Eugene Sandulenko
f9b1c3991c
Start animations too.
...
svn-id: r14559
2004-08-11 22:47:45 +00:00
Eugene Sandulenko
94b377ce73
Handle fades in scene load routine.
...
Introduce immediate events.
svn-id: r14558
2004-08-11 22:27:39 +00:00
Eugene Sandulenko
39137da10d
Fix scene description structure data types and rename it.
...
svn-id: r14556
2004-08-11 18:02:03 +00:00
Eugene Sandulenko
720ea20bed
Moved PALANIM_* to a class.
...
svn-id: r14540
2004-08-10 19:20:33 +00:00
Eugene Sandulenko
fe7ac87bc7
Move EVENT_* to a class.
...
svn-id: r14539
2004-08-10 19:00:30 +00:00
Eugene Sandulenko
632042dae4
Move CON_* to a class.
...
svn-id: r14538
2004-08-10 18:31:33 +00:00
Eugene Sandulenko
51b5acfc9c
Move SCENE_* to class.
...
svn-id: r14463
2004-08-04 20:28:57 +00:00
Eugene Sandulenko
415400f24e
Move TEXT_* to SagaEngine class.
...
svn-id: r14450
2004-08-03 00:40:16 +00:00
Eugene Sandulenko
166b05aed4
Fix #include paths.
...
svn-id: r14443
2004-08-02 16:20:35 +00:00
Jonathan Gray
dcf5805440
create objectMap class
...
svn-id: r14440
2004-08-02 15:44:18 +00:00
Jonathan Gray
632612680b
move isomap into a class
...
svn-id: r14439
2004-08-02 14:51:48 +00:00
Eugene Sandulenko
873c886910
Made all MemoryReadStream local variables. This plugged a giantic constant
...
leakage in the engine.
svn-id: r14427
2004-08-01 23:24:22 +00:00
Joost Peters
936142bf40
rename load() to loadMap()
...
svn-id: r14426
2004-08-01 22:52:45 +00:00
Joost Peters
4aaea2131e
create Script class from SCRIPT_* and ScriptModule
...
svn-id: r14425
2004-08-01 22:48:40 +00:00
Jonathan Gray
0bbeb61f5e
merge gfx_mod.h into gfx.h and stick functions into a class
...
svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
69cf6a070a
move sceneproc.cpp/h into scene.cpp/h
...
svn-id: r14416
2004-08-01 09:15:12 +00:00
Jonathan Gray
182dd48bd4
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
...
svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
d530fc7696
Objectize actionmap.cpp
...
svn-id: r14399
2004-08-01 00:03:45 +00:00
Eugene Sandulenko
46a1c45d70
Extended CVAR_RegisterFunc with callback object parameter.
...
Got rid of static structure in animation.cpp
svn-id: r14397
2004-07-31 23:33:14 +00:00
Eugene Sandulenko
c5836541fe
Objectize render.cpp
...
svn-id: r14395
2004-07-31 23:00:48 +00:00
Eugene Sandulenko
6e6edb8c0d
Objectize image.cpp
...
svn-id: r14391
2004-07-31 13:49:26 +00:00
Jonathan Gray
59c88e428b
merge animation.h and animation_mod.h into a class
...
svn-id: r14388
2004-07-31 13:34:43 +00:00
Jonathan Gray
c7d6425a38
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
...
svn-id: r14385
2004-07-31 12:37:36 +00:00
Torbjörn Andersson
148872d1fd
Replaced R_printf() with debug() and warning(). There are still a couple of
...
standard printf()s left, though.
svn-id: r13791
2004-05-05 13:05:45 +00:00
Eugene Sandulenko
8de181f4f0
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
...
In fact there were no binary writes at all.
svn-id: r13773
2004-05-04 03:33:03 +00:00
Eugene Sandulenko
66876dc1d1
Proper #includes everywhere
...
Improved game detector
svn-id: r13724
2004-05-01 23:42:22 +00:00
Paweł Kołodziejski
273be948c0
indent
...
svn-id: r13710
2004-05-01 13:48:01 +00:00
Torbjörn Andersson
4265979a6a
Fixed warnings
...
svn-id: r13700
2004-05-01 09:37:12 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
...
svn-id: r13687
2004-04-30 23:02:23 +00:00
Torbjörn Andersson
b2b9317dad
Fixed warnings. At the time of writing, only xmidi.cpp causes warnings for
...
me now, but I'm not sure how to fix those.
svn-id: r13651
2004-04-27 10:01:15 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
...
svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
...
o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00