Eugene Sandulenko
|
4ddf68ac9a
|
FULLPIPE: Fix ball collision detection in scene14
|
2016-10-02 13:44:37 +02:00 |
|
Eugene Sandulenko
|
4acb6c886c
|
FULLPIPE: Center mouse cursor on startup
|
2016-10-02 13:23:04 +02:00 |
|
Eugene Sandulenko
|
90ec4f6ac5
|
FULLPIPE: Fix crash on reenter to scene37
|
2016-10-02 13:01:39 +02:00 |
|
Eugene Sandulenko
|
e2325f022b
|
FULLPIPE: Fix tube logic on scene37
|
2016-10-02 13:01:39 +02:00 |
|
Eugene Sandulenko
|
e16725a763
|
FULLPIPE: Rebames in scene37
|
2016-10-01 23:13:54 +02:00 |
|
Eugene Sandulenko
|
7da5d48d5e
|
FULLPIPE: Clarify MovGraphLink flags variable type
|
2016-10-01 23:13:54 +02:00 |
|
Eugene Sandulenko
|
a4758dac41
|
FULLPIPE: Fix logic in scene25. Now Dude can return back
|
2016-10-01 21:27:02 +02:00 |
|
Eugene Sandulenko
|
70f9cc5215
|
FULLPIPE: Further selection to cursor handling in scene25
|
2016-10-01 21:26:58 +02:00 |
|
Eugene Sandulenko
|
50753f292a
|
FULLPIPE: Fix cursor handling in scene25
|
2016-10-01 20:45:00 +02:00 |
|
Retro-Junk
|
b624e4e7b7
|
FULLPIPE: Scene14: Fix ball game
|
2016-10-01 20:28:54 +02:00 |
|
Retro-Junk
|
5e814b6d36
|
FULLPIPE: Scene26: Fix pool level validation
|
2016-10-01 20:28:45 +02:00 |
|
Retro-Junk
|
60326023b5
|
FULLPIPE: Scene26: Fix valves interaction
|
2016-10-01 15:00:29 +02:00 |
|
Retro-Junk
|
e61cb2285f
|
FULLPIPE: Fix MctlGraph::getNearestLink
|
2016-10-01 14:48:06 +02:00 |
|
Retro-Junk
|
342c9cdc36
|
FULLPIPE: Scene28: Fix flies priority
|
2016-10-01 14:47:44 +02:00 |
|
Retro-Junk
|
f0425d4e94
|
FULLPIPE: Fix bounding box calculation in ReactPolygonal::getBBox
|
2016-10-01 00:50:35 +02:00 |
|
Eugene Sandulenko
|
5d1ea5db91
|
FULLPIPE: Fix scene persistence between scenes
|
2016-10-01 00:24:31 +02:00 |
|
Eugene Sandulenko
|
7c412fb9bf
|
FULLPIPE: Fix Soldiers/girls show up sequence in scene16
|
2016-10-01 00:24:31 +02:00 |
|
Eugene Sandulenko
|
74becd01ad
|
FULLPIPE: Remove constant duplicates
|
2016-09-30 22:39:07 +02:00 |
|
Eugene Sandulenko
|
ec7ab8a3a2
|
FULLPIPE: Increase number of saveslots.
Original save/load menu supports only 8 saves.
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
c294f9ae8d
|
FULLPIPE: Fix whirlgig rotation on scene13
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
424d2380b5
|
FULLPIPE: Enable debug menu permanently after cheat code to match the original
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
b1c10e147c
|
FULLPIPE: Fix cursor color on Inflater in scene10
|
2016-09-30 22:35:55 +02:00 |
|
Eugene Sandulenko
|
c48dfb7071
|
FULLPIPE: Fix crash in scene07 when drawer is handed to the Cornersitter
|
2016-09-29 12:53:00 +02:00 |
|
Eugene Sandulenko
|
ea1ec78be4
|
FULLPIPE: Save correct thumbnail to the savegames
|
2016-09-29 07:33:19 +02:00 |
|
Eugene Sandulenko
|
6aa4efda50
|
FULLPIPE: Do not save on every room entering
|
2016-09-29 07:33:18 +02:00 |
|
Retro-Junk
|
8ad7d51029
|
FULLPIPE: Scene06: Fix unpickable ball
|
2016-09-28 08:21:18 +02:00 |
|
Retro-Junk
|
bceeee08d0
|
FULLPIPE: Fix counter in Scene::objectList_sortByPriority
|
2016-09-27 22:55:12 +02:00 |
|
Retro-Junk
|
5de239e3c6
|
FULLPIPE: Revert to original bubble sort algorithm for scene objects
|
2016-09-27 22:55:00 +02:00 |
|
Eugene Sandulenko
|
a687ae3daf
|
FULLPIPE: Add support loading/saving from GMM
|
2016-09-27 19:10:07 +02:00 |
|
Eugene Sandulenko
|
b783f0b528
|
FULLPIPE: Mark that the engine has simple save names
|
2016-09-27 18:32:52 +02:00 |
|
Eugene Sandulenko
|
37f4b36f7f
|
FULLPIPE: Add support for loading from launcher
|
2016-09-27 18:29:05 +02:00 |
|
Eugene Sandulenko
|
dea4b64839
|
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
|
2016-09-26 20:41:17 +02:00 |
|
Eugene Sandulenko
|
804c6ab713
|
FULLPIPE: Remove redundant debug output
|
2016-09-25 20:05:55 +02:00 |
|
Eugene Sandulenko
|
d367f0fb7c
|
FULLPIPE: Fix loading saves
|
2016-09-25 20:03:50 +02:00 |
|
Eugene Sandulenko
|
cc0ad208aa
|
FULLPIPE: Added more debug output to saveload code
|
2016-09-25 19:39:07 +02:00 |
|
Retro-Junk
|
4a07489af2
|
FULLPIPE: Fix invalid motion when turning
|
2016-09-24 17:33:34 +02:00 |
|
Retro-Junk
|
edf9828a11
|
FULLPIPE: Fix MessageQueue instantination in MctlGraph::makeQueue
|
2016-09-24 17:33:18 +02:00 |
|
Retro-Junk
|
fb66de5bb9
|
FULLPIPE: Fix Movement::calcDuration
|
2016-09-24 17:32:20 +02:00 |
|
Eugene Sandulenko
|
93ec723da1
|
FULLPIPE: Revert errorneous change
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
c9d01a0cfd
|
FULLPIPE: Made object sorting stable. This removes flicker in many scenes
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
a46ac56015
|
FULLPIPE: Added more debug info to saveload code
|
2016-09-23 18:28:01 +02:00 |
|
Eugene Sandulenko
|
5bcb60995b
|
FULLPIPE: Remove debug leftover
|
2016-09-22 18:22:53 +02:00 |
|
Eugene Sandulenko
|
b32f167345
|
FULLPIPE: Fix Kozyawkas not hanging in the air when jar is lifter in scene04
|
2016-09-22 18:18:59 +02:00 |
|
Eugene Sandulenko
|
19780a8e05
|
FULLPIPE: Added more debug output to scene04
|
2016-09-22 18:18:59 +02:00 |
|
Eugene Sandulenko
|
adb2ef6df7
|
FULLPIPE: Fix crash when savepath is not writeable
|
2016-09-21 21:59:35 +02:00 |
|
Eugene Sandulenko
|
dd4f58e9d4
|
FULLPIPE: Fix errorneous message queue cleanup
|
2016-09-21 21:59:35 +02:00 |
|
Eugene Sandulenko
|
d373ddfd3f
|
FULLPIPE: Fix crash on scene09 reentry
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
6286306ace
|
FULLPIPE: Fix scene09 difficulty. Now cords collision gets properly ignored
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
726b54d15c
|
FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
|
2016-09-21 21:22:22 +02:00 |
|
Eugene Sandulenko
|
1810aaf313
|
FULLPIPE: Added more debug to scene09
|
2016-09-21 21:22:22 +02:00 |
|