Commit Graph

406 Commits

Author SHA1 Message Date
Torbjörn Andersson
f4b4a30327 Removed unnecessary #include.
svn-id: r25587
2007-02-14 17:05:58 +00:00
Travis Howell
ddef4db34e Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.
svn-id: r25583
2007-02-14 04:15:37 +00:00
Max Horn
7572d2b4f2 Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
svn-id: r25574
2007-02-13 23:37:44 +00:00
Torbjörn Andersson
c2972f09c2 Whitespace changes.
svn-id: r25567
2007-02-13 21:41:43 +00:00
Eugene Sandulenko
8405eca0ea Fix warnings
svn-id: r25554
2007-02-13 19:51:27 +00:00
Max Horn
4968e912ce AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding
  plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
  as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
  engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN

svn-id: r25547
2007-02-13 14:55:11 +00:00
Eugene Sandulenko
da7d8c9f35 Rename Common::GF_XXX to Common::ADGF_XXX
svn-id: r25545
2007-02-13 13:42:28 +00:00
Max Horn
2afe07992f Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and add it for AGOS, too
svn-id: r25543
2007-02-13 13:17:46 +00:00
Travis Howell
0d418ee6ba Add Spanish version of Swampy Adventures.
svn-id: r25540
2007-02-13 12:14:27 +00:00
Max Horn
55adc889e7 (re)added flags field to ADGameDescription, with currently only one value (GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet)
svn-id: r25539
2007-02-13 01:28:18 +00:00
Travis Howell
6654a91ae2 Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer.
svn-id: r25522
2007-02-12 13:29:41 +00:00
Travis Howell
e0b9ccf2f0 Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by using AGA on screen font for now.
svn-id: r25518
2007-02-12 11:30:18 +00:00
Travis Howell
b2f9c5ab8e Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
svn-id: r25517
2007-02-12 11:27:11 +00:00
Kostas Nakos
c1a735dee5 re-added missing wince #include; got deleted suring the simon -> agos transition
svn-id: r25515
2007-02-12 09:05:52 +00:00
Kostas Nakos
775bed1069 apply modified patch #1657436 (alignment issues)
svn-id: r25514
2007-02-12 09:04:34 +00:00
Travis Howell
affcd0f808 Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcerer 1.
svn-id: r25513
2007-02-12 07:03:41 +00:00
Travis Howell
0a8a92fd5c Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.
svn-id: r25512
2007-02-12 06:17:13 +00:00
Travis Howell
3c1ede0520 Fix cursor palette in Amiga versions of Simon the Sorcerer 1 and remove duplciate cursor table.
svn-id: r25511
2007-02-12 06:15:26 +00:00
Travis Howell
45692d4323 Add work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcerer 1.
svn-id: r25510
2007-02-12 05:16:03 +00:00
Travis Howell
9315ccbdc1 Fix icons palette in AGA/CD32 versions of Simon the Sorcerer 1.
svn-id: r25509
2007-02-12 04:58:49 +00:00
Travis Howell
2c0c7a8e17 Minor changes for coding guidelines.
svn-id: r25508
2007-02-12 04:30:24 +00:00
Travis Howell
bfd3d872b8 Adjust random opcode for Amiga versions of Simon the Sorcerer 1.
svn-id: r25507
2007-02-12 04:23:10 +00:00
Travis Howell
384fd4b833 Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
svn-id: r25506
2007-02-12 04:18:19 +00:00
Travis Howell
189b4abb33 Pass VC10_state directly to convertclip, to reduce arguments.
svn-id: r25505
2007-02-12 03:59:29 +00:00
Travis Howell
8ba3553722 Add Quietust's changes to fix image glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
svn-id: r25504
2007-02-12 01:07:27 +00:00
Travis Howell
d8d2c4cd65 Ooops, remove debug leftovers in last commit.
svn-id: r25502
2007-02-12 00:21:04 +00:00
Travis Howell
d4a206ec12 Add basic support for AtariST demo of Elvira 1.
svn-id: r25501
2007-02-12 00:14:14 +00:00
Travis Howell
c9202232ab Whitespace changes.
svn-id: r25488
2007-02-11 11:35:19 +00:00
Travis Howell
9f0ed19076 Add Quietust's patch for improved string redering in Amiga versions of Simon the Sorcerer 1.
svn-id: r25481
2007-02-11 02:19:56 +00:00
Travis Howell
6bdd106176 Add Acorn disk version of Simon the Sorcerer 1.
svn-id: r25480
2007-02-11 02:16:00 +00:00
Gregory Montoir
c66f919e86 minor cleanup
svn-id: r25444
2007-02-09 12:27:31 +00:00
Travis Howell
6c1b7114f5 Add demo of Simon the Sorcerer 1 (DOS CD).
svn-id: r25437
2007-02-09 10:53:16 +00:00
Travis Howell
eaeada78ac Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1.
svn-id: r25436
2007-02-09 00:35:57 +00:00
Travis Howell
f8052bb650 Convert planar images, only when required for drawing.
svn-id: r25433
2007-02-08 23:37:17 +00:00
Eugene Sandulenko
7b6bdd231d AdvancedDetector now has built-in fallback detection based on file lists.
Currently only gob engine benefits from it.

svn-id: r25374
2007-02-04 03:10:27 +00:00
Max Horn
cb49cbdd45 * Reimplemented Mixer::pauseAll to simply invoke pause on all channels
(implying change of semantics)
* Reordered the params of Mixer::playRaw (the SoundType now comes first, not last)
* Removed Mixer::isPaused
* Removed Mixer::getSoundElapsedTimeOfSoundID
* Added some doxygen comments to the Mixer

svn-id: r25356
2007-02-03 19:05:53 +00:00
Travis Howell
9a7c1c9baf Add French version of Simon the Sorcerer 2 (Windows CD)
svn-id: r25252
2007-01-29 06:45:14 +00:00
Chris Apers
06c3d2cb2a Fix crash on PalmOS due to out of memory
svn-id: r25248
2007-01-28 18:40:30 +00:00
Chris Apers
2c1a3e1cd2 Added French/Atari ST version of Elvira 1 and 2
svn-id: r25247
2007-01-28 18:38:26 +00:00
Eugene Sandulenko
93687d376b Add more paramteres to AdvancedDetector. Not used yet.
svn-id: r25241
2007-01-28 07:31:26 +00:00
Travis Howell
82cc1db794 Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD32 verison of Simon 1.
svn-id: r25220
2007-01-27 01:07:12 +00:00
Travis Howell
b867202199 Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 and Waxworks.
svn-id: r25218
2007-01-27 00:27:58 +00:00
Max Horn
d70c83bd4b Lots of cleanup in the AdvancedDetector
svn-id: r25194
2007-01-25 21:16:57 +00:00
Eugene Sandulenko
bb3cc79bc6 Reduce #include dependencies
svn-id: r25178
2007-01-25 01:05:25 +00:00
Eugene Sandulenko
318210ad96 Add optional size parameter to ADGameFileDescription. Not used now.
svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55 Hide all AdvacedDetector parameters into a structure for easier maintenance
and extensibility

svn-id: r25163
2007-01-24 22:24:52 +00:00
Max Horn
44cbf4996b Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
svn-id: r25154
2007-01-21 16:57:13 +00:00
Eugene Sandulenko
cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Travis Howell
cc0c0b0dd1 Update details for German version of Elvira 2
svn-id: r25107
2007-01-16 21:41:38 +00:00
Travis Howell
1638cf2f0b Add Spanish version of Elvira 2
svn-id: r25066
2007-01-10 23:17:17 +00:00
Travis Howell
25141dd901 Limit keyboard specific verb code to arrow keys only in PP/WW
svn-id: r24972
2007-01-03 11:40:39 +00:00
Travis Howell
bca2bacf23 The arrows keys aren't monitored in DIMP
svn-id: r24969
2007-01-03 01:41:34 +00:00
Travis Howell
ea9ae8af0d Add volume support for music in swampy
svn-id: r24966
2007-01-01 11:29:20 +00:00
Travis Howell
66249c651e Add eriktorbjorn's patch for secondary sound looping in swampy, with minor changes for uncompressed sounds.
svn-id: r24965
2007-01-01 09:58:00 +00:00
Torbjörn Andersson
6944797891 At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
engine. Swampy's Adventures really needs it, and the more generic solution to
keyboard repeat is apparently stalled.

svn-id: r24964
2007-01-01 07:37:07 +00:00
Travis Howell
cbe3cb850c Cleanup
svn-id: r24963
2007-01-01 05:44:34 +00:00
Travis Howell
9b6c3f3a87 Add dxa file extension for short version of filenames too.
svn-id: r24961
2007-01-01 04:49:10 +00:00
Travis Howell
590bd33a9e Fix bug #1624767 - FF: save games will not load.
svn-id: r24960
2007-01-01 04:35:27 +00:00
Torbjörn Andersson
95a7b6507a Cleanup
svn-id: r24953
2006-12-30 05:14:54 +00:00
Torbjörn Andersson
c0ccf07010 Fixed warning.
svn-id: r24952
2006-12-30 04:50:55 +00:00
Travis Howell
b0cd34a28b Add German version of PP - Swampy Adventures
svn-id: r24951
2006-12-30 01:20:19 +00:00
Eugene Sandulenko
c01839bbe9 Make ADGameFileDescription is built in directly into ADGameDescription.
svn-id: r24947
2006-12-29 00:03:03 +00:00
Travis Howell
352549c6e6 Set maximum saved game file to 998, since 999 is used for as restart state in FF
svn-id: r24927
2006-12-25 23:25:28 +00:00
Torbjörn Andersson
3f0f9045aa Tiny whitespace changes.
svn-id: r24907
2006-12-20 20:10:37 +00:00
Max Horn
559f2b62eb Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
svn-id: r24896
2006-12-19 23:57:04 +00:00
Eugene Sandulenko
457ebfea3c Get rif od ARRAYSIZE in ADGameDescription
svn-id: r24882
2006-12-19 04:35:08 +00:00
Eugene Sandulenko
18ce381060 Got rid of ARRAYSIZE in advanceDetector calls
svn-id: r24881
2006-12-19 03:52:04 +00:00
Travis Howell
1950e9cc50 Add German demo of Simon the Sorcerer 2 (DOS CC)
svn-id: r24773
2006-11-23 08:54:34 +00:00
Travis Howell
4ac350407f Remove left over debug code
svn-id: r24772
2006-11-23 08:48:53 +00:00
Travis Howell
e7db7aff4d Avoid compiler warnings
svn-id: r24764
2006-11-23 05:37:37 +00:00
Eugene Sandulenko
cfb29dcb51 Fix MSVC2005 warnings. Please, review the changes.
svn-id: r24760
2006-11-22 15:50:30 +00:00
Travis Howell
f55320f988 Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
2006-11-15 13:11:53 +00:00
Max Horn
1f26cb8965 Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
svn-id: r24685
2006-11-12 03:23:29 +00:00
Travis Howell
7dc85a36ac Limit Evlira 1 mouse hack to full version
svn-id: r24677
2006-11-11 11:54:51 +00:00
Eugene Sandulenko
a977988058 Next step in AdvancedDetector unification. Moved all common functions to
macroses. Now typical usage is just list of macros with parameters and 
array of game details.

svn-id: r24670
2006-11-10 22:43:10 +00:00
Travis Howell
f334797caa Add debugger command, to allow object flag vlaues to be altered.
svn-id: r24663
2006-11-09 10:41:29 +00:00
Travis Howell
3213bc322b Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
svn-id: r24662
2006-11-09 05:28:36 +00:00
Travis Howell
09d35a38a8 Fix restarting game in Elvira 2
svn-id: r24646
2006-11-07 01:02:24 +00:00
Travis Howell
fe33cd84d6 Fix restarting game in Elvira 1
svn-id: r24645
2006-11-06 23:58:15 +00:00
Travis Howell
1b926fee10 Add inherit code for earlier games
svn-id: r24640
2006-11-06 14:28:19 +00:00
Travis Howell
415ec67056 Cleanup
svn-id: r24639
2006-11-06 13:59:11 +00:00
Travis Howell
c13380e76e Add contain code differences between earlier games
svn-id: r24634
2006-11-06 12:02:28 +00:00
Travis Howell
5a40402528 Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
2006-11-06 08:07:47 +00:00
Travis Howell
8c95ca18e5 System mouse code no longer required
svn-id: r24632
2006-11-06 07:58:37 +00:00
Travis Howell
f2318ed1fd Fix mouse palette in WW
svn-id: r24631
2006-11-06 01:32:20 +00:00
Travis Howell
a1a5c9b38a The clear timers script only exists in Simon1
svn-id: r24630
2006-11-06 01:14:26 +00:00
Travis Howell
3ebba5fab9 Fix mouse glitch regression, due to code re-arrange
svn-id: r24629
2006-11-05 23:58:37 +00:00
Travis Howell
05dcf9c11d Cleanup
svn-id: r24626
2006-11-05 08:27:15 +00:00
Travis Howell
493af8f40b Only read a single item, in doTable opcode
svn-id: r24624
2006-11-05 07:42:23 +00:00
Travis Howell
a2abbf919d Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell
ea9baa0347 Improve debug output of video script
svn-id: r24621
2006-11-05 06:10:41 +00:00
Travis Howell
4578f9afa5 Typo
svn-id: r24620
2006-11-05 01:52:56 +00:00
Travis Howell
94f1aab61a Music is disabled when under water in Elvira 1
svn-id: r24619
2006-11-05 01:43:29 +00:00
Gregory Montoir
f9cf368a67 got rid of two memory leaks
svn-id: r24589
2006-11-03 21:01:49 +00:00
Travis Howell
25069065f3 Increase delay for dragging items, to match original
svn-id: r24564
2006-10-29 07:30:31 +00:00
Travis Howell
e7195372e5 Update variable range, when using debugger
svn-id: r24563
2006-10-29 07:09:49 +00:00
Travis Howell
de7f250476 Add opcode and opcode stub for Elvira 2. Remove unused opcode code
svn-id: r24562
2006-10-29 07:01:55 +00:00
Travis Howell
9d7920e017 White space changes
svn-id: r24558
2006-10-28 14:11:27 +00:00
Travis Howell
bd0a327a39 Remove vga opcodes which are never used by games
svn-id: r24557
2006-10-28 14:08:35 +00:00
Travis Howell
30e6ce658b Update debug tables
svn-id: r24556
2006-10-28 13:47:16 +00:00