Bastien Bouclet
ef1f5d48fa
MOHAWK: Implement remaining Myst demo sneak preview opcodes
2011-08-14 09:18:20 +02:00
Bastien Bouclet
df381055c4
MOHAWK: Implement remaining Myst demo menu opcodes
2011-08-14 09:18:20 +02:00
Paul Gilbert
ff5b85e160
TSAGE: Completed Scene 109 of Blue Force (Bar-room Introduction scene)
2011-08-14 16:02:44 +10:00
Paul Gilbert
d23d0d2a17
TSAGE: Change Blue Force detection entries to include GF_ALT_REGIONS flag
...
This ensures it uses the correct walk region loading code
2011-08-14 16:02:04 +10:00
Paul Gilbert
81ba9b2ebc
TSAGE: Further changes to Blue Force scenes, and started implementing scene 109
2011-08-14 12:25:55 +10:00
Paul Gilbert
fd8fcc303d
TSAGE: Implemented changes in SequenceManager introduced by Blue Force
2011-08-14 12:25:02 +10:00
Paul Gilbert
fed3306b15
TSAGE: Removed recently added preloadVisage method
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Method associated was actually the standard getVisage method
2011-08-14 12:24:23 +10:00
Paul Gilbert
3101dfab16
TSAGE: Added new global variables for Blue Force
2011-08-14 12:23:11 +10:00
Eugene Sandulenko
46354d5772
AGI: Switched booters detection to AD
2011-08-13 23:27:34 +01:00
Eugene Sandulenko
3cb41b5dfc
AGI: Checked V1 instructions till 0x2c
2011-08-13 23:27:32 +01:00
Eugene Sandulenko
be9c5c0427
AGI: Checked V1 instructions till 0x20
2011-08-13 23:27:29 +01:00
Eugene Sandulenko
3fb50b815e
AGI: Further work on v1 opcode difference
2011-08-13 23:27:27 +01:00
Jussi Pitkanen
af691e46c4
AGI: Updates to V1 instruction table, plus an outcommented experiment
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The experiment tries to implement the program control of the V1 interpreter.
Maybe it is better to add another method for doing that once the workings of
it are more clear.
2011-08-13 23:27:24 +01:00
Jussi Pitkanen
1dbe5bfccf
AGI: Implement loader for V1 "object" file
2011-08-13 23:27:22 +01:00
Jussi Pitkanen
d2f9087f20
AGI: Fix warning messages about undefined opcodes
2011-08-13 23:27:20 +01:00
Jussi Pitkanen
e4a1193d22
AGI: Add last undefined V1 test command that tests if a bit of var is set
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Also fix skipInstruction() for V1.
2011-08-13 23:27:17 +01:00
Jussi Pitkanen
2289ba88b6
AGI: Rename cmd_what_ever to cmdWhatEver
2011-08-13 23:27:15 +01:00
Jussi Pitkanen
09f937126e
AGI: Fix and clarify IF expression handling
2011-08-13 23:27:13 +01:00
Jussi Pitkanen
9bc25749d6
AGI: Implement V1 SAID test commands
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Yes, V1 has three versions of SAID, for one, two and three arguments.
Also add a few corrections to V1 instruction tables.
2011-08-13 23:27:10 +01:00
Jussi Pitkanen
d02251fa4d
AGI: Formatting (+ a few debug prints)
2011-08-13 23:27:08 +01:00
Jussi Pitkanen
368a3722a3
AGI: Implement loader for V1 words.tok dictionary
2011-08-13 23:27:05 +01:00
Jussi Pitkanen
c731f1f48c
AGI: Implement common internal dictionary for different words.tok formats
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Preparations for V1 words.tok support.
2011-08-13 23:27:03 +01:00
Jussi Pitkanen
0b6b670803
AGI: Add still incomplete V1 instruction tables
2011-08-13 23:27:00 +01:00
Jussi Pitkanen
04353038ae
AGI: Add loader and detection for Black Cauldron booter
2011-08-13 23:26:58 +01:00
Jussi Pitkanen
d273f58b3c
AGI: AgiLoader_v1: Precalculate final resource offsets
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That is, calculate the final offsets when loading the resource directories,
and when loading the resource simply seek into the disk image file.
2011-08-13 23:26:56 +01:00
Jussi Pitkanen
41dccce00c
AGI: Execute test commands only when needed
2011-08-13 23:26:53 +01:00
Jussi Pitkanen
a4e0cd53f0
AGI: Refactor interpreter core (somewhat akin to SCI)
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* Instruction tables are now defined in opcodes.{cpp,h}.
* Move opcode handlers from Agi::AgiEngine to Agi
* Opcode handlers take as parameter a pointer to AGI state (AgiGame)
2011-08-13 23:26:51 +01:00
Jussi Pitkanen
e1153cf11f
AGI: Comment cleanup
2011-08-13 23:26:48 +01:00
Jussi Pitkanen
eb797b692f
AGI: Simplify handling of IF conditions
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Execute all test commands in a condition even when not strictly needed.
2011-08-13 23:26:46 +01:00
Jussi Pitkanen
7a80c4cdb3
AGI: Fix row duration in V1 SOUND resource player
2011-08-13 23:26:44 +01:00
Jussi Pitkanen
1507fe4e79
AGI: Fix detection of IIgs sample resources
2011-08-13 23:26:41 +01:00
Jussi Pitkanen
d8e1b392d2
AGI: Use a jump table for test commands instead of switch/case
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Preparations for V1 support.
2011-08-13 23:26:39 +01:00
Jussi Pitkanen
24bb5da228
AGI: Add a layer of abstraction between the sound chip and the two players
2011-08-13 23:26:36 +01:00
Jussi Pitkanen
8183103777
AGI: Simplify sector offset calculation
2011-08-13 23:26:34 +01:00
Jussi Pitkanen
7405140474
AGI: Cleanup
2011-08-13 23:26:32 +01:00
Jussi Pitkanen
4d4a558f7b
AGI: Do not try to pass filenames of disk images from the detector to engine
2011-08-13 23:26:29 +01:00
Jussi Pitkanen
1f680ecbc8
AGI: Detect the end of V1 sound resources correctly, fixing crashes
2011-08-13 23:26:27 +01:00
Jussi Pitkanen
010315dc0c
AGI: Implement resource loader for the DDP booter game
2011-08-13 23:26:24 +01:00
Jussi Pitkanen
3fd26de379
AGI: Detect the bootable floppy version of Donald Duck's Playground
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Also create a framework into which more booter games can be added.
2011-08-13 23:26:22 +01:00
Jussi Pitkanen
ab784944ea
AGI: Implement note fetch routine for AGI v2.001 sound resources
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I suspect this is the format for AGI V1 sound resources as well. It is
currently implemented by splitting getNextNote() to getNextNote_v2() and
getNextNote_v1(). Since the V1 format consists of simple register values
to the sound chip in PCjr, this could probably be made more cleanly by
refactoring the code to resemble the chip more closely, so that its state
is updated by writing to the registers.
2011-08-13 23:26:19 +01:00
Alyssa Milburn
a6acf42e74
COMPOSER: Support reading V1 buttons.
2011-08-13 22:15:23 +02:00
Alyssa Milburn
bdc24b6565
COMPOSER: Split out filename mangling into a separate function.
2011-08-13 22:11:27 +02:00
Alyssa Milburn
c3339c15fa
COMPOSER: Tweak button z-ordering slightly.
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This fixes agreeing to make ice cream sundaes in Gregory.
2011-08-13 22:08:42 +02:00
Filippos Karapetis
21b2a7064f
Merge pull request #63 from tsoliman/detection-tables
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Some missing ADGF_CD and ADGF_UNSTABLE flags
2011-08-13 12:24:30 -07:00
Bastien Bouclet
0bbd43eb32
MOHAWK: Implement Myst demo opcodes 298 and 299, sneak preview speech.
2011-08-13 20:22:27 +02:00
Ori Avtalion
0e8840568b
README: Make 'Hotkeys' title consistent with ToC
2011-08-13 20:41:16 +03:00
Paul Gilbert
2dbd858186
TSAGE: Fix crash when exiting whilst a palette rotation is active
2011-08-13 21:14:48 +10:00
Paul Gilbert
2a69bcbeba
CGE: Fix backslashes in module.mk
2011-08-13 19:56:43 +10:00
Paul Gilbert
e9c8232da8
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into separate sub-folderes
2011-08-13 19:49:54 +10:00
Matthew Hoops
c109a60a92
SCUMM: Implement basic basketball court data parsing
2011-08-12 16:41:48 -04:00