419 Commits

Author SHA1 Message Date
Johannes Schickel
7e4fdbb36e Reworked delay handling.
svn-id: r25324
2007-02-01 15:30:50 +00:00
Johannes Schickel
096f8958c5 - fixed the sprite updating
=> fixes gfx bug when Herman uses the saw
 => removed workaround for bug #1477364 ("KYRA1: Water dripping freezes")

svn-id: r25323
2007-02-01 14:57:48 +00:00
Johannes Schickel
61531524dc cleanup
svn-id: r25322
2007-02-01 13:31:07 +00:00
Johannes Schickel
e9074ea021 oops.
svn-id: r25321
2007-02-01 13:12:45 +00:00
Johannes Schickel
b138b5cce1 Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles missing when meeting Zanthia
").

svn-id: r25320
2007-02-01 13:10:49 +00:00
Johannes Schickel
69788f3d70 Some changes to be closer to the original with palette handling.
svn-id: r25316
2007-01-31 23:48:12 +00:00
Johannes Schickel
d3345ea7f1 oops.
svn-id: r25314
2007-01-31 18:38:22 +00:00
Johannes Schickel
d82c67b48c Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips animation").
svn-id: r25313
2007-01-31 18:35:50 +00:00
Johannes Schickel
9799b346d8 Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge").
svn-id: r25312
2007-01-31 17:48:26 +00:00
Gregory Montoir
7e5a0b05b5 warnings
svn-id: r25284
2007-01-30 20:20:05 +00:00
Johannes Schickel
7bb9b05f55 cleanup
svn-id: r25268
2007-01-29 21:34:39 +00:00
Johannes Schickel
5bf2396dd8 Changed debug message on unknown opcode to a warning.
svn-id: r25263
2007-01-29 20:23:27 +00:00
Johannes Schickel
10a3eebe5a Implements opcode 0xFFAA ('Reset Brandon's sprite')
svn-id: r25262
2007-01-29 19:41:52 +00:00
Johannes Schickel
fc5ed85972 little fix for fm-towns sfx.
svn-id: r25261
2007-01-29 18:48:49 +00:00
Johannes Schickel
1bbad356ef - adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
- gets rid of GameFlags::hasAudioCD

svn-id: r25258
2007-01-29 18:15:14 +00:00
Eugene Sandulenko
93687d376b Add more paramteres to AdvancedDetector. Not used yet.
svn-id: r25241
2007-01-28 07:31:26 +00:00
Johannes Schickel
3a164d63ed Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").
svn-id: r25211
2007-01-26 22:27:59 +00:00
Oystein Eftevaag
7a5284922f Some adjustments to the menu code to better suit longer strings in some language versions, should take care of the issues mentioned in bug [ 1493774 ] KYRA1: Overlapping menu text in spanish version
svn-id: r25208
2007-01-26 21:47:42 +00:00
Johannes Schickel
4cf1c3565b little parameter reodering.
svn-id: r25201
2007-01-26 13:09:48 +00:00
Johannes Schickel
dd5b1e41fb remvoed some unneeded static keywords.
svn-id: r25198
2007-01-26 10:39:30 +00:00
Max Horn
d70c83bd4b Lots of cleanup in the AdvancedDetector
svn-id: r25194
2007-01-25 21:16:57 +00:00
Johannes Schickel
6844eef41a Adds special case in snd_playSoundEffect for CD audio.
svn-id: r25193
2007-01-25 17:47:06 +00:00
Johannes Schickel
b64032810a Adds CD audio support.
svn-id: r25192
2007-01-25 17:43:48 +00:00
Johannes Schickel
f7c6643841 Support for loading the correct EMC pak file in the FM-Towns version.
svn-id: r25190
2007-01-25 14:38:11 +00:00
Johannes Schickel
30b7ac3db5 Adds basic support for the FM Towns version with some restrictions:
- just english playable
 - no audio

svn-id: r25188
2007-01-25 12:52:27 +00:00
Johannes Schickel
48c2b96c26 typo.
svn-id: r25187
2007-01-25 12:09:22 +00:00
Johannes Schickel
934ddb1091 cleanup
svn-id: r25186
2007-01-25 11:34:32 +00:00
Johannes Schickel
1f70013b15 Using 0 flags for null id instead of KYRA2_UNK_FLAGS.
svn-id: r25185
2007-01-25 11:32:50 +00:00
Johannes Schickel
67916d5295 Adding language/platform overwriting removed in r25170 (by accident?)
svn-id: r25184
2007-01-25 11:26:13 +00:00
Eugene Sandulenko
bb3cc79bc6 Reduce #include dependencies
svn-id: r25178
2007-01-25 01:05:25 +00:00
Max Horn
30d517613a Fix typos in some warnings
svn-id: r25171
2007-01-25 00:36:48 +00:00
Max Horn
38ded04da9 Don't invoke AdvancedDetector directly, but rather use ADVANCED_DETECTOR_DETECT_INIT_GAME like the other AD based engines
svn-id: r25170
2007-01-25 00:32:49 +00:00
Max Horn
1986fff67c Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code in the process)
svn-id: r25169
2007-01-25 00:07:48 +00:00
Eugene Sandulenko
318210ad96 Add optional size parameter to ADGameFileDescription. Not used now.
svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55 Hide all AdvacedDetector parameters into a structure for easier maintenance
and extensibility

svn-id: r25163
2007-01-24 22:24:52 +00:00
Johannes Schickel
e0aa34bc51 Fixes implementation of o1_updateSceneAnimations.
svn-id: r25149
2007-01-21 14:23:32 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Johannes Schickel
b6b75af524 Completed implementation of o1_restoreAllObjectBackgrounds.
svn-id: r25127
2007-01-20 15:28:03 +00:00
Johannes Schickel
3efe809e83 Fix for language selection.
svn-id: r25071
2007-01-13 10:24:26 +00:00
Johannes Schickel
d61a84e0ab Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I tried memmove here, but it also crashed on Win32 with memmove, so I reverted it back to how it was.
svn-id: r25059
2007-01-09 11:50:22 +00:00
Johannes Schickel
49f773d2f8 Little fix.
svn-id: r25058
2007-01-09 00:33:23 +00:00
Johannes Schickel
965d82ea46 Fix for bug #1586735 ("KYRA1: Sprite not redrawn")
svn-id: r25057
2007-01-08 23:55:14 +00:00
Oystein Eftevaag
ee221cc5df Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery instead
svn-id: r25039
2007-01-06 18:52:30 +00:00
Johannes Schickel
46271f2145 formatting
svn-id: r25038
2007-01-06 18:45:43 +00:00
Oystein Eftevaag
8fbf9a1e23 A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
svn-id: r25034
2007-01-06 17:11:08 +00:00
Eugene Sandulenko
c01839bbe9 Make ADGameFileDescription is built in directly into ADGameDescription.
svn-id: r24947
2006-12-29 00:03:03 +00:00
Max Horn
6eef02245c Stripped some more real_ prefixes from function names; also added a new FIXME comment to Kyra's setupGameFlags, and did some more cleanup
svn-id: r24899
2006-12-20 00:08:51 +00:00
Max Horn
dc30c2304c Changed Engine_KYRA_detectGames to use ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and removed the ADGameDescription::gameid abuse
svn-id: r24898
2006-12-19 23:59:26 +00:00
Max Horn
07c6fa980f Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::name to the more suitable ADGameDescription::gameid)
svn-id: r24895
2006-12-19 23:37:03 +00:00
Max Horn
2969144120 * Simplified code in AdvancedDetector::detectGame
* Removed AdvancedDetector::setFileMD5Bytes, now AdvancedDetector::detectGame
  simply takes the MD5 byte limit as an extra parameter

svn-id: r24894
2006-12-19 23:14:15 +00:00