Commit Graph

112 Commits

Author SHA1 Message Date
Johannes Schickel
854de79c23 AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
uruk
6d38d25af3 AVALANCHE: Add ShootEmUp's skeleton. 2014-02-14 13:31:08 +01:00
uruk
3df5f2ad41 AVALANCHE: Remove Pingo. 2014-02-09 15:25:10 +01:00
uruk
da4d459812 AVALANCHE: Add Help's skeleton. 2014-02-09 15:21:24 +01:00
uruk
87338af76b AVALANCHE: Add Ghostroom's skeleton. 2014-01-30 12:19:23 +01:00
uruk
681bc68cf6 AVALANCHE: Remove unused code. 2014-01-22 18:00:44 +01:00
uruk
2479a53d65 AVALANCHE: Move kTune and TuneType to Dialogs. 2014-01-22 03:34:45 +01:00
uruk
19ae43aa18 AVALANCHE: Move Clock to dedicated files. 2014-01-15 23:04:59 +01:00
Strangerke
9ed37e68d2 AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of it reusable 2014-01-03 08:10:40 +01:00
Strangerke
84e99ae652 AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
Strangerke
93e5d415c6 AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
urukgit
66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
urukgit
27d302cdb1 AVALANCHE: Fix timer. 2013-11-19 18:25:51 +01:00
Willem Jan Palenstijn
660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit
1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit
b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
Strangerke
c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Strangerke
f10130c414 AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp 2013-10-25 23:37:41 +02:00
Strangerke
862a46d5dd Avalanche: Replace some British English by American English
pointed by clone2727
2013-10-22 06:00:00 +02:00
Strangerke
1c3fcf22a1 AVALANCHE: Some more refactoring 2013-10-17 22:17:10 +02:00
Strangerke
5f0361c03a AVALANCHE: Move Bubble pos to Dialogs, make them private 2013-10-17 22:17:10 +02:00
Strangerke
46c5bfa508 AVALANCHE: Move some variables around 2013-10-12 01:52:43 +02:00
Strangerke
b0255c9406 AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) 2013-10-09 06:45:51 +02:00
Strangerke
89559e07a3 AVALANCHE: Remove file variable from AvalancheEngine 2013-10-04 17:40:24 +02:00
Strangerke
19cc272763 AVALANCHE: Remove s_engine 2013-10-04 17:16:54 +02:00
Strangerke
5a4bd0d837 AVALANCHE: some more work on variables 2013-10-01 23:31:31 +02:00
Strangerke
c9432b8467 AVALANCHE: more work on variables 2013-10-01 23:23:07 +02:00
Strangerke
199ba0ddf4 AVALANCHE: Remove verbosity related to the use of Magics enum 2013-10-01 23:15:53 +02:00
Strangerke
ae45671973 AVALANCHE: More work on variables 2013-10-01 22:52:30 +02:00
Strangerke
ce50d86987 AVALANCHE: Remove useless variable, move variables to dialogs 2013-10-01 21:58:01 +02:00
Strangerke
f9a5eb4629 AVALANCHE: Set private some more variables 2013-10-01 21:04:37 +02:00
Strangerke
63f43aa959 AVALANCHE: Move some more variables out of Avalanche 2013-10-01 07:43:21 +02:00
Strangerke
15acaa1a77 AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable 2013-10-01 07:11:20 +02:00
Strangerke
6c11712373 AVALANCHE: More refactoring 2013-10-01 06:50:27 +02:00
Strangerke
9b8566ae18 AVALANCHE: Move several variables to make them private 2013-10-01 00:12:28 +02:00
Strangerke
98b5fe757f AVALANCHE: Remove various dead variables and associated code 2013-09-30 22:00:05 +02:00
Strangerke
ec41600795 AVALANCHE: Rename getFlag(), change _roomTime to uint32 2013-09-30 07:04:24 +02:00
Strangerke
bea6980529 AVALANCHE: Move debug display of magic lines to debugger 2013-09-29 22:19:12 +02:00
Strangerke
de12f46db5 AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), set _background private 2013-09-29 17:54:03 +02:00
Strangerke
fdbcb5f785 AVALANCHE: Move some more functions to Graphics 2013-09-28 10:41:52 +02:00
Strangerke
726fa64bbf AVALANCHE: Use an enum for the Mouse cursor identifier 2013-09-28 10:11:21 +02:00
Strangerke
7d66cdf417 AVALANCHE: Move mouse cursor display functions to Graphics 2013-09-28 10:00:23 +02:00
Strangerke
7a8d252ddb AVALANCHE: Move Digits and Directions to Graphics 2013-09-28 09:43:28 +02:00
Strangerke
75258758ef AVALANCHE: Move Zoom to Graphics 2013-09-27 23:22:36 +02:00
Strangerke
649fa6e5f0 AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables 2013-09-27 21:57:24 +02:00
Strangerke
d7230fe856 AVALANCHE: Remove a couple of unused variables 2013-09-27 08:33:58 +02:00
Strangerke
08883a807f AVALANCHE: Merge Avalot and AvalancheEngine 2013-09-27 01:34:38 +02:00
Strangerke
863709ca57 AVALANCHE: Move some variables 2013-09-22 17:45:48 +02:00
Strangerke
4b4f07a7f6 AVALANCHE: Merge Gyro, Lucerna and Avalot 2013-09-21 22:28:48 +02:00
Strangerke
a80af5326e AVALANCHE: Merge Acci and Parser 2013-09-21 18:37:52 +02:00