Max Horn
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f122dd6fb3
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Fix scaling of the borders of each given rect (for non-ASM version)
svn-id: r14504
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2004-08-07 16:47:25 +00:00 |
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Gregory Montoir
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0f6242dfaf
|
should be 16 not 8
svn-id: r14503
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2004-08-07 16:23:16 +00:00 |
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Max Horn
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2a9c6f6d5f
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Base our advmame scalers on the official Scale2x source - this way we can easily update to new version and benefit from their optimizations (e.g. MMX support)
svn-id: r14502
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2004-08-07 16:04:43 +00:00 |
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Max Horn
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d88a9c21d6
|
Added 0.6.1b NEWS items
svn-id: r14501
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2004-08-07 14:09:44 +00:00 |
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Travis Howell
|
7811b898ae
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Re-arrange code to allow second INSANE in PC FT demo to work
svn-id: r14500
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2004-08-07 11:52:11 +00:00 |
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Travis Howell
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11329c0e93
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Always clear weapons in INSANE of PC FT demo
svn-id: r14499
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2004-08-07 09:18:41 +00:00 |
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Travis Howell
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cb8b522bdc
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Correction my earlier mistake
svn-id: r14498
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2004-08-07 08:31:56 +00:00 |
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Travis Howell
|
078e195d0f
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Update
svn-id: r14497
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2004-08-07 07:40:39 +00:00 |
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Travis Howell
|
b53c75561e
|
Wrong value
svn-id: r14496
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2004-08-07 06:07:31 +00:00 |
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Travis Howell
|
3ae46890df
|
Ooops
svn-id: r14495
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2004-08-07 05:57:51 +00:00 |
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Travis Howell
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d098727ce3
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PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction
svn-id: r14494
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2004-08-07 02:03:40 +00:00 |
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Travis Howell
|
dedcd3e99a
|
More PC FT demo INSANE differences (Sounds)
svn-id: r14493
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2004-08-07 01:25:53 +00:00 |
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Travis Howell
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69ce0c29bf
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More PC FT demo INSANE differences (Sounds)
svn-id: r14492
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2004-08-07 00:59:56 +00:00 |
|
Max Horn
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7f574d4e8e
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Make the global savepath button match the look & feel of the 'local' one; fix bug #916498
svn-id: r14491
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2004-08-06 23:02:13 +00:00 |
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Max Horn
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f697beafed
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Cleanup; added ugly workaround for bug #901462
svn-id: r14490
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2004-08-06 22:14:48 +00:00 |
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Gregory Montoir
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f8a006952b
|
forgot to reset dynalum color index during init
svn-id: r14489
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2004-08-06 17:07:21 +00:00 |
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Gregory Montoir
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8b0e9502ec
|
cleanup and simplify Resource class a bit more
svn-id: r14488
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2004-08-06 17:01:58 +00:00 |
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Max Horn
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a7b610b25b
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WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))
svn-id: r14487
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2004-08-06 15:55:12 +00:00 |
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Travis Howell
|
fe4b535d6f
|
More PC FT demo INSANE differences (Costumes)
svn-id: r14486
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2004-08-06 14:43:43 +00:00 |
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Travis Howell
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2d7273671f
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Minor correction for actor rooms.
svn-id: r14485
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2004-08-06 14:20:15 +00:00 |
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Gregory Montoir
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79f235ef26
|
minor cleanup
svn-id: r14484
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2004-08-06 11:28:33 +00:00 |
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Travis Howell
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f0d7ee966b
|
More PC FT demo INSANE differences (Weapons)
svn-id: r14483
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2004-08-06 10:03:49 +00:00 |
|
Travis Howell
|
7e561d2555
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More PC FT demo INSANE differences
svn-id: r14482
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2004-08-06 09:27:53 +00:00 |
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Travis Howell
|
e8a10c219e
|
COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
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2004-08-06 06:19:14 +00:00 |
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Travis Howell
|
fac44fbfec
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Set cemera default values for scumm7 games.
svn-id: r14480
|
2004-08-06 02:10:23 +00:00 |
|
Eugene Sandulenko
|
2c0c065fe4
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No longer needed.
svn-id: r14479
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2004-08-06 01:43:57 +00:00 |
|
Eugene Sandulenko
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602cd289f3
|
Move INTERFACE_ to class.
svn-id: r14478
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2004-08-06 01:39:17 +00:00 |
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Max Horn
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ad1ab2cb62
|
Fix a small overpainting issue, visible in some of the COMI dialogs
svn-id: r14476
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2004-08-05 22:10:42 +00:00 |
|
Max Horn
|
137f0e4ca3
|
Disable this workaround for COMI, as it causes a regression there. Actually, maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately...
svn-id: r14475
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2004-08-05 21:25:58 +00:00 |
|
Max Horn
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378491faf9
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Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts weird)
svn-id: r14474
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2004-08-05 20:14:43 +00:00 |
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Gregory Montoir
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a1480ba068
|
forgot that
svn-id: r14473
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2004-08-05 18:17:39 +00:00 |
|
Gregory Montoir
|
aaf6da02db
|
simplified some code
svn-id: r14472
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2004-08-05 18:10:34 +00:00 |
|
Gregory Montoir
|
6b463e9907
|
not needed anymore, as File::open() handles the current directory
svn-id: r14471
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2004-08-05 17:25:54 +00:00 |
|
Max Horn
|
b4223febd3
|
Enhanced extrapath support
svn-id: r14470
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2004-08-05 11:13:00 +00:00 |
|
Max Horn
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61bf615168
|
Try the current dir last, not first
svn-id: r14469
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2004-08-05 11:10:27 +00:00 |
|
Travis Howell
|
b154e524a9
|
Correction from disasm.
svn-id: r14468
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2004-08-05 11:03:22 +00:00 |
|
Max Horn
|
b569d58b6e
|
Aargh, my work around code was using a wrong check, and then using the wrong operations (which were effectively not doing anything)... Fixed the workaround code, which cures bug #918280 (and its dup #1003717)
svn-id: r14467
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2004-08-05 09:57:36 +00:00 |
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Travis Howell
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c6dcbd8eca
|
Use array slot and not array number.
svn-id: r14466
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2004-08-05 09:32:03 +00:00 |
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Travis Howell
|
89f838be67
|
More difference in INSANE of PC version of FT demo.
Some sounds work now.
svn-id: r14465
|
2004-08-05 05:35:43 +00:00 |
|
Travis Howell
|
5d42e7d7ce
|
Small correction from FT disasm.
Add some basic support for INSANE in PC version of FT demo
svn-id: r14464
|
2004-08-05 02:04:34 +00:00 |
|
Eugene Sandulenko
|
51b5acfc9c
|
Move SCENE_* to class.
svn-id: r14463
|
2004-08-04 20:28:57 +00:00 |
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Eugene Sandulenko
|
11078570dc
|
Move state static variable to appropriate class
svn-id: r14462
|
2004-08-04 18:07:57 +00:00 |
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Travis Howell
|
5e7d2494bb
|
Update comment
svn-id: r14456
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2004-08-03 10:11:54 +00:00 |
|
Travis Howell
|
2b1c98b6ea
|
Add comment
svn-id: r14455
|
2004-08-03 09:46:38 +00:00 |
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Travis Howell
|
55c291a9b7
|
Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
|
2004-08-03 04:26:30 +00:00 |
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Travis Howell
|
fd2e14f33c
|
Add invalid version used by French Simon2
svn-id: r14453
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2004-08-03 03:18:51 +00:00 |
|
Eugene Sandulenko
|
ab326af54e
|
Rename some class variables in Font class.
Fix compilation.
svn-id: r14452
|
2004-08-03 01:12:08 +00:00 |
|
Eugene Sandulenko
|
b197c3dac8
|
Move SPRITE_ to a class
svn-id: r14451
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2004-08-03 01:07:34 +00:00 |
|
Eugene Sandulenko
|
415400f24e
|
Move TEXT_* to SagaEngine class.
svn-id: r14450
|
2004-08-03 00:40:16 +00:00 |
|
Eugene Sandulenko
|
fe1ab79bee
|
Move FONT_* to class.
svn-id: r14449
|
2004-08-03 00:06:18 +00:00 |
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