Max Horn
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b5f0fa4c8b
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cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was another :-)
svn-id: r5191
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2002-10-20 01:02:52 +00:00 |
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Jonathan Gray
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dd7cfdb0de
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patch #625603 film noir mode bugfix
svn-id: r5190
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2002-10-19 22:35:22 +00:00 |
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James Brown
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c1652de909
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Full Throttle: Add stub for opcode CD (something to do with drawing blast objects)
svn-id: r5163
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2002-10-16 10:59:29 +00:00 |
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Paweł Kołodziejski
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9a8b23030a
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fix nexus scrolling in the dig, but partialy, there is also memory coruption with this
svn-id: r5142
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2002-10-13 18:14:48 +00:00 |
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Paweł Kołodziejski
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4cf42ae9a8
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added FT imuse music
svn-id: r5127
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2002-10-11 08:35:12 +00:00 |
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Max Horn
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b409ef6608
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allow user to load savegames while Smush movies are playing; cleanup
svn-id: r5106
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2002-10-08 00:29:32 +00:00 |
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James Brown
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d19260af2c
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Fix drawDescString - still needs centering corrections
svn-id: r5094
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2002-10-06 07:23:08 +00:00 |
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James Brown
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9612002d78
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Full Throttle / The Dig fixes.
drawDescString (for Full Throttle object names, in the 'ring of fire') is
still somewhat broken. Feel free to fix ;)
svn-id: r5090
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2002-10-06 06:09:32 +00:00 |
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James Brown
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4d24a0bfbe
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Patch #616092: Full Throttle dialog fix
svn-id: r5058
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2002-10-01 09:27:09 +00:00 |
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Max Horn
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d921d06d39
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played a bit with the launcher - it now is already somewhat usable <g>
svn-id: r5047
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2002-09-30 00:55:47 +00:00 |
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Paweł Kołodziejski
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037b08130e
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framework of Imuse sound for The Dig
svn-id: r5031
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2002-09-29 07:08:31 +00:00 |
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Max Horn
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a8d77fabee
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patch #615842
svn-id: r5027
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2002-09-28 15:19:21 +00:00 |
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James Brown
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e9c1d9d802
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Patch 613933: Return code for validateresource.
svn-id: r5017
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2002-09-25 03:04:28 +00:00 |
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Max Horn
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1bfaa3c02f
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removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
svn-id: r5016
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2002-09-24 23:45:25 +00:00 |
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James Brown
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e946431af3
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Patch 609334: PalManip save/load/init fixes.
Save/Load lines are commented out until the new save/load system is in place.
svn-id: r5014
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2002-09-24 15:46:09 +00:00 |
|
James Brown
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412075437b
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Patch #612847: Sam and Max painting subgame fix
svn-id: r5008
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2002-09-23 15:43:29 +00:00 |
|
Max Horn
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a681eb029e
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
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2002-09-22 01:17:53 +00:00 |
|
Travis Howell
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f1a273e092
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Add the following patches:
[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync
svn-id: r4986
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2002-09-21 13:48:03 +00:00 |
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Max Horn
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b91da0e29f
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Patch #612277: text rendering crash + spacing issue
svn-id: r4983
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2002-09-20 23:40:55 +00:00 |
|
Max Horn
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fcfc72296c
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
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2002-09-19 23:49:38 +00:00 |
|
Max Horn
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9939746022
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removed even more scumm dependencies from NewGUI; fixed some redraw issues (this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro)
svn-id: r4974
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2002-09-19 21:45:56 +00:00 |
|
Paweł Kołodziejski
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c61b824942
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added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet
svn-id: r4959
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2002-09-17 15:33:31 +00:00 |
|
James Brown
|
978e879009
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Fix newgui crash, and commit patch 600645: Loom flashlight fix
svn-id: r4958
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2002-09-17 12:52:53 +00:00 |
|
Paweł Kołodziejski
|
ab2eb4d928
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added framework for non-english version of the dig, not yet completed
svn-id: r4957
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2002-09-17 09:18:47 +00:00 |
|
Max Horn
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733825fd94
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patch #609859: Some general patches for string.cpp
svn-id: r4954
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2002-09-16 23:48:42 +00:00 |
|
Max Horn
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a6c5762817
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added some comments, cleanup
svn-id: r4950
|
2002-09-16 10:42:12 +00:00 |
|
James Brown
|
02f9056b4a
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609791: Sam and Max 'phantom sound' (precaching) hack.
svn-id: r4947
|
2002-09-16 08:22:05 +00:00 |
|
Max Horn
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040b6c656a
|
reducing some header dependencies
svn-id: r4928
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2002-09-13 12:20:55 +00:00 |
|
Max Horn
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364806e4e4
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patch #608138 (palManipulateInit code)
svn-id: r4925
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2002-09-13 11:54:59 +00:00 |
|
Paweł Kołodziejski
|
dcf05149fe
|
changed scumm file io to class File
svn-id: r4920
|
2002-09-10 07:34:27 +00:00 |
|
Max Horn
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523d8e64c0
|
rewrote config class; cleanup; code restructuring
svn-id: r4903
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2002-09-08 01:08:12 +00:00 |
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Paweł Kołodziejski
|
93b630dcfe
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commited patch: #601899
svn-id: r4890
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2002-08-31 21:23:28 +00:00 |
|
Paweł Kołodziejski
|
0559f7a6aa
|
and more fixes
svn-id: r4889
|
2002-08-31 19:26:04 +00:00 |
|
Max Horn
|
a39711e256
|
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
|
2002-08-31 13:29:10 +00:00 |
|
Max Horn
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41c2d6fba3
|
sound system cleanup
svn-id: r4867
|
2002-08-29 23:45:15 +00:00 |
|
Max Horn
|
4b83c17b31
|
some cleanup/refactoring
svn-id: r4866
|
2002-08-29 20:01:27 +00:00 |
|
Max Horn
|
bbcae3efbe
|
experimental support for the V2 resource format (patch #601560)
svn-id: r4864
|
2002-08-29 16:57:43 +00:00 |
|
Paweł Kołodziejski
|
73b031515e
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applied patch #599909
svn-id: r4855
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2002-08-25 18:40:23 +00:00 |
|
Ralph Brorsen
|
d473d295c4
|
Fix for #556564
svn-id: r4846
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2002-08-25 11:35:13 +00:00 |
|
Max Horn
|
3d75868558
|
added/corrected some missing opcodes - this fixes the issues with the voodoo lady in MI1VGA
svn-id: r4815
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2002-08-24 13:12:29 +00:00 |
|
Max Horn
|
ee3ea28e6c
|
first go at modularizing the build system
svn-id: r4796
|
2002-08-21 17:35:46 +00:00 |
|
Max Horn
|
ce46866403
|
Initial revision
svn-id: r4785
|
2002-08-21 16:07:07 +00:00 |
|