Commit Graph

215 Commits

Author SHA1 Message Date
Max Horn
42427f9a4e Modified mass detector to not re-add already configured games (that is, if there is an existing entry with identical path, gameid, platform, language, then do not add a new one)
svn-id: r32664
2008-06-11 06:22:02 +00:00
Max Horn
2bb39e591f Moved the engine plugin code to engines/metaengine.h; added/clarified/corrected various Doxygen comments for the plugin system
svn-id: r32083
2008-05-13 10:41:32 +00:00
Jordi Vilalta Prat
2c9968fe80 - Added an engine plugin manager and moved engine specific functionality into it
- base/plugins.* reorganization

svn-id: r32045
2008-05-12 00:26:29 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
Filippos Karapetis
d2d49e224b Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key"
svn-id: r28131
2007-07-17 21:59:44 +00:00
David Corrales
9bfe5d5354 Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
2007-07-08 16:58:54 +00:00
Neil Millstone
e2495f1d21 Fix for launcher detecting DS configuration section in config file as a game
svn-id: r27874
2007-07-02 22:48:39 +00:00
Max Horn
2243197f50 Changed GUI system to use Common::KeyState state
svn-id: r27786
2007-06-30 12:26:59 +00:00
Eugene Sandulenko
bebaccbe65 Patches #1743201: "GUI: Reworked modern theme"
svn-id: r27744
2007-06-27 09:53:22 +00:00
Eugene Sandulenko
3165e380c5 Patch #1743196: "GUI: Remove trailing spaces in some strings"
svn-id: r27741
2007-06-27 09:28:09 +00:00
David Corrales
cacd7a28fd Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
2007-06-23 18:51:33 +00:00
Max Horn
a5c2c06a97 If we failed to compute any description for a game target, create a dummy description (this ensures that the entry is at least displayed)
svn-id: r27419
2007-06-15 16:32:14 +00:00
Eugene Sandulenko
2982a6ebb3 Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: Switching
options dialog between 1x and 2x" by introducing Volume tab to all resolutions

svn-id: r27345
2007-06-11 07:57:39 +00:00
Eugene Sandulenko
7f7abe8706 Revert commits:
r27175: Added partial workaround for bug #1677997
r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible
r27312: Oops, fix crash when opening globals options dialog

svn-id: r27344
2007-06-11 07:35:52 +00:00
Max Horn
3c359449ad Oops, fix crash when opening globals options dialog
svn-id: r27312
2007-06-10 14:23:26 +00:00
Max Horn
85893e457d Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible
svn-id: r27311
2007-06-10 13:56:10 +00:00
Max Horn
c7169a36ff Added partial workaround for bug #1677997
svn-id: r27175
2007-06-07 17:55:39 +00:00
Max Horn
4ecce505db Added a FIXME/TODO regarding the volume override control in the 'Edit Game' options dialog
svn-id: r27174
2007-06-07 17:36:47 +00:00
David Corrales
3b96c7fad5 Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.

svn-id: r27113
2007-06-05 21:02:35 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
ed54ea9155 Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
2007-03-17 19:02:05 +00:00
Max Horn
cfe7ecd6d9 Don't track the modifier state, use the eventmanager instead (this also fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add)
svn-id: r26174
2007-03-17 16:05:16 +00:00
Max Horn
a73c6c3670 Added new file gui/object.cpp (collecting GuiObject methods in there), and renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted)
svn-id: r26147
2007-03-16 20:47:41 +00:00
Torbjörn Andersson
d7e9510265 Updated the conditions for the "override" checkboxes. Most of it is probably
only noticeable if you edit the config file manually, but the volume settings
should definitely affect the Audio override if there is no separate Volume tab.

svn-id: r26066
2007-03-10 18:25:37 +00:00
Max Horn
0219b46e9d Simplified addGameToConf and at the same time made it more powerful: Copy all key/value pairs returned by the detector to the new config file domain
svn-id: r25701
2007-02-18 18:39:46 +00:00
Max Horn
da67fb9de4 Redraw the launcher after doing a mass add
svn-id: r25699
2007-02-18 18:36:21 +00:00
Max Horn
94507bb44d Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
svn-id: r25697
2007-02-18 18:23:52 +00:00
Eugene Sandulenko
dae00f1a4a Disable clear soundfont path button when path is not selected.
svn-id: r25568
2007-02-13 21:41:49 +00:00
Max Horn
986ff06af9 Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm)
svn-id: r25491
2007-02-11 14:25:46 +00:00
Eugene Sandulenko
0d01bdd799 Make Add Button caption react to Shift key.
svn-id: r25373
2007-02-04 02:36:23 +00:00
Eugene Sandulenko
adcfd2cc5f Now AdvancedDetector could use single ID per engine. Also it can suggest
more complex game IDs with platform and language specified.

AGI engine benefits most from that.
Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID.

svn-id: r25269
2007-01-29 23:25:51 +00:00
Max Horn
aae330b4c1 Pass objects by (const) ref instead of value; only set game description in the config file if one has been specified
svn-id: r25243
2007-01-28 10:38:23 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Torbjörn Andersson
d6e67af247 Fixed excessive indentation and removed leftover printf.
svn-id: r24749
2006-11-19 22:32:35 +00:00
Eugene Sandulenko
4f32bdba6c Patch #1595705: "Select last game when removing the last game of the list"
svn-id: r24707
2006-11-13 16:29:14 +00:00
Johannes Schickel
77e40457a8 - Fix crash if theme_logo.visible is set to true in a classic theme config file
svn-id: r24513
2006-10-25 21:49:33 +00:00
Johannes Schickel
6e16df7891 - renamed GUI::ThemeNew to GUI::ThemeModern
- renamed ThemeNew.cpp to ThemeModern.cpp

svn-id: r24512
2006-10-25 21:20:31 +00:00
Max Horn
d01420c344 Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn
4c14cf6d1a Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
2006-09-23 00:42:35 +00:00
Eugene Sandulenko
965cfe4008 Fix bug #1562795: "Bug with auto-generated game IDs"
svn-id: r23960
2006-09-21 11:42:44 +00:00
Max Horn
1a10cacfb9 Renamed handleScreenChanged() -> reflowLayout() in the GUI code
svn-id: r23662
2006-08-04 13:55:53 +00:00
Torbjörn Andersson
9ab0c1d915 Clear the active domain when (re)opening the launcher dialog. This fixes bug
#1523050.

svn-id: r23571
2006-07-22 21:23:49 +00:00
Torbjörn Andersson
6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Max Horn
d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Torbjörn Andersson
49af7d44c2 Applied patches from bug report #1276480, "GUI: Accented characters". This
changes quite a lot of things in the font renderer and the convbdf tools, so
there may be regressions, but we want this feature for 0.9.0.

svn-id: r23208
2006-06-20 22:50:27 +00:00
Eugene Sandulenko
6f844ae420 - Make tabs narrower so they all fit on screen. Now navigation buttons
appear only on PSP resolution
- Combined Audio/Volume tab in game options for consistency.

svn-id: r23130
2006-06-15 13:18:28 +00:00
Eugene Sandulenko
bc74af60a6 - Consistent order of tabs between global and game options
- Consistent order of paths on paths tab in global and game options

svn-id: r23118
2006-06-15 02:30:05 +00:00
Eugene Sandulenko
9b2e92b686 Patch from bugreport #1503715: "Quit should clear domain"
svn-id: r23036
2006-06-11 21:41:04 +00:00
Torbjörn Andersson
0be035e470 Re-calculate the label width for EditGameDialog's language and platform pop-ups
when the screen changes.

svn-id: r23034
2006-06-11 21:26:43 +00:00