Travis Howell
a35ce0f5ae
Add PC game feature flag, to match others.
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svn-id: r11344
2003-11-18 09:44:58 +00:00
Torbjörn Andersson
022facfbce
Removed unused file.
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svn-id: r11343
2003-11-18 08:29:01 +00:00
Torbjörn Andersson
50be85ac42
The readFile() function was only used once, for creating the debugger start
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menu, and wasn't even necessary there so I've removed it. That means the
tony_gsdk.cpp file is no longer necessary. Sorry Tony, but at least you
still have your own debugger command! ;-)
svn-id: r11342
2003-11-18 08:17:36 +00:00
Travis Howell
c90d4c4e08
Alter old demo check
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Stop crash on exit with comi demo
svn-id: r11341
2003-11-18 05:14:18 +00:00
Travis Howell
5589cdc10c
Fix object names in dig demo
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svn-id: r11340
2003-11-18 04:05:06 +00:00
Travis Howell
5edd70fe3e
Add back full throttle pc demo target
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svn-id: r11339
2003-11-18 02:20:12 +00:00
Travis Howell
3147d75a4d
Missed one check
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svn-id: r11338
2003-11-18 02:09:51 +00:00
Paweł Kołodziejski
50506eb7b6
added rest comi demo imuse music states
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svn-id: r11337
2003-11-18 02:05:45 +00:00
Travis Howell
3ce3b33c62
COMI demos only have 3 fonts files.
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Don't do CD checks for COMI demos
svn-id: r11336
2003-11-18 01:57:00 +00:00
Travis Howell
632e88459b
Music correction
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svn-id: r11335
2003-11-18 01:33:41 +00:00
Paweł Kołodziejski
c743ef9830
added experimental handle for comi demo music
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svn-id: r11334
2003-11-18 01:23:17 +00:00
Travis Howell
6c814c4864
Add extra directory checks for Macintosh versions of indy3/loom
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svn-id: r11333
2003-11-18 00:55:40 +00:00
Travis Howell
71a658f28d
Music correction for dig demo
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svn-id: r11332
2003-11-18 00:48:17 +00:00
Paweł Kołodziejski
c830c0b21c
added music support for dig demo
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svn-id: r11331
2003-11-18 00:35:04 +00:00
Paweł Kołodziejski
3ec24507ca
added voice support for mac dig demo
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svn-id: r11330
2003-11-17 22:52:21 +00:00
Paweł Kołodziejski
5334ce49a8
added voice support in dig demo
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svn-id: r11329
2003-11-17 22:21:59 +00:00
Paweł Kołodziejski
a79b7af3e1
ft pc demo don't need nut file in smush
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svn-id: r11328
2003-11-17 21:43:09 +00:00
Paweł Kołodziejski
798ffd694b
fixed 'if' at load nut smush files for comi
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svn-id: r11327
2003-11-17 21:33:25 +00:00
Paweł Kołodziejski
185395ca36
replaced demo GIDs wth GF_DEMO
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svn-id: r11326
2003-11-17 21:16:43 +00:00
Gregory Montoir
1b77e5c41f
fix some demo-related bugs :
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- lola disappearing under the shower
- wrong frame used when Joe uses the sheet rope (changed some conditions to match the ones in the original source)
the english demo versions (PCGames & normal) seem now to be completable without any graphical glitches ; only the sound/music and 'end message' are missing
svn-id: r11325
2003-11-17 19:55:17 +00:00
Paweł Kołodziejski
25414d0f2d
added comi and dig demo
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svn-id: r11324
2003-11-17 19:07:45 +00:00
Paweł Kołodziejski
8272b46b12
added music hacks for cmi demo, please test it
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svn-id: r11323
2003-11-17 18:59:26 +00:00
Gregory Montoir
eed9a5d9ce
restart person animations at the end of a cutaway (this enables Sparky to animate again after giving Joe his file)
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svn-id: r11322
2003-11-17 13:31:00 +00:00
Torbjörn Andersson
f15f8d29bf
Added note about BS2 "pyramid bug".
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svn-id: r11321
2003-11-17 10:18:57 +00:00
Gregory Montoir
f0f0b0143b
fix 'chasing car disappearing for a frame' issue
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svn-id: r11320
2003-11-17 09:19:36 +00:00
Max Horn
a15a065cba
whitespace
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svn-id: r11319
2003-11-16 23:53:00 +00:00
Max Horn
b5d3add003
fix compilation on big endian systems
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svn-id: r11318
2003-11-16 23:35:00 +00:00
Paweł Kołodziejski
20672bd904
codec1 is not bomp codec
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svn-id: r11317
2003-11-16 21:53:22 +00:00
Paweł Kołodziejski
b19119e89f
ops
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svn-id: r11316
2003-11-16 21:26:10 +00:00
Paweł Kołodziejski
d5eddef057
changed some shift operators to *, /
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svn-id: r11315
2003-11-16 20:52:57 +00:00
Gregory Montoir
a169876a2f
Apparently, my previous fix (joe position when switching room) causes trouble when returning from a cutaway with initialRoom != currentRoom. I added a condition, but that's not exactly like the original. Maybe one effect of the missing SETUP_ROOM call in cutaway code.
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svn-id: r11314
2003-11-16 20:31:14 +00:00
Gregory Montoir
ba50b42c36
fix 'wrong Joe position when switching from hotel basement to lobby' issue
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svn-id: r11313
2003-11-16 19:55:04 +00:00
Paweł Kołodziejski
501c77fc7a
replaced constans with names
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svn-id: r11312
2003-11-16 18:34:33 +00:00
Paweł Kołodziejski
bef4496b7e
fixed warning
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svn-id: r11311
2003-11-16 17:49:27 +00:00
Paweł Kołodziejski
643b61d729
update
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svn-id: r11310
2003-11-16 17:28:26 +00:00
Torbjörn Andersson
fa2b8ba8de
More cleanup. I've eliminated all the temporary global variables I've added
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over the past few weeks, except for g_sword2. (Of course, this doesn't
necessarily make the code any prettier, but we can work on that later.)
svn-id: r11309
2003-11-16 14:18:29 +00:00
Torbjörn Andersson
ab066c41e0
Fixed warning
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svn-id: r11308
2003-11-16 14:12:53 +00:00
Gregory Montoir
587f2d7177
fix song playafter/playbefore type issue
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svn-id: r11307
2003-11-16 11:17:35 +00:00
Gregory Montoir
74d8b6ef28
fix some bugs :
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- Joe being unable to grab oil during carbam scene (walking bug, when dest_pt == orig_pt)
- wrong Joe facing direction when opening plane door
updated handlePinnacleRoom() comment
svn-id: r11306
2003-11-16 10:47:31 +00:00
James Brown
aed2a56e0c
Patch #842988 (sev) - fix bugs in sdl-config detection
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svn-id: r11305
2003-11-16 04:03:31 +00:00
David Eriksson
0a8c06f17e
Play correct sound for initial talk second time we talk to someone.
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svn-id: r11304
2003-11-15 21:58:44 +00:00
Joost Peters
f979f185af
- Enabled missing calls to _sound->playSong, now it should *really* play all SFX
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- Moved sound/music related toggle variables to Sound class
- Changed "Couldn't find file.." warning() to debug(7, ..)
svn-id: r11303
2003-11-15 21:33:04 +00:00
David Eriksson
b938b63ddf
- Talk clean-up
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- Make it possible to quit a dialogue
svn-id: r11302
2003-11-15 21:16:01 +00:00
David Eriksson
4f97603c9c
Correctly set hasTalkedTo.
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svn-id: r11301
2003-11-15 20:04:59 +00:00
Gregory Montoir
952f11fabc
forget to update this
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svn-id: r11300
2003-11-15 15:55:43 +00:00
Gregory Montoir
308b5de8a6
fix some bugs :
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- right-clicking on inventory item doesn't execute default action
- unapplied room light level when Joe enters a room
- updated comment in roomDisplay on palette fading problem
- during dialogue, invalid mouse-overs (added enum for joeWalk flag too)
preparing Journal stuff :
- add a (almost useless) useJournal method to Logic
- removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way
svn-id: r11299
2003-11-15 15:44:50 +00:00
Torbjörn Andersson
aaa5631a99
Mostly cleanup. Also prevented what would probably have been an infinite
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loop if ScummVM failed to find a file in the demo. (Now it should error out
instead, which is marginally preferable.)
svn-id: r11298
2003-11-15 09:38:00 +00:00
Gregory Montoir
2312111a3a
fix 'wrong background when talking to Faye inside the plane' issue
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svn-id: r11297
2003-11-14 16:16:55 +00:00
Gregory Montoir
730fd27a19
rewitten fullscreen/panel switching code
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svn-id: r11296
2003-11-14 14:35:52 +00:00
Travis Howell
183b822629
Another try at zak copy protection bypass.
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svn-id: r11295
2003-11-14 11:26:18 +00:00