Commit Graph

182 Commits

Author SHA1 Message Date
Sven Hesse
341d875cea Added support for compressed sample files (patch #2815426 by m_kiewitz)
svn-id: r42020
2009-07-02 12:15:04 +00:00
Max Horn
a6b57dc3a9 - Added GCC_PRINTF attribute to several funcs where it makes sense
- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings

svn-id: r42009
2009-07-01 20:51:04 +00:00
Fabio Battaglia
cf3eab927b tinsel: added some comments to psx palette mapper
svn-id: r41806
2009-06-23 13:24:46 +00:00
Johannes Schickel
4aec580f91 Formatting.
svn-id: r41588
2009-06-16 19:26:44 +00:00
Fabio Battaglia
b905602b4c tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
svn-id: r41587
2009-06-16 18:58:21 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Johannes Schickel
626765b71a Fix warning about signed vs. unsigned comparison.
svn-id: r41143
2009-06-03 16:28:09 +00:00
Fabio Battaglia
ee04870cc2 tinsel: fixed endianess issue in psx palette remapper
svn-id: r41142
2009-06-03 16:15:17 +00:00
Fabio Battaglia
dcbc6e7e69 tinsel: removed some warnings related to psx code and cleanup of psx palette remapper function
svn-id: r41138
2009-06-03 14:03:05 +00:00
Fabio Battaglia
be22438648 tinsel: workaround for "missing red dragon in Act IV" bug in Discworld PSX
svn-id: r41068
2009-05-31 14:41:54 +00:00
Torbjörn Andersson
0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00
Max Horn
fb79b18571 Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
2009-05-29 14:38:22 +00:00
Fabio Battaglia
6fd48c3354 tinsel: add default paths needed by Discworld PSX, now the user shouldn't need to move files around
svn-id: r40901
2009-05-26 08:41:25 +00:00
Fabio Battaglia
b9b3f12667 tinsel: avoid unnecessary checks in discworld psx palette remapper
svn-id: r40892
2009-05-25 17:51:11 +00:00
Johannes Schickel
db62ae8b33 Till we specify an common behavior when loading a game state on startup fails / the user tries to load an non existing save slot, change Tinsel to start up the game as if no slot was specified. (This 'fixes' bug #2796215 "DW: Black screen when loading via command line")
svn-id: r40890
2009-05-25 13:40:46 +00:00
Fabio Battaglia
43d38512f1 tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version
svn-id: r40884
2009-05-25 11:18:29 +00:00
Fabio Battaglia
ffcf4173f3 tinsel: add PSX specific code to workaround the thief bug in past ankh-morpork, i still have to give a better look at this though
svn-id: r40882
2009-05-25 11:01:33 +00:00
Fabio Battaglia
5ef58bdfbe tinsel: avoid unnecessary iterations in Discworld PSX palette remapper
svn-id: r40879
2009-05-25 07:57:38 +00:00
Fabio Battaglia
6143da7cea tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
svn-id: r40878
2009-05-25 07:42:01 +00:00
Fabio Battaglia
652bc72ed3 tinsel: add entry in detector for Discworld PSX demo
svn-id: r40877
2009-05-25 06:19:37 +00:00
Fabio Battaglia
910f43ffd8 tinsel: endianess fix Discworld PSX palette remapper
svn-id: r40876
2009-05-25 06:09:48 +00:00
Fabio Battaglia
6982ce53c2 tinsel: fix some uninitialized var used in Discworld PSX
svn-id: r40875
2009-05-24 23:06:39 +00:00
Fabio Battaglia
eba025f48f tinsel: fix for CLUT palettes in Discworld PSX
svn-id: r40873
2009-05-24 22:10:12 +00:00
Fabio Battaglia
dd41ba80da tinsel: Changes to psx palette conversion function
svn-id: r40869
2009-05-24 17:08:03 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Fabio Battaglia
6651cdc97c tinsel: fix graphic corruption caused by wrong clipping of 8-bit images in Discworld PSX
svn-id: r40864
2009-05-24 14:37:53 +00:00
Fabio Battaglia
a4b733403a tinsel: take into account clipping when drawing PSX 4-bit images
svn-id: r40862
2009-05-24 13:59:47 +00:00
Fabio Battaglia
e6b62d945c tinsel: disable midi playing for Discworld PSX, as the game uses the proprietary (and unsupported) PlayStation SEQ format
svn-id: r40860
2009-05-24 13:20:13 +00:00
Fabio Battaglia
5a32f3f502 tinsel: sound samples and speech support for Discworld PSX using VAG. Based on a patch provided by clone2727
svn-id: r40852
2009-05-24 08:27:33 +00:00
Max Horn
65b5d31814 COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
2009-05-19 11:42:14 +00:00
Fabio Battaglia
b70bbcf306 tinsel: fixed "Unknown drawing type" for inventory in Discworld PSX
svn-id: r40698
2009-05-18 20:05:30 +00:00
Fabio Battaglia
7e11e57339 tinsel: start adding transparency support to Discworld PSX
svn-id: r40697
2009-05-18 19:56:54 +00:00
Eugene Sandulenko
fd7ffd6f74 Add detection for Russian version of DW2.
svn-id: r40622
2009-05-16 11:18:14 +00:00
Paul Gilbert
340b5b9378 Added detection entry for Hebrew Discworld 1 release
svn-id: r40614
2009-05-15 23:57:08 +00:00
Fabio Battaglia
3771f9aef2 tinsel: fix drawing of some sprites, cursor and fonts in discworld PSX, palette is still wrong though
svn-id: r40606
2009-05-15 12:46:53 +00:00
Max Horn
27b74756d8 TINSEL: Added FIXME comment about a valgrind warning (calling strcpy on overlapping strings is unsafe)
svn-id: r40307
2009-05-04 15:05:25 +00:00
Paul Gilbert
7dbfb326cc Fixed dword alignment warning (as reported by salty-horse)
svn-id: r40198
2009-04-29 11:33:43 +00:00
Paul Gilbert
4a2e5bb793 Re-introduced the ability to skip the title scenes in Discworld 1. Since the exact scene numbers differed between language versions, this new version simply relies on skipping the first four screens - hopefully, none of the various versions will have any extra title screens.
svn-id: r40196
2009-04-29 10:37:00 +00:00
Paul Gilbert
3817fbf7d0 Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly
svn-id: r40158
2009-04-27 12:21:14 +00:00
Fabio Battaglia
b45f2e21fa tinsel: changed PSX CLUT converter to report effective number of colours used in the palette
svn-id: r40151
2009-04-26 10:25:41 +00:00
Paul Gilbert
86debbd679 Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
svn-id: r40141
2009-04-25 06:42:01 +00:00
Paul Gilbert
d594211ab3 Bugfix to the coroutine handling in CdDoChange
svn-id: r40140
2009-04-25 06:36:20 +00:00
Fabio Battaglia
10caf64618 tinsel: begin modifying drawing function to support psx 4-bit cluts
svn-id: r40119
2009-04-24 15:14:26 +00:00
Fabio Battaglia
df81ef750c tinsel: added Discworld PSX palette converting function
svn-id: r40109
2009-04-24 11:54:10 +00:00
Fabio Battaglia
a016ed90ba tinsel: start wiring some Discworld PSX graphical functions into engine
svn-id: r40091
2009-04-23 16:17:22 +00:00
Fabio Battaglia
33180805ad tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics
svn-id: r40090
2009-04-23 15:29:34 +00:00
Fabio Battaglia
199ca291ee tinsel: adding (disabled) detector entry for Discworld 1 PSX UK version
svn-id: r40021
2009-04-19 13:52:05 +00:00
Max Horn
a2b5829101 TINSEL: Added some doxygen comments to the Tinsel coroutine code
svn-id: r39908
2009-04-09 17:07:24 +00:00
Johannes Schickel
0ea7589e2c TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile").
svn-id: r39759
2009-03-30 12:08:12 +00:00
Paul Gilbert
f405dff025 Bugfixes for incorrect Poly class usage in the CheckNPathIntegrity DEBUG method
svn-id: r39627
2009-03-23 08:49:05 +00:00