Commit Graph

12295 Commits

Author SHA1 Message Date
Max Horn
d6872dba6b Get rid of g_debugLevel (this fixes bug #1091142)
svn-id: r16318
2004-12-25 19:04:18 +00:00
Max Horn
2941d595bd Make loading the config file explicit
svn-id: r16317
2004-12-25 19:03:13 +00:00
Max Horn
fec3df2096 Moved the softsynth midi drivers into a sound/softsynth; amongst other things, this fixes bug #1083058
svn-id: r16316
2004-12-25 18:34:44 +00:00
Max Horn
0d2fa6ecf0 etc is an abbreviation, so a trailing period is required
svn-id: r16315
2004-12-25 18:23:41 +00:00
Max Horn
433711be5e Removing this dead code for now, it only leads to confusion
svn-id: r16314
2004-12-25 18:22:55 +00:00
Eugene Sandulenko
dbe3966624 o Merge game detection and game probing in one function
o Print out message about unknown MD5s

svn-id: r16313
2004-12-25 16:55:13 +00:00
Eugene Sandulenko
26a719e724 Update devs with SAGA and HE engines
Check Text::Wrap version

svn-id: r16312
2004-12-25 16:03:36 +00:00
Eugene Sandulenko
aee60ae1ee Update devs with SAGA and HE engines
svn-id: r16311
2004-12-25 16:03:03 +00:00
Max Horn
263e8735ef Done
svn-id: r16310
2004-12-25 15:02:25 +00:00
Max Horn
1b82711302 There is no 'max' function on some of our targets
svn-id: r16309
2004-12-25 13:19:45 +00:00
Andrew Kurushin
a66080b80a - some "actors walk" work progression
svn-id: r16308
2004-12-25 11:17:03 +00:00
Eugene Sandulenko
a8c8a7ab4c There appeared to be different DOS CD version. Also fixed DOS demo detection
svn-id: r16307
2004-12-25 10:32:05 +00:00
Max Horn
e474cec330 Simplified building of the tools -> should fix compilation problems on Windows
svn-id: r16306
2004-12-25 00:22:01 +00:00
Eugene Sandulenko
385986f4b6 new target fixes
svn-id: r16305
2004-12-24 22:59:05 +00:00
Eugene Sandulenko
5a94c7b9a7 Added targets md5scumm and md5simon for generating headers and web md5.inc file
svn-id: r16304
2004-12-24 22:57:57 +00:00
Max Horn
8135ed2b6b The script I use to build source tarballs
svn-id: r16303
2004-12-24 22:40:14 +00:00
Max Horn
73a441de43 fix credits target
svn-id: r16302
2004-12-24 22:38:39 +00:00
Max Horn
9b56161a3d Disabled example rules on how the md5 headesr could be rebuilt automatically (but I actually think that's not such a useful idea)
svn-id: r16301
2004-12-24 22:33:49 +00:00
Andrew Kurushin
db32aebfa0 - compile error fix
svn-id: r16300
2004-12-24 21:16:24 +00:00
Andrew Kurushin
a905d7c198 - SAGA scetion update
svn-id: r16299
2004-12-24 20:52:53 +00:00
Andrew Kurushin
2289ea371b - remove old stuff
- work on "walking" in progress

svn-id: r16298
2004-12-24 20:44:39 +00:00
Andrew Kurushin
f0bc27f11c - fixed actors state after end of speech
svn-id: r16297
2004-12-24 14:47:52 +00:00
Andrew Kurushin
c8d8972dd0 - resolved protagonist swapping problem
svn-id: r16296
2004-12-24 14:21:47 +00:00
Andrew Kurushin
841962dcb9 -fixing second speech line cut
svn-id: r16295
2004-12-24 13:42:05 +00:00
Eugene Sandulenko
5f5bcfc6c2 Rearrange SAGA items and add couple new items
svn-id: r16294
2004-12-24 13:17:57 +00:00
Eugene Sandulenko
c241041185 Add FIXME to newly added actor animation code
svn-id: r16293
2004-12-24 13:14:23 +00:00
Eugene Sandulenko
af0a1792f8 Implement proper game autodetection
svn-id: r16292
2004-12-24 13:01:47 +00:00
Max Horn
6c4c66edfa Hrm, nobody added the MT-32 emu to the NEWS :-/. And we should agree whether to end NEWS entries with a period or not...
svn-id: r16291
2004-12-24 12:49:52 +00:00
Andrew Kurushin
241155c882 - aninamation cycle now approach to original
svn-id: r16290
2004-12-24 12:47:16 +00:00
Andrew Kurushin
573da1e79c - opCCall* on debuglevel==9 shows script function name
svn-id: r16289
2004-12-24 11:11:01 +00:00
Andrew Kurushin
53852dd52d - fix of 8 to 4 direction conversion
- added sfSetActorState function

svn-id: r16288
2004-12-24 10:22:01 +00:00
Max Horn
426eeb909c Moving convbdf and md5table into scummvm/tools/
svn-id: r16287
2004-12-24 01:43:36 +00:00
Max Horn
a805372acd Started to rename our tools to be more consistent
svn-id: r16286
2004-12-24 01:17:04 +00:00
Max Horn
da9b64e4ca This hack is used to create AUTHORS, credits.h, credits.inc, credits.xml
svn-id: r16285
2004-12-24 00:59:56 +00:00
Max Horn
f6dd5125d1 errno is defined in errno.h, not sys/errno.h (says POSIX)
svn-id: r16284
2004-12-24 00:31:51 +00:00
Chris Apers
d7323b330d Done.
svn-id: r16283
2004-12-23 20:23:53 +00:00
Max Horn
f71f8aaa52 Fix LaTeX code
svn-id: r16277
2004-12-23 19:43:04 +00:00
Max Horn
da3aaf55b3 Add GPL blurb to the about dialog
svn-id: r16276
2004-12-23 19:32:25 +00:00
Eugene Sandulenko
344d33c901 o Lowercased all filenames for better readability
o Merged in windows demos files lists
o Added Linux CD target. Someone (erik?) please provide md5 of first
  5000 bytes of that file

svn-id: r16273
2004-12-23 07:08:22 +00:00
Joost Peters
88b0fb396a songs > 1000 are special commands which shouldn't be ignored. fixes a rather nasty regression in fotaq.
svn-id: r16272
2004-12-23 04:59:44 +00:00
Max Horn
929537cecb devtools related TODOs
svn-id: r16270
2004-12-23 03:07:43 +00:00
Max Horn
4dad8cd5ba Release is schedulde for the 24th...
svn-id: r16269
2004-12-23 03:02:09 +00:00
Nicolas Bacca
b4e9a4b92f Add Zone key support for Smartphones. Last commit for today
svn-id: r16266
2004-12-23 01:15:27 +00:00
Eugene Sandulenko
9942dc55d0 sdata.cpp not needed anymore
svn-id: r16264
2004-12-22 22:52:20 +00:00
Andrew Kurushin
3d9784f94d - rewriten actors action handling (now uses all original flags etc)
- added some script functions (swapactors...)
- many things were renamed according scummvm covention
- resource id definintions should begin with "RID_" prefix

- intro temporary broken - work in progress
todo:
- walking hanling also should be rewriten
- timings for speech and actor cycling should be more accurate

svn-id: r16263
2004-12-22 21:04:50 +00:00
Eugene Sandulenko
ab4734dcf6 o Fix regression with Mac versions
o Normalize GIDs and GTypes
o Introduce MD5-based game detection. Now only 2 games should be ordered.
  Linux demo should go before Win32 newer demo
o Fix sound in Mac versions

svn-id: r16262
2004-12-22 19:34:41 +00:00
Max Horn
fd09e3c71c G*oe*ffringmann; word case fix
svn-id: r16261
2004-12-22 19:07:49 +00:00
Eugene Sandulenko
7606a53f09 Now it is possible to count MD5 only for specified amount of bytes from file.
It is useful for MD5'ing hunge files.

svn-id: r16259
2004-12-22 13:34:28 +00:00
Eugene Sandulenko
2fb8a8e453 o Moved GAME_* to SagaEngine object
o Renamed GAME_ITE_* to GID_ITE_*
o Renamed GID_ITE and GID_IHNM to GType_ITE and GType_IHNM

svn-id: r16258
2004-12-22 13:09:47 +00:00
Max Horn
eaa0f3b974 Wrote a perl script which generates AUTHORS, credits.h, and credits.inc from a single source
svn-id: r16256
2004-12-22 01:46:40 +00:00