Johannes Schickel
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854de79c23
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
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uruk
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6d38d25af3
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
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uruk
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3df5f2ad41
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AVALANCHE: Remove Pingo.
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2014-02-09 15:25:10 +01:00 |
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uruk
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da4d459812
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AVALANCHE: Add Help's skeleton.
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2014-02-09 15:21:24 +01:00 |
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uruk
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87338af76b
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AVALANCHE: Add Ghostroom's skeleton.
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2014-01-30 12:19:23 +01:00 |
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uruk
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681bc68cf6
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AVALANCHE: Remove unused code.
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2014-01-22 18:00:44 +01:00 |
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uruk
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2479a53d65
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
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uruk
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19ae43aa18
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
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Strangerke
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9ed37e68d2
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AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of it reusable
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2014-01-03 08:10:40 +01:00 |
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Strangerke
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84e99ae652
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AVALANCHE: Fix savegames compatibility before/after Nim implementation
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2013-11-23 10:18:04 +01:00 |
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Strangerke
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93e5d415c6
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
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urukgit
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66109101f8
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AVALANCHE: Add skeleton code for the minigame called Nim.
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2013-11-22 18:03:08 +01:00 |
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urukgit
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27d302cdb1
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AVALANCHE: Fix timer.
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2013-11-19 18:25:51 +01:00 |
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Willem Jan Palenstijn
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660381de1b
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AVALANCHE: Fix whitespace
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2013-11-05 21:57:50 +01:00 |
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urukgit
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1581ed2edb
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AVALANCHE: Remove unnecessary whitespaces.
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2013-11-05 21:50:41 +01:00 |
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urukgit
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b041e322a4
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AVALANCHE: Repair display of playtime.
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2013-11-05 21:12:50 +01:00 |
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Strangerke
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c24ba381cb
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AVALANCHE: Fix CID 1109674
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2013-11-03 10:51:15 +01:00 |
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Strangerke
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f10130c414
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AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp
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2013-10-25 23:37:41 +02:00 |
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Strangerke
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862a46d5dd
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Avalanche: Replace some British English by American English
pointed by clone2727
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2013-10-22 06:00:00 +02:00 |
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Strangerke
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1c3fcf22a1
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AVALANCHE: Some more refactoring
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2013-10-17 22:17:10 +02:00 |
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Strangerke
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5f0361c03a
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AVALANCHE: Move Bubble pos to Dialogs, make them private
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2013-10-17 22:17:10 +02:00 |
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Strangerke
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46c5bfa508
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AVALANCHE: Move some variables around
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2013-10-12 01:52:43 +02:00 |
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Strangerke
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b0255c9406
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AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
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2013-10-09 06:45:51 +02:00 |
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Strangerke
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89559e07a3
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AVALANCHE: Remove file variable from AvalancheEngine
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2013-10-04 17:40:24 +02:00 |
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Strangerke
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19cc272763
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AVALANCHE: Remove s_engine
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2013-10-04 17:16:54 +02:00 |
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Strangerke
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5a4bd0d837
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AVALANCHE: some more work on variables
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2013-10-01 23:31:31 +02:00 |
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Strangerke
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c9432b8467
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AVALANCHE: more work on variables
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2013-10-01 23:23:07 +02:00 |
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Strangerke
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199ba0ddf4
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AVALANCHE: Remove verbosity related to the use of Magics enum
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2013-10-01 23:15:53 +02:00 |
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Strangerke
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ae45671973
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AVALANCHE: More work on variables
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2013-10-01 22:52:30 +02:00 |
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Strangerke
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ce50d86987
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AVALANCHE: Remove useless variable, move variables to dialogs
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2013-10-01 21:58:01 +02:00 |
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Strangerke
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f9a5eb4629
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AVALANCHE: Set private some more variables
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2013-10-01 21:04:37 +02:00 |
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Strangerke
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63f43aa959
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AVALANCHE: Move some more variables out of Avalanche
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2013-10-01 07:43:21 +02:00 |
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Strangerke
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15acaa1a77
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AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable
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2013-10-01 07:11:20 +02:00 |
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Strangerke
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6c11712373
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AVALANCHE: More refactoring
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2013-10-01 06:50:27 +02:00 |
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Strangerke
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9b8566ae18
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AVALANCHE: Move several variables to make them private
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2013-10-01 00:12:28 +02:00 |
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Strangerke
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98b5fe757f
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AVALANCHE: Remove various dead variables and associated code
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2013-09-30 22:00:05 +02:00 |
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Strangerke
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ec41600795
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AVALANCHE: Rename getFlag(), change _roomTime to uint32
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2013-09-30 07:04:24 +02:00 |
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Strangerke
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bea6980529
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AVALANCHE: Move debug display of magic lines to debugger
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2013-09-29 22:19:12 +02:00 |
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Strangerke
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de12f46db5
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AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), set _background private
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2013-09-29 17:54:03 +02:00 |
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Strangerke
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fdbcb5f785
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AVALANCHE: Move some more functions to Graphics
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2013-09-28 10:41:52 +02:00 |
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Strangerke
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726fa64bbf
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AVALANCHE: Use an enum for the Mouse cursor identifier
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2013-09-28 10:11:21 +02:00 |
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Strangerke
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7d66cdf417
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AVALANCHE: Move mouse cursor display functions to Graphics
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2013-09-28 10:00:23 +02:00 |
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Strangerke
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7a8d252ddb
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AVALANCHE: Move Digits and Directions to Graphics
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2013-09-28 09:43:28 +02:00 |
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Strangerke
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75258758ef
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AVALANCHE: Move Zoom to Graphics
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2013-09-27 23:22:36 +02:00 |
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Strangerke
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649fa6e5f0
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AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
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2013-09-27 21:57:24 +02:00 |
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Strangerke
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d7230fe856
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AVALANCHE: Remove a couple of unused variables
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2013-09-27 08:33:58 +02:00 |
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Strangerke
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08883a807f
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AVALANCHE: Merge Avalot and AvalancheEngine
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2013-09-27 01:34:38 +02:00 |
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Strangerke
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863709ca57
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AVALANCHE: Move some variables
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2013-09-22 17:45:48 +02:00 |
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Strangerke
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4b4f07a7f6
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AVALANCHE: Merge Gyro, Lucerna and Avalot
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2013-09-21 22:28:48 +02:00 |
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Strangerke
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a80af5326e
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AVALANCHE: Merge Acci and Parser
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2013-09-21 18:37:52 +02:00 |
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