Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Jonathan Gray
24c92d0091
Remove usage of vsprintf in favour of vsnprintf and make
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more use of STRINGBUFLEN. Some ports may need a new stub for
this, discussed with Chrilith.
svn-id: r17463
2005-04-09 01:52:44 +00:00
Max Horn
9e2e00881f
Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to avoid race conditions
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svn-id: r17377
2005-04-04 17:43:00 +00:00
Travis Howell
f230fe65e8
Add 8 sound channel support for HE games
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-Allows sound looping to work
Added support for WAVE format musuc used in later HE100 games.
svn-id: r17372
2005-04-04 11:43:25 +00:00
Jerome Fisher
eda317924e
Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. This does the following:
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- Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver.
- Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table.
svn-id: r17361
2005-04-03 22:01:38 +00:00
Max Horn
3084724d7d
To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me
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svn-id: r17209
2005-03-23 16:41:44 +00:00
Max Horn
61d0e3f02c
Make sure SoundHandle's are inited
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svn-id: r17194
2005-03-22 18:29:02 +00:00
Jerome Fisher
7f83c47860
Merged with latest Munt CVS.
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* Added support for most of the extended capabilities of the CM-32L/LAPC-I (more rhythm timbres, more rhythm key mappings, more PCM samples).
* The control ROM is now identified by searching for matching ID strings at various locations in the file. There are now a lot of safety checks to help ensure that a bad ROM will not crash the emulator.
* Three control ROM versions are now identified and mapped out - an original MT-32 control ROM, an original CM-32L ROM, and the Blue Ridge modified MT-32 ROM.
* Now supports the expression controller properly.
* Sustain is now turned off correctly again.
* "All Notes Off" no longer stops notes held by the sustain controller.
* Implemented "Reset all controllers".
* Stereo pan positions are no longer inverted.
* Volume, pitch, filter and envelopes are now more accurately calculated. Overall, the sound emulation is much more accurate.
* Waveforms are now slightly more accurate (in terms of pitch), necessitating a regeneration.
* Handling of unusual sysex messages has been improved (fixes sysex messages from Java's MIDI classes on Windows).
* Fixed a reverb bug during periods of silence.
svn-id: r17188
2005-03-20 16:24:55 +00:00
Max Horn
0e784d41d7
Simplified SoundHandle implementation
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svn-id: r17107
2005-03-12 20:26:49 +00:00
Max Horn
7cd2cb2b17
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
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svn-id: r17106
2005-03-12 18:56:09 +00:00
Chris Apers
a68d6ad671
PalmOS : ARM optimized OPL driver
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svn-id: r17079
2005-03-11 11:01:52 +00:00
Max Horn
0ec193b4be
changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
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svn-id: r17052
2005-03-09 18:12:54 +00:00
Max Horn
b7c2926a0b
Typo
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svn-id: r17006
2005-03-06 13:23:39 +00:00
Max Horn
cda823ea63
It's kMaxMixerVolume, not 256 (we might change it to 255 eventually)
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svn-id: r16747
2005-02-06 20:35:06 +00:00
Travis Howell
bebad400d6
Check sound queue for music in HE games.
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Avoid extra sound channel.
svn-id: r16706
2005-01-30 11:03:49 +00:00
Max Horn
abd12dd1b6
Use class Mutex instead of MutexRef
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svn-id: r16679
2005-01-28 22:05:51 +00:00
Nicolas Bacca
2f8f982f7d
Add medium quality sound for FOTAQ
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svn-id: r16676
2005-01-28 20:46:36 +00:00
Torbjörn Andersson
9eecc9406d
16-bit WAVs are little-endian.
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svn-id: r16539
2005-01-11 08:30:28 +00:00
Torbjörn Andersson
13e2c224c8
This is probably not the optimal fix, but at least ScummVM compiles again.
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svn-id: r16538
2005-01-11 08:06:19 +00:00
Max Horn
ec79a9a768
A little more moving around #include's (last one for today ;-)
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svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
f030081647
eek, we put a static RandomSource instance into every file that included fmopl.h...
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svn-id: r16532
2005-01-10 22:46:23 +00:00
Max Horn
5c48717dd2
Remove some more header dependencies
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svn-id: r16530
2005-01-10 22:35:43 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
51112e49b5
Fix legal header
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svn-id: r16506
2005-01-09 16:14:56 +00:00
Max Horn
9cea3d393f
Added shared code to load WAV(E) data from arbitrary seekable streams (files or memory)
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svn-id: r16502
2005-01-09 15:49:43 +00:00
Max Horn
eeea238ef7
This function is currently not used...
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svn-id: r16501
2005-01-09 15:48:47 +00:00
Max Horn
0fb2bd30f4
cleanup
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svn-id: r16500
2005-01-09 15:48:27 +00:00
Max Horn
32f0dbdcb2
Moving AppendableAudioStream into SCUMM engine, as it is only used there
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svn-id: r16494
2005-01-09 03:15:59 +00:00
Max Horn
c6e0d31e76
Added a font manager (work in progress)
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svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
5d88c39549
Modify the singleton code once more to help overcome an issue with MSVC 7 (see also patch #1095133 )
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svn-id: r16454
2005-01-06 18:38:34 +00:00
Travis Howell
ab432327d8
Add missing control changes, patch #1094825 .
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svn-id: r16416
2005-01-03 11:33:12 +00:00
Max Horn
74bf578bda
Changed the singleton code to allow for custom object factories; this allowed me to change OSystem to use the singleton base class, too
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svn-id: r16404
2005-01-01 19:19:06 +00:00
Max Horn
f52be9df68
Changed OSystem::instance() to return a reference, not a pointer (it now matches the Singleton interface)
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svn-id: r16402
2005-01-01 18:53:47 +00:00
Max Horn
2664ca7eb1
oops, correct copyright string
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svn-id: r16399
2005-01-01 16:20:17 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
b15d92e470
Fix running ScummVM in plugin-mode
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svn-id: r16360
2004-12-28 20:29:42 +00:00
Max Horn
160a28e912
Fixing hasActiveChannelOfType
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svn-id: r16354
2004-12-28 11:19:36 +00:00
Max Horn
48e70acbaa
Use SoundMixer::kMaxMixerVolume
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svn-id: r16351
2004-12-27 23:58:04 +00:00
Max Horn
bc882a1af4
Introduced two new constants SoundMixer::kMaxChannelVolume and SoundMixer::kMaxMixerVolume, for clarity
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svn-id: r16348
2004-12-27 23:33:19 +00:00
Max Horn
357eb38b49
Allow premix channels to use a custom sound type
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svn-id: r16332
2004-12-27 02:58:55 +00:00
Max Horn
f15f517bb4
Add 'speech' sound type to mixer; make use of that in iMuse Digital
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svn-id: r16331
2004-12-27 01:32:40 +00:00
Max Horn
67b311713d
Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
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svn-id: r16330
2004-12-27 00:27:00 +00:00
Max Horn
fec3df2096
Moved the softsynth midi drivers into a sound/softsynth; amongst other things, this fixes bug #1083058
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svn-id: r16316
2004-12-25 18:34:44 +00:00
Max Horn
433711be5e
Removing this dead code for now, it only leads to confusion
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svn-id: r16314
2004-12-25 18:22:55 +00:00
Max Horn
59b6a07826
Evil workaround for bug #1083058
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svn-id: r16045
2004-12-14 01:02:55 +00:00
Max Horn
3891c0fa39
change loadVOCFromStream to take a reference instead of a pointer (to a stream)
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svn-id: r16035
2004-12-11 23:34:34 +00:00
Max Horn
5d5a13eec7
Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
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svn-id: r15968
2004-12-02 00:33:42 +00:00
Max Horn
d6d3e5422b
cleanup
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svn-id: r15955
2004-11-28 23:24:32 +00:00
Max Horn
10dd548b85
Changed parameter order of SoundMixer::playInputStream to match that of playRaw
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svn-id: r15950
2004-11-28 23:02:28 +00:00
Jerome Fisher
45d92a02f4
Added a "permanent" field to Channels, which simply prevents them from being deleted during stopAll().
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I hope this doesn't step on anyone's toes; it was quite urgent, since loading a saved game stopped MT-32 emulation audio forever.
svn-id: r15946
2004-11-28 22:15:09 +00:00
Max Horn
f6b495c8bc
Assume for now that the premixer is always used for music playback (as opposed to being used for SFX); this affects the volume (see bug #1049375 )
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svn-id: r15940
2004-11-28 13:57:49 +00:00
Max Horn
c51b1266c0
Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; SCUMM now uses the appendable stream directly
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svn-id: r15919
2004-11-27 17:09:05 +00:00
Max Horn
573e02bb4c
Removed the old setupPremix version, it is not needed anymore. Also fixed some doxygen comments (they were being assigned to the wrong things)
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svn-id: r15918
2004-11-27 16:26:54 +00:00
Max Horn
ba74a8e7f6
Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some very specialised methods
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svn-id: r15914
2004-11-27 15:58:18 +00:00
Max Horn
1a7ca2dc2a
AudioStream::read() has been removed quite some time ago, now making sure that change is reflected everywhere
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svn-id: r15911
2004-11-27 13:54:09 +00:00
Max Horn
96804652a2
cleanup
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svn-id: r15863
2004-11-22 22:52:48 +00:00
James Brown
4aa5649c1e
Erm, this was never meant to be commited. I might as well leave the .h change for now, until kyra is investigated further.
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svn-id: r15788
2004-11-11 14:19:38 +00:00
James Brown
cb4b3c1f7e
Prevent infinite loop by displaying the launcher after a game start FAILURE too.
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svn-id: r15787
2004-11-11 14:01:11 +00:00
Eugene Sandulenko
805b21181a
Major MT-32 emu overhaul based on KingGuppy's code.
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o added configure option
o mi2 intro doesn't freeze anymore and has no sound glitches
o missing instruments in many titles are fixed
o numerous memory overwrite bugs are fixed
o code is cleaned a lot and splitted into many smaller files
o mt32.cpp went to backends/midi
o synced with upstream code
o reverberation fixed
* don't complain about File class wrapper :)
* all custom types are back
* #pragmas are to do
* maybe some indentation is wrong too
I prefer smaller commits, but this thing came in one piece.
svn-id: r15715
2004-11-06 01:41:32 +00:00
Eugene Sandulenko
775bd838c7
Delegate channel functions to any MidiDriver. This is useful for the
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MT-32 emulation and quite possibly other MidiDrivers in future.
svn-id: r15711
2004-11-04 21:34:17 +00:00
Max Horn
5f4575ccd0
Doxygen fixes
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svn-id: r15699
2004-10-30 21:52:57 +00:00
Paweł Kołodziejski
c10cce6af1
fixed warnings
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svn-id: r15665
2004-10-23 13:39:03 +00:00
Chris Apers
dc02e95cd7
Prepare true AdLib support on PalmOS
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svn-id: r15649
2004-10-22 12:11:24 +00:00
Eugene Sandulenko
9d0b746aaa
Patch #1048326 Better MT-32 support
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svn-id: r15635
2004-10-21 22:37:37 +00:00
Max Horn
697da0eb9b
Add comment
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svn-id: r15595
2004-10-17 19:39:54 +00:00
Max Horn
9f4bf02c1e
Fix playback of MP3 files till EOF in some cases
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svn-id: r15587
2004-10-17 13:49:11 +00:00
Max Horn
1036e88aa6
Implement premix proc via an AudioStream / Channel (eventually we'll remove the setupPremix method which takes a proc pointer)
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svn-id: r15522
2004-10-11 22:01:21 +00:00
Eugene Sandulenko
ae7421ae2b
Make AppendableAudioStream endianness-aware.
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svn-id: r15491
2004-10-09 22:51:00 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
f66960c4b9
Remove obsolete path param
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svn-id: r15278
2004-09-25 23:33:34 +00:00
Max Horn
61b7e2155a
Fix doxygen warnings
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svn-id: r15277
2004-09-25 23:26:46 +00:00
Max Horn
9ec7b57f9b
Fix potential race condition
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svn-id: r15191
2004-09-19 13:54:24 +00:00
Travis Howell
e22230e223
Actually check if a sound is active, if the sound is outside music engine.
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Add some more HE differences
svn-id: r15188
2004-09-19 12:22:47 +00:00
Paweł Kołodziejski
0e9967afe1
smush tracks are not music channel, removed outdated dimuse comment
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svn-id: r15167
2004-09-18 14:31:36 +00:00
Paweł Kołodziejski
3a19ca1be3
fixde bug IMUSE+DEBUG
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svn-id: r14892
2004-09-04 13:13:23 +00:00
Max Horn
3511e688ab
Fix for bug #1022265 (Memory leak in vorbis.cpp?)
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svn-id: r14889
2004-09-04 10:12:22 +00:00
Max Horn
759cd67de5
cleanup of TimerProc mess
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svn-id: r14683
2004-08-22 13:27:34 +00:00
Max Horn
cebd4a24cb
Remove orphaned TODO
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svn-id: r14517
2004-08-08 15:22:47 +00:00
Travis Howell
5e7d2494bb
Update comment
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svn-id: r14456
2004-08-03 10:11:54 +00:00
Travis Howell
2b1c98b6ea
Add comment
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svn-id: r14455
2004-08-03 09:46:38 +00:00
Travis Howell
fd2e14f33c
Add invalid version used by French Simon2
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svn-id: r14453
2004-08-03 03:18:51 +00:00
Max Horn
4b6dae31eb
changed loadVOCFile to work on a generic ReadStream instead of a File, and renamed it to loadVOCFromStream; removed readVOCFromMemory as it isn't used anymore, and in the future, a MemoryReadstream plus loadVOCFromStream can achieve the same effect
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svn-id: r14383
2004-07-31 11:46:58 +00:00
Torbjörn Andersson
70f8f689a1
Applied patch #957544 to make output sample rate configurable at runtime.
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svn-id: r14225
2004-07-16 10:24:29 +00:00
James Brown
9756a420a3
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
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svn-id: r14188
2004-07-11 04:41:48 +00:00
Paweł Kołodziejski
c7133de879
getFreeSpace() is not longer used
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svn-id: r14136
2004-07-01 04:43:32 +00:00
Max Horn
4f80e2f36b
Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)
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svn-id: r14128
2004-06-29 23:27:18 +00:00
Max Horn
e0eab01e63
Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
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svn-id: r14107
2004-06-28 22:35:22 +00:00
Torbjörn Andersson
51b373eb6f
Fixed a typo in a comment.
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svn-id: r13948
2004-06-09 06:30:49 +00:00
Torbjörn Andersson
6dc0191e03
Make allNotesOff() also turn off all "hanging notes". Without this change,
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I wasn't able to fully stop ITE's XMIDI music - there would always be a
couple of notes hanging even after unloading it. Apparently this music
doesn't use the "active notes" mechanism at all, and I guess the ALSA
driver doesn't support the "All Note Off" event.
I'm still not 100% sure this is the correct fix, but unless someone has any
better idea...
svn-id: r13910
2004-05-31 08:51:10 +00:00
Nicolas Bacca
ab9598e2f5
Config sample switch for WinCE
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svn-id: r13815
2004-05-09 14:26:01 +00:00
Max Horn
90cced2a5b
Remove odd sample rate hack (for DOTT demo); instead, be slightly less strict about VOC headers, since DOTT demo (and maybe others) use buggy VOC headers
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svn-id: r13787
2004-05-05 10:58:07 +00:00
Max Horn
151d92e8cd
Explain a bit what getSampleRateFromVOCRate() does; mark a hack in it more clearly; disable warning
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svn-id: r13756
2004-05-02 22:33:28 +00:00
Torbjörn Andersson
3ebb895e9a
Doubled the buffer size to prevent crashes with the Inherit the Earth
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MIDIs. This is a temporary fix - Jamieson630 said something about making a
better fix later - but it will have to do for now.
svn-id: r13719
2004-05-01 16:42:58 +00:00
Jamieson Christian
72568a8b43
Fix for [945497] Possible bug in midiparser_smf.cpp
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Corrected Type 0 SMF compression to properly account
for command lengths when Running Status is being used.
Also increased buffer size for Type 0 output since
Running Status can result in the Type 0 output being
larger than the source data. Needs some more work,
but at least the Wyrmkeep people can keep going in
the meantime.
svn-id: r13707
2004-05-01 13:16:45 +00:00
Torbjörn Andersson
182cbf7091
Changed printf() to warning()
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svn-id: r13684
2004-04-30 17:48:20 +00:00
Torbjörn Andersson
a0623e6012
Changed printf() to warning(). (Even in the case where the message used to
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say "ERROR".)
svn-id: r13677
2004-04-29 11:57:25 +00:00
Torbjörn Andersson
92407c56b3
Changed printf() to warning(), plus some formatting changes.
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svn-id: r13676
2004-04-29 11:51:11 +00:00
Paweł Kołodziejski
d2fa7bbcc7
synced code free space with buffer changes
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svn-id: r13646
2004-04-26 20:48:09 +00:00
Jamieson Christian
f7084c20e9
MIDI control change 18 is no longer transmitted.
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It is not a valid MIDI control change message.
It is used internally in the SCUMM MIDI tracks
to indicate part priority.
The only MidiDriver that needs it is Adlib.
It should be noted that the priority values are
out of bounds for a regular MIDI message anyway.
Valid control change values are 0-127, but the
priority value ranges from 0-255.
This fixes a crash with a certain software MT-32
emulator running under Linux. Thanks to olki for
bringing up this issue.
svn-id: r13645
2004-04-26 20:34:59 +00:00
Jamieson Christian
4ee0365a23
Tweaked a few things to accommodate
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MSVC6's idiosyncracies.
svn-id: r13644
2004-04-26 20:28:34 +00:00
Paweł Kołodziejski
43979c9012
delete CustomProcInputStream and add getFreeSpace for appendable audiostream
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svn-id: r13629
2004-04-25 18:43:46 +00:00
Paweł Kołodziejski
6680c5368d
added CustomProcInputStream
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svn-id: r13570
2004-04-13 05:57:52 +00:00
Max Horn
6bf0cce89c
Clean up VOC code, and fix potential out-of-bounds access
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svn-id: r13535
2004-04-10 22:34:07 +00:00
Max Horn
56b5b9f7df
Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that
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svn-id: r13531
2004-04-10 01:46:38 +00:00
Torbjörn Andersson
86a5466526
Changed the UNIX line breaks.
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Fixed the problem where the lookout music didn't play in the MI1CD intro.
At least, I *think* I fixed it. It worked at home, but I can't test it on
this particular computer.
svn-id: r13515
2004-04-09 07:24:08 +00:00
Max Horn
650dc2117c
seems it is 'endianness' and not 'endianess'
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svn-id: r13504
2004-04-08 22:46:46 +00:00
Torbjörn Andersson
0fb1d56589
Format string fix.
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svn-id: r13408
2004-03-28 15:04:48 +00:00
Torbjörn Andersson
3f99723423
When I played an Ogg Vorbis-encoded FotAQ I noticed that whenever a sound
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effect happened during a line of speech there was a chance - not a
certainty - that the speech would get cut off prematurely.
As far as I can tell, this is because the Vorbis decoder isn't the only one
who's accessing the same file. Now the Vorbis decoder will explicitly seek
to the position where it expects the file to be at before reading from it.
I hope this is the correct fix. It does fix the problem for me, at least.
I don't know if any of the other decoders needs a similar patch. I couldn't
reproduce the problem with my MP3-encoded FotAQ, but there are other
possible explanations for that, e.g. the bug gets harder to trigger the
more sound data that is decoded in each pass.
svn-id: r13353
2004-03-21 16:59:10 +00:00
Max Horn
1b537be8d4
Patch #902111 : Change remaining random function calls to use RandomSource
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svn-id: r13262
2004-03-13 18:44:10 +00:00
Max Horn
c6752cccf5
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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svn-id: r13087
2004-02-28 12:58:13 +00:00
Max Horn
d158280425
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
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svn-id: r13036
2004-02-24 22:39:42 +00:00
Max Horn
aa6ec62e9d
Patch #885904 (Flac Support) with some tweaks by me
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svn-id: r12984
2004-02-22 14:11:16 +00:00
Paweł Kołodziejski
abdb4fbe87
fixed bug #892426 - improved FT sound loops
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svn-id: r12886
2004-02-14 15:14:30 +00:00
Torbjörn Andersson
a8f8ceee0f
Removed now obsolete getSamplesPlayed() function. It was only ever used for
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the Broken Sword cutscenes, where it didn't work very well, and was never
fully implemented.
svn-id: r12832
2004-02-12 17:31:33 +00:00
Torbjörn Andersson
9003dbbcb3
With no comments from fingolfin, and a go-ahead from ender, I've committed
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patch #892455 ("getElapsedTime() for sounds") despite its current
shortcomings. It should be good enough for the Broken Sword cutscenes
anyway, which is what I'll be looking at next.
svn-id: r12829
2004-02-12 16:25:28 +00:00
James Brown
9301f0b0ff
Change AppendableMemoryStream overflows to debug messages, so people stop believing them to be the cause of errors in bug reports :P
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svn-id: r12775
2004-02-08 17:19:09 +00:00
Torbjörn Andersson
7ae1cc0f96
Fixed "no newline at end of file" warning.
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svn-id: r12746
2004-02-06 08:35:24 +00:00
Chris Apers
2420bf2900
Prepare Zodiac MIDI support
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svn-id: r12734
2004-02-05 13:56:39 +00:00
Max Horn
f36710f8b4
Act more gracefully when failing to load a (VOC) sound (should help bug #889442 )
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svn-id: r12719
2004-02-03 08:53:13 +00:00
Max Horn
da76ac5890
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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svn-id: r12680
2004-01-30 21:54:28 +00:00
Max Horn
176aa74827
Renamed the 'pan' effect of the mixer to 'balance', since that is what we actually do; applied patch #886786 which corrects a bug in the balance code
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svn-id: r12665
2004-01-29 18:15:27 +00:00
Chris Apers
f05654662c
No more needed
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svn-id: r12559
2004-01-20 14:39:38 +00:00
Chris Apers
65d2e4e718
Enable those drivers (still no sound on PalmOS)
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svn-id: r12558
2004-01-20 14:38:15 +00:00
Max Horn
aa0ad9b491
Patch #878883 : Fix for Ogg Vorbis playback
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svn-id: r12503
2004-01-18 20:57:45 +00:00
James Brown
04f2bc0276
Update BS2 cutscene player with changes from roever: overlay support (default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation.
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svn-id: r12456
2004-01-17 14:20:32 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
e049e24a2c
no need to specify game data path here: File::setDefaultDirectory() took care of that
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svn-id: r12135
2004-01-04 14:06:06 +00:00
Max Horn
bfea71b0c4
renamed AudioInputStream -> AudioStream
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svn-id: r12110
2004-01-03 14:10:13 +00:00
Max Horn
1805b07a48
simplification (possible since read() doesn't have to be efficient anymore)
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svn-id: r12103
2004-01-03 02:30:34 +00:00
Max Horn
d212b2c2e1
replace read() by readBuffer() in CopyRateConverter
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svn-id: r12102
2004-01-03 02:29:48 +00:00
Max Horn
81481ad6da
more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs used for MP3/Vorbis support -> this eases changing the implementations, and reduces header dependencies (and thus compile time) :-)
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svn-id: r12097
2004-01-03 01:25:45 +00:00
Max Horn
96e2c239c4
removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special variant with mad_timer_t was really only needed for MP3TrackInfo class)
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svn-id: r12095
2004-01-03 00:55:28 +00:00
Max Horn
d335bce62d
added makeVOCStream() (convenience function)
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svn-id: r12094
2004-01-03 00:33:14 +00:00
Paweł Kołodziejski
7bf0cc2a98
FT sounds have loops in voc data: 65536, that could be max loops or unfinite loops
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svn-id: r11992
2003-12-28 09:14:00 +00:00
Max Horn
d52280ab01
cleanup
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svn-id: r11981
2003-12-27 21:31:49 +00:00
Max Horn
fabcb25a68
paranoia
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svn-id: r11980
2003-12-27 21:31:41 +00:00
Paweł Kołodziejski
25a7b9ef33
fixed compilation
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svn-id: r11976
2003-12-27 18:29:21 +00:00
Max Horn
0aa7993218
renamed VOC functions
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svn-id: r11962
2003-12-27 14:10:45 +00:00
Paweł Kołodziejski
160b94fdaa
added handing voc loops
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svn-id: r11951
2003-12-26 22:53:30 +00:00
Max Horn
692fca88c2
fix warning, add TODO comment
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svn-id: r11942
2003-12-26 13:14:03 +00:00
Paweł Kołodziejski
a45e92efed
passthrought v7+ sound voices by imuse digital
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svn-id: r11939
2003-12-26 12:15:23 +00:00
Max Horn
2755d9c00a
add param to playInputStream which makes it possible to retain an input stream even after it has been given to the mixer for playback
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svn-id: r11933
2003-12-26 02:19:31 +00:00
Max Horn
91f5f1687c
logic fix: we must do wrap around *before* read, not after. otherwise eosIntern will in some border cases return wrong results; some cleanup
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svn-id: r11932
2003-12-26 01:32:29 +00:00
Max Horn
859a9c0129
o Added SoundMixer::isReady()
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o Removed SoundMixer::bindToSystem()
o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady()
svn-id: r11893
2003-12-24 17:42:22 +00:00
Max Horn
3472e93051
explicitly turn off all active sounds -> not all MIDI devices support the 'All note off' event, at least according to http://crystal.apana.org.au/ghansper/midi_introduction/midi_channel_mode.html ; and now, the quicktime MIDI code doesn't support it anymore, too ;-)
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svn-id: r11885
2003-12-24 12:54:33 +00:00
Max Horn
e9269257f3
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
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svn-id: r11881
2003-12-24 00:25:18 +00:00
Max Horn
43875b42fc
Allow sound ID for MP3/Vorbis sounds, too; cleaned up Vorbis playback code a bit
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svn-id: r11879
2003-12-23 19:14:57 +00:00
Torbjörn Andersson
cb782764b4
Fix warning generated by the incomprehensibly picky MinGW GCC compiler.
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svn-id: r11858
2003-12-22 19:19:04 +00:00
Max Horn
e01c3e1b1d
o Got rid of Channel::destroy() method (no more evil 'delete this', plus
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slightly more efficient)
o Fixed potential memory leak in SoundMixer::playRaw
o Channel not anymore friend class of SoundMixer
o misc cleanup
svn-id: r11857
2003-12-22 19:08:19 +00:00
Max Horn
21ab8e496e
include stdafx.h
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svn-id: r11829
2003-12-21 17:35:44 +00:00