121
2002-10-10 15:16:58 +00:00
James Brown
cb03a14bb4 Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSE
Midi. This patch fixes some Sam and Max music issues by implementing
MIDI SysEx 1 (maybe_jump)

svn-id: r5120
2002-10-10 15:06:02 +00:00
Max Horn
a00d1362e9 in error() use g_system instead of g_scumm->_system in order to support Simon; also check if g_system already exists, otherwise just call exit(1)
svn-id: r5117
2002-10-09 20:29:26 +00:00
Paweł Kołodziejski
0c5b62b2e4 update map table (imuse)
svn-id: r5115
2002-10-09 17:54:18 +00:00
Jamieson Christian
4217ee8bb9 Revised GM-to-FM instrument table.
svn-id: r5114
2002-10-09 09:39:07 +00:00
Paweł Kołodziejski
621b9a5a9e corrections to music map table
svn-id: r5112
2002-10-08 22:28:14 +00:00
Paweł Kołodziejski
3e9ad58762 ops
svn-id: r5111
2002-10-08 19:42:36 +00:00
Paweł Kołodziejski
63762d48de synced with local sources (imuse)
svn-id: r5110
2002-10-08 19:35:39 +00:00
Paweł Kołodziejski
15675e5652 added delay before start playing sample to get chance for doComand
svn-id: r5109
2002-10-08 14:32:19 +00:00
Paweł Kołodziejski
42089431bd synced with local sources (imuse)
svn-id: r5107
2002-10-08 07:30:50 +00:00
Max Horn
b409ef6608 allow user to load savegames while Smush movies are playing; cleanup
svn-id: r5106
2002-10-08 00:29:32 +00:00
Max Horn
82f3e17cb5 patch #619276: Don't hog CD-ROM for non-CD games
svn-id: r5103
2002-10-07 18:36:09 +00:00
James Brown
e252eda7c2 eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)
svn-id: r5102
2002-10-07 09:20:50 +00:00
James Brown
bbc1567526 Patch 614005b - mi2-carnival.diff fix by eriktorbjorn
svn-id: r5101
2002-10-06 15:44:16 +00:00
James Brown
4f8cd24b24 Fix text drawing for pre-v7 games
svn-id: r5100
2002-10-06 15:39:38 +00:00
Paweł Kołodziejski
f9b36a3404 applied patch: #619275
svn-id: r5099
2002-10-06 15:31:58 +00:00
Paweł Kołodziejski
60874d4200 hack: enabled exit from loop on bad opcode.
some FT samples (ex. 362) has bad length, 2 bytes

svn-id: r5098
2002-10-06 10:55:04 +00:00
Paweł Kołodziejski
8339d65bf6 full redraw after smush movie
svn-id: r5097
2002-10-06 08:45:16 +00:00
Paweł Kołodziejski
ade5247776 full redraw after smush movie and changes in debug
svn-id: r5096
2002-10-06 08:22:45 +00:00
Paweł Kołodziejski
6b640a5dc4 fixed looping in FT and changed debug level
svn-id: r5095
2002-10-06 08:17:04 +00:00
James Brown
d19260af2c Fix drawDescString - still needs centering corrections
svn-id: r5094
2002-10-06 07:23:08 +00:00
James Brown
9b93506bcb Improve INSANE start-of-hack :P
svn-id: r5093
2002-10-06 06:51:59 +00:00
Paweł Kołodziejski
9560ba224c fixed warnings :)
svn-id: r5092
2002-10-06 06:47:01 +00:00