Commit Graph

454 Commits

Author SHA1 Message Date
lukaslw
c3a3bdebd7 PRINCE: showHero() update 2014-08-04 12:02:00 +02:00
lukaslw
85f4c2ccd2 PRINCE: showHeroShadow - update 2014-08-04 08:55:20 +02:00
lukaslw
161f21352f PRINCE: German texts drawing - update 2014-08-02 17:22:47 +02:00
lukaslw
b761953bd3 PRINCE: displayInventory(), runDialog() clean up 2014-08-02 16:21:57 +02:00
lukaslw
34c977574e PRINCE: Cursor after loading fix 2014-08-02 16:20:49 +02:00
lukaslw
51bc133c43 PRINCE: Background interpreter during dialog boxes 2014-08-02 16:03:54 +02:00
lukaslw
54a78d6341 PRINCE: mainLoop() update 2014-08-02 13:39:33 +02:00
lukaslw
a1ffdcbc46 PRINCE: Inventory opening - update 2014-08-01 18:25:02 +02:00
lukaslw
0a49ba7487 PRINCE: addInvObj() - update 2014-08-01 17:52:29 +02:00
lukaslw
6083701914 PRINCE: Second hero - scroll fix 2014-08-01 17:49:07 +02:00
lukaslw
d902842f7e PRINCE: Cursor - typo fix 2014-08-01 17:44:39 +02:00
lukaslw
3c29d61f67 PRINCE: Code clean-up 2014-08-01 17:38:04 +02:00
lukaslw
b3589c76da PRINCE: Parallax and animSet loading update 2014-08-01 00:35:31 +02:00
lukaslw
03b6b61d51 PRINCE: Animation::clear() update 2014-07-31 23:42:59 +02:00
lukaslw
d8853725a6 PRINCE: Animations - update, optimization 2014-07-31 23:02:43 +02:00
lukaslw
34f496c38a PRINCE: Second hero implementation 2014-07-31 20:59:41 +02:00
lukaslw
60881987d0 PRINCE: Animations - update 2014-07-31 05:29:03 +02:00
lukaslw
08dd3f6d37 PRINCE: showHero() - kHeroStateRun fix 2014-07-31 00:09:12 +02:00
lukaslw
1b5d3e00a3 PRINCE: FLC animations - update 2014-07-30 23:44:45 +02:00
lukaslw
e81acaf68b PRINCE: Mob exam texts loading - location 58 fix 2014-07-30 21:58:36 +02:00
lukaslw
464aea3c36 PRINCE: Inventory opening - mainLoop() update 2014-07-30 20:50:23 +02:00
lukaslw
93a552c26d PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
lukaslw
956b98903f PRINCE: enableOptions() - update for inventory items 2014-07-29 04:10:54 +02:00
lukaslw
4a022e77f7 PRINCE: syncGame() fix 2014-07-29 04:10:19 +02:00
lukaslw
08d781b6ad PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
lukaslw
822d1786b0 PRINCE: showTexts() fix 2014-07-28 00:02:22 +02:00
lukaslw
951239bfd8 PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix 2014-07-27 17:47:18 +02:00
lukaslw
87756b4ebd PRINCE: findPoint(), makePath() - update 2014-07-27 16:04:12 +02:00
lukaslw
2ccea09be8 PRINCE: showText() - fix for inventory items in wider locations 2014-07-27 13:27:44 +02:00
lukaslw
c1456d2734 PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC 2014-07-26 20:58:35 +02:00
lukaslw
c224455e1b PRINCE: LMB texts skipping - slot 9 exclude 2014-07-26 20:17:50 +02:00
lukaslw
58ce087e80 PRINCE: showTexts() update - inventory texts 2014-07-26 20:07:12 +02:00
lukaslw
9ea766ce2b PRINCE: Hero state names - update 2014-07-26 19:31:54 +02:00
lukaslw
0d1b5533db PRINCE: drawScreen() update 2014-07-26 19:15:20 +02:00
lukaslw
7c777e755c PRINCE: showNormAnims() fix 2014-07-26 16:51:14 +02:00
lukaslw
e08a59ad53 PRINCE: freeSample() fix 2014-07-26 16:38:14 +02:00
lukaslw
97d10f94ec PRINCE: Sounds and voices - fix and update 2014-07-26 05:33:33 +02:00
lukaslw
687a168747 PRINCE: Block options menu on mobs in map location 2014-07-26 01:51:21 +02:00
lukaslw
eebedf53aa PRINCE: Inventory functions - update 2014-07-26 00:54:44 +02:00
lukaslw
89a680e90a PRINCE: Script update and clean up 2014-07-26 00:39:57 +02:00
lukaslw
e6a6753ca4 PRINCE: makePath() fix 2014-07-26 00:37:08 +02:00
lukaslw
2a1b354a6d PRINCE: Hero bored timer - update 2014-07-25 15:21:31 +02:00
lukaslw
98dafb8667 PRINCE: loadVoice() update - hero talk time 2014-07-25 14:47:19 +02:00
lukaslw
9264796288 PRINCE: showHero(), heroMoveGotIt() - frames counting fix 2014-07-25 02:03:02 +02:00
lukaslw
09570f8dfa PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix and update 2014-07-25 01:57:44 +02:00
lukaslw
e6e83d993d PRINCE: Fix for location 49 - after first talk with Arivald 2014-07-24 21:28:47 +02:00
lukaslw
1f88852de5 PRINCE: blackPalette(), setPalette() update - allow game quit 2014-07-24 18:59:26 +02:00
lukaslw
9c9da0d65a PRINCE: doZoomIn(), doZoomOut() - memory leak fix 2014-07-24 18:53:55 +02:00
lukaslw
8829b20ce9 PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE 2014-07-24 18:39:39 +02:00
lukaslw
c54699721a PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(). showObject() update 2014-07-24 13:13:16 +02:00
lukaslw
58cb15e892 PRINCE: O_CHANGEHEROSET implementation 2014-07-23 21:46:50 +02:00
lukaslw
35b276397a PRINCE: loadSample(), loadVoice() update 2014-07-23 21:21:33 +02:00
lukaslw
933b6b7997 PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() update 2014-07-23 20:41:17 +02:00
lukaslw
bcba6f5527 PRINCE: Position of texts in wider locations - fix 2014-07-23 16:11:51 +02:00
lukaslw
275bc26c4b PRINCE: O_PUSHSTRING, O_POPSTRING 2014-07-23 15:07:54 +02:00
lukaslw
d7ad1b0c14 PRINCE: O_PUTBACKANIM() fix 2014-07-23 02:32:40 +02:00
lukaslw
f81a6b47fd PRINCE: makePath() update 2014-07-23 02:31:50 +02:00
lukaslw
2ffc9e1523 PRINCE: Map location update 2014-07-23 01:24:57 +02:00
lukaslw
b6d81011e3 PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update 2014-07-22 16:52:39 +02:00
lukaslw
819ca0636f PRINCE: approxPath(), plotTraceLine() clean up 2014-07-22 02:10:32 +02:00
lukaslw
0415b81811 PRINCE: makePath() - crash fix, tracePath() - update 2014-07-22 00:52:39 +02:00
lukaslw
705bac0ea5 PRINCE: displayInventory() - hero path clearing, makePath() crash fix 2014-07-21 22:52:55 +02:00
lukaslw
2024fea1ec PRINCE: showHero(), scrollHero() update 2014-07-21 17:20:16 +02:00
lukaslw
6a4ea9ef87 PRINCE: Destination direction of hero movement 2014-07-21 16:36:16 +02:00
lukaslw
d024d998ab PRINCE: showHero() update 2014-07-21 16:14:42 +02:00
lukaslw
717597b068 PRINCE: Options menu - no option error fix 2014-07-20 17:40:39 +02:00
lukaslw
2749f97dd9 PRINCE: freeHeroAnim(), O_SETHEROANIM() 2014-07-20 17:38:17 +02:00
lukaslw
8b9d3bedf2 PRINCE: Inventory opening - fix during talking and options menu 2014-07-20 16:30:20 +02:00
lukaslw
e241b6ea71 PRINCE: 9997BEKA.WAV fix - not exisiting sound in data files 2014-07-20 16:08:08 +02:00
lukaslw
0415d35cdb PRINCE: O_WALKHERO, walkTo() update 2014-07-20 01:46:47 +02:00
lukaslw
f66a285551 PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPATH, O_LOADPATH 2014-07-19 18:10:11 +02:00
lukaslw
5a5211fbbc PRINCE: tracePath() - fix 2014-07-19 03:11:27 +02:00
lukaslw
6016f492e5 PRINCE: findPoint() fix and clean-up 2014-07-19 01:55:58 +02:00
lukaslw
d62a85c785 PRINCE: plotTracePoint() fix 2014-07-18 22:40:01 +02:00
lukaslw
40e1ddf88a PRINCE: showHero() update - hero movement and turning 2014-07-18 21:16:16 +02:00
lukaslw
f4a35de7eb PRINCE: showHero() update 2014-07-18 15:35:43 +02:00
lukaslw
dfddfbbd79 PRINCE: scanDirections() fix 2014-07-17 14:28:44 +02:00
lukaslw
6fe1bb3c9c PRINCE: Pathfinding - scanDirections() 2014-07-16 22:12:56 +02:00
lukaslw
b0c454fc9b PRINCE: Pathfinding - bug fixing, first correct path 2014-07-14 03:26:17 +02:00
lukaslw
52dbd8866e PRINCE: makePath update, bug fixing 2014-07-14 01:19:32 +02:00
lukaslw
7155db4304 PRINCE: Pathfinding - bug fixing, approxPath() 2014-07-13 18:27:13 +02:00
lukaslw
eec9e4a84e PRINCE: Pathfinding - next update 2014-07-11 18:14:08 +02:00
lukaslw
0f58b3ac6a PRINCE: Pathfinding - second update 2014-07-10 22:27:39 +02:00
lukaslw
b711899a63 PRINCE: Pathfinding progress 2014-07-10 16:41:13 +02:00
lukaslw
1b1238d4b3 PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), beginning of makePath() 2014-07-10 02:22:18 +02:00
lukaslw
59e8dc2fd3 PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROCOLOR, O_TALKHEROSTOP, O_ENABLENAK, O_DISABLENAK, O_GETMOBNAME 2014-07-08 16:38:09 +02:00
lukaslw
c98549a184 PRINCE: O_WAITHEROANIM(), O_WAITTEXT() 2014-07-07 20:46:06 +02:00
lukaslw
231ad30262 PRINCE: Small code clean-up 2014-07-07 19:58:40 +02:00
lukaslw
b7b65f0853 PRINCE: LMB, RMB update, texts skipping 2014-07-07 19:41:41 +02:00
lukaslw
9df716ea9c PRINCE: Interpreter flags fix. 2014-07-07 03:55:57 +02:00
lukaslw
c7eada5b1d PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update 2014-07-07 03:12:35 +02:00
lukaslw
bdd7206fe2 PRINCE: setVoice() fix 2014-07-07 00:19:15 +02:00
lukaslw
0301b635de PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(), showObjects(), O_GETRND() update 2014-07-05 22:31:02 +02:00
lukaslw
727b16cf73 PRINCE: checkSeq() update 2014-07-05 16:05:57 +02:00
lukaslw
092c3683b4 PRINCE: O_GETOBJDATA(), O_SETOBJDATA() 2014-07-04 22:00:02 +02:00
lukaslw
a838b34b4d PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANIMUPDATEON(), O_ANIMUPDATEOFF() 2014-07-04 19:10:22 +02:00
lukaslw
9d2670416c PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GETBACKANIMDATA fix 2014-07-04 03:12:06 +02:00
lukaslw
9698ec51b3 PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY 2014-07-04 02:33:30 +02:00
lukaslw
af7c167cc1 PRINCE: O_ENABLEDIALOGOPT(), O_DISABLEDIALOGOPT() update. O_CHECKBACKANIMFRAME(), O_BACKANIMUPDATEOFF(), dialogLMB() fix 2014-07-03 22:35:41 +02:00
lukaslw
4792795ac7 PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-07-03 20:53:19 +02:00
lukaslw
54d3dc903e PRINCE: O_SETSTRING(), O_INITDIALOG() update 2014-07-03 16:47:24 +02:00
lukaslw
a9a8eb0c98 PRINCE: dialogDat loading 2014-07-03 14:59:38 +02:00
lukaslw
e853e44695 PRINCE: O_INITDIALOG() update 2014-07-03 04:19:52 +02:00
lukaslw
92f3d72f19 PRINCE: doTalkAnim(), talkHero() update 2014-07-02 17:29:42 +02:00
lukaslw
355b7a3e3b PRINCE: O_TALKBACKANIM(), O_TALKANIM() 2014-07-02 02:38:39 +02:00
lukaslw
8378d92871 PRINCE: O_CHANGEFRAMES(), showNormAnims() update 2014-07-02 02:22:55 +02:00
lukaslw
ad8df751c3 PRINCE: setBackAnim(), showBackAnims() update 2014-07-02 02:06:45 +02:00
lukaslw
f2b28363ac PRINCE: showAnim(), showNormAnims(), freeNormAnim(), freeAllNormAnims(), O_SHOWANIM(), O_FREEANIM() 2014-07-01 23:59:37 +02:00
lukaslw
c4593a4b23 PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), O_BACKANIMUPDATEON(),
O_BACKANIMUPDATEOFF()
2014-07-01 21:57:48 +02:00
lukaslw
aaa2696e48 PRINCE: O_BACKANIMRANGE() 2014-07-01 21:26:53 +02:00
lukaslw
6657a7d8cc PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA() 2014-07-01 20:44:56 +02:00
lukaslw
2b2170f88a PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG() 2014-07-01 20:12:43 +02:00
lukaslw
191b4cc8be PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()" 2014-06-29 20:40:04 +02:00
lukaslw
7ebcbea0f9 PRINCE: Object, checkMob() update, prepareInventoryToView() fix 2014-06-29 17:56:25 +02:00
lukaslw
dc400682af PRINCE: hotspot() name change to checkMob() and update 2014-06-29 15:54:07 +02:00
lukaslw
6878b9bc52 PRINCE: increaseString(), loading mob exam text update 2014-06-28 17:10:12 +02:00
lukaslw
49de202a21 PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible() 2014-06-28 09:51:14 +02:00
lukaslw
011ecf0c6d PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob 2014-06-26 23:58:33 +02:00
lukaslw
12c5a6e6e2 PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING() 2014-06-26 18:29:19 +02:00
lukaslw
fc71efd713 PRINCE: LMB() fix, storeNewPC() - first working script events 2014-06-26 02:35:48 +02:00
lukaslw
e453f23f04 PRINCE: leftMouseButton() - code clean up 2014-06-25 16:05:01 +02:00
lukaslw
9a13423829 PRINCE: LMB outside inventory - give / use item 2014-06-24 05:03:36 +02:00
lukaslw
a319f473f6 PRINCE: LMB outside of inventory - update 2014-06-24 03:57:40 +02:00
lukaslw
11d062f2b2 PRINCE: Cursor update, LMB outside inventory crash fix 2014-06-22 20:09:25 +02:00
lukaslw
d67690c5f6 PRINCE: Inventory turning on - update 2014-06-22 20:09:24 +02:00
lukaslw
a428f324f2 PRINCE: Dialog box loop - drawScreen() update for it 2014-06-22 20:09:23 +02:00
lukaslw
31ea215447 PRINCE: Hero animations fix - frame height calculation 2014-06-22 20:09:22 +02:00
lukaslw
422eeab07a PRINCE: LMB in inventory - use item on item fix 2014-06-22 20:09:22 +02:00
lukaslw
fd5ee85e3d PRINCE: PrinceEngine::showTexts() - y position fix 2014-06-22 20:09:21 +02:00
lukaslw
c8046f8591 PRINCE: PrinceEngine:: makeInvCursor() 2014-06-22 20:09:20 +02:00
lukaslw
96a1d24a4a PRINCE: LMB in inventory - update 2014-06-22 20:09:20 +02:00
lukaslw
1ca309f50a PRINCE: Voice sample for options Open/Push, Close/Pull in inventory 2014-06-22 20:09:19 +02:00
lukaslw
daf91dcf74 PRINCE: Inventory LMB update, VariaTxt::getString fix 2014-06-22 20:09:18 +02:00
lukaslw
25f51bfb82 PRINCE: scanMobEvents() 2014-06-22 20:09:17 +02:00
lukaslw
306c234eb7 PRINCE: moveSet - names change 2014-06-22 20:09:17 +02:00
lukaslw
82bc007819 PRINCE: Dialog box update; LMB outside of inventory beginning 2014-06-22 20:09:16 +02:00
lukaslw
78a2105bbc PRINCE: showTexts(), talkHero() update 2014-06-22 20:09:15 +02:00
lukaslw
f00eeeda91 PRINCE: Hero talking - dialog option choosing 2014-06-22 20:09:15 +02:00
lukaslw
1e1d3044be PRINCE: Fix for longer lines in dialog box 2014-06-22 20:09:14 +02:00
lukaslw
e51bbc83f3 PRINCE: Dialog box texts drawing and highlighting 2014-06-22 20:09:13 +02:00
lukaslw
e18502a02e PRINCE: Dialog frame drawing 2014-06-22 20:09:12 +02:00
lukaslw
85628b2939 PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-06-22 20:09:12 +02:00
lukaslw
e452e088f4 PRINCE: Beginning of makeInvCursor and dialog functions 2014-06-22 20:09:11 +02:00
lukaslw
2ba814516c PRINCE: Rects constructors - update 2014-06-22 20:09:10 +02:00
lukaslw
d9e2fc15d1 PRINCE: RMB - blocked while playing voice. Canceling voice with LMB 2014-06-22 20:09:10 +02:00
lukaslw
7bc4599dad PRINCE: Cursor fix for inventory - check if voice is playing 2014-06-22 20:09:09 +02:00
lukaslw
85108d6fb2 PRINCE: Voices for inventory exam texts 2014-06-22 20:09:08 +02:00
lukaslw
e3b5c0eccc PRINCE: Options menu outside of inventory 2014-06-22 20:09:07 +02:00
lukaslw
ca7554dae3 PRINCE: checkOptions() implementation 2014-06-22 20:09:07 +02:00
lukaslw
cb40b5123b PRINCE: printAt() update for German letters 2014-06-22 20:09:06 +02:00
lukaslw
e6da7b5387 PRINCE: hotspot() update - proper exam text, German letters fix 2014-06-22 20:09:05 +02:00
lukaslw
9e4e84166d PRINCE: option_text.h update 2014-06-22 20:09:04 +02:00
lukaslw
7c9d66bbe9 PRINCE: Texts X position fix in options window and hotspot() 2014-06-22 20:09:04 +02:00
lukaslw
f1b36cffea PRINCE: German mob list loading fix 2014-06-22 20:09:03 +02:00
lukaslw
db542d00f0 PRINCE: German letters fix for inventory names 2014-06-22 20:09:02 +02:00
lukaslw
9e94888fa2 PRINCE: German special letters fix in intro - printAt function 2014-06-22 20:09:01 +02:00
lukaslw
db19f9282c PRINCE: German font loading, letters fix in options menu 2014-06-22 20:09:01 +02:00
lukaslw
8536dcc7a3 PRINCE: option_text.h small update 2014-06-22 20:09:00 +02:00
lukaslw
8fd44cbbf3 PRINCE: Option window texts drawing and highlighting 2014-06-22 20:08:59 +02:00
lukaslw
5163d6ce4e PRINCE: GraphicsMan - name changing; Options window - right mouse button handling progress 2014-06-22 20:08:59 +02:00
lukaslw
a9536b621f PRINCE: Inventory - mouse buttons handling progress 2014-06-22 20:08:58 +02:00
lukaslw
ee4c67e113 PRINCE: showObjects() - change to hex values 2014-06-22 20:08:57 +02:00
lukaslw
60f23ecb57 PRINCE: DrawNode functions update; Closing game in inventory loops fix 2014-06-22 20:08:56 +02:00
lukaslw
1c02028ddd PRINCE: draw(), drawTransparentDrawNode() update 2014-06-22 20:08:56 +02:00
lukaslw
f4f09efa5f PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update 2014-06-22 20:08:55 +02:00
lukaslw
1beaf46210 PRINCE: GrahicsMan - update(), formatting fix 2014-06-22 20:08:54 +02:00
lukaslw
31115ad946 PRINCE: GraphicsMan class - opening brace in previous line 2014-06-22 20:08:54 +02:00
lukaslw
ca6f59217f PRINCE: PScr class - clean up 2014-06-22 20:08:53 +02:00
lukaslw
8f98d80f4e PRINCE: drawMask() update 2014-06-22 20:08:52 +02:00
lukaslw
26db9ae9f5 PRINCE: drawAsShadow() update 2014-06-22 20:08:51 +02:00
lukaslw
ffa438afeb PRINCE: drawTransparent() update 2014-06-22 20:08:51 +02:00
lukaslw
98525c1145 PRINCE: Inventory - left mouse button handling 2014-06-22 20:08:50 +02:00
lukaslw
3bf8d86a57 PRINCE: Inventory update, drawing functions improvements 2014-06-22 20:08:49 +02:00
lukaslw
3cd6589c26 PRINCE: prepareInventoryToView() update - name, examText 2014-06-22 20:08:49 +02:00
lukaslw
206211c211 PRINCE: Inventory closing - mouse handling 2014-06-22 20:08:48 +02:00
lukaslw
2f1c6cec41 PRINCE: addInvObj() - when CURSEBLINK flag on 2014-06-22 20:08:47 +02:00
lukaslw
43732d6027 PRINCE: pause() implementation 2014-06-22 20:08:46 +02:00
lukaslw
3bd4ccac97 PRINCE: Candle inventory item animation - drawInvItems() update 2014-06-22 20:08:46 +02:00
lukaslw
bc3ce22fe3 PRINCE: getBlendTableColor() - fix for wrong colors 2014-06-22 20:08:45 +02:00
lukaslw
dcd9c48906 PRINCE: getBlendTableColor(), drawTransparentWithBlend() 2014-06-22 20:08:44 +02:00
lukaslw
aeea3302d5 PRINCE: addInvObj() implementation, drawInvItems() update 2014-06-22 20:08:43 +02:00
lukaslw
5309e52259 PRINCE: Items in inventory - drawing position fix 2014-06-22 20:08:43 +02:00
lukaslw
bb85844e73 PRINCE: Inventory update - first suitcase drawing 2014-06-22 20:08:42 +02:00
lukaslw
870d1be7c3 PRINCE: loadAllInv(), drawInvItems() 2014-06-22 20:08:41 +02:00
lukaslw
c7e178d098 PRINCE: Hero inventory beginning, prepareInventoryToView() implementation 2014-06-22 20:08:40 +02:00
lukaslw
c61ccb0319 PRINCE: hotspot() - name of mobs in wider locations fix, clean up 2014-06-22 20:08:40 +02:00
lukaslw
854de5845b PRINCE: Hero Z coordinate fix 2014-06-22 20:08:39 +02:00
lukaslw
2739a8639a PRINCE: Code clean up after adding DrawNode 2014-06-22 20:08:38 +02:00
lukaslw
94ab6b268c PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes() 2014-06-22 20:08:37 +02:00
lukaslw
46ce47dbca PRINCE: Parallax bitmaps loading, showParallax() implementation 2014-06-22 20:08:36 +02:00
lukaslw
445229c196 PRINCE: checkMasks for shadows in ShowBackAnims, Z axis value for them 2014-06-22 20:08:36 +02:00
lukaslw
8223124c09 PRINCE: clsMasks call in proper place 2014-06-22 20:08:35 +02:00
lukaslw
8b8329a214 PRINCE: clsMasks() 2014-06-22 20:08:34 +02:00
lukaslw
5f222a55ef PRINCE: Hero - checkMasks fix 2014-06-22 20:08:33 +02:00
lukaslw
3864655978 PRINCE: checkNak for showBackAnims, beginning of Z axis for it 2014-06-22 20:08:33 +02:00
lukaslw
b9e63a41a4 PRINCE: Hero checkNak - small clean up 2014-06-22 20:08:32 +02:00
lukaslw
6f19bd82f4 PRINCE: Object class update, showObjects() beginning 2014-06-22 20:08:31 +02:00
lukaslw
9933505bf5 PRINCE: Mask struct - functions change 2014-06-22 20:08:30 +02:00
lukaslw
0c798b234e PRINCE: loadAllMasks clean up 2014-06-22 20:08:30 +02:00
lukaslw
806b633f55 PRINCE: _maskList memory clearing fix 2014-06-22 20:08:29 +02:00